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It’s also useful for debugging a VFX graph.



It’s also useful for debugging a VFX graph.

It’s also useful for debugging a VFX graph.



It’s also useful for debugging a VFX graph.

Now VFX Graph supports skinned mesh sampling, so I updated an...



Now VFX Graph supports skinned mesh sampling, so I updated an old sample project (Smrvfx) to use the built-in feature. https://github.com/keijiro/Smrvfx

Now VFX Graph supports skinned mesh sampling, so I updated an...





Now VFX Graph supports skinned mesh sampling, so I updated an old sample project (Smrvfx) to use the built-in feature. https://github.com/keijiro/Smrvfx

Now VFX Graph supports vertex modification via Shader Graph, so...





Now VFX Graph supports vertex modification via Shader Graph, so I can use vertex animation in VFX particles. https://github.com/keijiro/VfxGraphTestbed2

Now VFX Graph supports vertex modification via Shader Graph, so...



Now VFX Graph supports vertex modification via Shader Graph, so I can use vertex animation in VFX particles. https://github.com/keijiro/VfxGraphTestbed2

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