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Aujourd’hui — 6 juillet 2020Vos flux RSS

I finally updated the Unity NDI plugin. It now supports DX12 and...



I finally updated the Unity NDI plugin. It now supports DX12 and SRPs (URP and HDRP). For the new implementation, I used the C# interoperability instead of the C++ native plugin interface, making it easier to customize. https://github.com/keijiro/KlakNDI

À partir d’avant-hierVos flux RSS

disguise r17.3 is now live: with New Key Features for More Streamlined and Efficient Workflows

disguise takes on the new ‘normal’ with the launch of r17.3, its latest software release that delivers an improved workflow for enhanced efficiency and successful completion of projects post-lockdown. New features include Indirections, Multi-layer Editing, Object Assignment Hotkeys, Crossfaded Loop Section Mode as well as a number of improvements and bug fixes to further streamline ...

The post disguise r17.3 is now live: with New Key Features for More Streamlined and Efficient Workflows appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.

I fixed a frame number rounding issue in KlakHap. I found it...



I fixed a frame number rounding issue in KlakHap. I found it when synchronized with Alembic animation. Now it runs tightly synced with the Timeline. https://github.com/keijiro/KlakHap

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