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HASBRO and Oculus Bring Popular Gaming Brands to Oculus GO

Par lumenadmin

PAWTUCKET, RI – MAY 2, 2018 – Announced yesterday at Facebook’s F8 Developer Conference, Hasbro Inc. (NASDAQ:HAS) is working with Oculus to bring Virtual Reality (VR) experiences for Boggle, Trivial Pursuit and Monopoly to people with Oculus Go, for the first time. The VR games will be accessible in the Oculus Store wherever Oculus Rooms […]

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Awake: Electric Ink Painting + Projection Mapping

Par lumenadmin

Awake – An Interactive Painting from Sofia Aronov on Vimeo. Sofia Aronov’s “Awake” is an interactive painting that combines paint, projected light, and capacitive sensors to create an engaging, “choose-your-own-adventure” viewing experience. Viewers are guided to follow their curiosity and explore the coral reef painting. When viewers touch a piece of coral, the painting comes to life with projections of marine-lifeanimations. The experience for each […]

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STARDUST – Video mapping on Berlin Cathedral

Par Eva Fechten

STARDUST – Video mapping on Berlin Cathedral, Festival of Lights 2017. Between 6th and 15th of October we had the honour to be selected at one of the biggest festivals of the genre, Festival of Lights Berlin. The theme of this year’s contest for the Berliner Dom was “Creating Tomorrow”, and through our project, STARDUST, we wanted to emphasize […]

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SYNESTHESIA MAKES LIVE MUSIC VISUALS EASY

Par Eva Fechten

KEEP YOUR SHOW LIVE, WITH GENERATIVE GRAPHICS, AUDIO REACTIVITY, AND RESPONSIVE TRIGGERS. Get up and running in minutes with 40+ built-in scenes. Built-in audio algorithms automatically turn music into visual action. Powerful, midi mappable controls over visual effects. Import your own images and videos to transform with shaders. Shader importing to add fresh content to […]

The post SYNESTHESIA MAKES LIVE MUSIC VISUALS EASY appeared first on LUMEN.

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