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Hier — 15 octobre 2021Renderosity Magazine

Low Poly Graveyard Full Tutorial with Lighting in Blender 2.93

Polygon Array shares a delightful tutorial on making a graveyard in Blender!

Autodesk should bring Face Robot back

If you have been a reader of my articles for the last 7 years or so, you know I have talked about Face Robot more than once. For those who don’t know, Face Robot was a facial rigging and animati...

12 Weeks with Nightmare Puppeteer, Week 11: Interview with m dot Strange

The eleventh episode features an in-depth interview with the developer of Nightmare Puppeteer - m dot Strange

Facial animation using iClone and an iPhone

A couple of months ago, I got an iPhone Mini, and actually part of the reason was that I wanted to try out Live Face for iClone. As you may know, iClone has a variety of ways to capture facial and bod...

Vectober Anyone?

I'm sure many are aware of Inktober, the month long art challenge created by artist Jake Parker from way back in 2009 that is focused on improving skill and developing positive drawing habits. Well, V...

A Tech Writer Tries a $195 Refurb OptiPlex - The First Few Weeks

If you have ever cruised the computer section of Amazon or looked for computer parts you may have noticed ads for refurbished Windows-based computers. I must confess that Amazon was not even...

Motion Weekly 56

The Motion Weekly is a showcase of awe-inspiring short films, animation, incredible live-action, motion design, outstanding cinematography, and wicked cool experimental works. It's all motion, it...

Free Download: 15 Stylized Materials

Julio Sillet makes 15 of his stylized materials available for free!

Reallusion’s Charles Chen, John Martin Talk Ai & the BMW Omniverse Collaboration

When BMW was looking to simulate its factory floor for layout, testing, and efficiency they ran into one need that was outside of their area of expertise, creating real-time characters for use in the...

Unreal Engine Free Stuff October 2021

As every month, the Unreal Marketplace is offering some assets for free. If you are an Unreal Engine user, it is a good idea to keep an eye on the Marketplace every month, as there may be stuff you wi...

Autodesk Envisions Cloud-Based Production Ecosystem for Media & Entertainment

Autodesk is all in on the future of virtual production. Check out there recent updates and announcements. 

A Few Weeks with Photopea – Part 2

In this follow-up to my initial article about browser-based Photopea, a free Photoshop alternative, I used the online tool to bash together a quick Halloween poster.  It seems rather odd to be do...

Art and Insomnia

If you sometimes find yourself dealing with insomnia, you’re not alone. People have been struggling with insomnia for a long time, especially in this day in age, with so much stress and pressure...

From stone robots to thunder-dome dogs: Stonebot Studio

This time I bring you yet another interview with a game developer, The Stonebot Studio, a studio from El Salvador with a very interesting story. The Stonebot Studio began as a group of people working...

12 Weeks with Nightmare Puppeteer, Week 10: Advanced Features

The tenth episode lists several advanced features of Nightmare Puppeteer
À partir d’avant-hierRenderosity Magazine

Best of Renderosity Artists for October 4, 2021

10 recent artist's works have been picked for this "Best of" series. 

Tim Minchin's STORM: The Animated Movie

STORM the Animated Movie is loads of fun. Written and performed by Tim Minchin. 

Random Flow Blender Modifier - Greebles on Steroids

Being a long-time 3DS Max user, have worked a majority of my freelance career in science fiction, I am very familiar with the Greeble modifier from 3D pioneer Tom Hudson. It was and still is...

CC3 Cloth simulation in iClone and Unreal Engine 4

Turning a cloth object into a dynamic cloth object in CC3 is pretty easy, but it may require some experimentation to get the result you want. All you need to do is select the cloth object you want to...

Pay as you go with Autodesk flex

There has been an interesting development in Autodesk pricing this week, in the form of a “pay as you go” business model named Flex. Flex is a “software rental” method where yo...

MODELLING For Absolute Beginners | Blender Human Tutorial

An outstanding intro to modeling in Blender by Pixxo 3D. 

WandaVision’s Fantasy Technology Powered by Cinema 4D

The Futuristic Technology on the Hit Disney+ Show was Created with Maxon’s Flagship 3D and Motion Graphics Tool, Cinema 4D Friedrichsdorf, Germany - September 28, 2021 - Maxon announced today t...

Adobe releases Substance 3D Sampler 3.1

Adobe has released a new version of Substance Sampler, the material creation program. 

12 Weeks with Nightmare Puppeteer, Week 9: Shooting a Scene Continued

The ninth episode finishes up shooting a short scene in Nightmare Puppeteer

Mandala Making: Traditional vs. Digital

I’ve written some articles about mandalas. Ways to create them, apps for Android, apps for desktop. But I realize I haven’t said anything about mandalas created in traditional art. Mostly,...

Motion Weekly 55

The Motion Weekly is a showcase of awe-inspiring short films, animation, incredible live-action, motion design, outstanding cinematography, and wicked cool experimental works. It's all motion, it...

ShotGrid Empowers VFX & Animation Facilities to Scale and Meet Production Demands

To help VFX, animation and games studios keep pace with increasing demand for high-end content, ShotGrid is bolstering its tool offerings with the launch of new Resource Planning views to aid producer...

Artist of the Week - Lunaseas

Renderosity artist, Lunaseas, is our artist of the week. 

Exploring rendering features in iClone

For these past days, I have been working on some “marketing material” for one of our projects. While the game is made in Unity, and I could have used in-game objects to make the marketing...

Windows 10 Update Can't Help Itself

Do you remember the good old days? Back when Windows 10 was a reliable operating system? When updates worked? Yeah... me neither. What a shame it is to have an OS that “almost could.” An...
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