4DViews volumetric video + Unity HDRP DXR https://github.com/keijiro/4DViewsTest3
4DViews volumetric video + Unity HDRP DXR https://github.com/keijiro/4DViewsTest3
4DViews volumetric video, Unity HDRP DXR, C# Job System + Burst compiler https://github.com/keijiro/4DViewsTest3
4DViews volumetric video + Unity HDRP with DXR ray-traced reflections https://github.com/keijiro/4DViewsTest3
4DViews volumetric video + Unity HDRP with DXR ray-traced reflections https://github.com/keijiro/4DViewsTest3
Trying a 4DViews volumetric video with Unity DXR realtime ray tracing https://github.com/keijiro/4DViewsTest3
Trying a 4DViews volumetric video with Unity DXR realtime ray tracing https://github.com/keijiro/4DViewsTest3
4DViews volumetric video + Unity VFX Graph and Shader Graph effects https://github.com/keijiro/4DViewsTest2
4DViews volumetric video + Unity VFX Graph and Shader Graph effects https://github.com/keijiro/4DViewsTest2
Adding spark effects https://github.com/keijiro/4DViewsTest2
Adding spark effects https://github.com/keijiro/4DViewsTest2
Unity Shader Graph vertex displacement effects with a 4DViews volumetric video. https://github.com/keijiro/4DViewsTest2
Unity Shader Graph vertex displacement effects with a 4DViews volumetric video. https://github.com/keijiro/4DViewsTest2
Trying single-to-dual camera transition with a 4DViews volumetric video. https://github.com/keijiro/4DViewsTest2
Trying single-to-dual camera transition with a 4DViews volumetric video. https://github.com/keijiro/4DViewsTest2
4DViews volumetric video + Unity VFX Graph https://github.com/keijiro/4DViewsTest2
4DViews volumetric video + Unity VFX Graph https://github.com/keijiro/4DViewsTest2
4DViews volumetric video + Unity VFX Graph https://github.com/keijiro/4DViewsTest2
4DViews volumetric video + Unity VFX Graph https://github.com/keijiro/4DViewsTest2
4DViews volumetric video + Unity VFX Graph https://github.com/keijiro/4DViewsTest2
4DViews volumetric video + Unity VFX Graph https://github.com/keijiro/4DViewsTest2
A good thing about volumetric filming is that I can add camera motion in post production.