She is best known for her works with biofeedback devices, such as heart rate and brainwave sensors to express invisible biological signals and emotions as auditory and visual representations. In creating art installations and performances using sensor technology, she strives to explore the importance of human relationships and connections.
Her works have been featured by Art21, Artnet, The Creators Project, New York Times magazine, Wired, PBS, Time Out NY, the New York Post, and through many other media outlets.
She received BFA in Fine Arts at Art Center College of Design and her Masters from the Interactive Telecommunications Program at New York University’s Tisch School of the Arts.
It highlights the importance of human presence and physical connection in our lives. It cannot be bloomed alone and is only bloomed by the relationship between people. As a response to participants’ skin- to – skin contacts, heart rate, and gestures, “Blooming” blossoms according to their intimacy. As audience members hold hands or embrace , the digital Cherry tree flowers bloom and scatter.
We present the new media artist, Mónica Rikić, whose work focuses on code, electronics and non-digital objects to create interactive projects often framed as experimental games.
Her interest lies in the social impact of technology, human-machine-human coexistence and the reappropriation of technological systems to rethink them through art. From educational approaches to sociological experimentation, her projects propose new ways of interacting with the digital environment that surrounds us.
She’s participated in festivals such as Arts Electronica, Sónar and FILE, among others. She’s been awarded at Japan Media Arts Festival, AMAZE Berlin, Margaret Guthman Musical Instrument Competition (Atlanta) and with a BBVA Foundation Leonardo grant to work on a research project about robots and social interactions.
She has also done artistic residencies at TAGin Montreal, QUT- The Cube in Australia, Platohedro in Medellin and Medialab Prado in Madrid.
Currently she’s part of two Creative Europe projects: Contested Desires and ARTificial IntelligenceLab.
We encourage you to see her webpage to know more about different projects that connect humans with technology.
[VIDEOMAPPING] PRIVACIDAD (México 2017) Timelapse de la obra de teatro completa con @diegoluna_
y @luisgerardom .
》》•SUSCRIBETE EN YOUTUBE PARA VER ESTE Y MAS VIDEOS COMPLETOS• •LINK EN BIO•《《
#GM #gm_videolab #privacidad #privacy #teatro #theatre #theatreworks #theatrelife #theatrephotography #interactivetheatre #videoprojection #projectionmapping #millumin #videomapping #video #timelapse #visualartist #gopro #goprohero4 #goprotimelapse #gopromx #mexico #cdmx (at Teatro de los Insurgentes)
Time in quarantine seems to have developed into a huge focus on creative minds, with more online festivals and artistic projects than you can shake a stick at. At Audiovisual City, we’ve been taking advantage of the time to network with artists and discover more projects than ever. We got in touch with Miguel and Rodrigo AKA Boris Chimp 504 through the audiovisual network #supportvisualists, and were particularly keen to learn more about their experiences, experimentations and creations during the quarantine so far…
1. You guys are based in Portugal. How is the situation there at the moment and how have you been affected professionally, as audiovisual artists?
We had some shows and projects cancelled or postponed, not only with Boris Chimp 504 as with other parallel projects. In the case of Boris Chimp 504 we started presenting a new AV Show – Vanishing Quasars – last September and had some nice shows in the end of 2019 Electro Alternative (Toulouse), Fotonica (Roma), Criatek (Aveiro), 948 Merkatua (Pamplona) and we were hoping to tour the show around in 2020. But now with these situation, everything is on standby, and we are unsure about when we’ll be able to get back on stage.
R: In my particular case I also teach at the university (and are running the classes on videoconference), so I am able to have a fixed income. But many Portuguese artists/technicians/AV/…. who work as freelancers or project based in the cultural, events, music and AV scene are struggling as everything has stopped right now, and many are left with zero income for an unpredictable amount of time.
M: Luckily I have some savings (ah ah) and the government gives some financial help to “independent workers” [autónomos in Spanish] but I’m still working (at a much lower rhythm) on projects that hopefully will happen when this situation ends.
2. As an audiovisual collective, you usually collaborate together in a physical space. How has your way of working changed in the current situation?
In our case, our way of working has not changed much, as we live in different cities (Porto, Faro). So working remotely is our normal way of working: making video calls, changing emails with ideas, sending audio/video files back and forth, etc… The project started when we were both living in Barcelona, and then we were working in the same physical space and developed some nice working and communication skills between us. When eventually we came back to our hometowns, we managed to change that on a virtual basis, although we frequently travel between Faro and Porto, and also so every time we have any kind of presentation we use that time fully for rehearsing, test stuff, etc… Right now it looks like we won’t be travelling soon, so this gives us more time to work on audiovisual content, than when we are touring.
3. What things have you learned as a result of the quarantine and what would be your message to other AV artists around the world about how to manage the situation in order to prepare for the future?
R: In the beginning I thought that I would be super-productive during these days, and spend days coding and creating visuals, learning new stuff, but in fact it is super difficult to concentrate, as I am constantly checking the Covid19-news social media etc. So my artistic productivity is really low. Also I ended spending even more time in front of the computer, which is not good, as after some hours I start to get dizzy, tired and without patience to create anything. On the other hand I have been really enjoying cooking, speeding time in the kitchen and try new dishes (maybe because I am not looking at screens.). So my advices would be: low your productivity expectations, avoid check the news all the time (maybe only 1 time a day to keep track of the situation). And manage your screen time, avoid spend all day in front of the computer.
M: In my case I have a small toddler home to keep me busy, so soon I realised it would be much more difficult to work (at home) than before. After accepting the facts, I work with a different pace now, enjoy time with my family and try to watch the minimum news possible about Covid-19. I’m still aware and not disconnected of all around but I think it’s wise to try to keep a “safety distance” from getting overwhelmed. I would say that more than trying this moment to work more (and get stressed about it), maybe this is a time to slow down and accept it. Sooner or later we’ll all gonna go back to crazy schedules so we better enjoy while we can.
To find out more about Boris Chimp 504, see their artist page
Boris Chimp 504 – Miguel Neto (Sound) and Rodrigo Carvalho (Visuals & Interactive Systems) – tells the tale of Boris 504, a chimpanzee sent to the moon by the soviets in 1969 getting stuck in space forever. Since then he has been exploring the space-time continuum, jumping between several dimensions of the universe. With this starting point, Miguel & Rodrigo have been exploring the relation between sound & image since 2010 mixing techno, psychedelia and noise, along with audio-reactive visuals generated in real time, creating an immersive voyage strongly influenced by science fiction, interspersing with the most current scientific discoveries and merging reality and fiction into a narrative of its own.
Boris Chimp 504 has presented both av performance & interactive installations on festivals such as Sonar (Barcelona), Mutek.Es (Barcelona), ADAF (Athens), BAM (Liège), ECHO (Dubai), Stereolux (Nantes), Iminente (Lisbon) among many others.
Feature image and hero image photo credit: Ariel Martini, for Sònar 2017
Business formerly known as HyperActive Broadcast switches operations to new base near Farnborough Airport Watford, UK, 23 March 2020 – Gravity Media, the leading global provider of complex live broadcast facilities and production services to content owners, creators and distributors, has moved its UK post-production equipment rental business to a larger facility. Its new home is a 15,000 square foot (1,400 square metre) building including purpose ...
The post GRAVITY MEDIA’S UK POST-PRODUCTION RENTAL DIVISION MOVES TO BIGGER FACILITY appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
The past week, 5th – 9th November, MIRA FESTIVAL celebrated its 9th Edition and Audiovisual City were present to enjoy the program that featured audiovisual shows, 360-degree experiences in DOME format, installations, workshops and conferences.
This edition rethought the combination of art and technology as tools of protest, to turn thinking into action, and invited us to interfere in a personal transformation to trigger a change in the future. In addition to this ingenious theme, the festival opened a new stage at Fabra i Coats, dedicated to multidimensional sound: the 3D Sound Room by Estrella Galicia.
For the live AV shows, we want to highlight some well-known artists that MIRA festival brought this year. Thursday Sam Shepert (AKA Floating Points) played accompanied by the visuals of Hammill Industries. Friday’s Av highlight was CLARK feat. Evelyn Bencicova and her show of a wide gamma of textures along with his characteristic techno. Alessandro Cortini also produced some emotional content through electronic sounds, with his warm and human visuals. On Saturday Biosphere performed a series of recordings and improvisations captured outdoors on the island of Senja, and Vessel and Pedro Maia presented the dualities of the human condition. But these are just some of the many artists who participated in this edition.
Some of the artists that surprised us at Audiovisual City were, on Friday, the Nihiloxica band, with their intercultural experiment, fusing the indigenous Bugandina percussion with dark European club music. Also, on Saturday, the duet of 700 Bliss, with who you clearly see a relationship with the theme of the festival, sounds and words are embodied in suffering and social alignment in an unfair world. And finally, Curl, on Saturday, where we could see an unexpected turn in the style of the band, showing a previous experimental work. The originality and strength of these artists left us astonished.
We show you some of the magical moments that we captured at the festival.
Hace ya 5 años que producimos (@roman.tower y @felipel.nv) la técnica, interactividad y el software de esta pieza escénica para niños de 18 meses a 3 años para la productora Imaginart. Toda una experiencia y creo que todavía sigue girando 😁
#openframeworks #interactivemedia #kids #millumin #interactive #projectionart #rotorstudio #code #c++ #infraredcamera #motiontracking #interactivefloor #visualarts
The “Synesthésie” #lightshow version with #audio #synchronization and #color #synesthesia during an #organ #concert at the Saint Jean #cathedral for the #nuitdescathédrales night in #besançon. More infos on our website 😇
#audioreactive #organconcert #videoprojection #realtime #millumin #smoke #interactive #interaction #hackintosh #millumin2 #lights #videoart #motiondesign #osc #classicalmusic #videlioevents #interactiveart #lightdesign #visualart
Abbiamo fondato WOA con l’idea di spingere i miei lavori un po’ più in là, creando una squadra di matti professionisti, curiosi di sperimentare e fare ricerche che unissero creatività e tecnologia.
Due anni fa creammo un sistema che permetteva a un qualsiasi oggetto (o corpo rigido) di reagire al tocco e all’urto e, tramite il nostro know out sulle proiezioni, creammo un VIDEOMAPPING INTERATTIVO!
We founded WOA to push my work behond the boundaries.
With our crazy team, we are curious to research and experiment new way to fuse creativity and technology.
Two years ago we create a system that switch any object in a touch reactive tool.
We integrate that technology with our projection’s know how to create an INTERACTIVE VIDEOMPAIING!
#videomapping #woacreativecompany #tabletouch #interactive #interaction #touchdesigner #resolume #projectionmapping #experiment #laboratory #woa #davideasker #generative #creativecode #motiongraphics #newmedia #newmediaart (at WÖA)
Summit Update April 19, 2019 We have finalized the TouchDesigner Summit 2019 program bringing together a roster of star operators from all over the world to deliver 45 workshops, 21 talks and of course wherever 350 TouchDesigneurs gather there will be no shortage of excitement on the side. Full program to be released soon followed […]
Septembre 2018, Chartres – France
This is the first time Pixel n’Pepper had the chance of creating an interactive installation for children and parents. They chose the Origami theme to create small 3D paper scenes. Using a touch screen of 42 inches, the user was able to choose between 4 different themes in which he could select different animations and apply them to the facade of the Chapel Ste Foy, which was divided into 5 zones. The players could also play with 3D objects such as a planet, a giant squid or a lion, and make them move in real-time, or change their textures and colors.
Awake – An Interactive Painting from Sofia Aronov on Vimeo. Sofia Aronov’s “Awake” is an interactive painting that combines paint, projected light, and capacitive sensors to create an engaging, “choose-your-own-adventure” viewing experience. Viewers are guided to follow their curiosity and explore the coral reef painting. When viewers touch a piece of coral, the painting comes to life with projections of marine-lifeanimations. The experience for each […]
Envision is an interactive light installation by the french creative agency superbien. The project was created for alcatel-lucent’s presentation at the last mobile world congress. the installation utilizes sophisticated video mapping technology, which is able to scan its environment in three dimensions and project digitally onto these surfaces to create the illusion of physical lights. […]
Marcelo Vidal lives and works in Montevideo, where people don’t really care about media art. But our hero managed to create his video mapping company, develop the field from a scratch, play with Ricardo Villalobos and visit a lot of international festivals. In this interview, Marcelo describes the most important steps in his career and […]
The post First and Only Video Mapping in Uruguay and How to Project Onto Rocks appeared first on LUMEN.
April 2018, Geneva – Switzerland
For it’s open doors day, Skynight in collaboration with Key Labs, created a racetrack projected on the floor of it’s warehouse, with real remote-control cars racing onto it.
To make the experience close to video games, the cars would flash in red every time they were out of the track and particles were generated in real time to create exhaust fumes behind the vehicles.
A smaller 2D version of the racetrack was displayed on a TV screen, giving information about the real-time position of each car and the number of laps it had completed.
This was all made possible thanks to BlackTrax technology to track the cars in real-time, and Modulo Kinetic using the tracking information to generate real-time particules and other projection effects on the moving cars.
DL interactive audiovisual installation Dlectricity Festival 2017 | Detroit | September 2017 mayer+empl project 2017_099 mayer+empl . DL . interactive audiovisual installation . detroit . 2017 from sinsynplus on Vimeo. mayer+empl architectural space intervention http://www.mayerempl.de/ http://mayerempl.wordpress.com/
The post mayer+empl . DL . interactive audiovisual installation . detroit . 2017 appeared first on LUMEN.
Today’s article is inspired by some questions around audio reactive visuals/effects in Resolume. Hi , so i VJ mostly on psytrance partys , and i find it difficult to use sound input for example in Resolume 5 as it just can’t distinct the beat or melodys in this style of music , it’s just too […]