Have you missed any popular Panasonic news? Here are the TOP 5 most engaged posts for March 2022.
In advance of CES 2022, held January 5-7, 2022, Panasonic held an online press conference on January 4 in which CEO Kusumi announced a new environmental concept called "Panasonic GREEN IMPACT". At the January 6 session on sustainability management, he said, "we will confront today's issues head-on...
The worldwide COVID pandemic and the resulting restrictions on people's movements have prompted changes in the way we work, live, and spend our free time. Even after these restrictions are lifted, certain habits and behaviors that have taken hold during the pandemic are likely to remain with us. A...
Have you missed any popular Panasonic news? Here are the TOP 5 most engaged posts for January 2022.
At CES 2022, Panasonic will showcase its latest technologies, partnerships and more.
Press Conference News Photos Videos Related Links 日本語リリース|Japanese https://www.panasonic.com/ces Join us with #PanasonicCES #ForeverForward Press Conference CES 2022 Panasonic Press Conference:January 4, 2022 | 10:00am - 10:45am PST | News Gl...
Season's Greetings! Have you missed any popular Panasonic news? Here are the TOP 5 most engaged posts for 2021.
Panasonic recently showcased its latest lifestyle solutions at the Expo 2020 Dubai
Have you missed any popular Panasonic news? Here are the TOP 5 most engaged posts for November 2021.
- Collaboration workshop with artists and children to be held - Tokyo, Japan - Located on the 2nd and 3rd floors of the "Panasonic Center Tokyo" (3-5-1 Ariake, Koto-ku, Tokyo) Panasonic's Corporate Global Communications Hub, Panasonic creative museum "AkeruE" is proud to intro...
Have you missed any popular Panasonic news? Here are the TOP 5 most engaged posts for September 2021.
Have you missed any popular Panasonic news? Here are the TOP 5 most engaged posts for August 2021.
Leveraging decades of experience and the very latest lifestyle technologies in brand new community developments overseas
Students from all over the world presented their ideas for the future sports scene such as "E-Bike that facilitates cross-cultural communication," "a headset that visualizes information the wearer wants to hear," "an application that translates movements and decisions of referees," and "a park to ...
Morning session of SPORTS CHANGE MAKERS Final Presentation starts from 9:00 on Aug 23 (Mon) in Beijing, whereas 18:00 on Aug 22 (Sun) in Los Angles. Afternoon session starts from 16:00 on Aug 23 (Mon) in Tokyo, whereas 9:00 in Paris. We will stream live on this page! You must enjoy the presentatio...
A project spanning nearly two years, where students around the world were asked to submit ideas to “break down barriers by combining sports & technology”. With members of the IOC & IPC, as well as experts in a variety of fields in attendance, these students will give their final presentatio...
Finalists from each country to present their "ideas that break down barriers in sports with technology" Final presentation to be live streamed via YouTube
@martinastellatelier Reminiscenze delle linee di luce che disegnano lo spazio. Scenografia digitale realizzata usando @millumin2
#projectionmapping #videomapping #womenartist #contemporaryart #lines #graphic #audiovisual #av #installation #digitalart #art #architecture #music #france #drawing #artist #illustration #paris #planespotting #graphicdesign #aircraft #projection #lightart #artwork #exhibition #design #electronic #digitalscenography #show #videoart
The video gaming tool is being widely use in audiovisual art and virtual events. It allows you to simulate real-time scenes and lighting effects. Exhibition visitors are invited to immerse themselves in the surroundings of each installation and can move freely in the room and choose any observation point.
Despite the site-specific nature of the works, the overarching artistic principle behind all of them is the search for a universal language of pure forms. These forms, which correspond to the abstract subjects of the installations, are refined during an extensive detailing process, minimalist in their expressiveness and often even have a functional nature.
The eight installations generate intimate spaces where the viewers sits in contemplation of the structural semiotic elements that compose them: light, sound, movement. Each room triggers different emotions slowly revealing themselves while we explore the space and embrace its unique atmosphere.
The primary expressive element in VOLNA’s work is light and its various characteristics, its interaction with space, as well as its movement, the rhythm of chiaroscuro and the way chiaroscuro scenarios unfold in relation to time. Some works include synchronized sound, created to interact closely with the light’s dramaturgy.
In conclusion the exhibition Keep Yourself Clean attempts to embrace all the real and virtual layers of information that make up each of the works, and then let the works themselves become the determinants of perception.
Each of the contexts will “re-sort” in the virtual world, rethink and obey the laws of perception, and each work, in turn, will become an experience of sensory contemplation.
Refik Anadol immersive installations allow us to leap into an universe of data, featuring a matrix that swallows everything around until there is nothing left outside of it.
His overwhelming data sculptures foresee a post-digital architectural future in which there are no more non-digital realities. A world where man and machine are embedded within each other.
One of the greatest eighteenth-century English artists William Blake famously said, “if the doors of perception were cleansed, everything would appear to man as it is – infinite.” Infinite Space is a collection of works that revisits Blake’s statement and seeks to cleanse the doors of perception with the tools available to twenty-first-century artists.
The exhibition explores memories and dreams through the mind of a machine by using data sets ranging from human memories, photographs of Mars, cultural archives and sea surface activity as data sculptures and digital paintings.
The post INFINITE SPACE – Miami Artech House: 13 June – 6 September 2020 appeared first on Audiovisualcity.
After his first stage of the artist residence, the pandemic outbreak forced the audiovisual artist to delay his return to Iran and continue to develop research and projects in Barcelona.
The talk revolves around the concepts of reflections and mirrors in the Iranian literature, and how the RTT (render to texture) technique in 3D game engines could translate these concepts in experiences.
The post Output:TargetDisplay: Display01: 29 May 2020 ONLINE appeared first on Audiovisualcity.
Octobre 2018, Paris – France
Culturespaces in association with the GoodPlanet foundation, present TERRA MAGNIFICA, an original creation from Yann Arthus-Bertrand for l’Atelier des Lumières.
Kinepolis Group a annoncé lundi 12 novembre avoir signé avec le coréen CJ 4DPLEX afin d’équiper six nouveaux complexes cinématographiques de la technologie 4DX. Celle-ci associe des équipements audio et de projection de haute technologie, avec des effets mécaniques (fauteuils en mouvements) et atmosphériques (vent, pluie, fumée, etc.) Moins d’un an après l’ouverture de ses premières salles 4DX – à Anvers, Bruxelles, Lomme, Madrid et Valence – Kinepolis récidive avec cette technologie qui sera active dans les prochains mois dans trois complexes en Belgique (Kinepolis Hasselt, Gand et Rocourt), un au Luxembourg (Kirchberg), un en France (Kinepolis Nîmes) et un en Espagne (Kinepolis Diversia, Madrid).
La fumée n’est pas interdite dans les salles 4DX
Créée en 2009, la technologie 4DX s’est rapidement étendue dans le monde entier. À ce jour, elle équipe 573 salles, dans 59 pays et le chiffre des 600 salles devrait être atteint d’ici la fin de l’année.
La capacité en places assises variera entre 88 et 160 sièges. Kinepolis prévoit d’ouvrir ses salles 4DX à Hasselt, Madrid et Rocourt d’ici la fin de cette année. Les trois autres salles ouvriront au cours du premier trimestre 2019.
Les prochaines sorties 4DX au programme sont : « Les animaux fantastiques : Les crimes de Grindelwald” (Nov 14, 2018), « Le Grinch » (Nov 28, 2018) et « Ralph 2.0 » (Déc 12, 2018). Les premières sorties dans les salles 4DX nouvellement annoncées seront « Aquaman » et « Le retour de Mary ».
4DX Kinepolis 4dx-auditorium