Collanews

🔒
❌ À propos de FreshRSS
Il y a de nouveaux articles disponibles, cliquez pour rafraîchir la page.
Aujourd’hui — 23 janvier 2022CreativeApplications.Net
À partir d’avant-hierCreativeApplications.Net

Sleep Like Mountains – (Re-)discovering bodies in landscapes

Sleep Like Mountains – (Re-)discovering bodies in landscapes
Created by Lotta Stöver, “Sleep Like Mountains” enacts a process of digital embedding and embodying. The installation measures the topography of a human body and compares it to geodata sets of Earth, searching for a most similar location, where the topography of the human body and Earth elevate and digitally situate in similar ways. It…

Sol – An apparatus that depicts pathways of the sun

Sol – An apparatus that depicts pathways of the sun
Sol is a custom made apparatus that can depict any position and any trajectory of the sun. Since the sun’s path changes every day, the exact path it takes through the sky depends not only on the date but also on the geographical location of the observer. Sol reveals the different pathways the sun takes from anywhere in the world.

The March – Aleksiej Cecocho

The March – Aleksiej Cecocho
The March is a study of the relative presentation of events by the media that forms post-truth. Every screen becomes another television channel presenting the behavior of a set of points in a different way. And the viewer becomes involved in the events, whether they want it or not. Their role in them depends on…

Floating Codes – The (spatial) topology of an artificial neural network

Floating Codes – The (spatial) topology of an artificial neural network
'Floating Codes' is a site-specific light and sound installation that explores the inner workings and hidden aesthetics of artificial neural networks – the fundamental building blocks of machine learning systems or artificial intelligence. The exhibition space itself becomes a neural network that processes information, its constantly alternating environment (light conditions/day-night cycle) including the presence of the visitors.

Breeze – The decimal place, a construct of nature beyond 0 and 1

Breeze – The decimal place, a construct of nature beyond 0 and 1
'Breeze' is a kinetic sculpture that investigates natural and delicate movement using the materiality of papers and a digital system. It consists of 96 note papers in a 6x16 matrix and creates sequential and random movement patterns in the matrix using wind from computer cooling fans.

Colormatrics – Sonification-driven audiovisual works

Par : uforange
Colormatrics – Sonification-driven audiovisual works
Colormatrics is a set of three sonification-driven audiovisual works specially designed for the Cube at the Moss Arts Center. Based on my line-by-line image scanning method and additive synthesis techniques. Colormatrics converts generative visual patterns into sound and visualizes the sonification process in real time. Colormatrics_01 creates ambient- or pad-like sounds fitting in with the immersive atmosphere…

PERACH – Understanding ourselves and our surroundings

PERACH – Understanding ourselves and our surroundings
'PERACH' is a biofeedback art installation that allows visitors to 'feel' the interior electrical happenings of their plants. Perach consists of a multi-sensor IoT device along with a web platform that provides visitors with the ability to hear, and visually perceive the changes taking place inside plants.

Join NFT-art movement with Glitché

Par : shreyder
Join NFT-art movement with Glitché
Since the time of the first publication on the Creative Applications, Glitché app has topped App Store charts in 116 countries and become not only just a photo editor, but one of the most advanced NFT-art tools for iPhone. Today we’ve had the biggest update with a lot of new functions like live datamoshing, new…

The Fragility of Complexity

The Fragility of Complexity
Kinetic sculpture composed of hammers and light bulbs invites the viewer to contemplate this delicate balance of complex fragility.

The Lost Passage

Par : eulphean
The Lost Passage
The Lost Passage is an interactive experience for the web that creates a new digital home for an extinct species called passenger pigeon. It’s a digitally crafted world of a swarm of artificial pigeons, which seem to be inhabiting a sublime yet destitute memory of a lost landscape.

B612 | Data Real-time Interactive Imaging Installation

Par : ctlab
B612 | Data Real-time Interactive Imaging Installation
Curated by Art ZHIYI, "Chant of the Present Imagery" is an exhibition organized for the 10th anniversary of Taikoo Hui Guangzhou. With an emphasis on data visualization and local links in artistic expression, this exhibition creates a space and time experiment and delivers a multi-dimensional experience.

Material Sequencer – Physical materiality of sound

Material Sequencer – Physical materiality of sound
'Material Sequencer' is an 8-step electromechanical sequencer, designed to emphasise the physical materiality of sound and sound production. The simple usb-powered sound-sculpture takes the sequencing process outside the black box and into the acoustic realm, flaunting its materiality and physicality.

36,000 Feet – Matthieu Cherubini

36,000 Feet – Matthieu Cherubini
'36,000 Feet' is a game where you are playing as a flight passenger coming back from its holidays. You are currently flying over Afghanistan...

Latentscape – Franz Rosati

Latentscape – Franz Rosati
Created by Franz Rosati, 'Latentscape' depicts exploration of virtual landscapes and territories, supported by music generated by machine learning tools trained on traditional, folk and pop music with no temporal and cultural limitations.

GAME OVER. Patchlab Digital Art Festival 2021

GAME OVER. Patchlab Digital Art Festival 2021
The Patchlab Digital Art Festival kicks off on October 8th. The jubilee, tenth edition under the title GAME OVER will last three days, and the events will take place in parallel, stationary in Krakow and online.

Is This the Middle East? – The archive of faux relics and counterfactual places

Is This the Middle East? – The archive of faux relics and counterfactual places
Created by Rayane Jemaa, the project investigates representation and counterfactual histories of the Middle East and North Africa (MENA) in a selection of video games.

State-of-the-art of live media performance – part 1#

State-of-the-art of live media performance – part 1#
The first post of a series on the state-of-the-art of live media performance curated by Federica Patti, focus on live stream. With three live shows to see and follow here.

Overloaded.supply – Superfluous (object) futures

Overloaded.supply – Superfluous (object) futures
Created by Ignacio Pérez (ECAL MID), Overloaded.supply is a critical tool that questions our models of manufacturing and consumption, exploiting the control of creation algorithms in order to interrogate current patterns of design, production and legislation.

Drift – Search engines through the lens of evolution

Drift – Search engines through the lens of evolution
This online exhibition lets you discover the intricate strata of code and network that operate to deliver the content of an online search. Drift reveals how these strata continuously evolve, even behind what seems a very well known, stable, familiar web site.

Fantastic Smartphones – ECAL MID

Fantastic Smartphones – ECAL MID
Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become addicted to an object that seems to have become indispensable : the “smart” phone.

Overflow (2021) – A real-time data sculpture that bridges people and places

Par : mmansion
Overflow (2021) – A real-time data sculpture that bridges people and places
Overflow is a site-specific kinetic and generative sound sculpture driven by real-time traffic cameras that monitor the Sunshine Skyway Bridge, a famous cable-stayed bridge spanning the Lower Tampa Bay connecting St. Petersburg to Terra Ceia, Florida USA.

Inside Inside – Remixing video games and cinema with ML

Inside Inside – Remixing video games and cinema with ML
Created by Douglas Edric Stanley, Inside Inside is an interactive installation remixing video games and cinema. In between, a neural network creates associations from its artificial understanding of the two, generating a film in real-time from gameplay using images from the history of cinema.

Clockwise (2021) – Exploring the subdivision of space and time

Clockwise (2021) – Exploring the subdivision of space and time
Clockwise (2021) is a generative and experimental audiovisual piece that explores the concept of space-time, Zeno's paradoxes related to the infinite subdivision of the units of measurement of space and time, and their experimental abstract audiovisual representations.

Best Practices in Contemporary Dance

Par : khmkoeln
Best Practices in Contemporary Dance
Best Practices in Contemporary Dance is a queer form of conversation between technology and bodies. Since April 2020, the beginning of 1st COVID-Lockdown, Jorge Guevara and Naoto Hieda meet weekly online to #practice for an hour: to distort and alter videos of themselves and each other, namely, in the pixel space. They do not define…

Far Away, a kinetic and lighting journey by Chevalvert

Par : stephane
Far Away, a kinetic and lighting journey by Chevalvert
'Far Away' looks like a space exploration scene, materialized by 12 Sentinels in rotation, scanning the ground for a sign, a movement, a resource. These Sentinels, half scanners, half gyroscopes, activate under our eyes, in a cyclic ballet, minimal and mesmerizing

Open Call: The International Projection Mapping Competition in Tokyo!

Par : PMAJ
Open Call: The International Projection Mapping Competition in Tokyo!
An international competition that competes for the best in the world with projection mapping video from 1 min to 1 min 59 sec, “1minute Projection Mapping Competition” will be held in December 2021. This time, it will be held at “Meiji Memorial Picture Gallery” in Tokyo! The theme for the competition is “希望 / HOPE”,…

Infinity – New malleable subject matter by UE

Infinity – New malleable subject matter by UE
Ending tonight, after a week of live streaming, is the latest in the series of artworks by Universal Everything (UE) that feature 3D humans shrouded in digital costumes. Titled 'Infinity', the new work is a live stream, always reshaping and evolving from one character to the next, generating an average of 3,180 unique characters per hour with a total of 50,000+ variations over the last week, stream live on YouTube, only for a few more hours!

On contemporary shamanism and avatar – Choy Ka Fai invites us to expand ourselves

On contemporary shamanism and avatar – Choy Ka Fai invites us to expand ourselves
In perceiving established cultural and historical rituals through the lens of contemporary technology, Choy Ka Fai opens up a liminal space in which dance transcends colonial resistance, power and fantasy.

Call for Submissions: CURRENTS Festival 2022

Call for Submissions: CURRENTS Festival 2022
CURRENTS New Media is now accepting submissions for our 2022 art and technology festival in Santa Fe, New Mexico, USA.
❌