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☐ ☆ ✇ LUMEN

2018 Man Pavilion: IAMAI and the Burnbots

Par lumenadmin — 31 juillet 2018 à 16:55

This year at Burning Man, artist Joe Crossley (Astral Projekt) will be producing and curating a collection of Human/ AI inspired media art pieces under the name IAMAI. The ethos is to create a ceremonial space where we can acknowledge and celebrate the declaration of co- existence between man and machine. Artists from around the world […]

The post 2018 Man Pavilion: IAMAI and the Burnbots appeared first on LUMEN.

☐ ☆ ✇ Video Mapping Blog

D-brane

Par Eva Fechten — 17 septembre 2018 à 11:16

D-brane is the story of a creation outgrowing its creator. The performance is the culmination of dance, real time projection mapping and live audio synthesis. A software system was built specifically for this project allowing the dancer to have direct gestural interactions with the visuals and audio in real time. The dancer wears a tracking device and interacts with a suspended dodecahedron. The dodecahedron is also tracked and projected as it moves. An analog patch based audio synthesis sonifies the motions of the dancer using the live tracking data. HTC Vive tracking is used for motion tracking. All real time graphics, tracking and projection is done in Touchdesigner.

Credits:

Performer: Kathryn Florez fullstopdance.weebly.com/
Director: Harvey Moon HarveyMoon.com
Story and Art Direction: Qianqian Ye qianqian-ye.com/
Sound Artist: Cullen Miller pointlinesurface.com/
Technical Support: Colin Parsons robot.yoga/

Video Production:
Cinematographer: Andy Hoffman andyjhoffman.com
Editor/ Assistant Director: Ian Colon iancolon.com/

Equipment and space – Obscura Digital

The post D-brane appeared first on Video Mapping Blog.

☐ ☆ ✇ CreativeApplications.Net

Aguahoja – Programmable Water-based Biocomposites for Digital Design and Fabrication

Par Filip Visnjic — 22 mars 2019 à 16:06
Aguahoja – Programmable Water-based Biocomposites for Digital Design and Fabrication
Created by the team at the Mediated Matter Group at MIT Media Lab, Aguahoja I is project/installation that is digitally designed and robotically manufactured out of the most abundant materials on our planet—the very materials found in trees, insect exoskeletons, apples and bones. Cellulose, chitosan, pectin and calcium carbonate are combined and compounded with high […]

☐ ☆ ✇ The Beat: A Blog by PremiumBeat

Tutorial: Getting Started with Content-Aware Fill in After Effects

Par Charles Yeager — 4 avril 2019 à 03:11

In this video tutorial, learn the basics of the brand new Content-Aware Fill in After Effects — including a free project file!

☐ ☆ ✇ The Beat: A Blog by PremiumBeat

DaVinci Resolve’s New Object Removal Tool — Is It Any Good?

Par Lewis McGregor — 8 mai 2019 à 13:00

Does the new Object Removal Tool in DaVinci Resolve 16 stand up to Adobe's Content Aware Fill? Here's what you need to know.

☐ ☆ ✇ CreativeApplications.Net

BIY™ (Believe it Yourself) – Real-fictional belief-based computing kits by Automato

Par Filip Visnjic — 13 juin 2019 à 15:28
BIY™ (Believe it Yourself) – Real-fictional belief-based computing kits by Automato
Created by Shanghai based design studio automato.farm, 'BIY™ - Believe it Yourself' is a series of real-fictional belief-based computing kits to make and tinker with vernacular logics and superstitions.

☐ ☆ ✇ Broadcast Beat Magazine: 2015 NAB Show News

UK Pavilion sees 12 new companies join its ranks at IBC

Par Manor Marketing — 1 août 2019 à 17:14

IBC 2019, RAI Amsterdam, 13-17 September: The UK Pavilion, organised and managed by Tradefair on behalf of techUK and supported by the Department for International Trade (DIT), welcomes 12 first time exhibitors to IBC this year. They form part of a conglomerate of 45 British companies which, exhibiting under the ‘GREAT Britain and Northern Ireland’ ...

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