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Developing Eco-conscious Materials to Realize Circular Manufacturing Faster

Worldwide, more than 300 million tons of plastic is being consumed every year. On the other hand, it is said that only 14% is being recycled (according to documents published by the United Nations Environment Programme). As we face issues such as plastic waste polluting the sea, declining oil field...

June 2020 TOP 5 Engagement

Have you missed any popular Panasonic news? Here are the TOP 5 most engaged posts for June 2020.

KEEP YOURSELF CLEAN Exhibition: Online

Par : Marco Savo



Virtual Reality and gaming tools are rapidly becoming the essential vehicles of expressions for audiovisual artists during the Covid-19 imposed restrictions on public events.

We know, we know: no virtual experience can substitute the actual audiovisual event. But that is not the point. The point is experimenting and evolving beyond boundaries accordingly to the contingencies we face in a particular given time.


Audiovisual art as every form of art expression is driven by the tools available, the internal factors such as time and budget, and the external ones, such as venue restrictions or the total lack of them.

Now a lot of digital artists are facing the same problem and they are responding in different ways. The Russian audiovisual art collective VOLNA decided to turn their first solo exhibition: KEEP YOURSELF CLEAN into a virtual reality experience using Unreal Engine.

Keep Yourself Clean Exhibition - Audiovisual Event

The video gaming tool is being widely use in audiovisual art and virtual events. It allows you to simulate real-time scenes and lighting effects.  Exhibition visitors are invited to immerse themselves in the surroundings of each installation and can move freely in the room and choose any observation point.

The following works were reconstructed for the exhibition: the audiovisual installations NEUBAU (2016), Powerline (2017) and Rotor (2018), the light installation Octave (2018), the installation Vague (2019), and two kinetic light installations, Duel (2019) and Nymphéas (2020).

Rotor - audiovisual installation
Neubau -audiovisual installation

Despite the site-specific nature of the works, the overarching artistic principle behind all of them is the search for a universal language of pure forms. These forms, which correspond to the abstract subjects of the installations, are refined during an extensive detailing process, minimalist in their expressiveness and often even have a functional nature.

The eight installations generate intimate spaces where the viewers sits in contemplation of the structural semiotic elements that compose them: light, sound, movement. Each room triggers different emotions slowly revealing themselves while we explore the space and embrace its unique atmosphere.

Duel -audiovisual installation

The primary expressive element in VOLNA’s work is light and its various characteristics, its interaction with space, as well as its movement, the rhythm of chiaroscuro and the way chiaroscuro scenarios unfold in relation to time. Some works include synchronized sound, created to interact closely with the light’s dramaturgy.  

The virtual exhibition space itself is hetero-topic and at the same time proportional to the original exhibition locations. The model exhibits displayed inside it are as close as possible to their real prototypes and preserve the original structural details, including the nature of the lighting and scenarios behind each of the live installations.

The original sound design and ambient sound environments are reproduced, and each work’s context and theme are discussed in an accompanying text.

Powerline -audiovisual installation
Octave - audiovisual installation

In conclusion the exhibition Keep Yourself Clean attempts to embrace all the real and virtual layers of information that make up each of the works, and then let the works themselves become the determinants of perception.

Each of the contexts will “re-sort” in the virtual world, rethink and obey the laws of perception, and each work, in turn, will become an experience of sensory contemplation.

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The post KEEP YOURSELF CLEAN Exhibition: Online appeared first on Audiovisualcity.

INFINITE SPACE – Miami Artech House: 13 June – 6 September 2020

Par : Marco Savo



We have put feelers out fetching information about audiovisual events happening in physical spaces, to understand how venues and organisers are coping with the social distancing guidelines.

A lot has been happening virtually since the Covid 19 outbreak but very few actual events have taken place with plenty of cancellations, endangering the already fragile audiovisual culture ecosystem.

Well, Miami Artech House is kicking off with a bang, showcasing the art exhibition of one of the most recognized audiovisual artists worldwide: Refik Anadol.

Refik Anadol immersive installations allow us to leap into an universe of data, featuring a matrix that swallows everything around until there is nothing left outside of it.

His overwhelming data sculptures foresee a post-digital architectural future in which there are no more non-digital realities. A world where man and machine are embedded within each other.

Infinite Space is the first major retrospective of the work of award-winning, Los-Angeles-based, Turkish-born artist Refik Anadol. The immersive data installation invites visitors to open their senses to the endless transformation and infinite possibilities at the intersection of man and machine.

Refik Anadol - Audiovisual Artist

One of the greatest eighteenth-century English artists William Blake famously said, “if the doors of perception were cleansed, everything would appear to man as it is – infinite.”  Infinite Space is a collection of works that revisits Blake’s statement and seeks to cleanse the doors of perception with the tools available to twenty-first-century artists.

The exhibition explores memories and dreams through the mind of a machine by using data sets ranging from human memories, photographs of Mars, cultural archives and sea surface activity as data sculptures and digital paintings.

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The post INFINITE SPACE – Miami Artech House: 13 June – 6 September 2020 appeared first on Audiovisualcity.

May 2020 TOP 5 Engagement

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Output:TargetDisplay: Display01: 29 May 2020 ONLINE

Par : Marco Savo


Espronceda Institute of Art and Culture presents this virtual reality exhibition broadcast live on Espronceda social networks.

 

In the exhibition the Iranian artist Mohsen Hazrati will describe his experience in the Immense VR / AR Residence 2020 at Espronceda.

 

After his first stage of the artist residence, the pandemic outbreak forced the audiovisual artist to delay his return to Iran and continue to develop research and projects in Barcelona.

During the audiovisual event the artist will describe his virtual talk in the RTTT project of the IAM weekend 2020.

 

The talk revolves around the concepts of reflections and mirrors in the Iranian literature, and how the RTT (render to texture) technique in 3D game engines could translate these concepts in experiences.

In addition Hazrati explore the speech based art game projects: SOKHON. In these game art experiences the player’s voice can alter the game process.

 

Contact

Website

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The post Output:TargetDisplay: Display01: 29 May 2020 ONLINE appeared first on Audiovisualcity.

Panasonic and Olympian Katie Ledecky to Host Online STEAM Education Workshop to Inspire Next Generation of "Change Makers" Children

Added on June 5, 2020 Tokyo, Japan - Panasonic Center Tokyo (3-5-1 Ariake, Koto-ku, Tokyo, Japan. Referred to as "PC Tokyo"), the corporate global communications hub for Panasonic, has been conducting various communication activities as a corporate pavilion through exhibitions and offlin...

[Recorded Live] Webinar: "Robotics for Well-Being" - SXSW 2020 | Panasonic

Panasonic Corporation has announced a virtual panel session titled "Robotics for Well-Being," which has been streamed live on zoom webinar on April 9 at 10am Japan Standard Time. The session had been originally planned to take place at SXSW 2020 in Austin TX, but the entire event has been cancelled...

Robotics for Well-Being: Panasonic to Host a Virtual Panel Session

[Recorded Live] Webinar: "Robotics for Well-Being" - SXSW 2020 | Panasonic (Addedn on April 14, 2020.) Tokyo, Japan - Panasonic Corporation has announced a virtual panel session titled "Robotics for Well-Being," which will be streamed live on zoom webinar on April 9 at 10am Japan Standa...

For the First Time Abroad Panasonic Provided Its Power Assist Suit to the Para Powerlifting International Competition Held in Manchester

Panasonic Corporation provided its Power Assist Suits to the para powerlifting international competition, "Manchester 2020 Para Powerlifting World Cup" held from February 20 to 23, 2020 at Manchester, United Kingdom to help lighten the load of spotter/loader personnel working to support the competi...

Four Regional Representatives of Sports Change Makers Project Have Been Selected

After careful review of presentation in the Regional Qualification, Panasonic is pleased to announce regional representatives from qualification in Tokyo, Beijing, Paris and Los Angeles. Each team will start to prototype the ideas with Panasonic team from February 2020. Updates along their work jou...

January 2020 TOP 5 Engagement

Here are the TOP 5 most engaged posts for Jan 2020.

SXSW 2020

Now available to watch the recorded-live Webinar on "Robotics for Well-Being" held on Apr 9! >> Here's the idea list which Panasonic was going to exhibit at SXSW 2020. * All introduced products here are under development. パナソニックがSXSW 2020に出展予定だったアイデアの一覧です。(ここで紹介の製品はすべて開発中のものです) A...

Intersections – The Frank-Ratchye STUDIO for Creative Inquiry Celebrates its 30th Anniversary

Intersections – The Frank-Ratchye STUDIO for Creative Inquiry Celebrates its 30th Anniversary
In October CAN headed to Pittsburgh to toast the 30th Anniversary of The Frank-Ratchye STUDIO for Creative Inquiry. The event was accompanied by "Intersections," a dynamic group exhibition showcasing many of the anti-disiciplinary works produced within the labs. Here, we review the show and share details about various included works.

Neo-Natur – A space for thought, about and for Nature / ART+COM

Neo-Natur – A space for thought, about and <u>for</u> Nature / ART+COM
Designed and constructed by ART+COM Studios in collaboration with Futurium and Schiel Projekt, 'Neo-Natur' is a permanent installation for Berlin's Futurium exhibition that explores our potential futures from different areas of life––from self-sufficient cities, to the future of work and ideas for more sustainable consumption.

Terra Magnifica



Terra Magnifica, Atelier des Lumières

Octobre 2018, Paris – France



Culturespaces in association with the GoodPlanet foundation, present TERRA MAGNIFICA, an original creation from Yann Arthus-Bertrand for l’Atelier des Lumières.

Credit

  • Set design & production : La Mode en Images
  • Musical creation : Armand Amar
  • Artistic production : Spectre Lab
  • Picture Partnership : Hope Production

Kinepolis équipe 6 complexes cinéma supplémentaires de la technologie 4DX

Kinepolis Group a annoncé lundi 12 novembre avoir signé avec le coréen CJ 4DPLEX afin d’équiper six nouveaux complexes cinématographiques de la technologie 4DX. Celle-ci associe des équipements audio et de projection de haute technologie, avec des effets mécaniques (fauteuils en mouvements) et atmosphériques (vent, pluie, fumée, etc.) Moins d’un an après l’ouverture de ses premières salles 4DX – à Anvers, Bruxelles, Lomme, Madrid et Valence – Kinepolis récidive avec cette technologie qui sera active dans les prochains mois dans trois complexes en Belgique (Kinepolis Hasselt, Gand et Rocourt), un au Luxembourg (Kirchberg), un en France (Kinepolis Nîmes) et un en Espagne (Kinepolis Diversia, Madrid).

4DX Kinepolis 4dx-auditorium

La fumée n’est pas interdite dans les salles 4DX

Créée en 2009, la technologie 4DX s’est rapidement étendue dans le monde entier. À ce jour, elle équipe 573 salles, dans 59 pays et le chiffre des 600 salles devrait être atteint d’ici la fin de l’année.

La capacité en places assises variera entre 88 et 160 sièges. Kinepolis prévoit d’ouvrir ses salles 4DX à Hasselt, Madrid et Rocourt d’ici la fin de cette année. Les trois autres salles ouvriront au cours du premier trimestre 2019.

Les prochaines sorties 4DX au programme sont : « Les animaux fantastiques : Les crimes de Grindelwald” (Nov 14, 2018), « Le Grinch » (Nov 28, 2018) et « Ralph 2.0 » (Déc 12, 2018). Les premières sorties dans les salles 4DX nouvellement annoncées seront « Aquaman » et « Le retour de Mary ».

 

cinetvindustry

4DX Kinepolis 4dx-auditorium

Planet Triage Leverages Projection Mapping to Raise Awareness of Climate Change

Par : lumenadmin

Planet Triage Planet Triage is an immersive, projection mapping installation created by Cody Healey-Conelly at the Wageningen University artist in residency program in conjunction with its 100th year anniversary celebration. Using computer-generated imagery, projection, and sculpture, Planet Triage creates a space for dialogue between artists and scientists with the hope of inspiring new ideas and ways to […]

The post Planet Triage Leverages Projection Mapping to Raise Awareness of Climate Change appeared first on LUMEN.

Chine : premier cinéma équipé en EclairColor HDR avec l’exploitant Bestar Cinemas et l’intégrateur Great Ocean

  • Premier film chinois mastérisé au format EclairColor High Dynamic Range par Eclair

Le Groupe Ymagis, spécialiste des technologies numériques pour l’industrie du cinéma, et l’intégrateur Chinois Great Ocean annoncent le lancement de la première salle de cinéma en EclairColor HDR (High Dynamic Range) dans la ville de RuiAn avec l’exploitant Bestar Cinemas. Au sein du tout nouveau multiplexe de Bestar Cinemas, la technologie EclairColor est au cœur du dispositif Premium Large Format (PLF) baptisé « STARX » et qui est équipé d’un écran de 22 mètres de base, de 600 fauteuils et d’un système de projection quad SRX-R515QS de chez Sony Digital Cinema.

Ymagis_EclairColor_BestarCinemas Lite(4)

« Nous sommes particulièrement heureux de pouvoir présenter pour la toute première fois en Chine cette nouvelle technologie HDR, au sein de notre nouveau multiplexe, situé dans le centre commercial Wuyue à RuiAn« , commente Jiang Yuanxin, Directeur Général Adjoint de Shanghai Bestar Cinemas Management Co. « EclairColor combiné à Sony délivre une qualité d’image supérieure qui apporte encore plus d’émotions à l’écran, améliorant ainsi de façon significative le taux de satisfaction de nos spectateurs. Dans le cadre de notre plan de développement, nous souhaitons ouvrir en Chine d’ici 2021, 50 salles STARX PLF équipées de la technologie EclairColor au sein de nos actuels et futurs cinémas. »

Ymagis_EclairColor_BestarCinemas Lite(1)

Pour Zhang Liang, Directeur Technique de l’intégrateur Chinois Great Ocean, « la collaboration avec les équipes d’EclairColor s’est parfaitement bien déroulée lors de l’installation de notre premier site à RuiAn. La palette de couleurs qu’apporte EclairColor est beaucoup plus riche et les nuances sont très fines permettant d’obtenir à l’écran de vrais couleurs noires, comme cela a été démontré lors de la projection du film Chinois Dying to Survive en EclairColor. Tous les cinémas, quelle que soit la taille des écrans, peuvent s’équiper en EclairColor HDR. Par ailleurs, le système de projection Sony Digital Cinema 4K peut être utilisé par les exploitants pour projeter aussi bien les contenus masterisés en EclairColor que les contenus au format habituel (« DCI »). »

Ymagis_EclairColor_BestarCinemas Lite(2)

« Nous espérons pouvoir annoncer dans les prochaines semaines de nouvelles installations en EclairColor grâce à notre premier site témoin à RuiAn avec notre partenaire Great Ocean« , déclare Simon Eyriès, Chef de projet EclairColor. « L’arrivée d’EclairColor en Chine est une étape clef pour les cinéastes et les exploitants chinois qui ont désormais accès à une technologie HDR disponible, efficace et économique. A cette occasion, Eclair (le pôle d’activités contenus du Groupe Ymagis) a produit le premier DCP EclairColor d’un long-métrage produit et filmé en Chine Dying to Survive, réalisé par Wen Muye« 

cinetvindustry

Ymagis_EclairColor_BestarCinemas Lite(4)

Ymagis_EclairColor_BestarCinemas Lite(1)

Ymagis_EclairColor_BestarCinemas Lite(2)

CGR Cinémas Paris Lilas (Jocelyn Bouyssy) : « 1 million d’euros pour une salle premium immersive ICE »

Jocelyn Bouyssy, le directeur général du groupe CGR – premier circuit cinématographique en France avec 73 cinémas – a inauguré le 20 juin dernier en présence de nombreux invités le nouveau complexe cinéma du groupe CGR à la Porte des Lilas à Paris. Un cinéma de 7 salles rebaptisé CGR Paris Lilas, suite au rachat du groupe Cap’Ciné en novembre 2017.

CGR Jocelyn Bouyssy IMG_3419

Jocelyn Bouyssy, directeur général du groupe CGR à l’inauguration du cinéma Paris Lilas, le 20 juin 2018. © Lionel Ollier

L’ensemble du lieu, entièrement rénové et repensé, dispose d’une salle Premium particulière (la n°4) baptisée ICE (Immersive Cinema Experience) qui se distingue des autres par son côté immersif. C’est la 19ème salle CGR en France à disposer de ce procédé (une exclusivité CGR Cinémas) qui associe qualité visuelle, sonore et confort du spectateur (taille et espacement des sièges inclinables, gradinnage rehaussé…) En plus d’une excellence sonore qui « enveloppe » le spectateur (Dolby Atmos qui met à contribution 53 haut-parleurs dont certains au plafond) et d’une qualité visuelle lumineuse et cristalline (projecteur laser 4K Christie 9P à 60K lumens, 14 pieds-Lambert pour la 2D et 7fL en 3D), la salle dispose de 12 panneaux Led latéraux Philips (technologie LightVibes, propriété de CGR suite à son rachat à Philips) qui prolongent sur les côtés l’environnement sensoriel de l’écran principal et plonge le spectateur dans l’action.

CGR Porte des Lilas Paris_IMG_3403

Le cinéma CGR Paris Lilas. ©Lionel Ollier

« Il faut compter 1 million d’euros d’investissement pour une salle ICE LightVibes, explique Jocelyn Bouyssy, Dg du groupe CGR. Luc Besson a été le premier à nous faire confiance sur son film Valérian ; notre laboratoire de post-production à La Rochelle se charge d’incorporer la technologie LightVibes aux copies numériques. Pour des raisons de sécurité, c’est un véritable bunker ; je n’ai moi-même pas le droit d’y pénétrer ! » Depuis la sortie du film de Besson, plusieurs studios américains ont fait confiance à Jocelyn Bouyssy et à son concept ICE LightVibes dont Warner, Sony, Universal, Disney Nature… et prochainement Paramount (en discussion). Un succès qui fait qu’aujourd’hui CGR propose sa technologie à d’autres exploitants sans demander de royalties. A charge pour eux d’adapter leurs salles à ce label et son haut standard de qualité. Certains films diffusés dans la salle ICE ne bénéficient pas du format LightVibes – les spectateurs en sont avertis avant d’acheter leur billet – Ils peuvent malgré tout apprécier les bandes-annonces formatées ainsi. CGR espère pouvoir sortir chaque année une vingtaine de films en immersion sensorielle LightVibes.

Salle premium ICE by CGR 02LD

Salle ICE LightVibes avec ses panneaux latéraux Led. ©DR

Le spectateur bénéficie d’un accueil ICE privilégié dès le hall du cinéma. Grâce aux fauteuils numérotés, il peut réserver la place de son choix, en ligne ou directement au cinéma. Le prix des billets reste raisonnable pour cette salle premium : 15€ en plein tarif ; 11€ tarif réduit pour les moins de 26 ans ; et 8€ en matinée et pour les enfants toute la journée. Un véritable succès pour CGR qui proposera 7 nouvelles salles ICE d’ici la fin de l’année.

Ateliers Des Lumières



Ateliers Des Lumières

2018, Paris


Opened on April 13, Atelier des Lumières, created by Culturespaces, is the very first Digital Art Centre in Paris. The 2,000 sqm venue, a 19th century disused foundry, received a complete make-over to allow the hosting of immersive digital art shows on a monumental scale. Its first exhibition is a fantastic immersive digital experience around Gustav Klimt’s work. It’s a stunning show bringing together monumental projection and music for a new artistic experience. Visitors are completely immersed into the work of the Austrian painter thanks to a massive AV set-up: more than 130 Barco PGWU-62 video-projectors were installed together with 35 Modulo Kinetic media servers by Modulo Pi.

A fine-tuned show with spectacular results : animated images of Klimt’s work are projected on the floor, on the walls (who can reach up to 12m) as well as on the ceiling and other typical elements of the venue, such as the foundry’s former chimney. Images flow in rhythm to the music, and appear perfectly moulded to the Atelier’s architecture.

Faced with the technical challenge of equipping such a venue to achieve a 300 million pixels projection, Culturespaces and Cadmos, the integrator for the project, opted for Modulo Pi’s systems from the project study phase.

Relying on his experience with the Carrières de Lumières based in Les Baux-de-Provence, South of France, Augustin de Cointet de Fillain, Multimedia Project Director at Culturespeaces, explains: “We initiated this type of exhibition in 2012 in Les Baux-de-Provence. This was achieved with a lighter AV system since the remarkable venue was already doing the show. However, we quickly realized that we would need a system with much higher potential and stability.”

Roman Hatala, Cadmos’ Director, further adds: “When Culturespaces told us about Atelier des Lumières, opting for Modulo Pi’s systems was evident as they are the most effective and adaptive systems on the market. We wouldn’t have done this project without it.”

After choosing video-projectors with higher resolution for better image quality, the teams of Culturespaces decided to rely upon Modulo Pi’s solutions to better answer their requirements for Atelier des Lumières, but also for their upcoming installations in France and abroad: “We are dealing with installations based on 90 to 130 video-projectors, which is huge. Therefore, we needed a reliable, comprehensive and powerful system that would allow us to work from site to site.”

For its first exhibition, Atelier des Lumières offers a three-part work around paintings of Gustav Klimt, the vision of the artistic director, and the former foundry now hosting the Atelier. “The exhibition is tailor made to the venue”, explains Augustin de Cointet de Fillain.
It’s as much creation as it is staging, with a certain complexity due to the perspectives and different depth levels in the venue. In this context, you need a really flexible operating system.”

The 35 units of Modulo Kinetic showed their efficiency at every stage of the project. Augustin de Cointet de Fillain provides more details about the crucial role played by Modulo Pi’s media servers prior to setting up : “We load a 3D plan of the venue, fill in the type of video-projector we’ll be using and what we want for each wall in terms of image pixel size and luminosity. Then, the Modulo Kinetic tells us where the VPs should be positioned, what the image distortion will be, the luminosity rendering on each area… Once this simulation phase is done on Modulo Kinetic, we move on to the venue.”

When at the venue, the installation and fine-tuning stages – central to the immersive effect – are done so as to give the impression of projecting one single image over the whole surface. Among other things, Modulo Kinetic helped handle the overlaps and soft edges, and made warping easy with the Xmap mode. The result was a seamless projection over the entire show surface.

Installation and fine-tuning had to be done within a limited time frame as Roman Hatala explains: “The audiovisual work comes at the very end. That was a real challenge to have everything set up and adjusted while the renovation work of the venue was still going on.” In this context, the features offered by Modulo Kinetic, allowing several users to work on settings at the same time, was key: “Modulo Kinetic allows shared and mutualized work on geometry. It helped us save a great deal of time by having someone working on a wall on one side, a second person on another side, and a third person working on the floor. To achieve all the fine-tuning in a shortened time, that was a real advantage.”

Once the set-up was over, Modulo Kinetic was then used as a show controller to handle and sequence all media that are part of the show: videos, music, images,… “That is the true force of Modulo Kinetic. It’s a comprehensive system in which anything can be centralized and controlled: videos, lights, sound, and interactive lasers”, comments Augustin de Cointet de Fillain. “Without Modulo Kinetic, we would have had no choice but to manage a string of not very reliable different systems, multiplying the overall system’s fragilities. We needed a super stable system with full and permanent control. We cannot afford to have a huge black wall.”

To make everyday management and maintenance easier, Modulo Kinetic comes with an app that handles the shows through pre-programmed loops, while also giving regular feedbacks ensuring the overall AV system is operating accurately at all times.
The show control and remote maintenance system was programmed by Cadmos’ teams, who have been working with Modulo Pi’s media servers for several years: “Modulo Pi was the best choice for this project. Their systems bring reliability, scalability and an image quality that cannot be reach with any other system”, explains Roman Hatala. “In our museum and contemporary art projects, Modulo Pi’s media servers allow us to work with Apple ProRes or uncompressed contents for better image quality. We also enjoy the capability of integrating custom show control and management options so that our clients can benefit from fully controllable and autonomous systems.”

To pursue its mission of bringing to the public a new way to discover Art, Culturespaces is currently working on the launch of new immersive art exhibitions in the United States and Korea.
These new large-scale projects will also rely upon Modulo Kinetic for the simulation, set-up, show control and maintenance operations. “We were looking for a reliable partner for our upcoming projects, and it will be Modulo Pi”, states Augustin de Cointet de Fillain. “We confirmed that choice due to our requirements in terms of reliability, but also because these systems allow us to anticipate and transpose the creation of our upcoming exhibitions.”
An anticipation made possible thanks to a vignette system that enables to export and work with low definition versions of the media involved in each show. “It helps us anticipate future creations which is very important. This way, we don’t have to close our venues for too long. That gives us a very enjoyable anticipation base.”

www.atelier-lumieres.com

www.cadmos.fr

Credit

  • Technical Production : Cadmos
  • Production : Gianfranco Iannuzzi – Renato Gatto – Massimiliano Siccardi
  • Music : Luca Longobardi
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