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Memo Akten

At Audiovisual City, it’s always a pleasure to discover new audiovisual artists, and sometimes even artists that we should already know, but that we discover late, like Memo Akten.

I stumbled upon Memo’s work in my investigations and learnings of the well-known VJ software, VDMX (which is to put it quite lightly – VDMX is a very powerful visual creation tool).

Memo Akten describes himself as:


“an artist and researcher from Istanbul, Turkey. He works with emerging technologies as both a medium and subject matter, investigating their impact on society and culture – with a specific interest in the collisions between nature, science, technology, ethics, ritual and religion.”

http://www.memo.tv/

Artificial Intelligence

His work goes much further your average visual artist, as he specialises in Artificial Intelligence, works with algorithms and large-scale responsive installations with image, sound and light. In AV culture’s layman terms he’s an audiovisual jack-of-all-trades and a true techy, oh and he’s studying for a PhD in AI as if that wasn’t enough. Here you can see a selection of his work in the very accurately named video, ‘Selection of work in 3 minutes’ (2017).

Audiovisual awards and prizes

Akten received the Prix Ars Electronica Golden Nica – the most prestigious award in Media Art – for his work ‘Forms’ in 2013. He has exhibited and performed internationally at exhibitions including The Grand Palais’s “Artistes & Robots” in 2018 (Paris FR), The Barbican’s “More than human” in 2017 (London UK) and the Victoria & Albert Museum’s landmark “Decode” exhibition in 2009 (London UK). He has shown work at venues such as the Moscow Museum of Modern Art (Moscow RU), Shanghai Ming Contemporary Art Museum (Shanghai CN), Mori Art Museum (Tokyo JP), Royal Opera House (London UK), Lisbon Architecture Triennale (Lisbon PT), Itaú Cultural (Sao Paulo BR) and many others.

Creative Collaborations

He has collaborated with celebrities such as Lenny Kravitz, U2, Depeche Mode and Professor Richard Dawkins, and brands including Google, Twitter, Deutsche Bank, Coca Cola and Sony PlayStation. Akten’s work is in numerous public and private collections around the world.

Alongside his practice, Akten is currently working towards a PhD at Goldsmiths University of London in artificial intelligence and expressive human-machine interaction, to deepen collaborative creativity between humans and machines and augment human creative expression. Fascinated by trying to understand the world and human nature, he draws inspiration from fields such as physics, molecular & evolutionary biology, ecology, abiogenesis, neuroscience, anthropology, sociology and philosophy.

Photo credit: http://www.memo.tv/works/bodypaint/



Marshmallow Laser Feast

Memo hasn’t just emerged on the scene by any means. In 2007 Akten founded The Mega Super Awesome Visuals Company (MSA Visuals), an art and tech creative studio. For some of those who have been following audiovisual culture since before even Audiovisual City was born, then they’ll recognise the name Marshmallow Laser Feast (MLF) – the evolution of MSA Visuals in 2011. In more recent years and a lot of success, Akten is now focusing on his own work and research, though his contribution to audiovisual culture and performance, must not go unmentioned. I strongly recommend that you explore his exceptionally wide and varied body of artwork and scientific investigations, as it takes you on a socia cultural journey that goes beyond audiovisual art.

Website

Instagram | Vimeo

BUY US A COFFEE?BUY US A COFFEE?

The post Memo Akten appeared first on Audiovisualcity.

PBT EU partners with Linxstream Media to provide localization services in Middle East

Par : RadianceC

NEXT-TT forms the technology backbone of unique PixelSub platform –  PBT EU forms a strategic partnership with Linxstream Media to provide localization services across Middle East 5 June 2020, Dubai  – Well-established systems integrator PBT EU is pleased to announce a strategic partnership with leading post-production, localization, and entertainment company, Linxstream Media. The partnership launches ...

The post PBT EU partners with Linxstream Media to provide localization services in Middle East appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.

FACTORY BERLIN: Artist Residency

Par : Marco Savo

DEADLINE: 17 June 2020 1 July 2020

PROGRAM: 27 July – 30 November 2020

Factory Berlin, Sónar+D, and Beats by Dr. Dre launch an open call for audiovisual artists who would like to participate to the 2nd edition of Artist in Residence program in the Creators Lab at Factory Gorlitzer Park.

The residency supports artists exploring new lines of inquiry intersecting technology & society. The aim of this program is to facilitate dialog, partnership, and collaboration at the intersection of technology and exploratory arts. By focusing on this synthesis, the program empowers artists to create work which inspires shifts in perspective and cross-collaboration.

These are the categories covered by the open call:

COMPUTATIONAL CREATIVITY & HUMAN-MACHINE COLLABORATION

EXPLORING NEW FORMATS & APPLICATIONS FOR FORWARD-THINKING MUSIC

BUILDING CREATIVE BUSINESSES

CREATING EXPERIENTIAL CONTENT

READ MORE AND APPLY

The post FACTORY BERLIN: Artist Residency appeared first on Audiovisualcity.

Flame 2021 est de sortie : toujours plus d’IA

Par : Shadows

Autodesk dévoile Flame 2021, nouvelle version de sa solution de compositing, color grading et finishing.

Cette mise à jour étend les fonctionnalités issues du machine learning introduites l’an passé, en se focalisant sur le visage. Il devient ainsi possible de faire du keying spécifique sur la peau, les yeux, les lèvres, le nez ou encore le menton, les pommettes, les rides d’expression. De quoi faciliter des tâches allant du compositing au grading en passant par des retouches cosmétiques.
Ce Human Face Part Extraction Keyer ne nécessite aucun tracking manuel, l’IA se chargeant du travail.

Flame 2021 face segmentation

En outre, un nouvel effet de profondeur de champ/flou accéléré par GPU est proposé. Il peut être utilisé en traitement par lots.

Flame 2021 GPU-Accelerated Defocus Effect

Autodesk annonce aussi d’autres avancées : diverses améliorations de workflow, un mode Preview Area pour faciliter les aperçus sur des moniteurs SDI ou HDMI, l’arrivée d’un workflow compatible Dolby Vision HDR. Les vidéos ci-dessous et l’annonce officielle vous donneront tous les détails.

L’article Flame 2021 est de sortie : toujours plus d’IA est apparu en premier sur 3DVF.

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