June 30, 2020 Cooke Optics’ S7/i Full Frame Plus prime lenses were the first choice of renowned cinematographer Geoffrey Hall ACS (Chopper, Red Dog: Escape from Pretoria) to shoot HALIFAX: Retribution, a reboot of the popular Australian TV crime drama series, Halifax f.p. that ran from 1994-2001 on Channel Nine. Acclaimed Australian actress Rebecca Gibney ...
The post Cinematographer Geoffrey Hall ACS chooses Cooke lenses to create a cinematic look for 20-year reboot of HALIFAX: Retribution appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
New York City, NY – June 29, 2020 – Frame.io, the world’s leading video review and collaboration platform, has just released the series finale of its video tutorial series, “Workflow From Home,” which explores how to enable remote video workflows through tech breakdowns and deep-dive user case studies. In episode 13, the final of the ...
The post Frame.io Looks to the Future of the Film Industry in “Workflow From Home” Series Finale appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
In spring 2020 Kuflex studio began an experimental project Kusmos Live. The purpose of the experiment was to upgrade the Kusmos system in order to create a interactive online home shows.
In 2018-2019 the Russian audiovisual studio experimented with the innovative tool together with SILA SVETA studio on the Therr Maitz concert, Caprices Festival 2018, Nina Kraviz experimental performance at Coachella 2019.
Scene functions build a 3D model using the data provided by the Tracker and then we can layer all kinds of features with effects on the model and also transform and distort it according to the artistic concept. We also captured video from the laptop’s webcam and sometimes showed its picture. 3D scene acting as the artist surrounding, a set of virtual cameras for capturing from different viewpoints and visual effects were set up in advance in the Unreal Engine. Then the OBS program captures the video of the launched scene and sends it to the video streaming server.
During our second live experiment we tested some new features for the viewers interactive communication with the stream. While Leksha (Smolensk, Russia) was playing his ambient-set, a VJ (Moscow, Russia) was controlling visual effects with the use of commands via YouTube chat in real-time mode. Our team has implemented this function between the concerts and decided not to tell the viewers about it.
During the stream, noticing weird messages in the chat, some of the viewers started to realize that they could not only send a message to the chat but to even affect visualization. In the end the concert has turned into a digital quest. Some viewers picked up effect control by sending particular commands to the chat. We have yet to comprehend how to develop this function in the future.
KUFLEX: Kusmos is a universal software tool, with the possibility of variability of visual and interactive solutions. As a rule, our team creates a virtual stage specifically for the performance of the musician. Of course, we want to upgrade the program creating a database with different scenes, effects. In this case, the user will be able to construct the scene himself and combine the effects for his live/stream.
KUFLEX: Regarding Kusmos Live project, the Kuflex team is collaborating with various musicians. We wanted to support the performers. So this approach determined the emphasis on the figure of the musician on the virtual stage, under whose musical personality, sound we come up with a visual solution. We do not just shoot a video with a musician, as is often done in broadcasts, but create a digital avatar that changes depending on the script, music and VJ control.
We try to achieve the effect of real interaction with the viewer as well. Our team is developing a function of interaction through chat – viewers’ comments fall into the scene, they can affect the content through certain chat commands. But Kusmos can be used by artists of other genres. In the near future we want to try to create a dance performance. Now we are discussing this idea with one Russian choreographer.
Technically, the performer will find himself in different areas of camera scanning, on the screen we will observe how his digital avatar changes. Again, it will all be like shooting a movie in one shot and in real time!
We intentionally did not talk about this function in advance to get the quest. As a result, some viewers guessed and began to help in managing the scene. We explore different possibilities about other ways of interaction.
In the future we want to create a client application for connecting to the broadcast via a mobile phone, desktop PC screen or VR. We intend to develop Kusmos as an art tool. Our team believes in a power of collective interaction. We want to give a palette of visual solutions, effects. Let’s all together create beauty here and now! This idea is a sincere inspiration for us.
We wrote a special function for our software that receives data from chat on YouTube using the Google API. We came up with several commands, for example: cam1, cam2, skin1, skin2, electric noise, lasers and the like. And when someone in the chat wrote one of these words, then a certain visual effect or a corresponding camera was included in our program.
In general, we have an idea to expand the number of commands and their appearance, so that it looks more like live coding. For example, add numerical arguments to the commands, which will additionally specify the parameters of a particular visual effect.
KUFLEX: Yes, this is the main object of research for us. Usually, a limited number of people can come to the offline exhibition. So we want to overcome any space frames. With Kusmos we don’t have any restrictions online! We can find ourselves in amazing digital worlds that are impossible in the physical world.
Now that Kuflex Lab and its creation Kusmos entered our radar we will most definitely keep following their progression, as always supporting innovation and creativity in the audiovisual art world.
Effective May 28, 2020 Martin Jenoff is dedicated to getting the news out around Baltimore. He shoots and edits at the local network news station two days a week, presides over the local videographers group, and with his own Focal Point Productions, has been providing live streaming services for nearly a decade. He says, “Back ...
The post Baltimore Hospital reaches Health Care Workers Through Live Streaming with Teradek appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
EXO/ENDO from six years ago. Still one of our favorite projects ever and some of the best music we’ve been able to work with from the amazing @andrelizyoung. Haunting, dark, and brooding just like we like it. We got to encase the entire ensemble in pods of scrim and projection while we went down a tunnel, through the trees, into the fire, and through the ash fall. Exothermic and endothermic reactions of sound and light. #productiondesign #projectiondesign #projection #videodesign #destruction #layers #noise #experimental #doom #metal #music #live #liveperformance #calarts #openframeworks #millumin
Aldermaston, UK, 18 May 2020: The leader in intelligent storage solutions, GB Labs, has announced a development partnership with ATTO Technology, Inc., a global leader of network, storage connectivity and infrastructure solutions, and has qualified ATTO 360™ Tuning, Monitoring, and Analytics Software with GB Labs CORE.4 operating system. A network built with ATTO FastFrame™ Ethernet ...
The post GB Labs qualifies ATTO 360 Tuning, Monitoring, and Analytics Software to achieve even faster performance appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
A simple image can say a lot, and capturing that image is key to the communication a creative needs to generate and further grow an audience. Any professional working within the broadcast industry understands that the imagery behind their video content can speak volumes of information to the audience they’re targetting. And with B&H’s ...
If the aim of every broadcast professional is garnering greater audience outreach, then having stellar content and a good brand name is only part of the process. Having top of the line broadcast equipment, such as the kind produced by the Wheatstone Corporation is a sure way for broadcast professionals to better improving both ...
The post Wheatstone’s Strata 32 Gives Broadcasters Greater Channel And IP Audio Innovation Access appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
Webinar includes demonstration of Connect™ SaaS platform that re-imagines the video supply chain in the cloud OWNZONES Entertainment Technologies will present its latest products and technologies in a global webinar, taking place on April 7th, 2020 at 9:15am PST. The cloud pioneer will highlight the latest developments within OWNZONES Connect™, the next-gen content servicing and ...
The post OWNZONES Presents Latest Content Workflow Technologies to Online Audience appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
A découvrir chez BeforeAndAfters, une interview de Mark Wilson (global head of CG) et Nathan Welster (head of rendering) du studio Framestore. Ils évoquent les raisons qui ont poussé l’entité à développer son propre moteur de rendu.
L’équipe explique son cheminement : après avoir basculé de RenderMan vers Arnold pour Gravity, le studio a développé énormément d’outils (shaders, intégrateurs, système de lights), pour arriver à un stade où, explique Mark Wilson, Arnold ne servait quasiment plus qu’à calculer les intersections entre rayons lumineux et géométries. A ce stade, une discussion interne a eu lieu sur l’intérêt de se passer totalement d’Arnold.
L’équipe a poursuivi dans cette voie, d’où l’émergence de son moteur “Freak”.
Framestore souligne que le coût d’un moteur interne est souvent nettement plus élevé que celui de l’achat de licences, mais le studio a des besoins spécifiques et travaille sur des projets à très grande échelle qui rendent viable le développement interne. Les deux interviewés soulignent que le moteur Freak est très modulaire, et a véritablement débuté en production avec Alita:Battle Angel.
D’autres points sont évoqués, comme le rendu GPU, le cloud, le machine learning ou encore USD. Nous vous invitons à lire l’ interview pour en savoir plus.
L’article Freak : Framestore évoque son nouveau moteur de rendu interne est apparu en premier sur 3DVF.
This installation we are doing with @janebeta7 at the @upfbarcelona pays tribute to all the women who worked in the textile factory Ca l'Aranyó since its opening in 1877. .
#llumbcn #llumbcn20 #videomapping #frame #videodesign #visualist #generativeart #millumin #madmapper #nightphotography #lightskin #lightworker #lighthouse (at Master Universitario en Artes Digitales UPF-IDEC)
La société de production Autour De Minuit a mis en ligne Ghost Cell, réalisé par Antoine Delacharlery en 2015. Un projet qui nous invite à découvrir la ville de Paris en vue wireframe, grouillant de vie et de quotidien insouciant… L’ensemble prend évidemment un autre sens de lecture avec l’actualité, et alors que les rues de la capitale se sont vidées.
A la fois film scientifique, documentaire et balade onirique, Ghost Cell est une plongée en relief au cœur des entrailles d’un Paris organique vu comme une cellule au travers d’un microscope virtuel.
L’article Ghost Cell : voyage fantomatique dans un Paris onirique est apparu en premier sur 3DVF.
NAB 2020, April 19 – 22, Booth N5329 – iSize Technologies, the London-based deep-tech company specializing in deep learning for video delivery, will be showcasing BitSave v.2, the next-generation ‘precoder’ for perceptual optimization of video content prior to subsequent encoding, at NAB 2020. This is the first time iSize is exhibiting at NAB. BitSave v.2 ...
The post iSize Technologies to showcase BitSave v.2, the next-generation AI-powered Technology and SaaS Video Encoding Platform at NAB 2020 appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
Expand your video editing toolkit with 12 FREE Final Cut Pro X plugins to boost your editing workflow and improve your final product.
This April, at the 2020 NAB Show Booth # SL7409, Crystal Vision will be showing the latest picture processing software apps for its MARBLE-V1 media processor hardware, all of which can work with IP, with SDI or with both IP and SDI at the same time. The functionality offered by these apps, which support ...
The post Crystal Vision’s 2020 NAB Show Exhibit Delivers Their Newest IP Video Processing Apps appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
Cypress, CA, Feb. 20, 2020 – With expansive product lines supporting 4K, 12G, HDR, and IP workflows, FOR-A Corporation of America will offer a “World of Possibilities” to attendees at the 2020 NAB Show (Booth C5016), which runs April 19-22 in Las Vegas, Nev. The theme will carry across five distinct areas of FOR-A’s booth ...
The post NAB 2020: FOR-A Offers ‘World of Possibilities’ with 12G-SDI/4K Solutions, Expanded IP Options appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
Last December, Imagine Products, the creator of software utilities for backing up, viewing, sharing, analyzing, transcoding, and archiving video assets, today announced an integration of its ShotPut Pro and TrueCheck solutions with the industry-leading Frame.io cloud-based collaboration hub. This year at the 2020 NAB Show, attendees will be able to see how the integration ...
Imagine Products Inc., the creator of software utilities for backing up, viewing, sharing, analyzing, transcoding, and archiving video assets, today announced an integration of its ShotPut Pro and TrueCheck solutions with the industry-leading Frame.io cloud-based collaboration hub. The integration gives Frame.io users a streamlined new workflow for offloading and uploading video, audio, and ...
The post Imagine Products Announces ShotPut Pro And TrueCheck Integration With Frame.io Media Collaboration Hub appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE.
Let's take an in-depth look at the Z-CAM lineup for a better understanding on the capability — and affordability — each camera delivers.
Los Angeles Studio Spins Up 40K+ Cores for Complex Ad Projects Framestore has captivated audiences since 1986, growing from a modest London-based visual effects studio into a multi award-winning creative studio with six offices around the world and a talent pool of more than 2,400 artists and producers. A consistently smart and innovative use of ...
New York City, NY – November 25, 2019 – Frame.io, a leading video review and collaboration platform used by over one million filmmakers and media professionals, today announced it has raised a $50 million Series C round to help support its next big push into cloud-enabled motion picture workflows. Frame.io will also use this round ...
Hace ya 5 años que producimos (@roman.tower y @felipel.nv) la técnica, interactividad y el software de esta pieza escénica para niños de 18 meses a 3 años para la productora Imaginart. Toda una experiencia y creo que todavía sigue girando 😁
#openframeworks #interactivemedia #kids #millumin #interactive #projectionart #rotorstudio #code #c++ #infraredcamera #motiontracking #interactivefloor #visualarts