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À partir d’avant-hierCreativeApplications.Net

The Lost Passage

Par : eulphean
The Lost Passage
The Lost Passage is an interactive experience for the web that creates a new digital home for an extinct species called passenger pigeon. It’s a digitally crafted world of a swarm of artificial pigeons, which seem to be inhabiting a sublime yet destitute memory of a lost landscape.

Material Sequencer – Physical materiality of sound

Material Sequencer – Physical materiality of sound
'Material Sequencer' is an 8-step electromechanical sequencer, designed to emphasise the physical materiality of sound and sound production. The simple usb-powered sound-sculpture takes the sequencing process outside the black box and into the acoustic realm, flaunting its materiality and physicality.

Latentscape – Franz Rosati

Latentscape – Franz Rosati
Created by Franz Rosati, 'Latentscape' depicts exploration of virtual landscapes and territories, supported by music generated by machine learning tools trained on traditional, folk and pop music with no temporal and cultural limitations.

Overloaded.supply – Superfluous (object) futures

Overloaded.supply – Superfluous (object) futures
Created by Ignacio Pérez (ECAL MID), Overloaded.supply is a critical tool that questions our models of manufacturing and consumption, exploiting the control of creation algorithms in order to interrogate current patterns of design, production and legislation.

Fantastic Smartphones – ECAL MID

Fantastic Smartphones – ECAL MID
Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become addicted to an object that seems to have become indispensable : the “smart” phone.

Inside Inside – Remixing video games and cinema with ML

Inside Inside – Remixing video games and cinema with ML
Created by Douglas Edric Stanley, Inside Inside is an interactive installation remixing video games and cinema. In between, a neural network creates associations from its artificial understanding of the two, generating a film in real-time from gameplay using images from the history of cinema.

Clockwise (2021) – Exploring the subdivision of space and time

Clockwise (2021) – Exploring the subdivision of space and time
Clockwise (2021) is a generative and experimental audiovisual piece that explores the concept of space-time, Zeno's paradoxes related to the infinite subdivision of the units of measurement of space and time, and their experimental abstract audiovisual representations.

On contemporary shamanism and avatar – Choy Ka Fai invites us to expand ourselves

On contemporary shamanism and avatar – Choy Ka Fai invites us to expand ourselves
In perceiving established cultural and historical rituals through the lens of contemporary technology, Choy Ka Fai opens up a liminal space in which dance transcends colonial resistance, power and fantasy.

Cryptid – Animatronic light sculpture by Michael Candy

Cryptid – Animatronic light sculpture by Michael Candy
Created by Michael Candy, 'Cryptid' is an animatronic light sculpture that uses 18 linear actuators and open source Phoenix hexapod code to walk through a space. As human and robotic, natural and synthetic are increasingly amalgamated, the projects questions whether machines could be considered a subspecies.

Four Transitions – The (unstoppable) passing of time on the half a century of technological advancement

Four Transitions – The (unstoppable) passing of time on the half a century of technological advancement
Created by Jürg Lehni for the collection of HeK – House of electronic Arts in Basel, 'Four Transitions' is an artwork about the passing of time. Together, four displays work in tandem to unveil the current time, with each unit taking one minute to compose one numeral, deploying visual compositions and choreographies that correspond to the nature and character of each technology.

Up and down the Metaverse – Rhizomatiks on synchronicity and multilevel experiences

Up and down the Metaverse – Rhizomatiks on synchronicity and multilevel experiences
In today’s mercurial, complex, and ambiguous world, our bodies oscillate between the virtual and the real more than ever. The world-famous collective Rhizomatiks is testing the web, presenting performances and experimental online-based systems, and approaching these situations from a variety of angles.

Found In Translation – Experiencing the process of machine translation

Found In Translation – Experiencing the process of machine translation
Found in Translation is an interactive, immersive installation where using their own spoken sentences, visitors viscerally experience the process of machine translation. Visualizations show how the machine learning model clusters words from different languages by semantic similarity, and translations are presented typographically and auditorily across 24 languages.

XXI Century Herbario Novo – Artificial Botany by fuse*

XXI Century Herbario Novo – Artificial Botany by fuse*
'Artificial Botany' by fuse* is an ongoing project which explores the latent expressive capacity of botanical illustrations through the use of machine learning algorithms.

SOLE – Artificial sun by Quiet Ensemble

SOLE – Artificial sun by Quiet Ensemble
Created by Quiet Ensemble, 'SOLE' is a 360 degree video-mapping that, thanks to the use of 49 video projectors, simulates the movement of the sun around the inside the hall of the Salone degli Incanti in Trieste.

Living In the Gap: In Conversation with Peter Burr

Living In the Gap: In Conversation with Peter Burr
Spanning physical and virtual space, Peter Burr’s exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer’s perception and awareness, thrusting them into that gap between what is seen and what is felt. In this interview by Daniel Glendening, Burr digs into history, things that are not there, and what it means to be fleshy bodies gathering in digital space.

A Heart from Space – A tool for collective GPS drawing

A Heart from Space – A tool for collective GPS drawing
Created by Jonathan Chomko, and inspired by a conversation with Yo-Yo Ma around a performance of a previous work, ‘A Heart from Space’ is a tool for collective GPS drawing. To draw together, gather a group of of people and visit this website on a mobile phone and the website draws a line between the GPS…

Icons – Our cultural “imaginarium” of digital gestures

Icons – Our cultural “imaginarium” of digital gestures
Created by panGenerator, "Icons" is an exhibition exploring our shared cultural "imaginarium" of digital gestures, symbols, and artefacts, dragging them out onto a physical space, enabling audiences a direct, tactile confrontation and – also literally – a different visual perspective.

object blue & TSVI: Thought Experiment – Organic to electronic evolutionary processes

object blue & TSVI: Thought Experiment – Organic to electronic evolutionary processes
Created by Matteo Zamagni, this video speculates the shift from organic to electronic evolutionary processes. Cybernetic organisms, partly made of organic structures and part electronic components respond to their environment in a variety of ways at an ever-increasing speed.

Digital Atmosphere – a Mixed Reality sculpture reacting to air pollution in real time

Digital Atmosphere – a Mixed Reality sculpture reacting to air pollution in real time
Digital Atmosphere is a Mixed Reality experience from internationally renowned digital artist duo Daria Jelonek and Perry-James Sugden, known as Studio Above&Below. The piece looks at how technology and art can illuminate the quality of air, usually invisible to the naked eye, and bring us an urgent step closer to a sustainable future. At a…
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