Collanews

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Pixercise

Par KIMBABSTUDIO — 30 mars 2020 à 15:43
Pixercise
Here is another use case of my Click Canvas project. Can an interactive wall that was intentional to be used for creativity being used for an interactive exercise game? This project was being developed to be exhibit in Bhiraj tower (luxury office rental in Bangkok) Christmas exhibition as a thank you gift for the rental.

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Antivanity Mirror

Par neilmendoza — 30 mars 2020 à 11:14
Antivanity Mirror
The Antivanity Mirror by Neil Mendoza is a robotic mirror that won’t let you look at yourself.

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Wave Fragment | Studio Verena Bachl

Par studio_verena_bachl — 25 mars 2020 à 15:56
Wave Fragment | Studio Verena Bachl
Wave Fragment is a kinetic light sculpture that is in the ability to display wind-related flow fields by the reflection of light, inspired by the continuous movement of water.

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Avatar Mythology – Technology as metaphorical “alter-beings”

Par Filip Visnjic — 25 mars 2020 à 09:58
Avatar Mythology – Technology as metaphorical “alter-beings”
Created by LIMAGE, a collective comprised of media designers, 3d creators, artists and coders, 'Avatar·Mythology' is a performance drawing on the worldview of Shan Hai Jing (Classic of Mountains and Seas), a Chinese classic text of mythic geography and beasts.

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Passifolia — Lightscape / Soundscape

Par beatrice.lartigue — 23 mars 2020 à 12:58
Passifolia — Lightscape / Soundscape
Passifolia is a collective experience, made-to-mesure for La Gaîté Lyrique in Paris and made up of 16 interactive modules organically set up in space.

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Vim by ONUT – Raising awareness about violence against women in the digital space

Par onut.art — 5 mars 2020 à 10:59
Vim by ONUT – Raising awareness about violence against women in the digital space
ONUT are Alix Martínez and Juan Real. Two Spanish multimedia artists and residents in London since 2012. With more than twenty years of experience in digital design, technology and innovation, ONUT is their vehicle to express reflections of the world we are living in while generating (self) reflection and critical thinking through art.

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Fallback – Alternative platform for real-time news during Internet shutdowns

Par Filip Visnjic — 25 février 2020 à 11:21
Fallback – Alternative platform for real-time news during Internet shutdowns
Created by Khulood Alawadi, Yi-fan Hsieh, Bahareh Saboktakin and Qifan Zhao at the RCA (Design Engineering, Future Interaction, 2019), 'Fallback' is an alternative platform for providing access to real-time news during times of Internet shutdown.

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Beyond Smoke and Mirrors – Reflections on the ECAL Research Day 2019

Par Alexander Scholz — 14 février 2020 à 13:55
Beyond Smoke and Mirrors – Reflections on the ECAL Research Day 2019
In November 2019, CAN joined the biannual ECAL Research Day to find out how methodologies borrowed from science and engineering can strengthen creative practice—and drive the conversation.

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NØ SCHOOL NEVERS 2020

Par recyclism — 5 février 2020 à 16:58
NØ SCHOOL NEVERS 2020
NØ SCHOOL NEVERS – JUNE 29TH TO JULY 11TH 2020 is a unique international summer school, held in Nevers, in Burgundy, aimed at students, artists, designers, makers, hackers, activists and educators who wish to further their skills and engage in critical research around the social and environmental impacts of information and communication technologies. During 2 […]

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The Welcome Chorus – The voice of a community

Par Filip Visnjic — 29 janvier 2020 à 19:27
The Welcome Chorus – The voice of a community
Created by Yuri Sizuki (Pentagram) in collaboration with Fish Fabrications and Counterpoint, 'The Welcome Chorus' is an interactive installation that brings together sound, sculpture and artificial intelligence.

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Flipdigits Player: Processing Tutorial

Par Filip Visnjic — 24 janvier 2020 à 11:48
Flipdigits Player: Processing Tutorial
This tutorial introduces you to FLIPDIGITS PLAYER, an algorithm sequencer and a collection of demo animations for a flipdigits display, coded in Processing.

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Holographic Opening Performance for the Launch of HTX ( Singapore )

Par Kennyhologrix — 20 janvier 2020 à 13:41
Holographic Opening Performance for the Launch of HTX ( Singapore )
HOLOGRIX’s latest productions for Ministry of Home Affairs’s Official Launch of HTX Opening Performance was set in the year future in Singapore, we crafted a story that shows how The Home Team Science and Technology Agency ( HTX ) act as a force multiplier through technology to secure Singapore’s borders, solve crimes, save lives and […]

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CMD: Experiment in bio-algorithmic politics

Par Filip Visnjic — 15 janvier 2020 à 12:25
CMD: Experiment in bio-algorithmic politics
Created by Michael Sedbon, 'CMD' is an apparatus designed to explore how our technologies and ecosystems interact and what narratives and politics do they serve. The project questions what sort of ecological and social logic should be implemented in the design of automated infrastructures and algorithms.

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SFPC Fall 2019 Student Showcase

Par Celine Wong Katzman — 14 janvier 2020 à 14:49
SFPC Fall 2019 Student Showcase
SFPC tutor Celine Wong Katzman reflects on yet another successful session at the artist run school in New York.

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EPPD #112019 – Studio NOWHERE

Par ryanh — 14 janvier 2020 à 12:56
EPPD #112019 – Studio NOWHERE
The Experimental Prototype of Project Droid (EPPD_#112019) is an evolving concept developed by Studio NOWHERE, in order to discuss the relationship between man, machine and nature. Based off of one of the Studio’s early research projects, the EPPD_#112019 began with the investigation into a structure of a mechanical limb, using pneumatic devices and studio-made air […]

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NIKE LeBron 17 Interactive Basketball Trial – Studio NOWHERE

Par ryanh — 14 janvier 2020 à 12:49
NIKE LeBron 17 Interactive Basketball Trial – Studio NOWHERE
Client:Nike         Design & Developed: Studio NOWHERE We supported Nike to create a highly digitalized basketball court in its offline store where users could complete challenges and view their performance.

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Loud Matter – Utilising classic animation techniques in a custom-made performative instrument

Par Mikrolabs — 8 janvier 2020 à 16:36
Loud Matter – Utilising classic animation techniques in a custom-made performative instrument
Loud Matter is a new audiovisual live performance that unites live created stop motion animation, drums, live code & 8 bit chiptune music. Using stop motion technique to animate physical materials, a classic animation technique born in the 1920´s that evolved throughout the century used for creating animated tv series and films before CGI largely took over as […]

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CAN 2019 – Highlights and Favourites

Par Filip Visnjic — 23 décembre 2019 à 16:15
CAN 2019 – Highlights and Favourites
As per tradition each year, December is when we look back at the amazing work published on CAN. From ingenious machines and installations to mesmerising experiences that leverage new mediums for artistic inquiry – we added scores of projects to CAN's archive in 2019. Here are some highlights.

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FILE 2020 – Open Call

Par filefestival — 12 décembre 2019 à 18:09
FILE 2020 – Open Call
Registrations are opened to the 21st edition of FILE – Electronic Language International Festival, from October 15, 2019 to January 14, 2020. Since 2000 FILE is a non-profit cultural organization that has been promoting exhibitions, workshops and gatherings that seek to investigate the appropriations of the technologic media in artistic accomplishments. With annual exhibitions in São, in addition to participations […]

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Artificial Arboretum – Preservation of “photogrammetrees” found in Google Earth

Par Filip Visnjic — 26 novembre 2019 à 14:20
Artificial Arboretum – Preservation of “photogrammetrees” found in Google Earth
‘Artificial Arboretum‘ by Jacqueline Wu is a project exploring the preservation, study, and public display of “photogrammetrees” found in Google Earth. The collection includes a range of diverse species harvested from their rendered world using the same tools and techniques that created them.

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Intersections – The Frank-Ratchye STUDIO for Creative Inquiry Celebrates its 30th Anniversary

Par Greg J. Smith — 8 novembre 2019 à 15:43
Intersections – The Frank-Ratchye STUDIO for Creative Inquiry Celebrates its 30th Anniversary
In October CAN headed to Pittsburgh to toast the 30th Anniversary of The Frank-Ratchye STUDIO for Creative Inquiry. The event was accompanied by "Intersections," a dynamic group exhibition showcasing many of the anti-disiciplinary works produced within the labs. Here, we review the show and share details about various included works.

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Self-Choreographing Network – Cyber-physical design and interactive bending-active systems

Par Filip Visnjic — 11 octobre 2019 à 11:48
Self-Choreographing Network – Cyber-physical design and interactive bending-active systems
Created by Mathias Maierhofer and Valentina Soana at the ICD, 'Self-Choreographing Network' is a project aiming to challenge the prevalent separation between (digital) design and (physical) operation processes of adaptive and interactive architectural systems.

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TAMI – An intuitive approach to the learning of trigonometry

Par franzel — 11 octobre 2019 à 10:58
TAMI – An intuitive approach to the learning of trigonometry
TAMI (Tangible Mathematics Interface) is an interface that facilitates the learning of the basics of trigonometry. Comprised of a tabletop display and a series of physical controllers, users can manipulate mathematical parameters and see the results on-screen in real-time.

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Lieux Ordinaires (Ordinary Places) – Surveillance as a storytelling medium

Par Filip Visnjic — 10 octobre 2019 à 15:48
Lieux Ordinaires (Ordinary Places) – Surveillance as a storytelling medium
Created by Anouk Zibault at ECAL, 'Lieux Ordinaires' (Ordinary Places) is a project that explores new narratives of public space framed by surveillance – an alternative perspective and a medium with a power to 'document'.

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Click Canvas

Par KIMBABSTUDIO — 9 octobre 2019 à 11:30
Click Canvas
Click Canvas is my version of creative canvas for the gallery visitors to left some of their creative artworks at the Yelo house gallery. 187 Boxes of light being constructed as creative tools likes pen and pencil but the color of each box being changed each time the audiences press it. I am quite amazed […]

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Untangling technology and research at the ECAL Research Day on November 8th

Par Alexander Scholz — 3 octobre 2019 à 18:36
Untangling technology and research at the ECAL Research Day on November 8th
CAN will join (and report from) the ECAL Research Day, an eclectic symposium where artists, designers, and scholars will discuss the entanglement of technology and research.

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Summer 2019 Diversions!

Par IITARCH108 — 3 octobre 2019 à 13:11
Summer 2019 Diversions!
“My God is Machinery; and the art of the future will be the expression of the individual artist through powers of the machine – the machine doing all those things that the individual workman cannot do. The creative artist is the man who controls all this and understands it” – Frank Lloyd Wright, circa 1901 […]

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Neo-Natur – A space for thought, about and for Nature / ART+COM

Par Filip Visnjic — 30 septembre 2019 à 15:26
Neo-Natur – A space for thought, about and <u>for</u> Nature / ART+COM
Designed and constructed by ART+COM Studios in collaboration with Futurium and Schiel Projekt, 'Neo-Natur' is a permanent installation for Berlin's Futurium exhibition that explores our potential futures from different areas of life––from self-sufficient cities, to the future of work and ideas for more sustainable consumption.

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Hertzian Landscapes – The interactive space of a radio spectrum

Par Filip Visnjic — 27 septembre 2019 à 16:44
Hertzian Landscapes – The interactive space of a radio spectrum
Created by Richard Vijgen, 'Hertzian Landscapes' is a live visualization of the radio spectrum. It includes a digital receiver to scan large swaths of radio spectrum in near real-time and using Three.js visualises thousands of signals into a panoramic electromagnetic landscape.

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Why Would You Want to Picture It – On being a vector inside a neural network

Par Filip Visnjic — 26 septembre 2019 à 12:17
Why Would You Want to Picture It – On being a vector inside a neural network
Created by Philipp Schmitt, "Why Would You Want to Picture It" is a sculpture and sound installation engaging with opacity of ‘black box’ machine learning algorithms.

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