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2018 Man Pavilion: IAMAI and the Burnbots

Par lumenadmin

This year at Burning Man, artist Joe Crossley (Astral Projekt) will be producing and curating a collection of Human/ AI inspired media art pieces under the name IAMAI. The ethos is to create a ceremonial space where we can acknowledge and celebrate the declaration of co- existence between man and machine. Artists from around the world […]

The post 2018 Man Pavilion: IAMAI and the Burnbots appeared first on LUMEN.

D-brane

Par Eva Fechten

D-brane is the story of a creation outgrowing its creator. The performance is the culmination of dance, real time projection mapping and live audio synthesis. A software system was built specifically for this project allowing the dancer to have direct gestural interactions with the visuals and audio in real time. The dancer wears a tracking device and interacts with a suspended dodecahedron. The dodecahedron is also tracked and projected as it moves. An analog patch based audio synthesis sonifies the motions of the dancer using the live tracking data. HTC Vive tracking is used for motion tracking. All real time graphics, tracking and projection is done in Touchdesigner.

Credits:

Performer: Kathryn Florez fullstopdance.weebly.com/
Director: Harvey Moon HarveyMoon.com
Story and Art Direction: Qianqian Ye qianqian-ye.com/
Sound Artist: Cullen Miller pointlinesurface.com/
Technical Support: Colin Parsons robot.yoga/

Video Production:
Cinematographer: Andy Hoffman andyjhoffman.com
Editor/ Assistant Director: Ian Colon iancolon.com/

Equipment and space – Obscura Digital

The post D-brane appeared first on Video Mapping Blog.

Alias – A teachable “parasite” for your smart assistant

Par Filip Visnjic
Alias – A teachable “parasite” for your smart assistant
Created by Bjørn Karmann and Tore Knudsen, Alias is a teachable “parasite” that is designed to give users more control over their smart assistants, both when it comes to customisation and privacy.

100% Chair – Designing for Algorithmic Landscapes

Par Filip Visnjic
100% Chair – Designing for Algorithmic Landscapes
Created by Radical Norms, 100% Chair is an exploratory project speculating on on the near future where humans and smart machines live, learn and work together. The project explores a design processes that consider Artificial Intelligence (A.I.) as a collaborator and a stakeholder. In the first of series of explorations, the team are looking at […]

Aguahoja – Programmable Water-based Biocomposites for Digital Design and Fabrication

Par Filip Visnjic
Aguahoja – Programmable Water-based Biocomposites for Digital Design and Fabrication
Created by the team at the Mediated Matter Group at MIT Media Lab, Aguahoja I is project/installation that is digitally designed and robotically manufactured out of the most abundant materials on our planet—the very materials found in trees, insect exoskeletons, apples and bones. Cellulose, chitosan, pectin and calcium carbonate are combined and compounded with high […]

Tutorial: Getting Started with Content-Aware Fill in After Effects

Par Charles Yeager

In this video tutorial, learn the basics of the brand new Content-Aware Fill in After Effects — including a free project file!

DaVinci Resolve’s New Object Removal Tool — Is It Any Good?

Par Lewis McGregor

Does the new Object Removal Tool in DaVinci Resolve 16 stand up to Adobe's Content Aware Fill? Here's what you need to know.

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