Dutch angles, if used discreetly, add an aura of dread, as well as a sense that the world has gone askew. Let's take a look at how ...
In this tutorial, I’m going to share my secret cinematic weapons that give your footage character, without costing you a ton of time.
In this article, we’ll look at resources for finding locations, and how to put the most "money on the screen" — not in the pockets — of ...
In this next video for fiscally clever car rigging, we'll break down the mission control setup inside the car. Plus, my experience with these techniques.
Shooting in natural light, outdoors, can often be a limiting experience. Introducing the space light — a great alternative to outdoor lighting.
A good pitch deck is essential for micro-budget filmmakers. Let's take a closer look at how to put one of these together.
We're going to use DaVinci Resolve to get balanced, glowing skin tones in just a few easy steps — without affecting your other edits.
This article will specifically look at the aspect ratios used in video and film, focusing on the two well-known aspect ratios of 16:9 and the wider 2.39:1.
Simon Piquemal propose chez Tuto.com une formation gratuite de 3h environ autour de SpeedTree, solution de création de végétation pour les effets visuels, l’animation et le jeu vidéo. C’est ce dernier marché qui intéresse ici Simon Piquemal : la formation vise à créer des assets utilisables en temps réel sous Unreal Engine.
L’article De la végétation pour vos projets temps réel : une formation gratuite est apparu en premier sur 3DVF.
Is your computer having a hard time handling high-res video files? Let's take a look at how you can work with proxies in Premiere Pro.
Want to create a glitch effect without any plugins in Adobe Premiere Pro? Just follow the 3 easy steps in this video tutorial.
Object Removal is a great addition to an already full-featured software package that’s perhaps the best free option on the market.
Learn how to speed up video and reverse a clip in Premiere Pro to open up a new world of creative possibilities for your footage.
When it comes to working as a filmmaker for a living, what are the best gear investments to make money rather than lose it? Here are a ...
This Resolume tutorial shows you how to create 3D text in Arena and Avenue 6 using built-in sources and effects. By using the Text Animator source along with Linear Cloner effect, you can add additional depth to your existing text for use in your events, projects, and performances. We explain how the various Text Animator parameters work so you have a better understanding of how to use them to make text animate dynamically and loop endlessly.
The text clips created in this tutorial are available as a Resolume 6 composition, free to download:
↓ Download the custom 3D Text Clips (Composition) in this tutorial:
The font used in this tutorial is available on Dafont.com:
Dock11 at Dafont.com
This tutorial demonstrates the process of video mapping on LED panels in Resolume. We discuss how LED processors are designed and how you can use the Advanced Output to display content onto the exact portions of an LED video signal. We show you how to properly resize and position the slices from Input Selection to match LED processor specifications. When mapping onto a stage with multiple LED panels, we show how a 4 screen LED setup would work by using a photo as a guide and roughly matching the stage configuration. Lastly, we provide examples for using the Slice Transform effect to display content onto specific LED screens or panels.
This tutorial demonstrates projection mapping on a poylgonal structure in Resolume. We show you how to set up an input map on the 5 faces of a pentagon stage by creating an ideal model which is then aligned to the actual structure with a projector. Some of the concepts we go over are using a photo as a guide to get the correct proportions of each pentagon face, how to use the Advanced Output tools efficiently, using math in Resolume’s interface to get precise angles, and how to ensure that content is displayed in the middle of an object. We also cover how the Slice Transform effect can be used to trigger content on specific faces of the pentagon.
→ Next Lesson: LED Stage Mapping
This tutorial goes over the basics of projection mapping in Resolume. We provide a hands-on demonstration showing how to set up your composition and create slices for a stage of four squares. We cover the Advanced Output tools and how to use them, input mapping via Input Selection, projection mapping on your physical stage using Output Transformation, and using the Slice Transform effect to project onto specific parts of a stage. We also go over how to use effects creatively to alter the look of our projected visuals.
→ Next Lesson: Structure Mapping
This tutorial shows practical uses for keyboard and MIDI shortcuts in Resolume. Using the Akai APC 40 MKII and computer keyboard, we go over our favorite shortcuts for both devices for a live performance environment. We show how both keyboard and MIDI controller can be used together effectively, what Resolume interface elements are worth assigning shortcuts to along with hands-on examples to increase your efficiency.
→ Next Lesson: Projection Mapping Basics
This tutorial demonstrates how to create an OSC controller for Resolume using TouchOSC software and a tablet. With OSC we can create a custom interface on a device such as an iPad that works wirelessly with Resolume. We demonstrate how to setup network settings, how OSC addresses work to link our controller with Resolume, and how to use the TouchOSC software on your computer and the app on your tablet.
→ Next Lesson: Show Synchronization via SMPTE
This video is an overview of how to synchronize SMPTE timecode to Resolume. We go over the general concepts behind synchronizing audio and music to Resolume for a live show using SMPTE timecode. Since SMPTE synchronization is not an automatic process, we outline the steps needed from pre-production to live performance to ensure that VJ, audio/video crew, and performers are all in sync.
→ Next Lesson: Shortcut Examples
The post Resolume 6 Tutorial: Show Synchronization via SMPTE appeared first on DocOptic.
This tutorial explains how MIDI button states work in Resolume and how to change the colors on a MIDI controller. We discuss how to choose colors in Resolume to reflect the state of a button on a MIDI device. We also show the varying states and functions of the Resolume interface, how to make a button flash, and how a physical controller inherits the states.
→ Next Lesson: OSC Controllers
This tutorial demonstrates how to use keyboard shortcuts in Resolume. We go over the different Target modes: By Position, This Clip, and Selected Layer. Lastly, we show how the shortcuts panel works along with how to save keyboard shortcuts presets.
→ Next Lesson: MIDI Controllers
This tutorial demonstrates how to use MIDI shortcuts in Resolume. Using the Akai APC40 MKII, we show how to assign clip triggers, faders, and buttons on the MIDI controller to correspond with the Resolume interface. We also go over the different Target modes: By Position, This Clip, and Selected Layer. Lastly, we show how the shortcuts panel works along with how to save MIDI shortcuts presets.
→ Next Lesson: MIDI Button States
This Resolume Arena & Avenue 6 tutorial brings you up to speed with some of the most useful new features of this latest and greatest version of Resolume. Aside from the speed and performance improvements, you will learn how to customize the interface, use layer mask mode, create custom thumbnails, make use of the improved effects interface, animate with envelopes, utilize persistent clips, use fader start to trigger clips, display FFT gain directly on the interface, create smarter shortcuts, and learn about some other small interface tweaks to make you a more efficient VJ.
This tutorial is all you need to get started mixing live visuals with ArKaos GrandVJ & GrandVJ XT. All the fundamental features are explained such as layers, copy modes (blending modes), transitions, faders, effects, and triggering visuals sourced from HAP encoded video files.
The interface and its functions are explained in-depth, with a focus on getting started quickly. All basics are covered, you will be able to load visuals, create layered compositions, and have your visuals ready to be displayed to an audience on an external display after viewing this training for version 2.3+ of ArKaos GrandVJ (and XT).
All things alpha channels are explained in this tutorial for Resolume Arena 4 & 5, and Avenue 4. You will learn how content with alpha channels work, along with some of the advantages of using single element loops such as shapes. Techniques to create variations from your existing alpha content are explained, specifically shapes and formations using the Kaleidoscope and Iterate effects.
This tutorial also goes step-by-step to show you ways to create versatile backgrounds using a mix of Transform properties and various effects such as VideoWall and Mirror. Backgrounds that are easily customizable and can further extend the use of your existing content.
The methods outlined allow you to add remixed content to your collection easily using the power of Resolume. Some of these techniques work well with non-alpha content so be sure to try them out to get the most out of your library.
→ View Shapeshifters for 50 looping shapes with alpha channel
The post Resolume Tutorial: Remix Content with Alpha Channels appeared first on DocOptic.
In this demo I model a basic pyramid in Cinema 4D and then export the object as an OBJ into MWM. Then with Resolume via Syphon mix video footage onto the UV mapped pyramid all in realtime.
Project files can be downloaded on my website: