The free festival for creative technology, science, media, art, music and more celebrates its 15th anniversary this year.
GOGBOT 2019 appears with the theme “BIO THE NEW DIGITAL” in the much-discussed world of bio-art and digital technology. Subjects such as genetic modification, stem cell transplantation, nanotechnology, and farmed meat are covered within this theme. International famous artists such as Agi Haines (UK) and Dmitry Morozov (RU) investigate the ethical boundaries of these worlds with their controversial works.
GOGBOT festival is the annual showcase for creative technology, electronic music, and contemporary art. The festival has been running since 2004 and it lasts for four days and nights. GOGBOT’s mission is to provide an inspiring platform for the most original, the most visionary and the most avant-garde artists active today. Innovation in digital creativity is key and the festival creates a sonic space for this. The festival offers a stimulating rendez-vous for artists, professionals, and visitors.
GOGBOT offers a playground of convergence. Drawing participants from all over the world are presented, in order to profit from a context of active discovery. We are proud to present the outstanding talents from the Netherlands, supporting this by having the Awards for the best of art and creative technology graduates.
MONTRÉAL, 20-25 August 2019
MUTEK Montréal invites you to its 20th edition, running from August 20 to 25, 2019, with six days and nights of audiovisual performances, live electronic music and a full theatre of experiences that will push the boundaries of digital art and engage you in the playground that is our city.
This year, the festival week also integrates the 5th edition of MUTEK_IMG, a forum on current practices in digital creation, which runs three full days, from August 20 to 22. Covering mixed realities, artificial intelligence, and new iterations in audiovisual spectacle the event provides a high-level context for professionals, practitioners, researchers, and creative companies to reflect, exchange, and get inspired.
MID is an interaction design and technology studio, specializing in engineering, interactive design, and new media. They work with museums, marketing and communication agencies, architects, public institutions, companies, entrepreneurs, musicians, and artists.
Their studio was founded in Barcelona in 2009. MID’s origins are found in the arts production centre Hangar, a meeting point for creative professionals, artists, programmers, and designers. This background, along with the experience acquired by the management team, allowed MID to become an established studio.
French digital artist, Mathieu Le Sourd (Maotik) focuses his work on the creation of immersive multimedia environments and generative visuals. His work has recently been presented in various festivals around the world, such as Mutek Festival, Live Cinema in Rio, Signal Festival in Prague, the British Film Institute in London and ARS Electronica in Linz.
As the lead of Moment Factory’s interactive team in 2011, Le Sourd produced several large-scale projects including a multimedia experience in the new terminal at Los Angeles International Airport as well as the visuals for Nine Inch Nails’ world tour. In 2013, he produced the critically-acclaimed immersive multimedia performance DROMOS, which was presented at the SATosphere in Montreal as part of Mutek festival.
Always in search of new challenges, Le Sourd designs his own visual tools; generating animations from algorithms and creating 3D worlds to transform perceptions of space. He collaborates with musicians, sound artists, and scientists in order to continue his research into the relationship between art, science, and technology.
Onionlab is a multidisciplinary studio. They create interactive products and experiences, motion design movies and audiovisual shows for companies that want to be related to technology, design, and art. Their works are based on the aesthetic attention to detail and the technical innovation.
Starting from graphic concepts and detailed ideas, they get lost in the development and find themselves again at the resolution. They usually make use of the power of scripting and the seduction of music and sound design. They are interested in learning in each project, that’s why they invest many hours researching. They like collaborations.
Music is a source of inspiration for them, and it is often the starting point of their work. VR (virtual reality) experiences, projection mapping, stage design, and music videos are some of the formats through which we relate to music.
To celebrate the bicentenary of the Prado Museum, on November 24th, 2018, Onionlab projected a video mapping organized by the events agency Ciudadano Kien on the facade of the building. The video mapping transformed the inert facade of the building into something organic thus creating an immersive visual journey of lights, shadows, and optical illusions.
A fond believer of the concept of Homo Ludens, Daan’s interactional works are always based on the expressive potential of the spectator. The audiovisual elements within such a piece are used as a means to achieve a new kind of social experience.
Other pieces strive to be perceptual explorations. Light, sound & kinetics flood the senses, to see what remains.
His work has been shown at renown art places such as the Stedelijk Museum, but it can just as well be found in public space or at techno parties. His work has been shown at venues in Amsterdam, London, São paulo, Monaco, Paris, Berlin, Ghent, Warsaw, Ljubljana and Bucharest. He has received grants and prizes from the Dutch Institute for Media Arts, Stroom, the Foundation for Visual Arts and the City of The Hague.
Covarrubias received a Bachelor of Music Composition degree in 2006 from the National School of Music at the UNAM in Mexico City. She earned a Master’s degree in Musicology, Creation, and Society in 2010 from the University of Paris 8 (France), where she specialized in Computer-assisted composition and Ethnomusicology.In 2016, she received a Ph.D. degree in Esthetics, Science and Technology of the Arts from the University of Paris 8.
Sabina has also studied and trained to program with languages such as Java and C++, among others, at the National Polytechnic Institute in Mexico. She studied “Mastering Techniques” at Berklee Music College. Today she is an associated researcher of the CICM (Centre d’Informatique et Création Musicale), Paris, France; besides, she is part of the SNCA program (Art Creators National System) from Mexico, for this program, she is composing acousmatic, octophonic music, financed by FONCA.
Her works encompass a wide array of genres, which have been shown in highly renowned concert halls and festivals in Mexico, the United States, and France. Performances of her compositions have taken place in the International Festival for Women in Art in the Palacio de Bellas Artes in Mexico City and in the International Forum of New Music Manuel Enríquez in Mexico City.
Liquid Architecture is an Australian organization for artists working with sound. LA investigates the sounds themselves, but also the ideas communicated about, and the meaning of, sound and listening.
For this program, they are collaborating with artists who work at the intersection of theory and live performance. These artists use various strategies to extend vegetal thinking into sound and listening, from guided walks, talks, readings and lecture performances to experimental music, installation, herbalist pedagogy, and folk songs.
This program, Why Listen, proceeds from these questions as it attempts to open up the act of listening in social, scientific and political space. It is an inquiry into both the consensus constructing communication—and, indeed, creating communicators—and an attentiveness to the vitality of voices beyond the conceptual.
Jeremy Oury combines audio and visual skills to make singular mapping or digital installation and promote a fresh vision of audiovisual arts. He also pursues explorations into intermedia forms with creative programming and electroacoustic compositions with minimalist and abstract touch.
He experiments with different variables that can work together to create a synaesthetic partition in various ways (architectural mapping, led screen, mapping immersive, full-dome, …).
Jeremy loves visual distortions and unexpected narrations. Sound partitions are generally inspired by abstract or minimalist textures with several sound layers, radically transformed sounds and electronic music playing with the full width of the spectrum and the dynamics of the diffusion system. Video contents combined different forms that impact on the viewer with tension between light and dark, and between geometric and organic figures using generation of digital images.
Mixtur has been founded in Barcelona in 2012 with the aim of contributing to the process of creating, teaching and more extensively distributing contemporary music and sound art intertwined with the science of sound itself and the creative arts.
The Festival Mixtur wants to establish itself as a meeting point of musicians and other artists whose work focuses on research; and the public, including those who have a background in new music as well as those who do not and to whom this area of artistic expression is a new experience. They seek out artists who consider risk as an inherent aspect of their work. Mixtur wants to be an avenue for the Spanish and International public to discover and experience this art form in an environment that allows and encourages exchange and discussion.
It is their conviction that curiosity, discovery and the opportunity to learn are fundamentals in approaching unknown and novel ways of musical expression, for both professional musicians and the public. Mixtur wants to extend their educational offers to musicians who may otherwise not have access to such possibilities. For this purpose, they include several and diverse workshops with some institutions. Also, one of the main activities of the festival is a Workshop on composition and sound experimentation led by composers of international renown.
The ultimate goal of the Festival Mixtur is to promote the creative process itself by commissioning new works to recognized artists and also to young artists who, after completing their studies, find themselves at the very beginning of their career. This is a consequence of the strong commitment of the festival with new ways of contemporary creation.
Fabra&Coats, Carrer Sant Adriá 20
Patchlab Digital Art Festival is an annual event for art based on the latest technologies and new media. They are interested in the creative potential in machines, algorithms, programming, and databases.
Patchlab shows works by recognized artists, but also by those from beyond the mainstream. They explore key phenomena in contemporary culture and art, including VR, augmented reality, artificial intelligence, hacking and digital identities.
Patchlab is exhibitions, performances, and audiovisual concerts, films, workshops with artists and technology specialists, meetings and discussions.
The festival has been held in Krakow since 2012.