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Aujourd’hui — 20 septembre 2019Vos flux RSS

⁣ ⁣⁣ ⁣#repost @ex_lumina⁣ ⁣__________________⁣ ⁣⁣ ⁣The...




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⁣#repost @ex_lumina⁣
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⁣The “Synesthésie” #lightshow version with #audio #synchronization and #color #synesthesia during an #organ #concert at the Saint Jean #cathedral for the #nuitdescathédrales night in #besançon. More infos on our website 😇⁣⁣
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⁣⁣#audioreactive #organconcert #videoprojection #realtime #millumin #smoke #interactive #interaction #hackintosh #millumin2 #lights #videoart #motiondesign #osc #classicalmusic #videlioevents #interactiveart #lightdesign #visualart
https://www.instagram.com/p/B2i93DjJ6ja/?igshid=152yhveufibj7

À partir d’avant-hierVos flux RSS

⁣ ⁣⁣ ⁣#repost @asker⁣ ⁣__________________⁣ ⁣⁣ ⁣Abbiamo fondato...




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⁣#repost @asker⁣
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⁣Abbiamo fondato WOA con l’idea di spingere i miei lavori un po’ più in là, creando una squadra di matti professionisti, curiosi di sperimentare e fare ricerche che unissero creatività e tecnologia. ⁣
⁣Due anni fa creammo un sistema che permetteva a un qualsiasi oggetto (o corpo rigido) di reagire al tocco e all’urto e, tramite il nostro know out sulle proiezioni, creammo un VIDEOMAPPING INTERATTIVO!⁣
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⁣We founded WOA to push my work behond the boundaries.⁣
⁣With our crazy team, we are curious to research and experiment new way to fuse creativity and technology. ⁣
⁣Two years ago we create a system that switch any object in a touch reactive tool. ⁣
⁣We integrate that technology with our projection’s know how to create an INTERACTIVE VIDEOMPAIING!⁣
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⁣#videomapping #woacreativecompany #tabletouch #interactive #interaction #touchdesigner #resolume #projectionmapping #experiment #laboratory #woa #davideasker #generative #creativecode #motiongraphics #newmedia #newmediaart (at WÖA)
https://www.instagram.com/p/B1l0nepnL8p/?igshid=ompww2ifpw4l

⁣ ⁣⁣ ⁣#repost @u.machine⁣ ⁣__________________⁣ ⁣⁣ ⁣Glitch it...




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⁣#repost @u.machine⁣
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⁣Glitch it #Umachine #digitalart #dance #mapping #videoprojection #art #picoftheday #instadance #audiovisual #installation #umachine #artist #audiovisualperformance #show #interactiveart #generativeart #madewithsmode #millumin #realtimevideo
https://www.instagram.com/p/BxLEgVGJJhe/?utm_source=ig_tumblr_share&igshid=uol4iirncalw

Neuhaus.world – Participatory, interactive music video for Lake of Pavement

Par Filip Visnjic
Neuhaus.world – Participatory, interactive music video for Lake of Pavement
Created by Moniker, Neuhaus.world is a participatory, interactive music video for Lake of Pavement, a new track by the emerging Rotterdam based artist Jo Goes Hunting.

TouchDesigner Summit 2019

Par Eva Fechten

Summit Update April 19, 2019 We have finalized the TouchDesigner Summit 2019 program bringing together a roster of star operators from all over the world to deliver 45 workshops, 21 talks and of course wherever 350 TouchDesigneurs gather there will be no shortage of excitement on the side. Full program to be released soon followed […]

The post TouchDesigner Summit 2019 appeared first on LUMEN.

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#repost @delight_lab⠀
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Desarrollamos El Cubo, inspirado...



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#repost @delight_lab⠀
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Desarrollamos El Cubo, inspirado en proyectos que nos gustan mucho, este dispositivo escénico funciona retroproyectando sobre una tela semitransparente dando un efecto holográfico, permitiendo la interacción física de intérpretes en planos visuales. Las posibilidades son casi infinitas, ¿Quién quiere jugar? Agradecemos a las personas que ayudaron en su desarrollo: @sergiomoradiaz @marcoaion @claudiopuebla Andrés Gana, @carlosbarriaflores @chincol_producciones @trimexcrew. Conceptualización Técnica y Dirección del Proyecto: @delight_lab @andreagana @octavioxicorte #cube #videomapping #lightart #millumin #interactive #scenery #lightdesign #inmersive #light #digitallight #hologram #cube #art #tech #projector
https://www.instagram.com/p/BrurjEKH2_7/?utm_source=ig_tumblr_share&igshid=1d6kzwbt0lsl3

CAN 2018 – Highlights and Favourites

Par Filip Visnjic
CAN 2018 – Highlights and Favourites
As 2018 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular machines, intricate tools and mesmerising performances and installations to the new mediums for artistic enquiry – so many great new projects have been added to the CAN archive! With your help we selected some favourites.

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#repost @delight_lab⠀
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Desarrollamos El Cubo, inspirado...



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#repost @delight_lab⠀
• • •⠀
Desarrollamos El Cubo, inspirado en proyectos que nos gustan mucho, este dispositivo escénico funciona retroproyectando sobre una tela semitransparente dando un efecto holográfico, permitiendo la interacción física de intérpretes en planos visuales. Las posibilidades son casi infinitas, ¿Quién quiere jugar? Agradecemos a las personas que ayudaron en su desarrollo: @sergiomoradiaz @marcoaion @claudiopuebla Andrés Gana, @carlosbarriaflores @chincol_producciones @trimexcrew. Conceptualización Técnica y Dirección del Proyecto: @delight_lab @andreagana @octavioxicorte #cube #videomapping #lightart #millumin #interactive #scenery #lightdesign #inmersive #light #digitallight #hologram #cube #art #tech #projector
https://www.instagram.com/p/BrurjEKH2_7/?utm_source=ig_tumblr_share&igshid=1d6kzwbt0lsl3

Chartres en Lumières – 2017

Par yannickkohn


Chartres en lumières

Septembre 2018, Chartres – France



This is the first time Pixel n’Pepper had the chance of creating an interactive installation for children and parents. They chose the Origami theme to create small 3D paper scenes. ​​​​​​​Using a touch screen of 42 inches, the user was able to choose between 4 different themes in which he could select different animations and apply them to the facade of the Chapel Ste Foy, which was divided into 5 zones. The players could also play with 3D objects such as a planet, a giant squid or a lion, and make them move in real-time, or change their textures and colors.

Credit

  • Production Company : Pixel n’Pepper / Creative Director : Nathanaelle Picot
  • Modeling : Franck Poterlot / Programing : Florence
  • Technical Director : Gael Picquet / 3D Graphists : Cyril Delapeyre
  • Music by Loïc Masson

Awake: Electric Ink Painting + Projection Mapping

Par lumenadmin

Awake – An Interactive Painting from Sofia Aronov on Vimeo. Sofia Aronov’s “Awake” is an interactive painting that combines paint, projected light, and capacitive sensors to create an engaging, “choose-your-own-adventure” viewing experience. Viewers are guided to follow their curiosity and explore the coral reef painting. When viewers touch a piece of coral, the painting comes to life with projections of marine-lifeanimations. The experience for each […]

The post Awake: Electric Ink Painting + Projection Mapping appeared first on LUMEN.

Envision

Par lumenadmin

Envision is an interactive light installation by the french creative agency superbien. The project was created for alcatel-lucent’s presentation at the last mobile world congress. the installation utilizes sophisticated video mapping technology, which is able to scan its environment in three dimensions and project digitally onto these surfaces to create the illusion of physical lights. […]

The post Envision appeared first on LUMEN.

First and Only Video Mapping in Uruguay and How to Project Onto Rocks

Par lumenadmin

Marcelo Vidal lives and works in Montevideo, where people don’t really care about media art. But our hero managed to create his video mapping company, develop the field from a scratch, play with Ricardo Villalobos and visit a lot of international festivals. In this interview, Marcelo describes the most important steps in his career and […]

The post First and Only Video Mapping in Uruguay and How to Project Onto Rocks appeared first on LUMEN.

Open Doors day – Skynight

Par yannickkohn


Skynight – Open Doors Open day 2018

April 2018, Geneva – Switzerland


For it’s open doors day, Skynight in collaboration with Key Labs, created a racetrack projected on the floor of it’s warehouse, with real remote-control cars racing onto it.
To make the experience close to video games, the cars would flash in red every time they were out of the track and particles were generated in real time to create exhaust fumes behind the vehicles.
A smaller 2D version of the racetrack was displayed on a TV screen, giving information about the real-time position of each car and the number of laps it had completed.

This was all made possible thanks to BlackTrax technology to track the cars in real-time, and Modulo Kinetic using the tracking information to generate real-time particules and other projection effects on the moving cars.

Credit

  • Creation : Key-lab & Skynight
  • BlactTrax & Modulo Kinetic operator : Marc Frezza

InfoComm Brazil 2018

Par yannickkohn

InfoComm Brazil 2018 – Epson Booth

April 2018, Sao Paulo – Brazil

Credit

  • Client : Epson
  • Content Creation : Allumage
  • Mapping / Tracking Integration : Allumage
  • Tracking Technology : Modulo Kinetic

InfoComm Beijing 2018

Par yannickkohn



InfoComm Beijing 2018

April 2018, Beijing

Modulo Kinetic – InfoComm China 2018

Credit
    • Multimedia content design :NDIMENSIONS
    • AV rental company :PD AV
    • Projectors : Panasonic PT-RZ31K X6
    • Distributor : Myth Sanvei

ISE 2018 – Interactive Demo

Par yannickkohn


ISE 2018, Nao Demo Show

2018, ISE18 TradeShow, RAI, Amsterdam – NL


This is Modulo PI Interactive Demo show at ISE18, previewing Modulo Kinetic real-time 3D tracking and real-time particle engine on our moving Nao robot.

Credit

mayer+empl . DL . interactive audiovisual installation . detroit . 2017

Par Eva Fechten

DL interactive audiovisual installation Dlectricity Festival 2017 | Detroit | September 2017 mayer+empl project 2017_099 mayer+empl . DL . interactive audiovisual installation . detroit . 2017 from sinsynplus on Vimeo. mayer+empl architectural space intervention http://www.mayerempl.de/ http://mayerempl.wordpress.com/

The post mayer+empl . DL . interactive audiovisual installation . detroit . 2017 appeared first on LUMEN.

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