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Hier — 22 janvier 2020Vos flux RSS

Le Silence de la rue, un clip envoûtant de Marie Opron

Par Shadows

Réalisé l’an passé à l’occasion de la sortie du nouvel album de François Poitou, Le Silence de la rue nous emporte dans un cycle oscillant entre libération et oppression citadine.

Réalisé par Marie Opron, le projet s’appuie sur de l’animation 2D pour proposer un univers changeant autour de son personnage principal.

Animation : Marie Opron, Morgane Bader
Musique : François Poitou (contrebasse), Bastien Ribot (violon), Aude-Marie Duperret (alto), Maxime Berton (saxophone soprano), Federico Casagrande (guitare)

© Yovo Music & Miyu Productions

Learn Clip Creation From Actus Digitial at The 2020 NAB Show

Par Andres Benetar

  The broadcasting industry is growing as many creative elements continue to help expand what is surely a vast digital ecosystem of rich and vibrant content. For anyone who works within or looking to enter the broadcasting industry should visit the Actus Digital exhibit at the 2020 NAB Show. This April at the 2020 NAB ...

The post Learn Clip Creation From Actus Digitial at The 2020 NAB Show appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE.

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Découvrez le JAMION, notre dispositif de projection mobile unique en Europe, inventé et breveté par l'Atelier ATHEM.


Future Sound of Aveiro

Future Sound of […]” is a site specific interactive installation which explores the audiovisual landscape of a specific city.

The inhabitants of [insert city] are invited to enter in a dark room where the characteristic sounds of their city life. Through the exploration of the space, they may find changes in the space-time continuum that will modify these sounds, transforming them [or not] in hypothetic sounds of the future of [insert city]. Could these [new] sounds draw their future?

This installation has been presented at :
Festival Som Riscado 2016 / Future Sound of (Loulé);
Centro de Artes Águeda 2017 / Future Sound of (Águeda).
Palácio Landal, Santarém 2019 / Future Sound of (Santarém).
Criatek, Aveiro 2019 / Future Sound of (Aveiro).

Cast: visiophone

Tags: audiovisual, installation, audioreactive, borischimp504, live, kinect, livevisuals, av and tracking

Earthsatz - AV show

Teaser of the 2020 version of Earthsatz AV show.

The world, as it is shown to us by Google Earth, is intriguing… The shapes’ imperfections, the textures’ distorsions, the suspended time, are all attributes of a new kind of universe, an hybrid one, looking more like an algorithmic fiction than our tangible reality. Earthsatz tries to amplify the cold and oppressive poetry generated by this « pocket world », where life doesn’t exist and particules are replaced by pixels. Maybe we should try to contemplate it for what it really is : a fictional universe that mimics the one we are living in, developing its own autonomy.

With photogrammetry, we scanned some parts of the Google-generated world. We built 3D landscapes from them and tried to highlight their surreal caracteristics, playing with mysterious lights, impossible distortions and moving points of view. Earthatz is a ride in this corrupted world, celebrating all its fictional, articificial and irrational aspects. As the landscapes are desintegrating and recomposing themselves, their roars are embodied in distorded and mechanical sounds. These heavy synth pads extand the figurative universe, being its intense echo in the spectator’s perceptual space.

Cast: Dylan Cote

Tags: 3D, digital art, av show, audiovisual and photogrammetry

Very Noise : un clip décalé signé Meat Department

Par Shadows

Nous avions déjà eu l’occasion de vous présenter le travail de Meat Department, collectif d’artistes composé de Kevin Van Der Meiren, David Nicolas et Laurent Nicolas. Le trio avait notamment présenté le pilote de série Black Holes (visible plus bas) en 2017.

Cette fois, c’est un clip que Meat Department nous dévoile. Réalisé pour Igorrr, ce projet très décalé et spontané ne vous laissera pas indifférent.
Au niveau technique, l’équipe s’est appuyée sur ZBrush, Substance, Photoshop, Lightwave, Mixamo, Octane Render, TurbulenceFD, After Effects et Premiere.

L’article Very Noise : un clip décalé signé Meat Department est apparu en premier sur 3DVF.


Digital Grid is an interactive surface.
The grid detect human movement and react with physics simulation.
Digital grid is an experiment to create new digitaf space.

Music: Alwa by Odaka

Cast: Vision Nocturne

Atelierkonzert LUX und DEZIBEL Silvester 2019

After tremendous art projects last year it was a pleasure and a joy to entertain friends and audience for new years eve …

Cast: kurt laurenz theinert


Thankyou to all the Artists, Collaborators, and Clients who have made this magic happen.
When we first started this we had no idea where it would lead or what would be possible in this medium. Now a decade into the exploration of large-scale audio visual installation we are proud of the accomplishment and look forwards to where things lead from here. Thankyou for your continued support!

Cast: Light Harvest Studio - Ryan Uzi

Earthsatz - teaser

Scruter la planète en référençant chacune de ses facettes, c’est chercher à l’épuiser, tout dire d'elle, désenchanter l’idée d’un ailleurs inconnu en la remplaçant par une vision rationnelle et immuable. Google Earth est un projet à la fois infini et imparfait : faire tenir le monde dans un smartphone, ce n’est pas seulement le regarder comme un objet d’étude scientifique, c’est aussi le compacter. L’image est peu précise, les volumes sont altérés, la ville est silencieuse, les voitures statiques, la vie inexistante. « Tenez le monde entier dans vos mains » : un drôle de slogan pour une étrange vision du monde.

Pourtant, le monde raconté par Google Earth reste intrigant. Les imperfections de ses formes, les défauts de ses textures et la froideur de cette représentation constitue les attributs d’un univers nouveau, hybride, relevant davantage de la fiction algorithmique. Earthsatz cherche à amplifier la poésie froide et angoissante générée par ce « monde de poche » où les pixels ont remplacé les particules.

L’enjeu est de parvenir à le contempler pour ce qu’il est : un univers fictif singeant le nôtre tout en développant sa propre autonomie. En scannant à notre tour une partie du monde généré par Google, et en jouant avec, nous tentons d’épuiser l’épuisement afin d’amplifier ses caractéristiques fantastiques. Earthsatz propose alors une balade dans ce troisième monde dont les aspects fictionnels, artificiels et irrationnels sont célébrés.

Cast: Dylan Cote

Tags: 3D scan



『dyebirth_(ダイバースアンダースコア)』シリーズは、作品『dyebirth』のアプローチする「生命の存在感」を多角的に観察するプロジェクト。「observation [観測]」の名を冠した本作では、描き出される模様を自律滴下機構の動きに任せて4Kカメラで撮影。それらをリアルタイムに空間へ投影し体験化することで、肉眼での観察では捉えきれなかった、儚さ、濁り、劣化、混沌といった、現象の持つ感覚的な側面を最大化しています。

Cast: Shuhei Matsuyama


video, music: Alessandro Amaducci
fashion design: Adriana Delfino+Andrea Massaioli
dancer: Sara Capello
location: MosaicoDanzaBlackBox

Dance with speed and light.

Cast: Alessandro Amaducci

aeter at LUNA FESTIVAL 2019

concept, visuals & lighting design: László Zsolt Bordos
sound: Ondrej Skala / JTNB
wysiwyg programming & light control: Gábor Bálint
artist’s assistant: Weronika Tylec
technical support: Faber Audiovisuals
Faber team: Jasper Reijgers, Peter van der Giezen, Niels de Lange, Pablo Dijkman, Marco Nijdam
Luna team: Marinus Groen, Wiebe Kootstra, Rob Hogenkamp, Marcel Bakker
curated by: Andrea Möller
video recording: Jeroen Schrage
photo: Pieter Postma

Cast: Bordos.ArtWorks / LaszloZsBordos

Tags: light sculpture, light & mapping, Luna festival 2019, 3d mapping 2019, bordos artworks, dematerialise and extending 3d mapping

Mindscape Studio Showreel 2019

If you will combine passion with skills you’ll get us, an ambitious group of bright minds eager to give life to all your ideas, projects and plans.
We are specialized in bringing people together through ultimate technology such as video mapping, event and stage design and all sorts of interactive installations.


Cast: Mindscape Studio

lysyntese at Fjord Oslo 2019

If Light has such an important role on our physical condition, then Art of Light might have a similarly important role on our non-physical condition. If light is so much important for our biologic existence, then Art of Light might be similarly important to our spiritual existence. The title, merged from two words: lys (light) and syntese (synthesis), reflects on the process of photosynthesis, willing to express that the artwork as a visual experience “carried by light” towards the audience, may be considered as a “spiritual photosynthesis”. Art of Light affects people in many non-physical ways: emotional, psychological, intellectual, hence light art is similarly important for our spiritual state as Light is for our biological state.

credits: visuals & lighting design: László Zsolt Bordos /// sound: Sarah Badr / FRKTL /// wysiwyg programming & light control: Gábor Bálint /// laser scanning: Kim Thunold / ANKO Maritime AS /// pointcloud 3d modelling: Dániel Szalkó /// technical support: Thomas Dragsnes / Konsertsystemer AS /// technical director: Martin Mathisen /// drone filming: Matias Braathen / Scream Media //// curated by: Anastasia Isachsen /// produced by: Frank Isachsen /// cover photo: Weronika Tylec

Cast: Bordos.ArtWorks / LaszloZsBordos

Tags: lysyntese, fjord oslo, city hall projection Oslo, bordos oslo, lights & mapping, 3d mapping 2019, video projection oslo, art of light and lights touching the sky

Saint Lukas I

An excerpt from my visuals at Saint Lukas Church on 14/12-19

Special Thanks to Saint Lukas Stiftelsen, Marc Stebbing, Hackstage and Ruth Landbo for making this happen..

Music - Tipper :)

Cast: Martin Stebbing

Roland Groovebox MC-101 live performance at Channel #21 (with Unity visualizer)

This is a video clip from my live performance at Channel #21, which was held on 4th Dec 2019, at Galaxy Gingakei, Shibuya. In this performance, I only used Roland Groovebox MC-101 – All sounds in this video come from this small box.

I also used the Unity game engine to present the visuals. See the Grubo project page for details of the visualizer:

Cast: Keijiro Takahashi


Max Cooper, Maotik (Mathieu Lesourd), 2017

Hyperform est une expérience audiovisuelle immersive explorant le rôle des dimensions spatiales dans la construction de notre réalité ainsi que pour la création de nouvelles réalités étrangères, alors que de nouveaux espaces et formes dimensionnelles se déploient autour de nous. Hyperform se situe à la frontière entre les mathématiques, les sciences et l’art audiovisuel.

Ce voyage immersif sera lancé par des géométries simples, tant à l’audio qu’au visuel et évoluera vers un monde d’abstractions basé sur des modèles mathématiques hyperdimensionnels, existant au-delà de nos capacités de perceptions normales.


Hyperform is an immersive A/V experience, exploring the role of spatial dimensionality in constructing our reality, and its potential to create strange new realities, as higher dimensional forms and spaces unravel around us. Hyperform sits at the edge between mathematics, science, visual and audio arts.

The journey begins with the simplest spatial forms in both audio and visual format, and progresses towards a realm of beautiful immersive abstraction using real mathematical models of hyperdimensional forms, which are believed to exist beyond our normal perceptual capacity.


yperform is an immersive A/V experience, exploring the role of spatial dimensionality in constructing our reality, and its potential to create strange new realities, as higher dimensional forms and spaces unravel around us. Hyperform sits at the edge between mathematics, science, visual and audio arts.

The journey begins with the simplest spatial forms in both audio and visual format, and progresses towards a realm of beautiful immersive abstraction using real mathematical models of hyperdimensional forms, which are believed to exist beyond our normal perceptual capacity.


Ce projet a bénéficié du support du programme de création d'oeuvres de la SAT
This project received the support of the creation program of works from the SAT

Infos :

Cast: Society for Arts and Technology

Las Vegas showcase 2019

See what you may have missed out on at our Las Vegas showcase this past month.

Sign up here or on our fan page to keep up to date with VYV news & training:

Cast: VYV

Tags: #video mapping, #vyv corp, #video projection, #vyv and #video

Eye of the Beholder - AV Improvisation

Audiovisual improvisation. All visuals are 100% generative content created with Resolume. Audio created with analogue hardware.

Cast: Mowgli

Tags: improvisation, electronics, resolume, jam, analogue, generative, audiovisual and vj

Sviatovid @ Luma Festival

For the 2019 LUMA Festival, Sviatovid materialized in the extraordinary Binghamton United Presbyterian Church. In an homage to the striking 19th century architecture of the church, the students of the BARTKRESA academy created a 3:30 pre-show. The church spire, pipe organ, and stained glass all inspired by the musically-driven, animated looks.

Cast: BARTKRESA studio

Tags: Luma Festival 2019, Luma, Bart Kresa, Binghamton, New York, Film Scientist, BKS Studio, Dataton, Panasonic, Projection Mapping, Zeiss Otus, World Stage, Laser Projection, Raw and Blackmagic Production Camera 4K


R&D made with Notch VFX - Real time render
Track - AxH - Inokashira
You can download .dfx file of this project via

Cast: ArminWerx

Tags: Generative graphics, Arminxwerx, Notch VFX, NotchVFX, Notch, realtime, echo, instansing, new media art and mocap