@_aurelien.w VMF 2021
VideoMapping Festival #4
- Recall of the technical installation -
#videomappingfestival #projectionmapping #projection #lille #villelille #christiedigital #millumin #image-pro #imagepro #garelilleflandre #iaelille #christieprojector #allenandheath #hkaudio #lightware #rencontresaudiovisuelles #VMF #videomappingeuropeancenter
@_aurelien.w Projection beam 📽✨✨
#christiedigital #christieprojector #projectionmapping #videomapping #millumin #projector #beam #beamer #shootoniphone #iphone11pro #cherbourg
@_aurelien.w Projection Mapping sur l’Eglise Notre Dame Des Mineurs - Waziers
#projectionmapping #videomapping #videomappingfestival #christiedigital #christiedigitalprojection #millumin #grandma #rencontresaudiovisuelles #douai #waziers #loomprod
@martinastellatelier Reminiscenze delle linee di luce che disegnano lo spazio. Scenografia digitale realizzata usando @millumin2
#projectionmapping #videomapping #womenartist #contemporaryart #lines #graphic #audiovisual #av #installation #digitalart #art #architecture #music #france #drawing #artist #illustration #paris #planespotting #graphicdesign #aircraft #projection #lightart #artwork #exhibition #design #electronic #digitalscenography #show #videoart
@we.lovents El concierto de navidad que se hacia todos los años en la catedral de Almería este año no se pudo hacer por la COVID y nos propusieron trasladarla al Auditorio Maestro Padilla , usamos 2 proyectores barco y 2 Panasonic de 20.000lux , el software que usamos para el Mapping fue Millumin y para el sonido usamos el sistema Soundscape de d&b . Cuatro días intensos que merecieron muchísimo la pena. #millumin #soundscape #d&b #barco #projector #projection_mapping #mapping #panasonic #ocal #auditoriomaestropadilla #almeria #ayuntamientodealmeria
@pierolora Cuadrando ando..
Cortina de agua
#mapping #projection #projectionmapping #art #animation #water #millumin #lima #peru
Fujifilm propose un vidéoprojecteur à focale ultra-courte avec objectif repliable et articulé sur 2 axes, utilise une optique pointue de Fujinon. Cette bestiole offre donc une projection omnidirectionnelle sans déplacé le VP, orientable vers le haut, le bas, droite gauche, sol ou plafond, horizontale ou verticale, idéal pour les endroits inaccessibles ou exigus comme certaines galeries, musés ou théâtre.
Le FP-Z5000 est un mono DLP sur diode laser de 5000 Lumens ANSI avec un ratio de contraste de 12000:1, gère la position des coners et bien d’autres friandises, une définition native de 1920X1080 pixels, dispose de 3 entrées HDMI, du RJ45 et de l’USB Type A. Dans les 8500 € HT.
A noté que la version FP-Z8000 arrivée en mars dernier à 8000 Lumens ANSI propose en natif le edge blending et le warping avec une définition native de 1920X1200 pixels toujours avec le même ratio de contraste de 1200:1, la variante se fait aussi sur la connectique offrant du HDMI 2.0, du DisplayPort 1.2 du SDI 3G et du HDBaset.
@_aurelien.w My job - Calage videomapping, ingénierie projection.
#ingeneringprojection #videomapping #millumin #christiedigital #projectionmapping #videomappingfestival #Cernoy #Chapelle #3dsmax #projectiondesign #Mapping #calibrationmapping
@u.machine digitalart #dance #mapping #videoprojection #art #picoftheday #instadance #audiovisual #installation #umachine #artist #audiovisualperformance #show #interactiveart #generativeart #madewithsmode #millumin #realtimevideo
@almoghamdi פרוייקט משותף עם האחד והיחיד @dordro !
כחלק מפרוייקט בקורס ברודקאסט ושיתוף פעולה עם עיריית חיפה - יצרנו סרטון אנימציה בטכניקת video mapping שמשודר על מייצג אותיות היושב במושבה הגרמנית.
תודה מיוחד ל @guydavidov על הסאונד המטורף !
עיצוב ואנימציה :
הפקה מוזיקלית :
#framebyframe #2danimation #digitalanimation #animationart #roughanimator #roughanimation #roughanimatorapp #motionart #celanimation #motionmate #motionmass #projectionmapping #projection #new_media_art #projectionart #mappingprojection #mapping #sculpturemapping #haifa #ilovehaifa #typemapping #lettermapping #millumin #installationart #visualart #phormatik #newmedia #monumentalmapping #livevisuals *#projection_mapping_world
@_aurelien.w Création Originale : VideoMapping sur l’ancien site tertiaire Etam.
Fresque poétique évoquant l’art de la filature et la saison hivernale.
Création & Animation :
#videomapping #projectionvideo #millumin #christiedigital #illustrator #Etam #etamlingerie #Mouvaux #Lille #lilledesign #rencontresaudiovisuelles #LoomProd #motiondesign #creationoriginale #mapping #fresquemapping
@metteursenpieces INSIDE Retour sur notre projet mapping interactif sur la peur. @citizenlights1030 @metteursenpieces
#mapping #processing #millumin2 #wood #woodworking #projection #generativeart #schaerbeekoise #decorationinterieur #scream #fear #peur #strange #ivy
Find out best offers of Christmas VJ Loops and software for 2021 Every year from the beginning of December numerous traditional red and shiny decorations appear all over the world. That’s so, because Christmas and New Year times is near, apparently! Themed parties and events are starting in all the different places. Rave parties and […]
Three years ago already… the first experience in tracking and generative content. Now developed setup feels ugly and strange… but on that moment )))
Huge thanks to #millumin creators for great software and fast careful support
#millumin #projection #performance #show #generative #dance #vj (at Shanghai, China)
My projection design for Cabaret at LAMC. 📸 @curtisstage
Tickets at www.lamcstage.com
#projectionmapping #video #photoshop #aftereffects #cabaret #projection #millumin
LUX NATURAE / Part 1 of 6
Glad to have my music played on the bridge in Skopje last week end, written for the SKOPJE LIGHT ART DISTRICT 2020 festival.
Visual Artists : Aurélien WOJTKO @_aurelien.w/, Susie-lou CHETCUTI, Patrick GRANDI, Jules HUVIG @juleshuvig/, Frédéric HAUDEGOND
Original Music & Sound Design : Geraldine KWIK
Production : Loom Prod France
Organization : @sk_light_art_district/
Place : Stone Bridge - SKOPJE - MACEDONIA
#skopje #ckonje #macedonia #stonebridge #bridge #light #art #district #3rd #edition #going #green #mapping #projectionmapping #composingmusic #composer #orchestral #musicforpaintings #movingimage #digitalartist #night #millumin #frenchcomposer #streetart #skopjeinfo #instagraphynet #sklad2020 #skopjelightartdistrict (at Stone Bridge, Skopje)
It all begun in 2009. After quitting my job as an engineer I moved to Madrid to study a Master in Motion Graphics while making my first experiences in the world of video art.
In 2010 I started up several collaborations with art organizations in Madrid and they proposed to me to shoot a dance performance by the choreographer Iratche Ansa.
The performance was going to be held at the Matadero in Madrid. From that recording I put together my first video dance “Comunicación Interpretación Automática” which had a very good reception.
A few months later I made my first dance pieces with live visuals with choreographer Barbara Fritsche.
Thanks to those projects I was able to work on the musical “Hoy No Me Puedo Levantar” in 2013. In 2014 I directed my first proper theatre show: “Girasomnis”.
I try to “connect” the visuals with the dancers. Sometimes I encourage the dancers to “connect” or follow my visuals.
In this project I also composed the music. This is very useful as I have better control of the creative process. With this project I tried to evoke feelings in the audience without words: just images, dance and instrumental music.
This quarantine caused an abrupt stop in my job, but also gave me time to start imagining something new.
The idea was born during the first week of confinement. At the start, It was simple: I just wanted to publish some of our best projects and make them public. But I also felt a need for a change.
The last 3 years I was quite disconnected from my artistic side due to working mostly on commercial projects.
I was just focusing on making money to pay my bills and trying to have a stable team for audiovisual production. The outbreak of the Covid-19 has been an absolute shift in our work. We started questioning the possibility of doing our shows as we did before.
So, in April I started to visualize and write a synopsis of this new project. I then decided to publish “Dance Mapping Virtual Tour 2020” as a memorandum of all these years of physical shows.
This new production is planned to be released in VR and physical 360 projection format in late 2021.
When I have the budget I can work with some powerful audiovisual freelancers from my network of collaborators. Failing that I work alone.
I also work with very talented dancers/choreographers from Barcelona. During the years they started to understand my ideas and transform them in beautiful choreographies.
I have mostly 2 ways of work. I compose a music draft and then I work on the visuals and choreography or vice versa: I make a draft of visual content with a draft choreography and I try to match the sounds and music.
Sometimes I give leeway to the dancer, so they can create their own choreography and then I create the visual content following their movements.
In the last few years I also worked with some talented musicians for a faster audiovisual production.
This was a concept from Roman Torre. In 2015 I shared a space with him and we collaborated together on a video mapping of a rotating stone. It was a nice project called Liquid Series.
In the video mapping area I also tried to develop innovative concepts, differing from the typical big projection on a building facade. 2 Years ago I started to develop the concept of “Holomapping”. I am planning to finish it next year as well.
Nowadays, it is possible to learn a lot following digital online courses, but it is always better if somebody guides you. As with everything in life the best way to learn is practice, making mistakes and improving.
Spain is not the best country for arts, I would say. As far as I know French artists or from other European countries have more grants and support from their governments, but everything is possible if you are passionate about your work.
I’m so proud of being part of this new mapping with my original music written for the casino Viage in Bruxelles played by night during full december. ( Boulevard Anspach 1000 Bruxelles )
Visual Artist : Simon Lebon
Music and sound design : Geraldine Kwik
Place : Grand Casino Brussels Viage
#bruxelles ##brussels #casino #viage #casinonight #videomapping #loomprod #originalsountrack #musicforpaintings #mapping #composer #frenchcomposer #musicscore #ambient #composingmusic #sound #sounddesign #art #visual #millumin #madmapper #motiondesign #aftereffects #design #architecturalmapping #projectionmapping #movingimage #digitalartist #night (at Brussels, Belgium)
From immersive VJ sets to operatic projection mapping, from AV live graffiti to cutting-edge interactive installations. Cosmic Lab always achieves to captivate the audience and mind-blow even the more AV experts.
As we said: no fear of experimenting. Here we see a very interesting fusion between hip hop and audiovisual culture.
At the opening event of MAGNET by SHIBUYA 109 “ShibuGekiSai”, Cosmic Lab and Doppel collaborated on a performance combining live painting and video projection.
The 3D video cubes are animated in motion graphics by the audiovisual artists guiding the graffiti artists on the patterns they will fill with their spray cans.
The DJ spins tunes throughout the performance linking graffiti and projection through the overall hip hop groove.
An audiovisual feast and a once-in-a-lifetime experience to celebrate the Koyasan’s 1200th anniversary (The center of Shingon Buddhism).
We see something truly remarkable and unique: a fusion among the vibrating tones of the Buddhist chant, Japanese drums and an elaborate projection mapping.
Under the musical inputs and the AV latest technologies the great Pagoda comes alive. The result is spectacular, mesmerizing and sumptuous to honor the ancient tradition of Japanese Buddhism.
Here Cosmic Lab went a few steps ahead by reinventing the way of making AV live performances through a new tool called QUASAR.
It loosely reminded us of the Reactable Machine, developed in Barcelona in 2003 to make music through physical interaction.
In this next-generation AV instrument, each musical measure is not interpreted in a linear fashion, but as an endless loop.
Also the tangible interface gives a physical structure to the AV content making possible to build rhythm and layers in all new intuitive physical way. Impressive!
The festival showcases projection mapping, audiovisual installations and light sculptures in order to develop a dialogue between new media and the urban context of the Basque Country capital city.
The participants have total freedom regarding the proposal theme. However proposals addressing environmental issues and/or United Nations Sustainable Development Goals (SDGs) will be highly valued by the jury.
These will be the main focus of the 2021 edition of UMBRA Light Festival. The installations will be selected accordingly to the sculptural value and interactive implementation of art and light.
The selection process will be finalized within one month after the submission deadline. All finalists will be notified individually by e-mail
The artists may present proposals as an individual and/or collective. There is no limit to the number of members per team, however each proposal requires a distinct form and must be completed accordingly.
The Jury or selection committee, appointed by Argia_3, is made by professionals from lighting design, public space intervention and the Light Art sectors.
The Jury shall take into account the artistic quality, originality, innovation, and themes regarding sustainability (SDGs), as well as features of the artwork regarding the actual set up within the festival capabilities.
We met in 2009 in Buenos Aires, and we’ve decided to work together. Cecilia comes from animation and Ygor from painting and drawing. We mixed our best and created VJ Suave.
At that time, we used Adobe Flash, After Effects and Photoshop for animation. Later on we met Maki, and he introduced us to Tagtool, a tool to draw and animate in real time.
The first version of Tagtool was a DIY thing, you needed to have a wacom, arduino, knobs and sliders, ps2 controller, all connected to a computer and a controller box.
You needed to build it yourself, it was a bit complicated. Later on Maki and his crew started to develop Tagtool for iPads and we fell in love with it.
Most of our animations are made frame by frame, using Flash, and this takes time and people to work. Tagtool is easier. It’s a tool that allows us to create drawings and animation by ourselves in a short amount of time.
The VR is a very immersive solo experience. You actually believe you are inside a different reality. In Floresta Encantada, together with our crew, we’ve created an experience where participants are teleported to a magical forest where they can interact with both characters and the scenery.
They can play instruments near a bonfire and even drink medicine from a shaman. Each experience is unique as the map is very big. Some people say that they saw a spaceship, others say they had a trip on mushrooms, experiences which are rare in the map. At thee end of the journey all travelers come back to reality with a big smile.
We were happy and we wanted to keep doing moving projections. Instead of keeping on creating videos we wanted to try the performance format, so people on the streets could see it live.
Instead of a car, we thought of a way that could be affordable to us, first a bicycle, and then finally the tricycle as our moving base to project from.
Suaveciclo was created to be able to move our animations throughout the city, bringing joy to everyone who happens to be around. As we don’t use background in the projection the characters look more alive, with a digital graffiti style.
The idea was to take the characters out of the TV screen and make this colorful universe that was inside our heads to merge it with the real world.
It felt like a perfect gap for us to fit in. From then till now, we keep on doing what we love, what is true for us and we believe anything made like that will always be successful.
There have been a lot of adaptations till we got to the actual version of Suaveciclo. First version was very heavy, had small sound speakers and an overall flimsy structure for the projector.
We also had issues as we bought the wrong batteries (now we only use deep cycle batteries). We now have 2 tricycles in São Paulo, one for Ygor and one for Cecilia. What we use now is actually the 5th version.
A few months ago we finally installed an electric battery to help us doing the cycling. It’s also equipped with great sound speakers and a tripod head adapted for the projector.
We like the idea of more visual artists working with images in movement throughout the city. We encourage and help people around the world to build an audiovisual tricycle to express themselves.
Ygor: VJ Suave was the starting point for me. Thanks to that I developed my career in animation, creative technology, virtual reality and music. If it wasn’t for it I would still be doing graffiti on the city walls, or maybe working in the forest.
Ceci: I would be applying technology to some other area, maybe holistic health.
Nowadays it is blooming. During the isolation, many audiovisual artists from all over Brazil started to project videos on building walls outside their windows. They have come together and created a group called Projetemos. Thanks to this group, we can share our animations to be projected in different cities.
If VJ Suave had a little bit of each event, we would be defined by this mix which is something new with technology, animation and movement.
With Suaveciclo we can create magical moments. We gather people to see the city in a different way, more imaginative. We colour the path with light, expressing love. We think this can open people’s hearts, at least for a second.
Regarding the colours, we have the limitation of the projector. For Suaveciclo performances we carry a 5.500 lumen projector, which is very bright and powerful for a tricycle. However darker colours can be difficult to project. That’s why our colour pallet is always bright, with high contrast and saturation.
Kids are essential for our performances, because they appreciate magical beings. They want to play with the characters. When they do, adults start to believe in that magical moment too: when kids are yelling and chasing our enchanted characters.
The stage then turned into a ship launched into space with Tobin residing in a hyper-sleep pod. After dream-like hallucinations Tobin comes out actually wearing the suits shown in the animation.
A complex audiovisual narrative that blurs the boundaries between real and digital world, firing all sorts of trickery to cleanse out the audience of all their spatial references. Only when we lose all the anchor points we are truly primed to experience the digital voyage.
ISAM takes us on a journey through the unexplored universe generated by the EDM soundscape of Amon Tobin to the bring us back to the core of the action: the musician and his performance.
In my opinion, Xite Labs major breakthrough is their ability to truly animate their installation, snapping out of the static AV sculpture by delivering an immersive experience where all senses are captured within the space.
Their audiovisual world is disorienting and astonishing as it builds up in front of our eyes, departing far away from the bidimensionality of the screen experience.
Formed in the year 2000 as V Squared Labs by Vello E Virkhaus they have then merged with Tandem Digital Entertainment in 2018 to form XiteLabs.
Through the leadership of Greg Russell and Vello Virkhaus the audiovisual studio continuously executes next level experiential visual artistry.
The duo is always taking “never been done” concepts and turning them into reality. This process always starts with the blank page, and working with clients to define the words, scenery, illumination, content, interactivity, and the means to deliver it all.