Darling is the wind blowing today? is an interactive installation, demonstrating the reality of energy generation and use in a relatable, magical, everyday act – listening to music. In March 2019, President Donald Trump spoke to the Conservative Political Action Conference in Maryland, unscripted and on a wide range of subjects.
This is my audio responsive 2D drawing machine, made with goal of creating automated art through live interactivity between 3D printer and environment. IIt is powered by custom Processing code (Java based), live gCode production, and a Lulzbot TAZ 4 3D printer. The normal plastic extruder has been replaced by a printed pen holder.
‘Postcards from Isolation’ is the outcome of a collaboration between sabato.studio, Anna, Lorenzo, Jacopo and designers and developers from all over the world. Together, we reflected on social and cultural shifts that are taking place as a consequence of our shared lockdown experience during the COVID-19 pandemic.
At every moment, we are surrounded by thousands of sounds too quiet to hear: bubbles in water, the movement of an insect’s legs, sand falling in an hourglass. Objects oscillating with undetectable amplitudes are creating symphonies all around us that we are deaf to.
Livegrid is an ongoing project which involves using a widely available commercial technology and packaging it up into a user-friendly and affordably product. LED matrixes have been used for advertising and other large scale displays for years now but are out of reach for consumers who lack the know-how. By packaging the hardware into a […]
burningcollection.tv is a generative artwork created by Swiss art collective Fragmentin in collaboration with artist Lauren Huret. This work is commissioned for the virtual space of the Jeu de Paume and is broadcast alongside the exhibition “Le Supermarché des images” from February 13 to June 7, 2020.
Here is another use case of my Click Canvas project. Can an interactive wall that was intentional to be used for creativity being used for an interactive exercise game? This project was being developed to be exhibit in Bhiraj tower (luxury office rental in Bangkok) Christmas exhibition as a thank you gift for the rental.
ONUT are Alix Martínez and Juan Real. Two Spanish multimedia artists and residents in London since 2012. With more than twenty years of experience in digital design, technology and innovation, ONUT is their vehicle to express reflections of the world we are living in while generating (self) reflection and critical thinking through art.
NØ SCHOOL NEVERS – JUNE 29TH TO JULY 11TH 2020 is a unique international summer school, held in Nevers, in Burgundy, aimed at students, artists, designers, makers, hackers, activists and educators who wish to further their skills and engage in critical research around the social and environmental impacts of information and communication technologies. During 2 […]
HOLOGRIX’s latest productions for Ministry of Home Affairs’s Official Launch of HTX Opening Performance was set in the year future in Singapore, we crafted a story that shows how The Home Team Science and Technology Agency ( HTX ) act as a force multiplier through technology to secure Singapore’s borders, solve crimes, save lives and […]
The Experimental Prototype of Project Droid (EPPD_#112019) is an evolving concept developed by Studio NOWHERE, in order to discuss the relationship between man, machine and nature. Based off of one of the Studio’s early research projects, the EPPD_#112019 began with the investigation into a structure of a mechanical limb, using pneumatic devices and studio-made air […]
Loud Matter is a new audiovisual live performance that unites live created stop motion animation, drums, live code & 8 bit chiptune music. Using stop motion technique to animate physical materials, a classic animation technique born in the 1920´s that evolved throughout the century used for creating animated tv series and films before CGI largely took over as […]
Registrations are opened to the 21st edition of FILE – Electronic Language International Festival, from October 15, 2019 to January 14, 2020. Since 2000 FILE is a non-profit cultural organization that has been promoting exhibitions, workshops and gatherings that seek to investigate the appropriations of the technologic media in artistic accomplishments. With annual exhibitions in São, in addition to participations […]
TAMI (Tangible Mathematics Interface) is an interface that facilitates the learning of the basics of trigonometry. Comprised of a tabletop display and a series of physical controllers, users can manipulate mathematical parameters and see the results on-screen in real-time.
Click Canvas is my version of creative canvas for the gallery visitors to left some of their creative artworks at the Yelo house gallery. 187 Boxes of light being constructed as creative tools likes pen and pencil but the color of each box being changed each time the audiences press it. I am quite amazed […]
“My God is Machinery; and the art of the future will be the expression of the individual artist through powers of the machine – the machine doing all those things that the individual workman cannot do. The creative artist is the man who controls all this and understands it” – Frank Lloyd Wright, circa 1901 […]
Be a part of our 2020 Artist Lineup! Artist submissions are now open for CURRENTS 2020 New Media Festival. With 10 years of new media production, display, and support in its wheelhouse, CURRENTS New Media has become known as one of the leading emerging media arts festival in the States.
During the 2019 Torino Graphic Days, TODO launches “Codici visivi. New tendencies in algorithmic graphics”, an exhibition dedicated to the contamination between graphic design and technology. The exhibition will be held at TODO’s headquarters in Turin on September 12th, and will showcase works by international visual communication studios and designers who have experimented with new […]
Encoding, decoding.The act of encoding and the act of decoding are two phases of interpreting the same message. For us, encoding is the action of taking data and stories and turning it into something that is codified — this is often the role of the practitioner.