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⁣#repost @the_phantom_method_studio⁣
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⁣ #video #scenography #theater #installation @millumin #millumin #stagedesign #artist #show #theshowmustgoon #picoftheday #theaterlife #stage (at Espace Culturel Les Justes - Le Cendre)
https://www.instagram.com/p/CE9hfPQgNrP/?igshid=1sggbbwryjkku

DJs: you need to say no to gigs if they’re not safe

Par : Dan White

In the history of DJing, the DJ has always played a critical role – not just as a musical selector, but also as the room conductor and vibe controller. They’re filling the room with music, but they also have ability, at any time, to make it stop or change. In a year where in-person high-activity enclosed […]

The post DJs: you need to say no to gigs if they’re not safe appeared first on DJ TechTools.

Xite Labs

Par : Marco Savo

Xite Labs is an audiovisual creative studio working at the intersection of art and technology, digital media and interaction design.

The team is formed by top-notch audiovisual artists who have left an unparalleled mark in the world of electronic music.

They have delivered off-socks-knocking 3D mapping installations since 2000, working with internationally renowned musicians such as Tame Impala, Infected Mushroom, Steve Aoki, Skrillex and Amon Tobin to name a few.

Audiovisual artist - projection mapping

We have been lucky enough to attend their mind-blowing audiovisual experience developed with Amon Tobin, for his international tour following the release of the album ISAM. That was back in 2012 at Sonar Festival in Barcelona.

Tobin’s avant-garde IDM soundscapes lead the way for the audiovisual storytelling who took the audience on a unforgettable journey. The show started with an otherworldly cube-shaped structure coming to life.

The stage then turned into a ship launched into space with Tobin residing in a hyper-sleep pod. After dream-like hallucinations Tobin comes out actually wearing the suits shown in the animation.

A complex audiovisual narrative that blurs the boundaries between real and digital world, firing all sorts of trickery to cleanse out the audience of all their spatial references. Only when we lose all the anchor points we are truly primed to experience the digital voyage.

ISAM takes us on a journey through the unexplored universe generated by the EDM soundscape of Amon Tobin to the bring us back to the core of the action: the musician and his performance.

In my opinion, Xite Labs major breakthrough is their ability to truly animate their installation, snapping out of the static AV sculpture by delivering an immersive experience where all senses are captured within the space.

Their audiovisual world is disorienting and astonishing as it builds up in front of our eyes, departing far away from the bidimensionality of the screen experience.

Audiovisual artists

Formed in the year 2000 as V Squared Labs by Vello E Virkhaus they have then merged with Tandem Digital Entertainment in 2018 to form XiteLabs.

Through the leadership of Greg Russell and Vello Virkhaus the audiovisual studio continuously executes next level experiential visual artistry.

The duo is always taking “never been done” concepts and turning them into reality. This process always starts with the blank page, and working with clients to define the words, scenery, illumination, content, interactivity, and the means to deliver it all.

Contact

Website

Facebook | Vimeo | Instagram

The post Xite Labs appeared first on Audiovisualcity.

AVCity interviews Weirdcore

Par : Marco Savo

1.YOU HAVE A VERY VARIED, YET DISTINCTIVE AESTHETIC THAT CAN BE EASILY RECOGNIZED, BUT AT THE SAME TIME, A LITTLE DIFFICULT TO CLASSIFY! WHAT WERE YOUR EARLY GRAPHIC INFLUENCES/INSPIRATIONS AND WHAT ELEMENTS OR EXPERIENCES HAVE BEEN KEY TO THE DEVELOPMENT OF YOUR STYLE?

 

Hi guys! Thank you for your questions and your interest in my work. Let’s get started! Here my main influences:

In the 80s: whilst growing up in France, I was very inspired by the vast amount of Japanese anime on TV, especially the Cobra series (funny that it was just on kids TV back then in France, where it would be rated 12 or 15 here in UK now) and films like Videodrome, Nightmare on Elm Street, Evil Dead 2, 2001, The Thing, Altered States, Blazing Saddles, Monty Python films and such like.

Weirdcore_Audiovisual_Artist_Interview1

In the later 80’s & 90’s whilst living in different parts of the UK during my student years, I was really into rave graphics and visuals like
Stakker Humanoid and FSOL.

I was massively into MTV’s Aeon Flux series and non verbal films like Baraka, Koyananskatsti, Atlantis and such like. The Day Today  / Brass eye have been quite important as well in terms of absurdity and “OTT-ness”, especially the Brass eye Infographics. Then in late 90’s & early 00s once I moved to London I was massively into Ryoji Ikeda / Dumb Type / Semi-conductor Films / Ukawa.

In terms of key experiences, I’d say it was seeing Daft Punk live multiple times in the mid 90’s & their Audiovisual show in the 1997 tour. That was definitely the main experiences that pushed me to do what I do in the audiovisual world.

It was like a “smack in the face”. So bold, minimal and sync-ed to the music, it totally blew me away. I remember thinking back then, I wanted to blow people away in the same way someday.

  • Weirdcore_Audiovisual_Artist_Interview9

2. IN YOUR WORK WE CAN SEE A BIG VARIETY OF IMAGE PROCESSING RESULTS, DOES THIS EXPERIMENTATION GO HAND IN HAND WITH AN EXPERIMENTATION OF THE TOOLS YOU USE TO CREATE THE VISUALS AS WELL?

 

Good question, that I’m not sure how to answer as I don’t really think about it in that way. I’d say I very much differentiate my live & studio work. To me, my live visuals are technically made in similar ways to how my friends make music.

I position myself in the same category as lighting/laser designers, in a sense that I’m there merely complementing/enhancing the audio experience. As in my studio work I very much try to recreate the kinda vibe of an anime intro or 80s music video, which in my opinion were far more entertaining. For me, it’s all about visual impact and entertaining the audience.

  • Weirdcore_Audiovisual_Artist_Interview2

3. HOW WOULD YOU DEFINE “AUDIOVISUAL ART” AND HOW DO YOU POSITION YOURSELF IN THIS SPECIFIC CULTURE?

 

This is a tricky question for me, as I find it hard to categorize anything I see on my computer screen or at a party as art. For me it’s more like graphics or entertainment. Call me old fashioned but for it to be Art is has to be in an art context (whatever that is), and as my work isn’t in galleries or such like (yet) i don’t really consider myself as an artist.

Actually I find the words art/artists are used way too sparingly in this day and age, so I’m not really sure as to where I fit in all this. I’d rather not think about it and just carry on doing my thing & let other people define me as they see fit…

  • Weirdcore_Audiovisual_Artist_Interview5
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4. YOUR CAREER DEVELOPED ACROSS DIFFERENT FIELDS AND MEDIA SUCH AS ADVERTISING, FASHION, ELECTRONIC MUSIC, VIDEO CLIPS, AND SO ON. CAN YOU TELL US ABOUT THE CONCEPTUAL AND AESTHETIC LINKS CONNECTING ALL YOUR VERY DIVERSE PROJECTS??

 

I’m very much into specific/custom made/location-based designs. My ideas tend to be finding a way to best fit the “where” and “what”. My concepts are very driven by discussions (or lack of) with the artist/clients, which is why my work tends to vary in style (or quality, if the client/artist has too little input or dictates too much)

5. YOU HAVE WORKED WITH MANY DIFFERENT MUSICIANS AND SINGERS THROUGHOUT THE YEARS. COULD YOU DESCRIBE YOUR CREATIVE PROCESS OF VISUALIZING A SOUNDSCAPE AND THE DIFFERENCE BETWEEN WORKING WITH ABSTRACT CONTENTS LIKE ELECTRONIC MUSIC AND THE MORE EXPLICIT NARRATIVE OF POP AND HIP HOP CULTURE?

 

Firstly I figure the possibilities and limitations and work within those boundaries, then I discuss with artist/client to figure a rough direction to aim for, it then it generally snowballs from there.

I generally try to deliver what the artist/client & target audience wants, but not necessarily what they expect, so I tend to avoid the obvious options.

I don’t think I approach a project that differently depending on what genre of music it is. I just try and do whatever feels right for that category of music, BUT the workflow is vastly different depending of the type of artists they are.

Some artist are way more approachable than others regardless their music genres and when I can bounce ideas back and forth with them that is when I can go deep into what they truly want and get the best results. I can’t say the same when there’s a sea of management/label/producers between me and the artist.

It’s fair to the results are far more fruitful when I work with artists who don’t take themselves too seriously as I’m not a yes-man nor my specialty is making people like prim & proper.

READ MORE ABOUT THE AUDIOVISUAL ARTIST

The post AVCity interviews Weirdcore appeared first on Audiovisualcity.

All-Star Istanbul 2018 / 3 Point Contest Opening Show

Client: ING BANK
Organization: The Sales Machine

Motion Capture Artist / Dancer:
Okan AYDOĞAN

Content Production, Modeling, Rigging, Render & Motion Capture by ILLUSIONIST

Executive Director : Ahmet GÜRBÜZ
Creative Director: Serdar KORKMAZ
Production Director: Onur KULEN
Art Director: Nila DEDEOĞLU
Project Coordinator: Zafer UYGUÇ
Composer & Sound Design: İbrahim ÖZMEN

CG Artist / Animator:
Kutbettin ECEVİT, Furkan ALABAŞ,Yunus Emre GÜLER,
Selçuk KAYA, Alican SAYGIN
Interactive Designer: Mustafa YILMAZ

Film Director: Egemen TOKAT
Filmmaker: Öğünç HATİPOĞLU
Videographer: Eray TAŞPINAR
Film Editor: Özgecan SEZEN

Visual Systems & Projection Technology
Display Team
İlker Kerem ÜSTÜNDAĞ

The post All-Star Istanbul 2018 / 3 Point Contest Opening Show appeared first on Video Mapping Blog.

XX. Anniversary of Independent Turkmenistan

Illusionist worked under supervision o K-Events for the 20th year celebration of Turkmenistan. Various video and animations were produced for LED.

The post XX. Anniversary of Independent Turkmenistan appeared first on Video Mapping Blog.

World Humanitarian Summit 2016 Opening Ceremony

Special Event Coordinator (UNOCHA/UNDP): Hazami Barmada
Executive Director (Global Events, UN Foundation) : Patricia Padilla
Sr Manager (Global Events, UN Foundation) : Elizabeth DeNoia
Associate (Global Events, UN Foundation): Amanda Trocola
Head of Film on Photo (UNOCHA): Charlotte Cans

Project Management: CEO Event

Creative Director: Krista Monson
Stage Manager: Gabriel Dube-Dupuis

CONTENT PRODUCTION / ILLUSIONIST

Music Composer: İbrahim Özmen
Art Director: Serdar Korkmaz
Production Manager: Onur Kulen
Artistic Director: Çisil Oğuz
Motion Designer: Yunus Emre Güler
CG Artist/Animator: Engin Fidan, Kutbettin Ecevit, Furkan Alabaş
Illustrator: Nila Dedeoğlu, Mustafa Aslan, Gülçin Girit
Film Director: Egemen Tokat
Director of Photography: Öğünç Hatipoğlu
Film Editor: Özlem Üstün
Lighting Designer: Arek Nişanyan, Yeşim Burcu Top
Stage Designer: Burcu Altan
Stage 3D Modelling Artist: Fatih Türkmen
Accessories: Umut Kurtuluş Gürbüz, İlke Tokat
Photographer: Rezzan Altürk
Assistant Stage Manager: Reyhan Özdilek, Dilek Ocak

Scenography Technical Provider: MMT Tasarım
Stage Fabric Provider: Showtex

Special thanks to
Costume Designer: Canan Göknil
Performers: Show34

The post World Humanitarian Summit 2016 Opening Ceremony appeared first on Video Mapping Blog.

Watsons Beauty Awards

CLIENT: WATSONS TÜRKİYE
PROJECT MANAGEMENT: Tarık KÖNİ / Plus Event
VENUE: Raffles Hotel İSTANBUL

SET DESIGN & CONTENT PRODUCTION by
ILLUSIONIST

Art Director: Serdar KORKMAZ
Production Manager: Onur KULEN
Artistic Director: Çisil OĞUZ
Scenography: Ela AYDEMİR
Composer & Sound Designer: İbrahim ÖZMEN
Motion Designer: Yunus Emre GÜLER
CG Artist/Animator: Erim BENER
Illustrator: Nila DEDEOĞLU, Yaprak Su YİĞİTER
Film Director: Egemen TOKAT
Film Editor: Özlem ÜSTÜN
Director of Photography: Öğünç HATIPOGLU
Stage 3D Modelling Artist: Fatih TÜRKMEN
Photographer: Rezzan ALTÜRK
Stage Manager: Hulya Ceren ANIL
Lighting Design: Çetin TÜRKMENLİ

CHOREOGRAPHY
Beyhan MURPHY
Benan İLASLAN

VISUAL SYSTEMS TECHNICAL PROVIDER
DISPLAY TEAM
Video-mapping Watchout Operator: İlker Kerem ÜSTÜNDAĞ

STAGE FABRIC PROVIDER
SHOWTEX PRODUCTION

SOUND ENGINEERING
ALTINÇİZME ELECTRONICS

SET DESIGN TECHNICAL PROVIDER
Y3 REKLAM

DJ
Enis ÇELENK

HAIR & MAKE-UP DESIGN: Özlem SACAR

SPECIAL THANKS TO
Ibrahim GÜRBÜZ
İrem GÖREN

The post Watsons Beauty Awards appeared first on Video Mapping Blog.

UN World Humanitarian Summit Istanbul 2016

Special Event Coordinator (UNOCHA/UNDP): Hazami Barmada
Executive Director (Global Events, UN Foundation) : Patricia Padilla
Sr Manager (Global Events, UN Foundation) : Elizabeth DeNoia
Associate (Global Events, UN Foundation): Amanda Trocola
Head of Film on Photo (UNOCHA): Charlotte Cans

Project Management: CEO Event

Creative Director: Krista Monson
Stage Manager: Gabriel Dube-Dupuis

CONTENT PRODUCTION / ILLUSIONIST

Music Composer: İbrahim Özmen
Art Director: Serdar Korkmaz
Production Manager: Onur Kulen
Artistic Director: Çisil Oğuz
Motion Designer: Yunus Emre Güler
CG Artist/Animator: Engin Fidan, Kutbettin Ecevit, Furkan Alabaş
Illustrator: Nila Dedeoğlu, Mustafa Aslan, Gülçin Girit
Film Director: Egemen Tokat
Director of Photography: Öğünç Hatipoğlu
Film Editor: Özlem Üstün
Lighting Designer: Arek Nişanyan, Yeşim Burcu Top
Stage Designer: Burcu Altan
Stage 3D Modelling Artist: Fatih Türkmen
Accessories: Umut Kurtuluş Gürbüz, İlke Tokat
Photographer: Rezzan Altürk
Assistant Stage Manager: Reyhan Özdilek, Dilek Ocak

Technical Provider: Magicbox
Scenography Technical Provider: MMT Tasarım
Stage Fabric Provider: Showtex

Special thanks to

Costume Designer: Canan Göknil
Performers: Show34

The post UN World Humanitarian Summit Istanbul 2016 appeared first on Video Mapping Blog.

CEV EuroVolley 2019 W Opening Ceremony Show

Open your eyes. See what is around. Feel what is inside.

Look. The world is built upon faith. Do believe in yourself. It’s in your nature.

Don’t forget. As you are made of earth, you may also rise and shine like a star.

Find out. The secret of success is carved in the endurance of a rock.

Extend a hand. Respecting the other is nothing but enrichment of your soul.

And connect. Find a way to open yourself to the world.

Don’t forget. It’s all in your nature. The world around you is all inside.

//

Aç gözlerini. Etrafını gör. İçindekini hisset.

Bak. Dünya inanç üzerine kurulu. Kendine inan. Bu doğanda var.

Unutma. Topraktan aldığın güçle, bir yıldız gibi yükselebilir ve parlayabilirsin.

Anla. Başarının sırrı bir kayanın dayanıklılığına oyulmuştur.

Elini uzat. Başkasına saygı duymak ruhunun zenginliğidir.

Ve bağlan. Kendini dünyaya açmanın bir yolunu bul.

Unutma. Tüm bunlar doğanda var. Etrafındaki dünya aslında içinde.


CREDITS:

CEV / TVF

Organization By SportnSports Marketing

Content & Production Design By Illusionist

Executive Direction: Ahmet GÜRBÜZ

Creative Direction: Serdar KORKMAZ

Content Creation: Emre BARCA & Egemen TOKAT

Project Coordination: Tuğçe DEĞİRMENCİ

Choreography: CAN GÖKDOĞAN

Scenography Specialist: Çisil OĞUZ

Copywriter: Güney ONGUN

Multimedia Coordination: Selay KARASU

Lead Compositing Artist: Furkan ALABAŞ

Compositing Artist: Tolga BOSTANCI

CG Artist:
Kutbettin ECEVİT
Selçuk KAYA
Taha Celal YILDIRIM
Pırıl SİLİ
Oğuz ÖZPAMUK
Yasin SINIK

Illustration:
Beren TEKİN
Serhan GÜNEŞ

Sound Design / Composer:
İbrahim ÖZMEN

Technical Design / Planning / Management:
Sedat GÜNDÜZ

Light & Kinetic Sculpture Design:
Adilcan ALUÇ

Interaction Design:
Mustafa YILMAZ

Performer:
Elif KORKMAZ

Visual Systems & Projection Technology By DISPLAY TEAM

Mahmut GÜRBÜZ
İlker Kerem ÜSTÜNDAĞ

The post CEV EuroVolley 2019 W Opening Ceremony Show appeared first on Video Mapping Blog.

Turkcell Technology Summit 2013 / Indoor Projection & Video Mapping

Turkcell Teknoloji Zirvesi 2013
—————————————–
INDOOR PROJECTION & VIDEO MAPPING
in Istanbul/TURKEY
Organisation by: Figür Turizm
Techical Provider: Pia
—————————————–
Concept Design
Light Design
Stage Design
Film & Animations
Production & Operation
by
ILLUSIONIST

The post Turkcell Technology Summit 2013 / Indoor Projection & Video Mapping appeared first on Video Mapping Blog.

Weirdcore

Par : Marco Savo

London based WEIRDCORE is half English, half French and results in a director and collaborator who is one hundred percent out there.

Weirdcore’s work is the result of years of experimental design and animation work that pushes the boundaries of consciousness and visual interpretation.

Adopting a method used more often by artists and music producers rather than by visual directors, Weirdcore helps both advise and visualise others initial ideas, facilitating their progress through until the finished form, whilst also creating his own stunning individual projects.

With a unique blend of formats, colors, designs and mediums, the audiovisual artist has collaborated with some of the most exciting modern artists and directors such as Aphex Twin, M.I.A, Tame Impala, Radiohead, Nabil, Hype Williams, Charlie XCX, Smerz, Onetrix Point Never, Sophie Muller, Diane Martel and Miley Cyrus.

Weirdcore performed live in the most important festivals worldwide such as Glastonbury, Sonar, Fuji Rock, Coachella, Club2Club, Future Music, Field Day, Mira, Unsound, Melt, Lowland, Dour and more.

Weirdcore has also lent his emotive expertise to larger collectives, organisations and labels such as Warp, XL, Sony, Ninja Tunes and Domino, whilst keeping a dynamic and fluid focus across a range of other diverse industry’s such as Fashion, Theatre and Opera.

Contact

Website

Vimeo | Instagram

The post Weirdcore appeared first on Audiovisualcity.

Gridspace

GRIDSPACE is a multimedia entertainment studio specializing in the conception and production of creative environments.

From state-of-the-art temporary installations to permanent locations, physical and digital worlds collide through our signature scenography, motion graphics, set design, and technological innovation.

One of their main projects is Wavv – mood modulator:

Wavv is an integrated multimedia proprietary eco-system that uses light, video and sounds, that transforms space perception and enhances emotions. It can be integrated into various contexts and settings, from gym and yoga classes to public transit areas and corporations.

Their various backgrounds mean they’re not only experienced but inspired to explore original ways of implementing storytelling with technology to bring locations to life.

Contact

Website

Facebook | Instagram | Vimeo

The post Gridspace appeared first on Audiovisualcity.

DubLab

Par : Marco Savo

DubLab is the new label of Dub Video Connection, mix-media studio based in Lisbon since 1997. DubLab used to be the name of the Arts & Experimentation department, but now it became that department.  New name, new life.

Stage & Visuals design for music labels and artists. DubLab creates concepts, visual contents and technical engineering projects for live performances. On top of that, they offer a long time experience with branded content and institutional video mappings on corporate events.

DubLab mission is to combine audiovisual technology with creativity, to achieve new sensorial light and video communication with the public. All this skills together, create excellence on project managing for show tours, DJ artworks and event design.

Contact

Website

Facebook | Vimeo |Instagram

The post DubLab appeared first on Audiovisualcity.

⁣ ⁣⁣ ⁣#repost...




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⁣#repost @paolo.morvan⁣
⁣__________________⁣
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⁣Scenography made for @beyond_nights with @julesbouit & @kw.an.za at @transbolyon⁣
⁣⁣
⁣BEYOND [Dissidence] - 13/12/19⁣
⁣@terence_fixmer ⁣
⁣@angelkarel ⁣
⁣@is.tigkeit ⁣
⁣@morpheusproduction X @thatmeltedguy_ ⁣
⁣Picture @fabcaterini⁣
⁣⁣
⁣#scenography #scenographie #event #design #stagedesign #party #music #techno #technomusic #deep #mapping #light #lightray #structure #evenementiel #concert #dance #istigkeit #terencefixmer #angelkarel #lyon #clubtransbo #wood #woodstructure #led #millumin #neonlights
https://www.instagram.com/p/B_SaScLJZUG/?igshid=13zcosihvh4gi

⁣ ⁣⁣ ⁣#repost...




⁣⁣
⁣#repost @paolo.morvan⁣
⁣__________________⁣
⁣⁣
⁣Scenography made for @beyond_nights with @julesbouit & @kw.an.za at @transbolyon⁣
⁣⁣
⁣BEYOND [Dissidence] - 13/12/19⁣
⁣@terence_fixmer ⁣
⁣@angelkarel ⁣
⁣@is.tigkeit ⁣
⁣@morpheusproduction X @thatmeltedguy_ ⁣
⁣Picture @rob_le_rob⁣
⁣⁣
⁣#scenography #scenographie #event #design #stagedesign #party #music #techno #technomusic #deep #mapping #light #lightray #structure #evenementiel #concert #dance #istigkeit #terencefixmer #angelkarel #lyon #clubtransbo #wood #woodstructure #led #millumin #neonlights (at Club Transbo)
https://www.instagram.com/p/B8wQR9CpsGb/?igshid=ao9vafinbu60

Mettre en lumières un DJ set live avec le vidéo mapping

Par : HeavyM

  Le Collectif Calm propose des scénographies dignes d’un club, à la maison !   Comment le Collectif Calm (Comme à la Maison) . . .

The post Mettre en lumières un DJ set live avec le vidéo mapping appeared first on blog.

Skryptöm release party

Par : HeavyM

Un anneau géant pour tous les impressionner

The post Skryptöm release party appeared first on blog.

Festival de la BD

Par : HeavyM

Un voyage dans l'univers de la BD avec une scénographie signée YMCA.

The post Festival de la BD appeared first on blog.

Uncode Party

Par : HeavyM

VJing en live sur un visage géant signé Aelion project

The post Uncode Party appeared first on blog.

Deep Party

Par : HeavyM

Immersion totale avec ce décor scénique triangulaire par Lars Huisman.

The post Deep Party appeared first on blog.

Festival Kurpfuscher

Par : HeavyM

Lumalama illumine le Kurpfuscher Club avec 3 kits Olga.

The post Festival Kurpfuscher appeared first on blog.

Opera Touch Launch

This is a short review of Opera Touch browser launch event, which we were responsible for. Enjoy!

The software company Opera invited MOOV to design and the launch event of the new OperaTouch browser. The presentation took place on the 25th of April 2018 in the presence of invited guests, but it was also live-streamed to reach out to the global audience online. With large venue Epson projectors and the Watchout system, we created a stunning multimedia show for a lifelike stage experience. We covered the whole stage with projectors and conceptualized as well as produced the video mapping content. All animations were tailored for the new OperaTouch identity and smooth flow – the new browser feature. A special red light installation was synchronized with everything which was happening on stage.

Production team:
Executive producer and set designer: Piotr Majewski
Production Director: Magda Szarata
Producer: Natalia Bartnik
Production Manager: Diana Spiczak-Brzezińska
Assistant production Manager: Natasza Wysocka

Graphics&animations team:
Head of Studio: Michał Wróblewicz
Art Director: Szymon Kabała
3D Artist: Michał Martynów
3D Artist: Darek Sienkiewicz
2D Artist: Karolina Mikołajczuk

Music&Sound Designer: Adam Brzozowski

Multimedia team:
AV tech Lead: Sven Kubacki
AV Technicians: Piotr Kurzawa, Jan Szymkowiak

Video team:
Director: Kamil Przybylak
1st AD: Adrian Kowalski
Gimbal operator: Jan Wikarski
Camera assistent: Tomasz Góralczyk, Jacek Kopyść
Grip: Marcin Kołodziejczyk
Camera operators: Emanuel Jaksza, Jarosław Żarski, Jakub Sołtysiak
Backup: Łukasz Kosecki
Audio: Przemek Dzięgiel
Make-up and Cotumes: Joanna Kuchta, Joanna Murawska, Julia Ozdoba

Lights team:
Lights Operator: Robert Janiak
Lights technician: Adam Sobotka
Lights technician: Dariusz Kacprzyński
Lights technician: Krzysztof Niziołek

Location:
Greg(Grzegorz) Nelec

The post Opera Touch Launch appeared first on Video Mapping Blog.

Light Phenomena

Light Phenomena Mapping Show

The post Light Phenomena appeared first on Video Mapping Blog.

CEDC – video mapping 3D

CEDC International is one of the biggest producers and distributor of alcohol in the world. We created video mapping 3D scenography for their corporate event on a cube structure.

The post CEDC – video mapping 3D appeared first on Video Mapping Blog.

RENCONTREZ VJ P4nick

Par : HeavyM

Le talent brésilien du vidéo mapping scénographique   1.Quand as-tu démarré ton activité de VJ ? Peux-tu nous en dire plus sur le . . .

The post RENCONTREZ VJ P4nick appeared first on blog.

HeavyM signe le nouveau décor du Mixmag LAB London

Par : HeavyM

  La musique, comme vous le savez, occupe une place privilégiée dans l’activité et les centres d’intérêts de HeavyM. Depuis qu . . .

The post HeavyM signe le nouveau décor du Mixmag LAB London appeared first on blog.

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