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☑ ☆ ✇ 3Dnatives

Les visages de la fabrication additive : Olaf Diegel

Par Mélanie R. — 20 novembre 2019 à 00:01

Notre série « Les visages de la fabrication additive » revient sur les pionniers qui ont façonné le secteur actuel de l’impression 3D. Suite à notre dernier portrait de Terry Wohlers, célèbre pour ses rapports annuels du secteur, on s’intéresse aujourd’hui à […]

☐ ☆ ✇ The Beat: A Blog by PremiumBeat

Art Director Adam Rowe on Creating the Production Designer’s Vision

Par Paula Goldberg — 18 novembre 2019 à 14:00

We sat down with art director Adam Rowe to discuss his vision of success in the industry — inspiration, process, and hard work.

☐ ☆ ✇ 3Dnatives

Les caractéristiques de 3DEXPERIENCE Make, la plate-forme de fabrication de Dassault Systèmes

Par Mélanie R. — 13 novembre 2019 à 15:50

Dassault Systèmes, leader des logiciels de conception 3D, des solutions de maquette numérique et de gestion du cycle de vie du produit (PLM), a récemment lancé son service de fabrication à la demande baptisé 3DEXPERIENCE Make. Ce service, qui fait […]

☐ ☆ ✇ Audiovisualcity » Audiovisualcity | Audiovisualcity

Marta Verde on her live A/V show with Tensal, at LEV Matadero

Par Hayley Cantor — 12 novembre 2019 à 18:21




Earlier this month, we met with Marta Verde to find out about her performance with Tensal at LEV Matadero, and to pick her brains about all those niggling little questions we had after following her career for the last few years.

Who are the artists that you are most looking forward to seeing at LEV Matadero?

Myriam Bleau and Ryoichi Kurokawa.

How were you contacted about the project at LEV Festival?

They called me and proposed that I collaborate with Tensal for their edition at Matadero in Madrid. I had never worked with him before.

Do you ever find that some genres of music just don’t inspire your work?

Absolutely. In general I don’t work on the clubbing, or nightlife scene, so related styles of music wouldn’t be my first choice of project. I actually started doing visuals with traditional Galician music.

Analog waves in the Nave at LEV Matadero
Analog waves at ‘la Nave,’ LEV Matadero, Madrid

Do friends often come to see your performances?

Yes, it depends on the performance. These days they tend to film me in vertical, so I rarely have content that I can use other than for Instagram [she laughs]

How do you feel about being on stage as a visual artist?

I don’t really like that part at all, but of course it’s part of the job. I’m quit shy, really. My show at LEV Matadero is quite different from what I usually do – in terms of music genre, as well as the time of the performance – pretty late, since I’m on at 1am.

What is the most unusual project are you’ve worked on in your career so far?

A few years ago I worked on a project with a musician called Julián Elvira who built a flute that played different frequencies (I had no idea that this wasn’t already the case with flutes!) It was really interesting, because I learnt a lot about music and we were able to work very closely together for the collaboration. We premiered the show in Martin E. Segal Theatre, New York.

Marta verde and Tensal at LEv Matadero
Lights and visuals, Marta Verde’s live performance at LEV Matadero with Tensal

What are you working on at the moment?

Right now, I’m working on a live performance with Madrid-based composer, José Venditti. He plays saxophone, and works on deconstructing sound through classical patterns.

What set-up will you be using for your performance tonight?

A couple of months ago I bought an analogue video synthesizer from LZX Industries. It’s really fun. There’s no preview, so anything can happen, and I also can’t save any presets. I also won’t be using any code for this show, which is very unusual for me. I’ve always been fascinated with the idea of analogue video techniques, and don’t really understand why people go to great lengths to copy the aesthetic digitally, when they could just try to get a real one. 

Analog video aesthetic by Marta Verde
Analog video aesthetic by Marta Verde, for Tensal’s show at LEV Matadero

Do you use social media a lot to promote your work?

You can follow me if you like, my instagram account is mainly dominated by photos of my cat and screenshots of my work. I don’t really get work through social media channels, people tend to contact me directly. The work is really interesting and every project is completely different. Usually I’m presented with some kind of problem and I find ways to solve it.

Apart from doing visual performances, you are currently working at a Fab Lab, right?

It’s very common for freelancers to supplement their work through teaching, which I love. I find it really motivational and inspiring to work with young people and their ideas. I used to work as a coordinator in a Fab Lab, and I still give classes on programming and digital manufacturing there, but not on a regular basis anymore. I tend to work in different locations and on a more ad-hoc basis, that way I can combine teaching with my own projects.

If you want to read more about Marta’s work, you can check her artist profile page here.

The post Marta Verde on her live A/V show with Tensal, at LEV Matadero appeared first on Audiovisualcity.

☐ ☆ ✇ 3Dnatives

Le fabricant de filaments Recreus passe à la vitesse supérieure

Par Alex M. — 13 novembre 2019 à 00:01

La technologie d’impression 3D par extrusion de filaments, aussi appelée FFF/FDM, a été ces dernières années une méthode plébiscitée par la communauté des makers au détriment des utilisateurs industriels. Cette technologie concurrence toutefois d’autres procédés de fabrication additive désormais comme […]

☐ ☆ ✇ 3Dnatives

#Startup3D : Andiamo facilite la création d’orthèses grâce à l’impression 3D et l’IA

Par Mélanie R. — 11 novembre 2019 à 00:01

Les orthèses sont des dispositifs médicaux conçus pour stabiliser, soulager, immobiliser, guider ou corriger une partie du corps. Chaque patient étant différent, une orthèse efficace doit être parfaitement adaptée au corps et aux besoins de l’utilisateur, ce qui est rarement […]

☐ ☆ ✇ The Beat: A Blog by PremiumBeat

Costume Designer Ginger Martini on Production Prep and Post Process

Par Paula Goldberg — 8 novembre 2019 à 14:00

PremiumBeat examines the important role clothes play in film and television in this conversation with fashion designer-turned-costume maven Ginger Martini.

☐ ☆ ✇ The Beat: A Blog by PremiumBeat

The Ad Astra Editing Team On Creating “Quiet Intensity” in The Edit

Par Todd Blankenship — 7 novembre 2019 à 18:47

The "Ad Astra" film editing team sat down with PremiumBeat to describe their process and what it's like working with director James Gray.

☐ ☆ ✇ 3Dnatives

Incus développe un processus d’impression 3D métal basé sur la photopolymérisation

Par Mélanie R. — 4 novembre 2019 à 00:01

Incus est une startup basée à Vienne, issue de la collaboration entre plusieurs ingénieurs de chez Lithoz, un expert en fabrication additive céramique. Cette jeune pousse a développé un procédé d’impression 3D métal à partir d’une technique de photopolymérisation. Cela […]

☐ ☆ ✇ Audiovisualcity » Audiovisualcity | Audiovisualcity

3D light and audiovisual show by Huma and Eyesberg

Par Hayley Cantor — 1 novembre 2019 à 08:00



This week, we caught up with Huma about his most recent project ‘Eva,’ to find out a little more about how his musical project developed into a live AV show. Huma is Andrés Satué’s personal project, an evolution from his early musical days in a rock band to his more recent progression into the world of electronic music. He’ll be performing ‘Eva’ at Mira Festival, Fabra i Coats, Barcelona, Thursday 7th November

Tell us a bit about the visual side of your show. What can the audience expect in terms of live A/V performance?

The idea is to treat light from a 3D environment by making the light beams coincide, forming geometric figures in motion in the air.

Have your created the visual part of the show yourself or collaborated with a visual artist? (If so, who and why?) If not, tell us about how you developed the project and any challenges you faced in dealing with both elements of the performance.

I’m working with Jose Vaaliña from Eyesberg studio. It was a very natural collaboration, we met after finishing two gigs I did in Barcelona and we talked about the possibility of working together as we have very similar ideas about the relation between music and visuals, now it’s happening and I can say we are both really happy with the results.

What tools and set up are you using for the show? 

We are using 5 powerful projectors, various smoke machines (fog and hazer) and also some visuals. The beams of light will react to sound to create a symbiosis between both. Also we will use some lights and strobes for punctual moments.

How do you feel about the importance of the visual experience in your projects past and present?

It is something I have always thought about as a very important element. Even when I played in rock bands lots of years ago we always carried a few lights to add impact to the final part of the show.

Since I’m working as Huma, I collaborated with Drömnu using visuals at the very beginning, then moved to colorful L.E.D.s, smoke and strobes working with Juan Pablo Larrazabal and now I wanted to try new things and Jose appeared. I like the idea of doing something immersive, not something that you have to look at the detail or that can distract the public but something that will enhance the music. 

You’ve been making music for more than 10 years now. What is the project that you are most proud of, or have the most attachment to so far?

Well, I’m always more attached to the last thing I’ve ever done. Even though I really think that ‘Eva’ and this show is the project in which I have worked the most on and the project I’m the proudest of to date.

Got any questions for Andrés, Eyesberg, or just want to share anything with us? Jot down your thoughts below 🙂

https://hedonicreversal.bandcamp.com/

https://www.facebook.com/hedonicreversal/

https://hedonicreversal.bigcartel.com/

The post 3D light and audiovisual show by Huma and Eyesberg appeared first on Audiovisualcity.

☐ ☆ ✇ The Beat: A Blog by PremiumBeat

Industry Insights: Bernie Su on His Emmy-Winning Series “Artificial”

Par Paula Goldberg — 30 octobre 2019 à 13:00

Premium Beat spoke with Artificial creator, Bernie Su, who was game to answer some questions about this innovative, interactive experience.

☐ ☆ ✇ The Beat: A Blog by PremiumBeat

A Guide to Shooting Interviews as a One-Person Crew

Par Jourdan Aldredge — 24 octobre 2019 à 13:00

Need to shoot an interview for a film, documentary, or corporate video project? Here's a step-by-step guide on making sure you get quality footage.

☑ ☆ ✇ 3Dnatives

INDUSTRY From Needs to Solutions, l’évolution de l’Industrie 4.0

Par Mélanie R. — 18 octobre 2019 à 00:01

Dans quelques jours se tiendra la 4ème édition du salon INDUSTRY From Needs To Solutions à Barcelone, un évènement qui, depuis sa création, participe à la croissance de l’Industrie 4.0. Du 29 au 31 octobre, de nombreux acteurs de la […]

☑ ☆ ✇ 3Dnatives

9T Labs, l’impression 3D de composites de carbone de qualité industrielle

Par Mélanie R. — 17 octobre 2019 à 00:01

9T Labs est une jeune startup suisse qui a développé une méthode d’impression 3D pour créer des structures avec des composites de carbone : de la conception de la pièce à son post-traitement, elle optimise l’ensemble du processus pour permettre […]

☑ ☆ ✇ The Beat: A Blog by PremiumBeat

Industry Insights: Interview with Makeup Artist Kaela Dobson

Par Paula Goldberg — 16 octobre 2019 à 13:00

Premium Beat had the opportunity to go behind the paint with Kaela Dobson to discuss her approach to people and projects.

☐ ☆ ✇ 3Dnatives

#Startup3D : Inkbit et sa plate-forme d’impression 3D intelligente

Par Mélanie R. — 14 octobre 2019 à 00:01

Inkbit est une startup directement issue du MIT qui a pour objectif de surmonter les contraintes traditionnelles de l’impression 3D en donnant à ses machines  des « yeux » et un « cerveau ». L’imprimante 3D industrielle développée par Inkbit est une machine multi-matériaux […]

☑ ☆ ✇ studioSPORT

La Rencontre #1 : Hugues, chef produit drones loisirs et drones professionnels

Par Ugo — 11 octobre 2019 à 13:30

LA RENCONTRE #1 avec Hugues - CHEF PRODUIT

Aujourd’hui, nous partons à la rencontre d’Hugues notre Chef Produit drones loisirs et drones professionnels. Au détour de plusieurs questions et d’une interview vidéo, il nous livre ses impressions sur son métier et sur l’état actuel du marché. Notre objectif à travers ce jeu de questions/réponses est de vous faire découvrir notre équipe de l’intérieur […]

☑ ☆ ✇ The Beat: A Blog by PremiumBeat

Interview: Learan Kahanov, DP of “Madam Secretary”

Par Charles Yeager — 10 octobre 2019 à 13:00

Learan Kahanov talks about his journey to becoming the DP of "Madam Secretary" — and where he continues to look for inspiration.

☐ ☆ ✇ 3Dnatives

L’évolution de Formlabs sur le marché européen de l’impression 3D

Par Mélanie R. — 9 octobre 2019 à 00:01

Le fabricant américain Formlabs fait partie des acteurs historiques du marché de l’impression 3D, particulièrement sur le créneau de la stéréolithographie. Aujourd’hui, l’entreprise emploie plus de 500 personnes dans 7 bureaux dans le monde et a déjà produit plus de […]

☐ ☆ ✇ The Beat: A Blog by PremiumBeat

Interview: Composer Brian H. Kim Talks BH90210 and More

Par Paula Goldberg — 7 octobre 2019 à 14:00

Premium Beat sat down with Brian H. Kim of BH90210, Hello, My Name is Doris, and G.B.F. to gain a unique perspective on working in these transverse ...

☐ ☆ ✇ The Beat: A Blog by PremiumBeat

Industry Insights: Production Designer Malchus Janocko

Par Paula Goldberg — 2 octobre 2019 à 14:00

PremiumBeat talked with this versatile designer about the process and people involved in creating the look and feel of very different properties.

☐ ☆ ✇ 3Dnatives

AMFG et sa solution de gestion du flux de travail pour l’impression 3D

Par Mélanie R. — 1 octobre 2019 à 00:11

À mesure que les entreprises commencent à adopter l’impression 3D à plus grande échelle, il devient nécessaire d’adopter un outil pour gérer le flux de travail de la fabrication additive. Toute industrie a besoin d’un logiciel pour gérer ses opérations […]

☐ ☆ ✇ The Beat: A Blog by PremiumBeat

Landscapes of Sound: An Interview with Mandell Winter

Par Paula Goldberg — 25 septembre 2019 à 14:00

Premium Beat sat down with this seasoned pro to explore his process, working relationships, and the challenges involved in sound design.

☐ ☆ ✇ 3Dnatives

4D_Additive, le logiciel de CAO dédié à la fabrication additive de CoreTechnologie

Par Mélanie R. — 25 septembre 2019 à 00:01

Quand on parle de fabrication additive, on pense souvent à l’imprimante 3D en tant que telle. Mais à l’origine du processus d’impression se trouve toute la partie modélisation : l’obtention d’un modèle 3D est capitale pour commencer la création de […]

☐ ☆ ✇ 3Dnatives

Conductive Origami, un projet qui combine impression 3D, textile et lumière

Par Mélanie R. — 20 septembre 2019 à 00:01

L’évolution des matériaux dans l’impression 3D ne permet pas seulement des améliorations dans l’Industrie au sens large ; c’est également un moyen pour les artistes et les stylistes d’explorer l’art et de découvrir les possibilités offertes par ces technologies. C’est […]

☑ ☆ ✇ 3Dnatives

Rencontre avec INTAMSYS, spécialiste en solutions d’impression 3D hautes performances

Par Mélanie R. — 17 septembre 2019 à 00:01

INTAMSYS, basé à Shanghai, est un fabricant d’imprimantes 3D industrielles qui propose des solutions compatibles avec des matériaux hautes performances. Dans le domaine de la fabrication additive, de nombreuses applications nécessitent l’utilisation de ce type de matériaux techniques en raison […]

☐ ☆ ✇ The Beat: A Blog by PremiumBeat

Editor Tom Jarvis on “Carpool Karaoke” with Paul McCartney

Par Paula Goldberg — 16 septembre 2019 à 13:00

Editor Tom Jarvis spoke with PremiumBeat on working The Late Late Show with James Corden and that special "Carpool Karaoke" segment with a childhood idol.

☐ ☆ ✇ 3Dnatives

Le TPU en impression 3D : quelles sont les caractéristiques de ce matériau souple ?

Par Mélanie R. — 11 septembre 2019 à 15:45

Quand on parle d’impression 3D par dépôt de matière fondue, beaucoup de matériaux peuvent être employés. Les plus communs sont le PLA et l’ABS, réputés notamment pour leur facilité d’impression et accessibilité. Toutefois, la plupart des utilisateurs du marché cherchent […]

☐ ☆ ✇ The Beat: A Blog by PremiumBeat

Industry Insights with Cinematographer Michael Franks

Par Paula Goldberg — 11 septembre 2019 à 14:00

Premium Beat stepped behind the lens with Cinematographer Michael Franks to discuss his insight on technology, and how to create the cinematic look.

☐ ☆ ✇ The Beat: A Blog by PremiumBeat

Director Nora Mandray on Using History to Understand the Present

Par Lyndsay Knecht — 9 septembre 2019 à 14:00

We spoke with director Nora Mandray about contextualizing history and keeping a complex political timeline vibrant and legible in short form.

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