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Through this project, I learned that VFX Graph and Timeline are...



Through this project, I learned that VFX Graph and Timeline are productivity booster for this kind of project. I have been involved in similar projects for several years and saw improvements every time. This time I also used DXR ray tracing in some background visuals. It’s quite handy to make bright and shiny things.

(Short ver.)Kizuna AI 2nd LIVE “hello, world 2020” 【期間限定!1/26(火)23:59まで公開】 https://youtu.be/rDPdceaqlnk

Procedural iris shader. I think this is a good example of a VFX...



Procedural iris shader. I think this is a good example of a VFX Shader Graph, especially for this season. https://github.com/keijiro/Eyeball

Finished editing another chapter of the VFX Graph tutorial...



Finished editing another chapter of the VFX Graph tutorial series.

Finished editing another short tutorial on VFX Graph...



Finished editing another short tutorial on VFX Graph subgraphing. There is no eye-candy thing this time, but it’s an important chapter.

Finished editing another short tutorial on VFX Graph...



Finished editing another short tutorial on VFX Graph subgraphing. There is no eye-candy thing this time, but it’s an important chapter.

Finished editing a short tutorial on VFX Shader Graph.



Finished editing a short tutorial on VFX Shader Graph.

Finished editing a short tutorial on VFX Shader Graph.



Finished editing a short tutorial on VFX Shader Graph.

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