The brand unveiled its new global motto "Live Your Best" in the region and aims to grow its market share with locally-focused innovative solutions that boost consumer "wellbeing" by aiding healthy and hygienic living Dubai, United Arab Emirates - Panasonic Marketing Middle East & ...
Cine Gear Expo, the industry’s premier cine-centric event series dedicated to the technology and art of professional filmmaking and content creation for over 26 years is coming back, full power with exhibits, film competition, seminars, screenings, and more. It's the place to reconnect with colleagues, friends, and collaborators in the casual Cine Gear style at the Los Angeles Convention Center, West Hall, June 9th-12th, 2022.
Have you missed any popular Panasonic news? Here are the TOP 5 most engaged posts for March 2022.
Australian live events company delivers more than 20 simultaneous streams through feature-rich live streaming encoders March 24, 2022 — Nanjing, China: Melbourne-based MyEvent Productions (myevent.io) provides live event technical solutions to clients across eastern Australia. When the company took on its largest live streaming project to date – streaming more than 20 simultaneous feeds for ...
The post MyEvent Streams RMIT University Graduation Live from Marvel Stadium with Magewell Ultra Encode appeared first on Broadcast Beat - Broadcast, Motion Picture & Post Production Industry News and Information.
2022 Promises an Eventful Year for Maxon Users with In-Depth Guides into Newly Acquired ZBrush Tools, a Return to In-Person Events, and More! Friedrichsdorf, Germany – March 2, 2022 – Maxon has announced today their comprehensive offering of 3D, VFX and motion design events for their community of users for 2022. The annual schedule ...
Streaming a conference or live production? Check out these practical and affordable camera options for your next live streaming video event.
In advance of CES 2022, held January 5-7, 2022, Panasonic held an online press conference on January 4 in which CEO Kusumi announced a new environmental concept called "Panasonic GREEN IMPACT". At the January 6 session on sustainability management, he said, "we will confront today's issues head-on...
The worldwide COVID pandemic and the resulting restrictions on people's movements have prompted changes in the way we work, live, and spend our free time. Even after these restrictions are lifted, certain habits and behaviors that have taken hold during the pandemic are likely to remain with us. A...
Have you missed any popular Panasonic news? Here are the TOP 5 most engaged posts for January 2022.
Free monthly Zoom meeting slated for January 26. Studio City, Calif.— On January 26, SMPTE Hollywood and the Visual Effects Society (VES) will cohost a virtual meeting exploring the current and future impact of machine learning on visual effects. Autodesk’s Will Harris, Foundry’s Mathieu Mazerolle and Unity Technologies’ Brian Gaffney will discuss how their companies ...
January 5 (Burbank, Calif.) – Hollywood Professional Association (HPA) has announced additional details for the 2022 HPA Tech Retreat, which will kick off with TR-X on the afternoon of Monday, February 21. The Tech Retreat returns as an in-person event in Palm Springs from February 21-24. Now in its sixth year, TR-X is an intensive ...
The post 2022 HPA Tech Retreat Highlights Use of Cinema Cameras in Multicam Live Productions appeared first on Broadcast Beat - Broadcast, Motion Picture & Post Production Industry News and Information.
Curated Sessions Highlight Areas of Challenge, Growth for Industry December 17, 2021 (Burbank, Calif.) – The Hollywood Professional Association (HPA) has announced the main program for the 2022 HPA Tech Retreat, which returns to an in person event from February 21-24 at the Westin Mission Hills Golf Resort & Spa in Rancho Mirage, CA. Comprised ...
Free video conference slated for Thursday, December 16 at 4:00pm EST NEW YORK CITY— In the next edition of Post Break, the free webinar series from Post New York Alliance (PNYA), a group of industry leaders will reflect on the recently announced closure of DuArt after nearly 100 years of continuous service. Panelists David Leitner, ...
IBC 2021, 3-6 December, Hall 7 Stand A01: Cinegy will highlight a range of solutions at IBC 2021, including Air 21.9 and Multiviewer 21.11, giving customers and partners an opportunity to learn about new functionality and features first hand. Mike Jacobs, Head of Professional Services at Cinegy will also participate in a panel discussion at the show; ...
The post Cinegy Air 21.9 and Multiviewer 21.11 Among Updated Solutions Being Showcased at IBC 2021 appeared first on Broadcast Beat - Broadcast, Motion Picture & Post Production Industry News and Information.
@_paularcher_ Zoom Porn.
#millumin #zoom #zoomporn #byronbaysoundstage #virtualevents #virtualevent @kerwinrae
@cspav After a very tough year for everyone and many virtual events, it’s been nice to finish it off with a real job, supplying all LED, projection and playback for this years Pride Of Scotland Awards for #stv
#lovewhatwedo #itsallintheprep #cspav #outdoorledscreen #prideofscotland #videogenius #wemakeevents #barcoe2 #millumin #uniluminled
Every year, the organizers propose a controversial and thought-provoking theme set to trigger reflection in the community and cutting-edge experimentation by the selected artists. Innovation in digital creativity is key and the festival creates a sonic space for this.
Every year, the result is an insanely powerful and immersive artistic rendez-vous that leaves a lingering impact awhile after the end of the festival.
In this Age of Pandemic, we are made acutely aware of our dependence on digital technology for work, education, and healthcare. Now more than ever, the growth of digital technology demands critical reflection.
Globalization and economic growth have brought us pandemic and environmental destruction. How can we break this cycle? Can we harness quantum technology to protect ourselves and the world we live in?
Immersive installations, interactive artwork and live performance communicate complex statements through sensorial experience, giving us the chance to digest information slowly, at our own pace. Generative art as an antidote to the overwhelming data dump we experience everyday.
Due to the uncertainty of in-person attendance, the organizers are planning the audiovisual event through virtual platforms. It will be therefore accessible to a wider audience through the experimental use of new technologies.
Patchlab will present art projects online and via AR (augmented reality). There will be experimental computer animations presented in the virtual cinema, remotely accessible workshops and also a dystopian multi-person computer game allowing the exploration of a post-apocalyptic New York. There will also be AV NIGHT, during which we will see unique audiovisual projects in 360° format.
All audiovisual artists are invited to submit their project proposals for this year’s program to be implemented online in an unexpected way.
Proposals can only be submitted via the online form.
Ars Electronica features a wide variety of activities every year: Symposia, exhibitions, performances, concerts and interventions spanning a broad arc from speculative futuristic scenarios to analytical considerations, from provocative actionism to philosophical debate.
Combining amazing artworks with fruitful conversations is the perfect recipe to create a meaningful experience that constantly scans the new media landscape to find the most inspiring projects. The projects are not simply chosen based on their technical realization but most importantly because the social and artistic innovation they incorporate.
The result of this consistent endeavour is the creation of a loyal community of audiovisual artists, researchers and visitors from all over the world that every year reunites in Linz to inspire and get inspired.
Since its inception, the festival has been dedicated to develop new themes for each edition and the organizers are also constantly on the lookout for interesting new venues.
Indeed, the ongoing effort to break out of the narrow confines of conventional conference rooms and artistic spaces, and to stage cultural and scientific encounters in the public sphere has become something of an Ars Electronica trademark.
Stay tuned: Ars Electronica 2020 theme will be released soon!
From the likes of Bertie Sampson, blinkinLAB, Bob Jaroc, DDL, Delta Process, Dr and Quinch, Enjoy Kaos, Fade In Fade Out, Greenaway & Greenaway, Joëlle, Koolik, L’Aubaine (check out the our interview with her) Lazershaft, Lazersonic, LEDS Akimbo, Limbic Cinema, Matt Lee Vs The Positronic Man, More Eyes, Primary Visual Cortex, Rebel Overlay, REM Visuals, WeAreMidnight.
“Taking the Gas Tower from the fields of the festival world into a groundbreaking new reality, Creative Giants are excited to be joining the team Shangri-La on their voyage of discovery to Lost Horizon, which redefines what a festival can be, creating ways for people to come together and experience music and art in a way we never would have previously imagined.”Simon Vaughan, Creative Giants
“We are thrilled to showcase some of the world’s leading VJs and visual artists in this way. The physical structure of The Gas Tower has been recreated in exact detail in virtual reality, allowing viewers to look around in full 360 degrees to fully immerse themselves in beautiful visuals. We are proud to be leading the way into the digital domain, presenting ground-breaking artists with innovative and mind blowing visuals as part of this ambitious new form of live experience.”Pete Thornton, More Eyes
Light based minimalistic blade-runner-esque visuals that will make you feel retro futuristic, with everything from lasers to LED totems and 3D structures in the portfolio bag, all with a dash of Resolume control.
No messing about, this studio based in London have done whopping great visual productions for the likes of Coachella, Boomtown and The Human League (for those of you who are old enough to know who they are).
Interesting looking 3D abstract visuals that look like candy cane, sweet enough to hang off your Christmas tree. If you’re into 3D animation, mapping, photogrammetry, and art in general then Enjoy the Kaos should definitely be an audiovisual show on your AV hit-list.
Immersive tour visuals for Adam Beyer, and for Booka Shade, what’s not to inspire any keen audiovisual festival goer? Primarily focused on content creation, blinkinLAB is a motion graphics design studio based in London.
Their portfolio of work includes tour visual content creation, motion graphic design, music video, tv commercials, idents and title sequences, as well as live audiovisual performance, vj-ing and projection mapping installations.
The post LOST HORIZON FESTIVAL – GAS TOWER: 3 – 4th July, Online appeared first on Audiovisualcity.
The video gaming tool is being widely use in audiovisual art and virtual events. It allows you to simulate real-time scenes and lighting effects. Exhibition visitors are invited to immerse themselves in the surroundings of each installation and can move freely in the room and choose any observation point.
Despite the site-specific nature of the works, the overarching artistic principle behind all of them is the search for a universal language of pure forms. These forms, which correspond to the abstract subjects of the installations, are refined during an extensive detailing process, minimalist in their expressiveness and often even have a functional nature.
The eight installations generate intimate spaces where the viewers sits in contemplation of the structural semiotic elements that compose them: light, sound, movement. Each room triggers different emotions slowly revealing themselves while we explore the space and embrace its unique atmosphere.
The primary expressive element in VOLNA’s work is light and its various characteristics, its interaction with space, as well as its movement, the rhythm of chiaroscuro and the way chiaroscuro scenarios unfold in relation to time. Some works include synchronized sound, created to interact closely with the light’s dramaturgy.
In conclusion the exhibition Keep Yourself Clean attempts to embrace all the real and virtual layers of information that make up each of the works, and then let the works themselves become the determinants of perception.
Each of the contexts will “re-sort” in the virtual world, rethink and obey the laws of perception, and each work, in turn, will become an experience of sensory contemplation.