Matthews Studio Equipment offers a smart solution for some of today’s on-set and real world issues. The new Sheet Plate Adapter Kit makes it easy to quickly build custom dividers to protect against virus transmission, plus it offers a convenient holding method for standard grip equipment. MSE’s new Sheet Plate Adapter Kit is a ...
The post Build Distancing Dividers Fast — Introducing Matthews’ Sheet Plate Adapter Kit appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
From the likes of Bertie Sampson, blinkinLAB, Bob Jaroc, DDL, Delta Process, Dr and Quinch, Enjoy Kaos, Fade In Fade Out, Greenaway & Greenaway, Joëlle, Koolik, L’Aubaine (check out the our interview with her) Lazershaft, Lazersonic, LEDS Akimbo, Limbic Cinema, Matt Lee Vs The Positronic Man, More Eyes, Primary Visual Cortex, Rebel Overlay, REM Visuals, WeAreMidnight.
“Taking the Gas Tower from the fields of the festival world into a groundbreaking new reality, Creative Giants are excited to be joining the team Shangri-La on their voyage of discovery to Lost Horizon, which redefines what a festival can be, creating ways for people to come together and experience music and art in a way we never would have previously imagined.”Simon Vaughan, Creative Giants
“We are thrilled to showcase some of the world’s leading VJs and visual artists in this way. The physical structure of The Gas Tower has been recreated in exact detail in virtual reality, allowing viewers to look around in full 360 degrees to fully immerse themselves in beautiful visuals. We are proud to be leading the way into the digital domain, presenting ground-breaking artists with innovative and mind blowing visuals as part of this ambitious new form of live experience.”Pete Thornton, More Eyes
Light based minimalistic blade-runner-esque visuals that will make you feel retro futuristic, with everything from lasers to LED totems and 3D structures in the portfolio bag, all with a dash of Resolume control.
No messing about, this studio based in London have done whopping great visual productions for the likes of Coachella, Boomtown and The Human League (for those of you who are old enough to know who they are).
Interesting looking 3D abstract visuals that look like candy cane, sweet enough to hang off your Christmas tree. If you’re into 3D animation, mapping, photogrammetry, and art in general then Enjoy the Kaos should definitely be an audiovisual show on your AV hit-list.
Immersive tour visuals for Adam Beyer, and for Booka Shade, what’s not to inspire any keen audiovisual festival goer? Primarily focused on content creation, blinkinLAB is a motion graphics design studio based in London.
Their portfolio of work includes tour visual content creation, motion graphic design, music video, tv commercials, idents and title sequences, as well as live audiovisual performance, vj-ing and projection mapping installations.
The post LOST HORIZON FESTIVAL – GAS TOWER: 3 – 4th July, Online appeared first on Audiovisualcity.
The 2020 year theme reflects upon our primitive status in the foundations of the new hyper-informational world, where the data-flux is absorbing the entire existence reaching the status of God.
Is technology serving us or we are serving the data-totem by providing our more sensible information, giving up our privacy for a greater good?
Algorithms, already present everywhere in the digital realm, are reading us better than ourselves, better than our friends and siblings and in the name of optimization of our virtual experience, we are gradually letting them make decisions for us, filter our perceptions predict our behavior, our bio metrics, our emotions.
All manifestations of culture can now be experienced on a digitized basis, translated to a language (code, DNA) and stored for everyone who possess it to experience regardless the circumstances. Markets and Money are transfiguring into intangible algorithmic byproducts. Everything to serve the information flow.
The post ATHENS DIGITAL ARTS FESTIVAL: 10 July – 10 September 2020 ONLINE appeared first on Audiovisualcity.
Polygon Labs, an innovative studio pushing the boundaries of interactive data applications and visual branding, is today announcing the launch of its centralized web-based weather data management and curation solution, Ipsum Weather. This announcement follows the recent release of Ipsum 2.0, the company’s data aggregation and visualization platform for broadcast news, sports, weather and branding. ...
The post Polygon Labs Unveils Centralized Web-Based Weather Solution Ipsum Weather appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
Red Bee Media is now a partner of the DPP’s Committed to Sustainability Program and will support initiatives aimed towards increased sustainability in the global media industry. Red Bee was one of the first companies to be awarded the DPP Committed to Sustainability mark and achieved a 4 out of 5 score. In 2018, Red Bee ...
The post Red Bee Becomes Partner of the DPP Committed to Sustainability Program appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
Marco Savo from Audiovisual City and Kate Rolfe from The Revels Office have never met in person. Theirs is a true digital relationship born of the pandemic.
Audiovisual City is a digital magazine that promotes and supports audiovisual artists and events worldwide. Connecting hundreds of digital artists from across the world, it is the go-to place for inspiration and information when it comes to the application of digital technologies in artistic expression.
The Revels Office is a cultural consultancy who specialises in finding new revenue for the arts, advising organisations on commercial opportunities and uniting them with funding partners who value the unique, high quality content that only the cultural sector can produce. Together with a network of consultants -The Catalyst Network – the team at The Revels Office manage a range of projects at the intersection between arts and commerce.
At a time when the sector is anxiously remodelling their core operations to survive months of low visitor numbers, reduced income through established business lines, and a new, uneasy socially distanced experience, we wanted to investigate what untapped value digital arts might offer.
We share with you here a summary of our findings, designed to inspire you at a critical time, to offer valuable ideas to consider in your re-modelling plans, and to decipher the role that digital can play in a sector based almost entirely on live and tangible experiences…
It is a collective strategy game in which different levels and challenges must be overcome, based on the idea of a labyrinth. Controlled externally by passers-by, Enjambre Celular offers an example of a pandemic-proof artistic installation.
They are invited to have contact virtually within the same image, bringing them together face to face. The head-to-head image created by the software is trying to constantly reduce the proxemic distance between the two people, creating unique and ephemeral meetings with the other and making a connection even when physically apart.
Put simply – do you need to move your live content online for commercial, audience or safety reasons, or do you want to create a new interpretation of your content that will explore your stories in an entirely new way? Neither choice is right or wrong, but it will impact the outcomes you achieve, as well as the process you go through.
“The importance of concept is key; you must start with your concept and then chose the technology to match”Hayley Cantor
No solution is quicker for overcoming an image of being elitist, static or uninteresting than a digital initiative, so long as it is done well, has a clear purpose and audience, and so long as it incorporates some kind of live and/or unique element that ensures the digital is not simply a mimic of the live experience.
While digital design is fantastic for bringing to life educational and historic content, and is arguably simpler for translating to an online platform, where digital arts stands out is in the sensorial, emotive experience that they can create, lasting longer in people’s memories and creating a sense of community and harmony even if you encounter the art alone.
Via a VR headset, the user flies through a 3D data-point cloud formed, visualizing more than 1,700,000 documents present in SALT Research archive collections. Refik Anadol’s installation was displayed as an extension to the artist’s Archive Dreaming project.
The price we have paid for the vast amounts of thrilling, comforting and informative digital content that has been dispersed throughout the global lock-down, is the expectation that digital means free.
In this way there is still value, there are no barriers to audiences engaging with you, and you can use data and reach to collaborate with new funding partners, upsell products and services, and request donations wherever possible.
In this way we have seen a really positive response during the pandemic, with culture-lovers willingly paying for online experiences, seeing this as a charitable donation to save something they love rather than a charge for valuable entertainment. However this has not yet translated into a consistent approach that audiences and funders recognise, or indeed made up the huge gap in revenue that arts organisations face.
Given the high value outlined by option 1, it seems reasonable that – just like the expectation to pay for the cinema or a gig – you will have to pay to participate in digital cultural experiences. This transactional view may not sit well alongside arts experiences that are traditionally free, such as museum-entry, but this demonstrates the opportunity presented by digital arts as opposed to digital design; by creating a new experience on a new platform, arts organisations can create something of value to their audiences (and new ones), one which better warrants a participation charge.
Ultimately this is an argument of supply and demand, but what we endorse is a collective reassessment of how and when to charge for digital experiences, thereby protecting arts organisations and artists from giving away valuable content for free, especially when for a time this might be one of their only viable sources of revenue.
The oldest full dome projection festival has been held virtually for the first time this year due to the pandemic, charging a ticket price for the online experience. A courageous decision from the organisers who decided to go full steam ahead, offering a 360 view of the festival using VR headsets.
Mutek is one of the top audiovisual events worldwide, born in Montreal and then expanded through an international network. The San Francisco edition has been online this year with their ‘Nexus Experience’, hosting live AV performers on two stages, offering digital galleries, online workshops, and ‘viewing party’ film screenings. The event was free and open to donations, with 100% of the festival proceeds going directly to the artists.
For those who want to consider digital as part of their future plans, digital arts producer Steph Clarke shares some considerations:
• Once a digital installation, artwork or exhibition is installed, it can often run 24/7 with minimal staffing and low running costs. Not only can this make valuable budget savings, it also accommodates far higher audience numbers over time, and can easily be adapted to allow for social distancing measures.
• Digital works can easily have their content re-purposed to suit different objectives. Content can be refreshed regularly to suit seasonality, adapted for VIP or stakeholder events, and used for advertising purposes if required.
• It is relatively easy to scale digital work depending upon size of venue or audience size, meaning this approach can be considered for a variety of projects, places and budgets.
• Digital can be used to extend and enhance audience engagement before and after the event/exhibition itself, through engagement online and via apps, creating more touchpoints with your intended audience and opportunities to capture insights and data.
• By digitalising the content for a digital installation, you are simultaneously archiving it too, preserving it for future generations and achieving important cost-savings.
• Given the huge range of digital formats available – apps, projection, light shows, VR, AR – there will always be a format suitable for your budget, timescale and objectives.
As part of the Bahidora 2018 festival, Medusa Lab created a unique experience for Ache Producciones and its client: Mezcal 400 conejos.
This article was written by Kate Rolfe from The Revels Office and Marco Savo from Audiovisual City with contributions from Hayley Cantor (Audiovisual City Creative Director, Multidisciplinary Graphic Designer and VJ), Sean Carroll (Business Improvement Project Manager), Nicola Casperson (Brand Marketing, Events and Place-Making Consultant), Steph Clarke (Digital Arts Producer), Marta Minguell Colomé (New Media Artist, VJ and Photographer), Amy O’Brien (Events Producer), and Mónica Rikic (New Media Artist). Collectively our experience includes roles at the National Gallery, Natural History Museum, Secret Cinema, Battersea Power Station, Westfields, and London’s Philharmonia Orchestra.BUY US A COFFEE?
The post What digital did next: Digital Arts and Social Distancing appeared first on Audiovisualcity.
Au travail dans les locaux de la cie Nansouk, report de résidence pour la création de Bled.
Texte de Daniel Danis.
Mise en scène Charly Blanche.
#millumin #theatremultimedia #theatrejeunepublic
Just teasing you with a short #flashback of some of our shows from Festival of Lights Berlin 2019
#mpstudio #3dmapping #projectionmapping #videomapping #art #3dart #lightfestival #festivaloflights #cinema4d #c4d #octane #ae #adobe #aftereffects #motiondesign #event #best #digitalart #instaart #mappingprojection #3drender #millumin #watchout #catlover #artoftheday #festival #contemporaryart (at Berlin, Germany)
DIT Eduardo Eguia details the imaging process used on The Mandalorian The Mandalorian is about the travels of a lone bounty hunter in the outer reaches of the galaxy, far from the authority of the New Republic. It is the backstory vision of George Lucas’, to the Star Wars bounty hunter theme that tied together ...
Los Angeles, CA – May 20, 2020 – Audio Design Desk, an entirely new breed of Digital Audio Workstation that uses AI-assisted content creation tools to enable filmmakers, editors, sound designers and creators to produce cinema-quality sound in seconds, today announced the official launch of its award-winning software along with an incredible free version of ...
The post Audio Design Desk Announces Official Launch of its Award-Winning Audio Tools with Free Version for Creators appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
Paris, France – May 20, 2020 – Dalet, a leading provider of solutions and services for broadcasters and content professionals, continues its commitment to the highest security standards, attaining the DPP Security Marks for Production and Broadcast under ‘The DPP Committed to Security’ program. The marks certify that all Dalet products and solutions are developed, ...
The post Dalet Solutions Earn DPP 2020 Security Certification for Production and Broadcast appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
Fremont, CA – May 20, 2020 – Blackmagic Design today announced that MultiCAM Systems, a supplier of integrated video production systems, is using DeckLink PCIe capture and playback cards with their MultiCAM line of all in one video systems. The DeckLinks are used in conjunction with a Medialooks video SDK which has allowed MultiCAM to build easy to use ...
The post Blackmagic Design DeckLinks Used With Joint MultiCAM and Medialooks Video Production Systems appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
Hebden Bridge, 20ththMay 2020— Expanding upon its online demonstration offers, Calrec is hosting virtual demonstrations of its Assist UI, a browser-based virtual console environment with multiple versions available for a variety of Calrec technologies. Calrec’s Assist Web UI provides users with a virtual desk, available on any device running Chrome as a browser, wherever in ...
Zurich, CH (May 19, 2020) — All things Swiss, from the world’s finest watches to its most secure banks, are known for precision. Leading production audio engineer Raymond Anderegg applies this same perfectionism to his work on Switzerland’s biggest TV shows, feature films, and commercials — and insists on Lectrosonics wireless equipment exclusively. His cache ...
The post Production Audio Engineer Raymond Anderegg Records the Sound of Swiss Television with Lectrosonics appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
Hamburg’s Stage Theater, Neue Flora, relied on Clear-Com’s® digital wireless solutions for the production of Cirque Du Soleil’s new musical, Paramour. The production is an energetic combination of traditional musical elements, circus-like splendor and impressive acrobatics, forged from the partnership between Cirque Du Soleil and live production company, Stage Entertainment. The musical had already experienced great success on Broadway and had ...
The post Cirque Du Soleil’s Paramour Made European Debut with Clear-Com’s HelixNet and FreeSpeak II appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
Since 2002, the Parliament of Catalonia has produced an institutional television feed as a free public service and educational resource for its citizens and media organizations. Overseen by a tight-knit team of in-house broadcast and engineering specialists, the Barcelona-based Parliament manages all aspects of production and delivers 150 hours of live video content on a ...
The post Parliament of Catalonia Powers Live HD Broadcasts with AJA Solutions for Recording, Conversion and Frame Synchronization appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
Fremont, CA – May 19, 2020 – Blackmagic Design today announced that C&I Studios used its ATEM Television Studio Pro 4K live production switcher and more to capture video from SiriusXM’s live broadcasts from Radio Row for the biggest yearly event in football. Radio Row gathers sports talk radio stations broadcasting from the media center the week ...
The post Blackmagic Design Used to Capture SiriusXM’s Live Broadcasts from Radio Row appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
Unique collaboration between MediaKind, Microsoft Azure, Evergent, Slalom and VisualOn to deliver digital version of the Chattanooga Film Festival, supporting the festival’s community of independent content creators Four-day online festival to playout live and on-demand content to a limited audience of 30,000 attendees, powered by MediaFirst TV Platform, with Microsoft Teams offering interactive functionality Enables ...
The post MediaKind and collaborators support the Chattanooga Film Festival with unique arts-focused digital event appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
Fremont, CA – Monday, May 18, 2020 – Blackmagic Design announced today that Award winning visual effects facility Stargate Studios utilized a wide range of Blackmagic Design products in creating “ThruView”, the company’s cutting edge, proprietary real time virtual production system. Stargate founder and award winning visual effects creator Sam Nicholson, A.S.C., originally developed the concept of real ...
The post Stargate Studios Creates Real Time Virtual Environments using Blackmagic Design appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
New York City, NY – May 18, 2020 – Pond5, the world’s largest marketplace for footage and music, announced today that every video clip and music track, as well as tens of millions of sound effects, images, and 3D models from world-class artists will now be available with the broadest licensing rights in the stock ...
The post Pond5 Launches New Expansion of Distribution Rights and Legal Protection for All Creators appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
DEADLINE: 1 June 2020
The 16th international festival for digital arts of Greece, Athens Digital Arts Festival (ADAF) is evolving and launching an ONLINE version.
Since the new era is here the international festival for digital arts in Greece, Athens Digital Arts Festival has decided that its 16th edition titled Technotribalism, will also be presented online.
ADAF ONLINE | Technotribalism will take place from the beginning of July till September and will be accessible to everyone through the internet.
Under this framework all audiovisual artists will be able to submit applications till the 1st of June, developing the Technotribalism idea to an online version.
The audiovisual event will host artworks from Video Art, Animation, VR (360 video), Performances, Web Art, Games, Digital Image, talks, workshops, ADAF Kids for Children & their Parents and Festivals of the world that are eligible to be presented digitally.
Aldermaston, UK, 18 May 2020: The leader in intelligent storage solutions, GB Labs, has announced a development partnership with ATTO Technology, Inc., a global leader of network, storage connectivity and infrastructure solutions, and has qualified ATTO 360™ Tuning, Monitoring, and Analytics Software with GB Labs CORE.4 operating system. A network built with ATTO FastFrame™ Ethernet ...
The post GB Labs qualifies ATTO 360 Tuning, Monitoring, and Analytics Software to achieve even faster performance appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
The Quicklink TX has been enlisted by oXyFire Media to assist in remotely producing FreeSports’ Rugby League Back Chat programme amid the COVID-19 pandemic. The Skype TX technology has enabled the show to remotely introduce presenters and guests while the usual studio-based production is not able to take place. Rugby League Back Chat is a ...
The post Quicklink TX allows FreeSports’ Rugby League Back Chat to stay on air amid COVID-19 appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
(May 2020) Atomos released a behind-the-scenes video about the making of short film ‘Blind Love’, a fast-moving drama which showcases the amazing full-frame 5.9K RAW shooting capabilities of the Panasonic LUMIX S1H and Ninja V 5″ HDR monitor-recorder. You can watch it here: youtu.be/ZBOtL4q5d0U ‘Blind Love’ was shot on location by Polish director of photography Krzysztof ...
The post Atomos provides a behind the scenes look ‘Blind Love’, a short film shot in 5.9K ProRes RAW using the LUMIX S1H and Ninja V appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
Streaming Global has invented the way to deliver very low delay live streams at World Cup scale using standard infrastructure, while lowering conventional cost for platforms and service providers. The Streaming Global patented and patent-pending technology turns any simple cloud storage server into an ultra-fast live-streaming server, without installing any additional software on the server. ...
The post Streaming Global: Enhancing Streaming Platforms with Lower Delay, Higher Scale, and Lower TCO appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
May 2020 — Zixi, the industry leader for enabling dependable, live broadcast-quality video over any-IP, and award-winning architect of the Software-Defined Video Platform (SDVP), today announced a partnership and integration with Vimond, an innovative collaborative cloud-native video editing tool made for post-video production that provides editors with all the necessary functionality needed to create outstanding, ...
Atomos and Z CAM are today delighted to announce the development of ProRes RAW recording over HDMI from the E2 cinema camera to the Ninja V 5” HDR monitor-recorder. The Ninja V will record 12-bit Apple ProRes RAW at up to 4Kp60. This will give Z CAM users the best possible image quality from the ...
The post Atomos enable affordable 12-bit Apple ProRes RAW recording over HDMI for the first time on the Z CAM E2 Camera appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
When cinematographer Scott Peck first learned that Stargirl was going to become a series on the DC Universe streaming service, he started doing a lot of research about the DC Comics character STARGIRL and its creator Geoff Johns. That led him to the Cooke Optics’ Anamorphic/i standard and Anamorphic/i SF (Special Flair) lenses. “To me, ...
The post Cooke Optics’ Anamorphic/i Standard and Special Flair Prime Lenses Help Bring DC Universe’s Stargirl to Life appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
SegevSport is a real-time graphics service provider based in Israel, utilising data to create on-air graphics for sports, election coverage, game shows, news and any other broadcast program requiring graphics driven by data. As they provide a service rather than a product, SegevSport operators travel around the world to work with the local broadcasters for ...
The post SegevSport drives mobile production on-air graphics with Bluefish444, Sonnet and Vizrt appeared first on NAB Show News | 2020 NAB Show Media Partner and Producer of NAB Show LIVE. Broadcast Engineering News.
Home Broadcast from Brisbane, Amid Covid-19 Uses Core and VidiU Go Dan Graetz is a filmmaker who wears a lot of hats. He directs, shoots, writes, edits, color grades, does voiceover, and produces his own political satire show, soup to nuts. But he never dreamed (until recently) that he would also do his own broadcasting—all ...