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VirtualDJ’s 2021 Summer Edition: export individual track stems to your USB & more

VirtualDJ‘s new 2021 Summer Edition of its flagship software has arrived – and with it, a few major features that will make DJing quite interesting for its users. For starters: VirtualDJ PRO now enables you to export separated track stems onto your USB. The big one: track stem exporting As a refresher: last summer, VirtualDJ released […]

The post VirtualDJ’s 2021 Summer Edition: export individual track stems to your USB & more appeared first on DJ TechTools.

StandardVision adds precision camera tracking to studio

Mo-Sys Engineering (www.mo-sys.com), world leader in precision camera tracking solutions for virtual studios and augmented reality, is installing a StarTracker system in the Los Angeles studio of StandardVision. This extensive facility builds on StandardVision’s unrivalled experience in design and implementation of large-scale displays, with an LED studio for virtual production. StandardVision has an enviable reputation ...

The post StandardVision adds precision camera tracking to studio appeared first on NAB Show News | 2021 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.

Marshall PTZ Cameras Deliver Broadcast Quality UHD Images for Newnan Presbyterian Church’s Live Streams

STRATA Spec’ed and Installed the Marshall CV730 to Help Maximize Online Worship Experience Throughout the Pandemic NEWNAN, GA, APRIL 21, 2021 ꟷ When the coronavirus shut down in-person gatherings, many houses of worship were forced to shut their doors. Wanting to achieve the next best thing to in-person worship, Reverend David Jones, pastor at Newnan ...

The post Marshall PTZ Cameras Deliver Broadcast Quality UHD Images for Newnan Presbyterian Church’s Live Streams appeared first on NAB Show News | 2021 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.

Mo-Sys takes virtual production to a truer focus

Mo-Sys Engineering (www.mo-sys.com), world leader in precision camera tracking solutions for virtual production, has solved a major creative limitation when using an LED volume for virtual production. Cinematographers who needed to pull focus between real foreground objects – such as actors – and virtual objects displayed on an LED wall – such as a car ...

The post Mo-Sys takes virtual production to a truer focus appeared first on NAB Show News | 2021 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.

SMPTE Hollywood Explores Virtual and Remote Solutions in “The Ripple Effect”

The producers of a new R&D short film from the ETC@USC will discuss virtual production, remote workflow and on-set safety tools for post-Covid production. LOS ANGELES —  SMPTE Hollywood will offer a glimpse into moviemaking in a post-Covid world as it hosts the production team behind The Ripple Effect at its virtual meeting scheduled for ...

The post SMPTE Hollywood Explores Virtual and Remote Solutions in “The Ripple Effect” appeared first on NAB Show News | 2021 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.

Mo-Sys Expands LA Sales and Commercial Team

Mo-Sys Engineering (www.mo-sys.com), world leader in virtual production and image robotics, announced today the appointment of Tanner Woodward as Sales Director, West Coast US. Arriving at Mo-Sys with extensive industry experience, Woodward joins from RED Digital Cinema, where he spent five years managing existing channel partners and establishing new dealer networks, as well as creating the corporate creative vertical. Working with a wide variety of creatives, from small content creators to large ...

The post Mo-Sys Expands LA Sales and Commercial Team appeared first on NAB Show News | 2021 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.

Thanks to Tribe XR and Pioneer DJ, you can play the CDJ-3000s + DJM-900NXS2 in VR

Pioneer DJ has partnered with virtual reality company Tribe XR to make some of their latest gear available to use on Tribe XR’s VR platform. The flagship CDJ-3000s and DJM-900NXS2 mixer from Pioneer DJ are both now usable from a user’s virtual reality headset where you have the Tribe XR app installed. The best part? […]

The post Thanks to Tribe XR and Pioneer DJ, you can play the CDJ-3000s + DJM-900NXS2 in VR appeared first on DJ TechTools.

Dejero Achieves ISO 9001:2015 Certification

Demonstrates company’s commitment to delivering high-quality products and services   Waterloo, Ontario, April 8, 2021 — Dejero, an innovator in resilient connectivity for critical communications, has received ISO 9001:2015 certification in recognition of its quality management system. The scope includes the design, development, realization, information assurance, and support of Dejero’s products and services. ISO 9001:2015 ...

The post Dejero Achieves ISO 9001:2015 Certification appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.

Laval Virtual, Recto VRso : la VR se dédouble face à la pandémie

Par : Shadows

Avec le retour du printemps, les personnes passionnées par la réalité virtuelle se demandent sans doute où en est Laval Virtual, salon incontournable du secteur que nous couvrons depuis de nombreuses années. Il faut dire qu’avec son mélange de stands d’entreprises, projets de recherches, expérimentations artistiques et conférences, Laval Virtual est le lieu idéal pour se faire une idée de l’état de la VR en termes de techniques, usages, études, perspectives.

L’an passé, le salon avait fait le choix du dématérialisé. Cette année, les choses sont un peu différentes. Ouvrez vos agendas, voici les détails !

Laval Virtual : décalage temporel et approche mixte

En ce qui concerne le salon proprement dit, l’équipe organisatrice a choisi une double stratégie. Tout d’abord, le salon a été repoussé de quelques mois et se tiendra début juillet (du 7 au 9 pour les professionnels, du 3 au 11 pour le grand public).
En outre, cette édition 2021 sera mixte, avec d’une part un volet dématérialisé, le Laval Virtual World (avec univers 3D à explorer grâce à un avatar, façon jeu vidéo), et d’autre part un volet physique, si les conditions le permettent.

Il est d’ailleurs déjà possible de réserver ses places.

Recto VRso se démultiplie

Recto VRso, le festival d’art numérique organisé en parallèle du salon, adopte une autre approche :

  • du 14 au 16 avril, une édition virtuelle aura lieu dans le Laval Virtual World, avec des conférences, rencontres et échanges, ainsi qu’une fête artistique avec sélection d’oeuvres représentatives de l’art en ligne ;
  • du 7 au 11 juillet, durant Laval Virtual, une édition mixte avec exposition physique à Laval et exposition des oeuvres dans une galerie virtuelle.

Notez que les inscriptions sont ouvertes pour l’évènement du 14 au 16 avril, qui est gratuit.

L’article Laval Virtual, Recto VRso : la VR se dédouble face à la pandémie est apparu en premier sur 3DVF.

Living In the Gap: In Conversation with Peter Burr

Living In the Gap: In Conversation with Peter Burr
Spanning physical and virtual space, Peter Burr’s exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer’s perception and awareness, thrusting them into that gap between what is seen and what is felt. In this interview by Daniel Glendening, Burr digs into history, things that are not there, and what it means to be fleshy bodies gathering in digital space.

VEGAS Creative Software Extends Content Creation Expertise to Live Streaming with Launch of VEGAS Stream

VEGAS Creative Software Delivers Professional Caliber Live Streaming Integrated with VEGAS Pro for Post Production Workflow VEGAS Creative Software (www.vegascreativesoftware.com) announced today it is extending its video production and post-production expertise to the live streaming market with the launch of VEGAS Stream. Developed in partnership with NewBlue (newbluefx.com/), VEGAS Stream was developed to serve the ...

The post VEGAS Creative Software Extends Content Creation Expertise to Live Streaming with Launch of VEGAS Stream appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.

Virtual DJ, djay Pro AI now compatible with Rane ONE

Great news for djay PRO AI and Virtual DJ users – starting today, you can now use both programs with a Rane ONE controller (psst – thinking about trying out the ONE? Read our review here). Both softwares are now plug-and-play compatible with the device. On the djay PRO AI front, this means you’ll be able […]

The post Virtual DJ, djay Pro AI now compatible with Rane ONE appeared first on DJ TechTools.

HPA Announces Program and Schedule Updates for Annual Tech Retreat

In an event that boasts over 25 years of industry – changing thought leadership, the unique circumstances of 2021 promise to make the 2021 HPA Tech Retreat the most consequential in its history.  From March 15-24, in live and recorded content, accessible to a world-wide audience, HPA will present panels, events, and demonstrations that will ...

The post HPA Announces Program and Schedule Updates for Annual Tech Retreat appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.

Forcer l’extinction d’une machine virtuelle VMware Fusion

Avec VMware Fusion, j’ai eu un petit souci récemment : impossible d’éteindre une machine virtuelle. J’avais testé Windows 2000 pour un article du blog, et ma machine virtuelle plante quand je l’éteins de façon logicielle (avec le menu). Elle fait un écran bleu… puis redémarre. Pas très pratique.

Oups

Dans les menus de VMware, il y a bien un item Arrêter… mais il envoie le signal d’arrêt à la machine virtuelle. Donc Windows essaye de s’éteindre… et plante. J’ai donc cherché s’il y avait l’équivalent d’un bouton off. Et ça existe. Avec la touche option. En pressant la touche, Arrêter devient Désactiver, ce qui permet d’éteindre (violemment) la machine virtuelle. Attention, le menu va littéralement « couper le courant » de la machine virtuelle, donc si l’OS est en train d’écrire ou d’effectuer des tâches de maintenance, ça peut corrompre le système. Mais dans mon cas, vu le fonctionnement de Windows 2000, ce n’est normalement pas trop un souci : quand il démarre, il se place sur un menu qui permet de choisir la session de démarrage (et ne fait théoriquement rien).

Avant


Après

Gear Roundup: Our Top Picks of 2020

There’s no doubt that 2020 was been one hell of a year. With a pandemic completely shutting down nightlife and wrecking the music industry as we know it, 2020 took quite an unexpected turn that left many DJs, producers, and music lovers scratching their heads a bit. But not all was lost this year –– a […]

The post Gear Roundup: Our Top Picks of 2020 appeared first on DJ TechTools.

Pace Pictures Makes Virtual Production a Reality for Independent Film

Sean McGinly’s romantic comedy “Match” is shot virtually with a small crew on a modest budget in just five days. HOLLYWOOD— The future of independent film production in a post-covd-19 world is taking “virtual” shape at Pace Pictures in Hollywood. The boutique facility recently used groundbreaking virtual production technology to produce Match, a feature-length romantic ...

The post Pace Pictures Makes Virtual Production a Reality for Independent Film appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.

Jumpstart Your Live Streaming Abilities with the StreamGeeks Summit

The StreamGeeks will be yet again hosting an industry collaboration event called StreamGeeks Summit, Friday, Dec. 11, 2020.  The video production team who brought you The Presence Summit, The Worship Summit, and the original StreamGeeks Summit, have announced StreamGeeks Summit 2.0. The StreamGeeks Summit is a celebration of all that live streaming and video production ...

The post Jumpstart Your Live Streaming Abilities with the StreamGeeks Summit appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.

Mo-Sys Creates Spectacle for Live Music Extravaganza

Little Mix put into virtual stadium setting thanks to precision camera tracking Mo-Sys Engineering, a world leader in precision camera tracking solutions for virtual studios and augmented reality, took a central role in the Covid-safe production of a live online entertainment awards show. Normally held in a stadium venue, this year production company and media ...

The post Mo-Sys Creates Spectacle for Live Music Extravaganza appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.

Stream from Beatport in VR with Tribe XR’s new LINK integration

If you’re a DJ with no decks at home, or wishing you could play on that club setup you love so much, listen in. Tribe XR, a virtual reality platform for DJing, has teamed up with Beatport to integrate Beatport LINK into their program. This move ultimately makes it possible for Tribe XR users to use […]

The post Stream from Beatport in VR with Tribe XR’s new LINK integration appeared first on DJ TechTools.

VR Projects @ ECAL MID 2020 – Object, Body, Movement and Environment

VR Projects @ ECAL MID 2020 – Object, Body, Movement and Environment
Four projects by students at ECAL (Media Interaction Design) explore the possibilities of VR. From alternative interfaces and public space to architectural interface and what its like to experience the environment of yellow ants.

Maxon Announces November 3D & Motion Design Show Lineup

Maxon’s November Edition Returns November 18th with Presentations on Character Animation, 3D Rigging, Creating ‘Blindsight’, and More! Friedrichsdorf, Germany – November 13, 2020 – Today, Maxon announced the lineup for the November 3D & Motion Design show, a free series of artist-focused streaming shows for 3D and motion graphics artists. Taking place online on November ...

The post Maxon Announces November 3D & Motion Design Show Lineup appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.

Pixotope Version 1.4 unleashes creative functionality of Unreal Engine 4.25 for photo-realistic mixed reality

New release boosts productivity and enhances Ultra HD and keying capabilities   OSLO, NORWAY — 16 October 2020: The Future Group, creators of live photo-realistic virtual production system Pixotope®, today announced it has introduced version 1.4 of the software. This includes full support for Unreal Engine version 4.25, as well as other improvements around connectivity ...

The post Pixotope Version 1.4 unleashes creative functionality of Unreal Engine 4.25 for photo-realistic mixed reality appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.

Virtualis – la startup française de VR thérapeutique

Par : A-Renaud
laval virtual virtualis

Virtualis est un logiciel destiné aux professionnels de la santé fonctionnant avec l’Oculus Rift qui permet de traiter les vertiges et des troubles de l’équilibre, mais aussi d’apprendre à vaincre ses peurs.

Mise à jour 15/10/2020 : Depuis notre rencontre au Laval Virtual 2015, Virtualis a beaucoup évolué. Elle équipe aujourd’hui plus de 450 structures dans 24 pays différents et plus de 100 000 patients ont déjà été traités avec ses solutions.

La startup a diversifié son offre. Elle propose une solution complète de rééducation fonctionnelle, PhysioVR, Cette solution repose notamment la thérapie miroir en VR pour la prise en charge des victimes d’AVC, des amputés ou de l’algodystrophie.

Différents modules sont proposées pour les diverses parties du corps et troubles spécifiques. En 2018, ce pack logiciel a remporté le trophée Rééduca Innov’.

La firme propose aussi une offre spécifiquement adaptée aux troubles de l’équilibre, VertigesVR, également récompensée en 2016 par le trophée Rééduca Innov’. Cette solution fruit de 10 ans de R&D permet notamment de remédier aux problèmes de vertiges, de mal des transports ou de syndrome du défilement. Elle a aussi reçu le prix de l’innovation Kiné 3.0 en 2017.

En 2020, Virtualis a lancé Motion VR : une plateforme de posturographie dynamique combinant la réalité virtuelle et différentes technologies de pointe. Cet appareil all-in-one permet de multiples applications, et aide à l’optimisation de l’espace dans un cabinet ou un centre grâce à son encombrement minimal. L’entretien et la maintenance sont également aisées.

A l’aide de cet équipement, il est possible de réaliser des bilans complet ou encore des exercices ludiques de rééducation progressive en VR. L’appareil regroupe deux plateformes de force avec 4 capteurs par pied, une répartition des appuis, des mouvements à 360 degrés contrôlés et quantifiables, et différents programmes de réalité virtuelle immersifs.

Virtual compte parmi les pionniers d’une industrie qui s’est beaucoup développé en quelques années. Aujourd’hui, il existe de nombreuses startups et entreprises dans le domaine de la VR au service de la santé

Article original du 10 avril 2015 :

La réalité virtuelle est surtout connue pour son application vidéoludique, mais certaines personnes s’en servent pour soigner les gens. C’est le cas de Franck Assaban, directeur général de Virtualis, une startup de 3 personnes, qui a développé un logiciel pour Oculus Rift qui permet de traiter les vertiges et les troubles de l’équilibre. “À la base, je suis kinésithérapeute spécialisé dans la rééducation des vertiges et des troubles de l’équilibre. On utilise du matériel qui donne de bons résultats, mais qui est extrêmement couteux. L’idée c’était donc d’avoir les mêmes résultats, mais avec moins de contraintes. On a fait différentes recherches et on est tombé sur l’Oculus Rift” explique-t-il.

Reproduire ce que l’on sait faire

Grâce au casque de réalité virtuelle, Franck et son équipe ont donc pu reproduire les effets du matériel utilisé jusqu’alors par les professionnels. “Le principe, ça a été de reproduire l’optocinétique : c’est normalement une boule à facette lumineuse qui projette des points donnant l’impression que la pièce est en rotation pour avoir l’impression d’être soi-même en mouvement. C’est complexe et il y a beaucoup de contraintes. Avec l’Oculus, on reproduit une sphère qui va bouger et le patient est obligé de suivre les points lumineux. Tout est paramétrable, programmable. On a une efficacité augmentée, des coûts réduits et une installation très facile” poursuit-il avant d’ajouter “je m’en sers tout le temps d’ailleurs. Ma boule à facette est tombée en panne je ne l’ai jamais réparée”. En effet, une boule optocinétique coûte environ 5 000 euros tandis que Virtualis sera vendu, casque compris, pour 2 500 euros.

Une vocation à élargir le champ des possibilités

En plus, le logiciel permet d’inclure énormément d’autres applications en mettant l’accent sur les phobies et notamment la peur du vide. Encore une fois, Franck Assaban est très confiant sur l’efficacité de son produit. “Par exemple, pour la peur du vide j’utilise une application qui simule un saut à l’élastique et en fait le patient peut « voir » ses pieds au bord du vide. Très progressivement j’arrivais à le faire avancer. Mais ça ne m’intéresse pas qu’il réussisse dans le jeu sans retour dans la réalité. Donc je lui demande de se mettre en difficulté progressivement et qu’il me dise s’il y a une corrélation. Et j’ai un patient comme ça qui n’était pas bien au premier étage et maintenant il arrive à monter au cinquième. Il y a donc des résultats !”

Virtualis a réussi à séduire plus de 45 établissements, qui utilisent actuellement ses solutions pour traiter les maux de milliers de patients.

Pour l’heure, Virtualis est en phase de bêta-test auprès de plusieurs professionnels. Néanmoins, il a fort à parier que le système envahira bientôt les cabinets de nos médecins spécialisés.

Cet article Virtualis – la startup française de VR thérapeutique a été publié sur Réalité-Virtuelle.com.

Mo-Sys launches radical new design for camera gyro-stabilization

Mo-Sys, world leader in precision camera tracking solutions for virtual studios and augmented reality, today launched a new generation of gyro-stabilized remote head, the G30. Its radical new design, with a compact, 45-degree frame, allows it to support virtually any broadcast or digital cinematography camera rig for precise movement and stabilization. “In our conversations with ...

The post Mo-Sys launches radical new design for camera gyro-stabilization appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.

The Entropy Gardens – A spatiotemporal poem in VR

The Entropy Gardens – A spatiotemporal poem in VR
Created by Vienna based Depart, 'The Entropy Gardens' is an explorative VR experience that challenges one of humanity’s most archetypical art forms – garden making. It explores its myths, aesthetics and modes of perception.

Mo-Sys to demonstrate virtual studio technologies at BroadcastAsia 2020

London, UK, 22 September 2020: Mo-Sys, a world leader in precision camera tracking solutions for virtual studios and augmented reality, will be showcasing its award-winning StarTracker Studio at BroadcastAsia 2020’s all-new virtual reality experience running from September 29 to October 1 2020. Having recently won a Virtual Best of Show Award during IBC 2020, Mo-Sys ...

The post Mo-Sys to demonstrate virtual studio technologies at BroadcastAsia 2020 appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.

Interview to VJ Suave

Of course we couldn’t hold ourselves from interviewing this beautifully talented duo of audiovisual artists.

We have never hidden the fact we particularly love the playfulness and delicacy of their AV style. Their street art itinerant approach open the door to a myriad of creative opportunities.

Throughout the years (while keeping fit cycling their AV bikes) they have been engaging with audience of all ages and backgrounds. Here our interview to VJ Suave: enjoy it!

0. How did you meet and decide to work together on this beautiful project?

We met in 2009 in Buenos Aires, and we’ve decided to work together. Cecilia comes from animation and Ygor from painting and drawing. We mixed our best and created VJ Suave.

Interview to VJ Suave - Audiovisual artists
1. How have your techniques advanced since the beginning of your career? What specific technological tools have enabled you to express yourself in a different way because of this?

In the beginning, we took a class on how to use Modul8 and it blew our minds. Cecilia came up with the idea to animate Ygor’s drawings and. Using a small projector, we’ve projected the animations from the window on the street outside.

At that time, we used Adobe Flash, After Effects and Photoshop for animation. Later on we met Maki, and he introduced us to Tagtool, a tool to draw and animate in real time.

The first version of Tagtool was a DIY thing, you needed to have a wacom, arduino, knobs and sliders, ps2 controller, all connected to a computer and a controller box.

You needed to build it yourself, it was a bit complicated. Later on Maki and his crew started to develop Tagtool for iPads and we fell in love with it.

Most of our animations are made frame by frame, using Flash, and this takes time and people to work. Tagtool is easier. It’s a tool that allows us to create drawings and animation by ourselves in a short amount of time.

We also started to investigate virtual reality. In 2017 we’ve created Floresta Encantada / “Enchanted Forest”, an interactive VR experience.

The VR is a very immersive solo experience. You actually believe you are inside a different reality. In Floresta Encantada, together with our crew, we’ve created an experience where participants are teleported to a magical forest where they can interact with both characters and the scenery.

They can play instruments near a bonfire and even drink medicine from a shaman. Each experience is unique as the map is very big. Some people say that they saw a spaceship, others say they had a trip on mushrooms, experiences which are rare in the map. At thee end of the journey all travelers come back to reality with a big smile.

2. Your work with the Suaveciclo is possibly the one thing that you are most well known for in Europe. What was the original thought behind the idea and did you realise how successful the concept would be when it first occurred to you?

In 2011 we created 2 short movies, Run and Homeless. They were very experimental because it was our first time trying to move the projections. The videos have been showcased by MTV and received a great response.

We were happy and we wanted to keep doing moving projections. Instead of keeping on creating videos we wanted to try the performance format, so people on the streets could see it live. 

Instead of a car, we thought of a way that could be affordable to us, first a bicycle, and then finally the tricycle as our moving base to project from.

Interview to VJ Suave - Audiovisual artists

Suaveciclo was created to be able to move our animations throughout the city, bringing joy to everyone who happens to be around. As we don’t use background in the projection the characters look more alive, with a digital graffiti style.

The idea was to take the characters out of the TV screen and make this colorful universe that was inside our heads to merge it with the real world.

When we started VJ Suave back in 2009, we did a lot of research into the VJ world and, at that time, it seemed to us there was no character animation in the VJing scene.

It felt like a perfect gap for us to fit in. From then till now, we keep on doing what we love, what is true for us and we believe anything made like that will always be successful.

3. What technical issues did you encounter when you first came up with the suaveciclo setup? How do you feel about other artists using this idea in their performances?

There have been a lot of adaptations till we got to the actual version of Suaveciclo. First version was very heavy, had small sound speakers and an overall flimsy structure for the projector.

We also had issues as we bought the wrong batteries (now we only use deep cycle batteries). We now have 2 tricycles in São Paulo, one for Ygor and one for Cecilia. What we use now is actually the 5th version.

A few months ago we finally installed an electric battery to help us doing the cycling. It’s also equipped with great sound speakers and a tripod head adapted for the projector.

We like the idea of more visual artists working with images in movement throughout the city. We encourage and help people around the world to build an audiovisual tricycle to express themselves. 

4. Do you remember what first drew you to the audiovisual world? What do you think you would be doing now if you hadn’t discovered the art of video projection?

Ygor: VJ Suave was the starting point for me. Thanks to that I developed my career in animation, creative technology, virtual reality and music. If it wasn’t for it I would still be doing graffiti on the city walls, or maybe working in the forest.

Ceci: I would be applying technology to some other area, maybe holistic health.

5. How is the world of video art in Brazil? Is there a big scene, or is it something quite unusual? Is there anything about your artistic context that you feel influences your work?

Nowadays it is blooming. During the isolation, many audiovisual artists from all over Brazil started to project videos on building walls outside their windows. They have come together and created a group called Projetemos. Thanks to this group, we can share our animations to be projected in different cities. 

Great artists have come out of Brazil like VJ Spetto, VJ Vigas, United VJs, and there’s definitely a scene for vjing and videomapping!

6. What has been the most exhilarating experience or biggest achievement for you? What are you most proud of?

We are proud of having been able to show our art in more than 20 countries at different kinds of audiovisual events: film, street art, animation, music, bike, art technology and light festivals.


If VJ Suave had a little bit of each event, we would be defined by this mix which is something new with technology, animation and movement. 

With Suaveciclo we can create magical moments. We gather people to see the city in a different way, more imaginative. We colour the path with light, expressing love. We think this can open people’s hearts, at least for a second. 

7. A lot of your animation work has an infantil theme with bright colours, organic shapes and friendly faces. Would you say that children are your main audience, or at least, that they are who you most have in mind when you come up with the narratives for your work?

Interview to VJ Suave - Audiovisual artists

We don’t have a specific audience in mind. We create what we are able to express. Sometimes it is naive with simple forms, sometimes it can be more complex. 

Regarding the colours, we have the limitation of the projector. For Suaveciclo performances we carry a 5.500 lumen projector, which is very bright and powerful for a tricycle. However darker colours can be difficult to project. That’s why our colour pallet is always bright, with high contrast and saturation. 

Kids are essential for our performances, because they appreciate magical beings. They want to play with the characters. When they do, adults start to believe in that magical moment too: when kids are yelling and chasing our enchanted characters. 

VJ Suave on Audiovisual City

Website

The post Interview to VJ Suave appeared first on Audiovisualcity.

Xite Labs

Par : Marco Savo

Xite Labs is an audiovisual creative studio working at the intersection of art and technology, digital media and interaction design.

The team is formed by top-notch audiovisual artists who have left an unparalleled mark in the world of electronic music.

They have delivered off-socks-knocking 3D mapping installations since 2000, working with internationally renowned musicians such as Tame Impala, Infected Mushroom, Steve Aoki, Skrillex and Amon Tobin to name a few.

Audiovisual artist - projection mapping

We have been lucky enough to attend their mind-blowing audiovisual experience developed with Amon Tobin, for his international tour following the release of the album ISAM. That was back in 2012 at Sonar Festival in Barcelona.

Tobin’s avant-garde IDM soundscapes lead the way for the audiovisual storytelling who took the audience on a unforgettable journey. The show started with an otherworldly cube-shaped structure coming to life.

The stage then turned into a ship launched into space with Tobin residing in a hyper-sleep pod. After dream-like hallucinations Tobin comes out actually wearing the suits shown in the animation.

A complex audiovisual narrative that blurs the boundaries between real and digital world, firing all sorts of trickery to cleanse out the audience of all their spatial references. Only when we lose all the anchor points we are truly primed to experience the digital voyage.

ISAM takes us on a journey through the unexplored universe generated by the EDM soundscape of Amon Tobin to the bring us back to the core of the action: the musician and his performance.

In my opinion, Xite Labs major breakthrough is their ability to truly animate their installation, snapping out of the static AV sculpture by delivering an immersive experience where all senses are captured within the space.

Their audiovisual world is disorienting and astonishing as it builds up in front of our eyes, departing far away from the bidimensionality of the screen experience.

Audiovisual artists

Formed in the year 2000 as V Squared Labs by Vello E Virkhaus they have then merged with Tandem Digital Entertainment in 2018 to form XiteLabs.

Through the leadership of Greg Russell and Vello Virkhaus the audiovisual studio continuously executes next level experiential visual artistry.

The duo is always taking “never been done” concepts and turning them into reality. This process always starts with the blank page, and working with clients to define the words, scenery, illumination, content, interactivity, and the means to deliver it all.

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