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TIL that I can copy-paste a HTML hex color code from/to Unity...



TIL that I can copy-paste a HTML hex color code from/to Unity Editor.

I updated the AsyncCaptureTest example to use the newer API. Now...



I updated the AsyncCaptureTest example to use the newer API. Now I can capture a frame into a specified NativeArray (RequestIntoNativeArray). https://github.com/keijiro/AsyncCaptureTest

I updated the GeoVfx example (data visualization with VFX Graph)...



I updated the GeoVfx example (data visualization with VFX Graph) to use GraphicsBuffer instead of texture baking. This is a visualization of the world population based on data from NASA SEDAC. https://github.com/keijiro/GeoVfx

I updated the GeoVfx example (data visualization with VFX Graph)...





I updated the GeoVfx example (data visualization with VFX Graph) to use GraphicsBuffer instead of texture baking. This is a visualization of the world population based on data from NASA SEDAC. https://github.com/keijiro/GeoVfx

Added .NET Standard 2.1 (Unity 2021.2) support to the audio...



Added .NET Standard 2.1 (Unity 2021.2) support to the audio input plugins (LASP and libsoundio). https://github.com/keijiro/Lasp

Updated UltraFaceBarracuda (lightweight crowd face detection) to...



Updated UltraFaceBarracuda (lightweight crowd face detection) to support the higher resolution RFB-640 model. https://github.com/keijiro/UltraFaceBarracuda

Updated UltraFaceBarracuda (lightweight crowd face detection) to...



Updated UltraFaceBarracuda (lightweight crowd face detection) to support the higher resolution RFB-640 model. https://github.com/keijiro/UltraFaceBarracuda

Added Apple Silicon (M1 Mac) support to my Unity MIDI plugins...



Added Apple Silicon (M1 Mac) support to my Unity MIDI plugins (Minis, MinisVS and rtmidi). https://github.com/keijiro/MinisVS

Added Apple Silicon (M1 Mac) support to my Unity MIDI plugins...



Added Apple Silicon (M1 Mac) support to my Unity MIDI plugins (Minis, MinisVS and rtmidi). https://github.com/keijiro/MinisVS

Testing the MediaPipe Selfie Segmentation model on iPhone X...



Testing the MediaPipe Selfie Segmentation model on iPhone X (Unity + Barracuda). It runs at 60 fps. https://github.com/keijiro/SelfieBarracuda

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