Collanews

🔒
❌ À propos de FreshRSS
Il y a de nouveaux articles disponibles, cliquez pour rafraîchir la page.
À partir d’avant-hierVos flux RSS

Panasonic Announces FY22 Business Strategy for Middle East and Africa

The brand unveiled its new global motto "Live Your Best" in the region and aims to grow its market share with locally-focused innovative solutions that boost consumer "wellbeing" by aiding healthy and hygienic living Dubai, United Arab Emirates - Panasonic Marketing Middle East & ...

Cine Gear Expo 2022 Programing Spotlight

Cine Gear Expo, the industry’s premier cine-centric event series dedicated to the technology and art of professional filmmaking and content creation for over 26 years is coming back, full power with exhibits, film competition, seminars, screenings, and more. It's the place to reconnect with colleagues, friends, and collaborators in the casual Cine Gear style at the Los Angeles Convention Center, West Hall, June 9th-12th, 2022.

The post Cine Gear Expo 2022 Programing Spotlight appeared first on Broadcast Beat - Broadcast, Motion Picture & Post Production Industry News and Information.

March 2022 TOP 5 Engagement

Have you missed any popular Panasonic news? Here are the TOP 5 most engaged posts for March 2022.

MyEvent Streams RMIT University Graduation Live from Marvel Stadium with Magewell Ultra Encode

Australian live events company delivers more than 20 simultaneous streams through feature-rich live streaming encoders March 24, 2022 — Nanjing, China: Melbourne-based MyEvent Productions (myevent.io) provides live event technical solutions to clients across eastern Australia. When the company took on its largest live streaming project to date – streaming more than 20 simultaneous feeds for ...

The post MyEvent Streams RMIT University Graduation Live from Marvel Stadium with Magewell Ultra Encode appeared first on Broadcast Beat - Broadcast, Motion Picture & Post Production Industry News and Information.

Maxon Announces 2022 Events Lineup

2022 Promises an Eventful Year for Maxon Users with In-Depth Guides into Newly Acquired ZBrush Tools, a Return to In-Person Events, and More!    Friedrichsdorf, Germany – March 2, 2022 – Maxon has announced today their comprehensive offering of 3D, VFX and motion design events for their community of users for 2022. The annual schedule ...

The post Maxon Announces 2022 Events Lineup appeared first on Broadcast Beat - Broadcast, Motion Picture & Post Production Industry News and Information.

5 Affordable Streaming-Ready Cameras

Streaming a conference or live production? Check out these practical and affordable camera options for your next live streaming video event.

"Panasonic GREEN IMPACT" - New Environmental Concept for a Sustainable Future

In advance of CES 2022, held January 5-7, 2022, Panasonic held an online press conference on January 4 in which CEO Kusumi announced a new environmental concept called "Panasonic GREEN IMPACT". At the January 6 session on sustainability management, he said, "we will confront today's issues head-on...

Panasonic Helps One of Japan's Leading Shopping Districts to Go Digital

The worldwide COVID pandemic and the resulting restrictions on people's movements have prompted changes in the way we work, live, and spend our free time. Even after these restrictions are lifted, certain habits and behaviors that have taken hold during the pandemic are likely to remain with us. A...

January 2022 TOP 5 Engagement

Have you missed any popular Panasonic news? Here are the TOP 5 most engaged posts for January 2022.

SMPTE Hollywood to Explore the Impact of Machine Learning on Visual Effects

Free monthly Zoom meeting slated for January 26. Studio City, Calif.— On January 26, SMPTE Hollywood and the Visual Effects Society (VES) will cohost a virtual meeting exploring the current and future impact of machine learning on visual effects. Autodesk’s Will Harris, Foundry’s Mathieu Mazerolle and Unity Technologies’ Brian Gaffney will discuss how their companies ...

The post SMPTE Hollywood to Explore the Impact of Machine Learning on Visual Effects appeared first on Broadcast Beat - Broadcast, Motion Picture & Post Production Industry News and Information.

2022 HPA Tech Retreat Highlights Use of Cinema Cameras in Multicam Live Productions

January 5 (Burbank, Calif.) – Hollywood Professional Association (HPA) has announced additional details for the 2022 HPA Tech Retreat, which will kick off with TR-X on the afternoon of Monday, February 21. The Tech Retreat returns as an in-person event in Palm Springs from February 21-24. Now in its sixth year, TR-X is an intensive ...

The post 2022 HPA Tech Retreat Highlights Use of Cinema Cameras in Multicam Live Productions appeared first on Broadcast Beat - Broadcast, Motion Picture & Post Production Industry News and Information.

HPA Announces Main Program Details for 2022 Tech Retreat

Curated Sessions Highlight Areas of Challenge, Growth for Industry December 17, 2021 (Burbank, Calif.) – The Hollywood Professional Association (HPA) has announced the main program for the 2022 HPA Tech Retreat, which returns to an in person event from February 21-24 at the Westin Mission Hills Golf Resort & Spa in Rancho Mirage, CA. Comprised ...

The post HPA Announces Main Program Details for 2022 Tech Retreat appeared first on Broadcast Beat - Broadcast, Motion Picture & Post Production Industry News and Information.

PNYA “Post Break” to Mark the End of an Era for DuArt

Free video conference slated for Thursday, December 16 at 4:00pm EST NEW YORK CITY— In the next edition of Post Break, the free webinar series from Post New York Alliance (PNYA), a group of industry leaders will reflect on the recently announced closure of DuArt after nearly 100 years of continuous service. Panelists David Leitner, ...

The post PNYA “Post Break” to Mark the End of an Era for DuArt appeared first on Broadcast Beat - Broadcast, Motion Picture & Post Production Industry News and Information.

Cinegy Air 21.9 and Multiviewer 21.11 Among Updated Solutions Being Showcased at IBC 2021  

IBC 2021, 3-6 December, Hall 7 Stand A01: Cinegy will highlight a range of solutions at IBC 2021, including Air 21.9 and Multiviewer 21.11, giving customers and partners an opportunity to learn about new functionality and features first hand. Mike Jacobs, Head of Professional Services at Cinegy will also participate in a panel discussion at the show; ...

The post Cinegy Air 21.9 and Multiviewer 21.11 Among Updated Solutions Being Showcased at IBC 2021   appeared first on Broadcast Beat - Broadcast, Motion Picture & Post Production Industry News and Information.

State-of-the-art of live media performance – part 1#

State-of-the-art of live media performance – part 1#
The first post of a series on the state-of-the-art of live media performance curated by Federica Patti, focus on live stream. With three live shows to see and follow here.

Fantastic Smartphones – ECAL MID

Fantastic Smartphones – ECAL MID
Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become addicted to an object that seems to have become indispensable : the “smart” phone.

Far Away, a kinetic and lighting journey by Chevalvert

Par : stephane
Far Away, a kinetic and lighting journey by Chevalvert
'Far Away' looks like a space exploration scene, materialized by 12 Sentinels in rotation, scanning the ground for a sign, a movement, a resource. These Sentinels, half scanners, half gyroscopes, activate under our eyes, in a cyclic ballet, minimal and mesmerizing

On contemporary shamanism and avatar – Choy Ka Fai invites us to expand ourselves

On contemporary shamanism and avatar – Choy Ka Fai invites us to expand ourselves
In perceiving established cultural and historical rituals through the lens of contemporary technology, Choy Ka Fai opens up a liminal space in which dance transcends colonial resistance, power and fantasy.

Up and down the Metaverse – Rhizomatiks on synchronicity and multilevel experiences

Up and down the Metaverse – Rhizomatiks on synchronicity and multilevel experiences
In today’s mercurial, complex, and ambiguous world, our bodies oscillate between the virtual and the real more than ever. The world-famous collective Rhizomatiks is testing the web, presenting performances and experimental online-based systems, and approaching these situations from a variety of angles.

Shining the web – Hiroaki Umeda online performance

Shining the web – Hiroaki Umeda online performance
Reckoning with quantum physics, Japanese avant-garde art scene “maestro” Hiroaki Umeda hypostatizes that these batches of abstract information are merely human belief system: “When one has confidence in an object's factuality they name it as real, and when this confidence is slightly undermined they rename it as virtual” he stated.

Living In the Gap: In Conversation with Peter Burr

Living In the Gap: In Conversation with Peter Burr
Spanning physical and virtual space, Peter Burr’s exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer’s perception and awareness, thrusting them into that gap between what is seen and what is felt. In this interview by Daniel Glendening, Burr digs into history, things that are not there, and what it means to be fleshy bodies gathering in digital space.

Icons – Our cultural “imaginarium” of digital gestures

Icons – Our cultural “imaginarium” of digital gestures
Created by panGenerator, "Icons" is an exhibition exploring our shared cultural "imaginarium" of digital gestures, symbols, and artefacts, dragging them out onto a physical space, enabling audiences a direct, tactile confrontation and – also literally – a different visual perspective.

@cspav After a very tough year for everyone and many virtual...



@cspav After a very tough year for everyone and many virtual events, it’s been nice to finish it off with a real job, supplying all LED, projection and playback for this years Pride Of Scotland Awards for #stv
.
.
.
#lovewhatwedo #itsallintheprep #cspav #outdoorledscreen #prideofscotland #videogenius #wemakeevents #barcoe2 #millumin #uniluminled
https://www.instagram.com/p/CKGq4FaKsoB/?igshid=mwilzbbzuk4r

HOLO 2.5 Launched!

HOLO 2.5 Launched!
HOLO is ending the year with a bang: a new website. Launched six weeks ago, HOLO.mg expands the print magazine into a more robust, ‘always on’ editorial and curatorial platform. Already a hub of activity, two major research projects are underway, and a slate of new stories and favourites from the HOLO archive are due in 2021.

GOGBOT: Enschede, 10 – 13 September 2020

Par : Marco Savo



Gogbot is an audiovisual event for creative technology, science, new media arts and music.

Out and about robots, hard-techno futuristic music, crazy bonkers live performances, audiovisual extravaganza with a general cyberpunk attitude to bond it all together.

All of this and much more is offered by Gogbot Festival, the techno-hardcore-sci-fi audiovisual event based in Netherlands.

Basically the kind of event we would go on a normal weekend if we were living in the Mad Max universe. The main aim of the event is showcasing the most avant-garde and cutting edge trends in the audiovisual and new media world. And then push a little further!

Gogbot - Audiovisual Event - Robotics
Compressorhead - Animatronics Band

There is nothing quite like Gogbot on the audiovisual scene: AI meets AV, Science meets music, art meets activism during 4 intense days of multidisciplinary activities across Enschede.

Every year, the organizers propose a controversial and thought-provoking theme set to trigger reflection in the community and cutting-edge experimentation by the selected artists. Innovation in digital creativity is key and the festival creates a sonic space for this.

Every year, the result is an insanely powerful and immersive artistic rendez-vous that leaves a lingering impact awhile after the end of the festival.

This year theme is Quantum Supremacy, a mind-blowing, controversial, but extremely urgent theme.

Big companies such as Google, Microsoft, and IBM are competing to build the first quantum computer, a ‘supercomputer’ expected to be a staggering one billion times faster than today’s best computer. What will the quantum future hold?

In this Age of Pandemic, we are made acutely aware of our dependence on digital technology for work, education, and healthcare. Now more than ever, the growth of digital technology demands critical reflection.

Globalization and economic growth have brought us pandemic and environmental destruction. How can we break this cycle? Can we harness quantum technology to protect ourselves and the world we live in?

Pubblicato da GOGBOT su Domenica 12 luglio 2020

Contact

Website

Facebook | Twitter| Instagram | YouTube

The post GOGBOT: Enschede, 10 – 13 September 2020 appeared first on Audiovisualcity.

PATCHLAB FESTIVAL: Krakow, 23-25 October 2020

Par : Marco Savo



Patchlab Digital Art Festival is an annual audiovisual event showcasing digital art created with the latest technologies and new media.

The theme of the 2020 edition is CONNECTED. It explores the implications of the digital revolution we are undergoing in our lives due to the pandemic. The head-spinning rise of the internet based communication during the last months is still quite hard to grasp.

The internet was created originally as an effective and immediate form of communication. With the evolution of social media platforms, the world wide web is now a primary channel to express our emotions.

Audiovisual artists can help us understand the fast-changing environment we live in by visualizing the Nietzsche’s unsaid. Anything that is too complex for a total comprehension can be grasped by living the artistic experience.

Immersive installations, interactive artwork and live performance communicate complex statements through sensorial experience, giving us the chance to digest information slowly, at our own pace. Generative art as an antidote to the overwhelming data dump we experience everyday.

Patchlab festival - Audiovisual event
Matteo Zamagni, Nature Abstraction


Due to the uncertainty of in-person attendance, the organizers are planning the audiovisual event through virtual platforms. It will be therefore accessible to a wider audience through the experimental use of new technologies.

Patchlab will present art projects online and via AR (augmented reality). There will be experimental computer animations presented in the virtual cinema, remotely accessible workshops and also a dystopian multi-person computer game allowing the exploration of a post-apocalyptic New York. There will also be AV NIGHT, during which we will see unique audiovisual projects in 360° format.

OPEN CALL – DEADLINE: 30th of July 2020

All audiovisual artists are invited to submit their project proposals for this year’s program to be implemented online in an unexpected way.

Proposals can only be submitted via the online form.

Contact

Website

Facebook | Vimeo | Instagram

The post PATCHLAB FESTIVAL: Krakow, 23-25 October 2020 appeared first on Audiovisualcity.

ARS ELECTRONICA: 9 -13 September 2020, Linz

Par : Marco Savo



Ars Electronica is THE new media arts festival: a core reference for audiovisual events and artists worldwide.

The festival and its audiovisual artists embrace new technology as a tool for artistic expression rather than the main factor of spectacularization.

This critical approach unlock the infinite creative possibilities within new technologies rather than fetishize them, as we have seen happening a lot with projection mapping and more recently with virtual reality.

ars electronica -audiovisual event

The festival was founded in 1979 by cyberneticist/physicist Herbert W. Franke, electronic musician Hubert Bognermayr, music producer Ulli A. Rützel and Hannes Leopoldseder. It has come a very long way since then but it has always kept its main focus on the intersection of art, technology and society.

One of the most appealing elements of the festival is The Prix Ars Electronica: the most prestigious prize in new media arts, with hefty prizes up to 10.000€. Every year the Golden Nica is awarded to the ground-breaking fruits of artistic experimentation from audiovisual artists worldwide.

Prix Ars Electronica - Audiovisual event - open call

Ars Electronica features a wide variety of activities every year: Symposia, exhibitions, performances, concerts and interventions spanning a broad arc from speculative futuristic scenarios to analytical considerations, from provocative actionism to philosophical debate.

Combining amazing artworks with fruitful conversations is the perfect recipe to create a meaningful experience that constantly scans the new media landscape to find the most inspiring projects. The projects are not simply chosen based on their technical realization but most importantly because the social and artistic innovation they incorporate.

The result of this consistent endeavour is the creation of a loyal community of audiovisual artists, researchers and visitors from all over the world that every year reunites in Linz to inspire and get inspired.

 deep space live - fata morgana - audiovisual artists
Deep Space LIVE – Fata Morgana

Since its inception, the festival has been dedicated to develop new themes for each edition and the organizers are also constantly on the lookout for interesting new venues.

Indeed, the ongoing effort to break out of the narrow confines of conventional conference rooms and artistic spaces, and to stage cultural and scientific encounters in the public sphere has become something of an Ars Electronica trademark.

Stay tuned: Ars Electronica 2020 theme will be released soon!

Contact

Website

Facebook | Twitter | Instagram | YouTube

The post ARS ELECTRONICA: 9 -13 September 2020, Linz appeared first on Audiovisualcity.

LOST HORIZON FESTIVAL – GAS TOWER: 3 – 4th July, Online



Glastonbury, VJ showcase and a virtual reality event. Did I get your attention yet?


That’s right, in a moment where the ‘new normal’ is beginning to establish new ways of working in the world of audiovisual events, Lost Horizon Festival presents us with some of the world’s first responses to Corona Virus brought to us via the Gas Tower.

The team behind Glastonbury’s Shangri-La presents Lost Horizon festival, with 360º immersive visual shows from a healthy list of audiovisual artists that will make you forget we were in the middle of a pandemic, just like Woodstock (hip-hip-hooray!)

With the branding slightly reminiscent of a Madonna track ‘A REAL FESTIVAL, IN A VIRTUAL WORLD’ we are in for a treat, not to mention a fantastic list of VJing sumptuousness to explore and discover!

From the likes of Bertie Sampson, blinkinLAB, Bob Jaroc, DDL, Delta Process, Dr and Quinch, Enjoy Kaos, Fade In Fade Out, Greenaway & Greenaway, Joëlle, Koolik, L’Aubaine (check out the our interview with her) Lazershaft, Lazersonic, LEDS Akimbo, Limbic Cinema, Matt Lee Vs The Positronic Man, More Eyes, Primary Visual Cortex, Rebel Overlay, REM Visuals, WeAreMidnight.

Audiovisual artists



Yes, that’s a lot of new, fresh audiovisual artists coming soon on Audiovisual City, with great thanks to Creative Giants, for curating this mind blowing line-up, promising us a fully immersive digital art and music event.

“Taking the Gas Tower from the fields of the festival world into a groundbreaking new reality, Creative Giants are excited to be joining the team Shangri-La on their voyage of discovery to Lost Horizon, which redefines what a festival can be, creating ways for people to come together and experience music and art in a way we never would have previously imagined.”

Simon Vaughan, Creative Giants

A virtual audiovisual event



What’s more, is nothing sells a virtual festival like the mouthwateringly designed website by Manchester studio, Instruct Studio. If this website were food, I’ve already been eating with my eyes and gotten pretty fat.

“We are thrilled to showcase some of the world’s leading VJs and visual artists in this way. The physical structure of The Gas Tower has been recreated in exact detail in virtual reality, allowing viewers to look around in full 360 degrees to fully immerse themselves in beautiful visuals. We are proud to be leading the way into the digital domain, presenting ground-breaking artists with innovative and mind blowing visuals as part of this ambitious new form of live experience.”

Pete Thornton, More Eyes

Rebel Overlay

Light based minimalistic blade-runner-esque visuals that will make you feel retro futuristic, with everything from lasers to LED totems and 3D structures in the portfolio bag, all with a dash of Resolume control.

WeAreMidnight

No messing about, this studio based in London have done whopping great visual productions for the likes of Coachella, Boomtown and The Human League (for those of you who are old enough to know who they are).

Enjoy the Kaos

Interesting looking 3D abstract visuals that look like candy cane, sweet enough to hang off your Christmas tree. If you’re into 3D animation, mapping, photogrammetry, and art in general then Enjoy the Kaos should definitely be an audiovisual show on your AV hit-list.

blinkinLAB

Immersive tour visuals for Adam Beyer, and for Booka Shade, what’s not to inspire any keen audiovisual festival goer? Primarily focused on content creation, blinkinLAB is a motion graphics design studio based in London.

Their portfolio of work includes tour visual content creation, motion graphic design, music video, tv commercials, idents and title sequences, as well as live audiovisual performance, vj-ing and projection mapping installations.

Contact

Website

Youtube

The post LOST HORIZON FESTIVAL – GAS TOWER: 3 – 4th July, Online appeared first on Audiovisualcity.

KEEP YOURSELF CLEAN Exhibition: Online

Par : Marco Savo



Virtual Reality and gaming tools are rapidly becoming the essential vehicles of expressions for audiovisual artists during the Covid-19 imposed restrictions on public events.

We know, we know: no virtual experience can substitute the actual audiovisual event. But that is not the point. The point is experimenting and evolving beyond boundaries accordingly to the contingencies we face in a particular given time.


Audiovisual art as every form of art expression is driven by the tools available, the internal factors such as time and budget, and the external ones, such as venue restrictions or the total lack of them.

Now a lot of digital artists are facing the same problem and they are responding in different ways. The Russian audiovisual art collective VOLNA decided to turn their first solo exhibition: KEEP YOURSELF CLEAN into a virtual reality experience using Unreal Engine.

Keep Yourself Clean Exhibition - Audiovisual Event

The video gaming tool is being widely use in audiovisual art and virtual events. It allows you to simulate real-time scenes and lighting effects.  Exhibition visitors are invited to immerse themselves in the surroundings of each installation and can move freely in the room and choose any observation point.

The following works were reconstructed for the exhibition: the audiovisual installations NEUBAU (2016), Powerline (2017) and Rotor (2018), the light installation Octave (2018), the installation Vague (2019), and two kinetic light installations, Duel (2019) and Nymphéas (2020).

Rotor - audiovisual installation
Neubau -audiovisual installation

Despite the site-specific nature of the works, the overarching artistic principle behind all of them is the search for a universal language of pure forms. These forms, which correspond to the abstract subjects of the installations, are refined during an extensive detailing process, minimalist in their expressiveness and often even have a functional nature.

The eight installations generate intimate spaces where the viewers sits in contemplation of the structural semiotic elements that compose them: light, sound, movement. Each room triggers different emotions slowly revealing themselves while we explore the space and embrace its unique atmosphere.

Duel -audiovisual installation

The primary expressive element in VOLNA’s work is light and its various characteristics, its interaction with space, as well as its movement, the rhythm of chiaroscuro and the way chiaroscuro scenarios unfold in relation to time. Some works include synchronized sound, created to interact closely with the light’s dramaturgy.  

The virtual exhibition space itself is hetero-topic and at the same time proportional to the original exhibition locations. The model exhibits displayed inside it are as close as possible to their real prototypes and preserve the original structural details, including the nature of the lighting and scenarios behind each of the live installations.

The original sound design and ambient sound environments are reproduced, and each work’s context and theme are discussed in an accompanying text.

Powerline -audiovisual installation
Octave - audiovisual installation

In conclusion the exhibition Keep Yourself Clean attempts to embrace all the real and virtual layers of information that make up each of the works, and then let the works themselves become the determinants of perception.

Each of the contexts will “re-sort” in the virtual world, rethink and obey the laws of perception, and each work, in turn, will become an experience of sensory contemplation.

Contact

The post KEEP YOURSELF CLEAN Exhibition: Online appeared first on Audiovisualcity.

❌