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À partir d’avant-hierVideoMapping VJing

Un vidéoprojecteur avec une caméra et un ordinateur dans le LF2 de LightForm

LightForm LF2

Un scanner en Structured Light, une carte d’estimation de profondeur et on envois des effets instantanément en simple glisser-déplacer dans le LightForm Creator, voilà ce que la compagnie LightForm propose avec sa nouvelle bestiole le vidéoprojecteur LF2. Le LF2 a dans son coffre un VP de 1000 Lumens ANSI à LED d’une durée de vie de 30 000 heures avec une résolution native de 1920×1080 pixels, possède 2 entrées HDMI, 2 ports USB, un port Gigabit RJ45, un ordinateur Quad Core Arm Cortex-A53 de 1,8 GHz, une caméra RGB/IR. Le LF2 se trouve sur leur site à 998$.

LightForm LF2
LightForm LF2

Il existe aussi le kit LFC sans VP pour toutes sortes de configurations et surtout pour de plus grosses surfaces. Dans le kit vous trouverez, un mini ordi Intel Gemini Lake N4000 w/8GB RAM, une webcam Logitech Brio 4K pour le scanner, et un support pour ordinateur et caméra. Et le Lightform Creator pour 799$.

LightForm LFC
LightForm LFC
LightForm LFC

Un vidéoprojecteur avec une caméra et un ordinateur dans le LF2 de LightForm est un billet de LeCollagiste VJ.
LeCollagiste VJ - Mag du LeCollagiste, actu sur la culture VJING, Vidéo Mapping, info video et high tech.

⁣ ⁣⁣ ⁣#repost @modulight_⁣ ⁣__________________⁣ ⁣⁣ ⁣Immersive...




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⁣#repost @modulight_⁣
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⁣Immersive installation for Maze of Decision.⁣
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⁣The maze designed to give an experience of making decision in the maze of life. Each room has a situation and each door has different option to find the way out.⁣
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⁣Because every decision will bring a new story. ⁣
⁣#amazeofdecision #youDecide #modulight #artwork #artinspiration #visualart #millumin #lightinstallation #humanexperience #artinstallation
https://www.instagram.com/p/B7bb2SyJfdr/?igshid=1p0dl3hl50ism

⁣ ⁣⁣ ⁣#repost...




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⁣#repost @geraldinekwikmusic⁣
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⁣Ready for a new mapping light show with my new original music written for the Church in Lievin playing this night to Sunday night !!!⁣
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⁣Visual Artists : Susie-lou CHETCUTI, Patrick GRANDI, Jules HUVIG @juleshuvig/, Lucille JEANNIN, Loan LE HOANG, Simon LEBON, Hamza MRABET, Aurélien WOJTKO @_aurelien.w/ ⁣
⁣Music & Sound Design : Geraldine Kwik⁣
⁣Technique & Lights : Aurélien WOJTKO⁣
⁣Place : Église Saint-Amé - LIEVIN - FRANCE .⁣
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⁣#church #lightshow #lightart #light #lightinstallation #videomapping #loomprod  #originalsountrack #musicforpaintings  #mapping #composer #frenchcomposer #musicscore #ambient #composingmusic #sound #sounddesign #art #visual #millumin #madmapper #motiondesign #aftereffects #design #architecturalmapping #projectionmapping #movingimage #digitalartist #night
https://www.instagram.com/p/B7ba5jWppcU/?igshid=84b7s5bq9hzr

⁣ ⁣⁣ ⁣#repost @mpstudio3d⁣ ⁣__________________⁣ ⁣⁣ ⁣Just teasing...




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⁣#repost @mpstudio3d⁣
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⁣Just teasing you with a short #flashback of some of our shows from Festival of Lights Berlin 2019⁣
⁣#mpstudio #3dmapping #projectionmapping #videomapping #art #3dart #lightfestival #festivaloflights #cinema4d #c4d #octane #ae #adobe #aftereffects #motiondesign #event #best #digitalart #instaart #mappingprojection #3drender #millumin #watchout #catlover #artoftheday #festival #contemporaryart (at Berlin, Germany)
https://www.instagram.com/p/B78Rz7ypP14/?igshid=obv9w8nwvbxs

⁣ ⁣⁣ ⁣#repost @flightgraf⁣ ⁣__________________⁣ ⁣⁣ ⁣PRISM -...




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⁣#repost @flightgraf⁣
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⁣PRISM - Macao Light Festival 2019⁣
⁣Full video: link in our web site⁣
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⁣Not so many countries have so dramatic a history as Macao has had. Though tossed about in churns of historical currents of interventions from other countries, the people have waded through the currents with their flexibility and steeled conviction. This conviction materialized, in December in 2019, in the form of her celebration of the 20th Anniversary of the Establishment of the Macao Special Administrative Region.⁣
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⁣To show our respect for the turning point of the 20th celebration, we created a projection mapping artwork to project to her landmark building, The St. Joseph’s Seminary and Church. This seminary was established by the Jesuits and became the hub of their mission activities in Asia. Its baroque architecture is adorned with the complex structure generating its beauty and diversity, which can tell us in turn a lot about the winding road of her history and culture. In this artwork, we used 20 LED poles and laser beams. Seeing the strength of the harmony emanating from the seemingly chaotic structure of the building, we introduced some uncontrolled random insertions into our artwork on purpose so that these unpredictable insertions will give rise to the chaotic periods of her history and then again be harmonized in due time, and lastly be solidified as one in the picture of the present day of Macao. Our hope and endeavor in this tiny challenge of our artwork may give a little help that Macao will grow in strength and prosperity from now on as well⁣
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⁣Many thanks to @althealao for the invitation and the incredible venue, to @nebastudio for their support, and to the best partners in crime @yoshiiketoshiki , @cryo9 (software development ), @makotoshozu (music) , @mplusplus_official (LED equipments)and SOLUMEDIAGE inc (laser equipment )⁣
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⁣#millumin #videomapping #projectionmapping #art #artwork ⁣
⁣#indecision #light #laser #landscape #lost #art #stream #nature #sculpture
https://www.instagram.com/p/B8T3orLJWQr/?igshid=iaxjmly0au7r

⁣ ⁣⁣ ⁣#repost...




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⁣#repost @paolo.morvan⁣
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⁣Scenography made for @beyond_nights with @julesbouit & @kw.an.za at @transbolyon⁣
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⁣BEYOND [Dissidence] - 13/12/19⁣
⁣@terence_fixmer ⁣
⁣@angelkarel ⁣
⁣@is.tigkeit ⁣
⁣@morpheusproduction X @thatmeltedguy_ ⁣
⁣Picture @rob_le_rob⁣
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⁣#scenography #scenographie #event #design #stagedesign #party #music #techno #technomusic #deep #mapping #light #lightray #structure #evenementiel #concert #dance #istigkeit #terencefixmer #angelkarel #lyon #clubtransbo #wood #woodstructure #led #millumin #neonlights (at Club Transbo)
https://www.instagram.com/p/B8wQR9CpsGb/?igshid=ao9vafinbu60

⁣ ⁣⁣ ⁣#repost @d_johns_⁣ ⁣__________________⁣ ⁣⁣ ⁣Recent R&D...




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⁣#repost @d_johns_⁣
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⁣Recent R&D tests with Array experimenting with reflections. Enjoying a foray into the use of singular colour. #visualart #minimalism #lightdesign #installationart #reflection #darrenjohnston #mrlupin #millumin . New Array work coming soon ! Array research with @mrlupin
https://www.instagram.com/p/B9YpJQnplb9/?igshid=df12dizyuxr6

⁣ ⁣⁣ ⁣#repost @studio_phormatik⁣ ⁣__________________⁣ ⁣⁣ ⁣We...




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⁣#repost @studio_phormatik⁣
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⁣We took a city icon, a vintage Ikarus bus, and positioned it on a prominent spot in Sofia. A 360° projection mapping installation created a unique spectacle for thousands of spectators.⁣
⁣#projectionmapping #publicart #installationart #lightart #3dmapping #immersiveart #lightinstallation #artandtechnology #3dmappingshow #modernart #abstractart #visualart #digitalart #outdoorinspiration #ikarus #millumin #gsgdaily #instaart #everyday #art_daily #sofia #phormatik #jokermedia #24_7production (at Sofia, Bulgaria)
https://www.instagram.com/p/B9nCn3BpmaJ/?igshid=1dm81kq4c3o4a

⁣ ⁣⁣ ⁣#repost @desilence_⁣ ⁣__________________⁣ ⁣⁣ ⁣This...




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⁣#repost @desilence_⁣
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⁣This installation we are doing with @janebeta7 at the @upfbarcelona pays tribute to all the women who worked in the textile factory Ca l'Aranyó since its opening in 1877. .⁣
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⁣#llumbcn #llumbcn20 #videomapping #frame #videodesign #visualist #generativeart #millumin #madmapper #nightphotography #lightskin #lightworker #lighthouse (at Master Universitario en Artes Digitales UPF-IDEC)
https://www.instagram.com/p/B94OIV5pudn/?igshid=118x9p08zfcln

Spout Recorder de Lightjams

Enregistrez des vidéos en temps réel à partir de toutes les applications compatibles Spout.

Lightjams Spout Recorder est un utilitaire gratuit et indispensable à mettre dans sa boite à outils vidéo. Il créer des fichiers vidéo dans différents formats en capturant la sortie vidéo de Spout de tout logiciel compatible (HeavyM, Resolume, Simmetri, ModuloPi, TouchDesigner, Processing, Notch, Grand VJ, Avolites, Sparck et tant d’autres.). Le recoder utilise FFMPG avec le codec H264, multi encapsuleur en MOV, AVI, WMV et MP4 sans perte suivant les réglages.

Lightjams Spout Recorder
Lightjams Spout Recorder
Lightjams Spout Recorder

Spout Recorder de Lightjams est un billet de LeCollagiste VJ.
LeCollagiste VJ - Mag du LeCollagiste, actu sur la culture VJING, Vidéo Mapping, info video et high tech.

This redesigned light-plot is starting to take shape !...



This redesigned light-plot is starting to take shape ! ⁣
⁣States, command-line, grid, trackpad, rect-selection, … New beta coming in the next days.⁣
⁣#milllumin #light #plot #interface #beta
https://www.instagram.com/p/B-g5rk_JBGK/?igshid=1hky5vwyqvvgj

⁣ ⁣⁣ ⁣#repost...




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⁣#repost @paolo.morvan⁣
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⁣Scenography made for @beyond_nights with @julesbouit & @kw.an.za at @transbolyon⁣
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⁣BEYOND [Dissidence] - 13/12/19⁣
⁣@terence_fixmer ⁣
⁣@angelkarel ⁣
⁣@is.tigkeit ⁣
⁣@morpheusproduction X @thatmeltedguy_ ⁣
⁣Picture @fabcaterini⁣
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⁣#scenography #scenographie #event #design #stagedesign #party #music #techno #technomusic #deep #mapping #light #lightray #structure #evenementiel #concert #dance #istigkeit #terencefixmer #angelkarel #lyon #clubtransbo #wood #woodstructure #led #millumin #neonlights
https://www.instagram.com/p/B_SaScLJZUG/?igshid=13zcosihvh4gi

Next live stream on Tuesday.⁣⁣ ⁣We will show novelties for...



Next live stream on Tuesday.⁣⁣
⁣We will show novelties for lights included in latest beta version of Millumin. We may also show a few new features.⁣
⁣Of course, we will chat and answer your questions.⁣
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⁣⁣Be sure to subscribe on Youtube : http://millum.in/youtube ⁣⁣
⁣⁣Of course, we will chat and answer your questions.⁣⁣
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⁣⁣📅 Facebook event : https://www.facebook.com/events/2003969943080483/
⁣⁣🇬🇧 In English with a beautiful French accent⁣⁣
⁣⁣📘 Previous streams on http://millum.in/live ⁣⁣
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⁣⁣⁣⁣⁣#millumin #live #training #streaming #beta #feature #new #lights #youtube⁣⁣

https://www.instagram.com/p/B_amnNwp6Rf/?igshid=1938m9mwc3rqz

⁣ ⁣⁣ ⁣#repost @bertie_sampson⁣ ⁣__________________⁣ ⁣⁣ ⁣24hrs in...




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⁣#repost @bertie_sampson⁣
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⁣24hrs in the Rotunda. ⁠⁣
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⁣We were invited by @_h_q_i_ to take over the BBC’s old nightclub and find out how we could transform the space. ⁠⁣
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⁣🎵by @bennybowls⁠⁣
⁣Check out more of our work at @immersive.me⁠⁣
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⁣#projectionmapping #light #lightdesign #immersiveart #ledlights #ledmapping #pixelmapping #programming #touchdesigner #3dart #millumin #madmapper #designsensorial #futuristic #bts #design #mediadesign #sound #sounddesign⁠
https://www.instagram.com/p/CANX-C-AAQ9/?igshid=sfsbp4gz4il3

Illuart Festival – Call for Entries

Par : Marco Savo

DEADLINE: June 30 2020

EVENT: 13 November – 8 December 2020

The ILLUART FESTIVAL is looking for video artists!

The audiovisual artists are given the opportunity to participate in one of the largest light shows in Switzerland and to present their works to thousands of visitors at one of the most traditional and important locations in Zürich.

Four different video artists will be selected from all applicants in this audiovisual call. The four winners will be commissioned to create a 5-minute audiovisual production and will receive a budget of CHF 10’000.

The creations will be shown during the festival from 13 November 2020 to 31 December 2020 daily from 8 p.m.

READ MORE AND APPLY

The post Illuart Festival – Call for Entries appeared first on Audiovisualcity.

Delight Lab

Par : Marco Savo

Delight Lab is an audiovisual design and experimentation studio pivoting around the concepts of video, light and space.

Established in 2009, covering a variety of projects such as large-scale videomapping projections on architecture, museology audiovisual installations, audiovisual stage design for performing arts, audiovisual content for commercial events, and audio-reactive visuals for live shows among other things.

The origin of Delight Lab goes back when two brothers decided to make projects together at the university: Germán (Design) and Andrea (Art and Aesthetics).

Both audiovisual artists had developed investigations and experimentation with light, the phantasmagoria, the video-projection and the intervention of spaces. All different experiments culminated in a projection mapping on the facade of The Contemporary Art museum of Santiago.

This projection realized in January, 2009 was one of the first mapping projections in Chile. This milestone opened the way to further investigation, artistic and technological experimentation, interdisciplinary exchange and cultural management. These values are still present in every project carried out by the duo.

Contact

Website

Facebook | Twitter | Vimeo | Instagram

The post Delight Lab appeared first on Audiovisualcity.

⁣ ⁣⁣ ⁣#repost @mpstudio3d⁣ ⁣__________________⁣ ⁣⁣ ⁣Just teasing...




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⁣#repost @mpstudio3d⁣
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⁣Just teasing you with a short #flashback of some of our shows from Festival of Lights Berlin 2019⁣
⁣#mpstudio #3dmapping #projectionmapping #videomapping #art #3dart #lightfestival #festivaloflights #cinema4d #c4d #octane #ae #adobe #aftereffects #motiondesign #event #best #digitalart #instaart #mappingprojection #3drender #millumin #watchout #catlover #artoftheday #festival #contemporaryart (at Berlin, Germany)
https://www.instagram.com/p/CA-CqahgTNp/?igshid=1obkbxg21dgpw

What digital did next: Digital Arts and Social Distancing

Par : Marco Savo



How digital arts can unlock value and opportunity in a socially distanced cultural sector?

Marco Savo from Audiovisual City and Kate Rolfe from The Revels Office have never met in person. Theirs is a true digital relationship born of the pandemic.

Cultural consultants who met over Zoom to explore where their world’s crossed-over, and how their mix of experience could help artists, freelancers, and the arts sector as a whole to combat this unsettling time.

Audiovisual City is a digital magazine that promotes and supports audiovisual artists and events worldwide. Connecting hundreds of digital artists from across the world, it is the go-to place for inspiration and information when it comes to the application of digital technologies in artistic expression.

The Revels Office is a cultural consultancy who specialises in finding new revenue for the arts, advising organisations on commercial opportunities and uniting them with funding partners who value the unique, high quality content that only the cultural sector can produce. Together with a network of consultants -The Catalyst Network – the team at The Revels Office manage a range of projects at the intersection between arts and commerce.

Together with a multi-disciplinary group of experts who all have touch-points with digital arts experiences, Audiovisual City and The Revels Office ran a workshop to explore what role digital arts projects could play in the future of arts organisations.

At a time when the sector is anxiously remodelling their core operations to survive months of low visitor numbers, reduced income through established business lines, and a new, uneasy socially distanced experience, we wanted to investigate what untapped value digital arts might offer.

We share with you here a summary of our findings, designed to inspire you at a critical time, to offer valuable ideas to consider in your re-modelling plans, and to decipher the role that digital can play in a sector based almost entirely on live and tangible experiences…


Case Study: Enjambre Cellular

Developed by Mónica Rikić, Enjambre Celular is a project created and designed specifically for the Medialab-Prado interactive façade.

It is a collective strategy game in which different levels and challenges must be overcome, based on the idea of a labyrinth. Controlled externally by passers-by, Enjambre Celular offers an example of a pandemic-proof artistic installation.


Case Study: Distances

Developed by Scenocosme, In this installation, two people in two separate physical spaces are filmed in real time by two devices.

They are invited to have contact virtually within the same image, bringing them together face to face. The head-to-head image created by the software is trying to constantly reduce the proxemic distance between the two people, creating unique and ephemeral meetings with the other and making a connection even when physically apart.

  • Distances Scenocosme Audiovisual Artists
  • Distances Audiovisual Artwork


Digital art vs digital design.

To make informed choices about the use of digital, it is important to understand the distinction of digital art as an artform in its own right, and digital design as a tool for engagement.

Put simply – do you need to move your live content online for commercial, audience or safety reasons, or do you want to create a new interpretation of your content that will explore your stories in an entirely new way? Neither choice is right or wrong, but it will impact the outcomes you achieve, as well as the process you go through.

“The importance of concept is key; you must start with your concept and then chose the technology to match”

Hayley Cantor

What digital art and digital design have in common is their ability to bridge between traditional cultural content and modern, digitally aware audiences, and allow people to fully interact with the arts.

No solution is quicker for overcoming an image of being elitist, static or uninteresting than a digital initiative, so long as it is done well, has a clear purpose and audience, and so long as it incorporates some kind of live and/or unique element that ensures the digital is not simply a mimic of the live experience.

While digital design is fantastic for bringing to life educational and historic content, and is arguably simpler for translating to an online platform, where digital arts stands out is in the sensorial, emotive experience that they can create, lasting longer in people’s memories and creating a sense of community and harmony even if you encounter the art alone.

Digital arts is the perfect solution for a hybrid cultural offering, connecting those experiencing it online and those there in person, allowing for smaller, safer groups to pass through it without losing the commercial, social and artistic benefits of scale.

Case Study: Virtual Archive.

Virtual Archive is a 3D, computer-generated environment open to interactive exploration by single users.

Via a VR headset, the user flies through a 3D data-point cloud formed, visualizing more than 1,700,000 documents present in SALT Research archive collections. Refik Anadol’s installation was displayed as an extension to the artist’s Archive Dreaming project.

  • Digital Archive - Audiovisual Artist
  • Digital Archive - Audiovisual Artwork


Case Study: Natural History Museum of Valparaisa.

In the Introductory Room at Natural History Museum of Valparaíso, Chile, visitors meet an installation of naturalistic illustrations of flora and fauna of the region, highlighting the work of Claudio Gay among others.

Developed by Delight Lab, this project was realised in partnership with the SUMO design and museum office for DIBAM.

  • Delight Lab - Museum Valparaiso - Audiovisual Artwork
  • Delight Lab - Museum Valparaiso - Audiovisual Artists


It’s time to set the price.

The price we have paid for the vast amounts of thrilling, comforting and informative digital content that has been dispersed throughout the global lock-down, is the expectation that digital means free.

Digital comes with development costs, artist costs and new software and/or infrastructure requirements, among other operational demands. Digital content is by no means free to create, and so why is it presented as free to consume? There are two ways of looking at this dilemma.

• Option 1 is to embrace the non-financial value that going digital presents: reaching new and much larger audiences, collecting insightful data, offering educational and social benefits, and adopting new methods in storytelling and human connection.

In this way there is still value, there are no barriers to audiences engaging with you, and you can use data and reach to collaborate with new funding partners, upsell products and services, and request donations wherever possible.

In this way we have seen a really positive response during the pandemic, with culture-lovers willingly paying for online experiences, seeing this as a charitable donation to save something they love rather than a charge for valuable entertainment. However this has not yet translated into a consistent approach that audiences and funders recognise, or indeed made up the huge gap in revenue that arts organisations face.

• Option 2 is to revaluate and recommunicate the value of the digital experience, and set up platforms that give organisations the option to charge.

Given the high value outlined by option 1, it seems reasonable that – just like the expectation to pay for the cinema or a gig – you will have to pay to participate in digital cultural experiences. This transactional view may not sit well alongside arts experiences that are traditionally free, such as museum-entry, but this demonstrates the opportunity presented by digital arts as opposed to digital design; by creating a new experience on a new platform, arts organisations can create something of value to their audiences (and new ones), one which better warrants a participation charge.

Ultimately this is an argument of supply and demand, but what we endorse is a collective reassessment of how and when to charge for digital experiences, thereby protecting arts organisations and artists from giving away valuable content for free, especially when for a time this might be one of their only viable sources of revenue.


Case Study: Fulldome Festival

The oldest full dome projection festival has been held virtually for the first time this year due to the pandemic, charging a ticket price for the online experience. A courageous decision from the organisers who decided to go full steam ahead, offering a 360 view of the festival using VR headsets.

Case Study: Mutek San Francisco, Nexus Experience

Mutek is one of the top audiovisual events worldwide, born in Montreal and then expanded through an international network. The San Francisco edition has been online this year with their ‘Nexus Experience’, hosting live AV performers on two stages, offering digital galleries, online workshops, and ‘viewing party’ film screenings. The event was free and open to donations, with 100% of the festival proceeds going directly to the artists.

  • MutekSF_Audiovisual_Event
  • Fulldome_Festival_Logo_Audiovisual_Event


Demystifying the digital process (and budget).

Digital arts experiences are impactful and memorable no matter what their size, from single exhibition displays through to city-wide festivals. While they can be huge and expensive, often a digital intervention is as cost-effective as a live experience due to the flexibility of the format, recouping investment costs over a far longer lifespan.

For those who want to consider digital as part of their future plans, digital arts producer Steph Clarke shares some considerations:

• Once a digital installation, artwork or exhibition is installed, it can often run 24/7 with minimal staffing and low running costs. Not only can this make valuable budget savings, it also accommodates far higher audience numbers over time, and can easily be adapted to allow for social distancing measures.

• Digital works can easily have their content re-purposed to suit different objectives. Content can be refreshed regularly to suit seasonality, adapted for VIP or stakeholder events, and used for advertising purposes if required.

• It is relatively easy to scale digital work depending upon size of venue or audience size, meaning this approach can be considered for a variety of projects, places and budgets.

• Digital can be used to extend and enhance audience engagement before and after the event/exhibition itself, through engagement online and via apps, creating more touchpoints with your intended audience and opportunities to capture insights and data.

• By digitalising the content for a digital installation, you are simultaneously archiving it too, preserving it for future generations and achieving important cost-savings.

• Given the huge range of digital formats available – apps, projection, light shows, VR, AR – there will always be a format suitable for your budget, timescale and objectives.


Case Study: 400 Conejos.

As part of the Bahidora 2018 festival, Medusa Lab created a unique experience for Ache Producciones and its client: Mezcal 400 conejos.

Attendees received a complimentary drink of mezcal prior entering the dome, and once inside they discovered the mezcal making process through an immersive, colour-filled experience using animations and 360 video.

  • Medusa Lab - 400 Conejos - Audiovisual Artwork
  • Medusa Lab - 400 Conejos - Audiovisual Artist


Case Study: Pinata Tweet.

Piñata was a project made by MID for +Castro agency and the SAKE production company. The piñatas were installed as part of a collaboration with Trident Senses at Benicàssim International Festival.

The interactive piñatas are controlled via Twitter messages sent by the audience. Every tweet contained #TridentSensesPinata, which activated a device that inflated the piñata. As messages accumulated, eventually the piñata exploded over the audience!

  • MID - Pinata Tweets - Audiovisual Artists
  • MID - Pinata Tweets - Audiovisual Artwork



Audiovisual City and The Revels Office plan to now work together.

We aim to connect arts organisations with digital artists and commercial partners, creating inspirational and viable projects in a time of pandemic.

Together we will champion the skills, value and authenticity that digital art and digital tools can bring those looking to find new audiences and new revenue. Get in touch to discuss how these ideas could be applied to your own organisation – hello@therevelsoffice.co.uk

This article was written by Kate Rolfe from The Revels Office and Marco Savo from Audiovisual City with contributions from Hayley Cantor (Audiovisual City Creative Director, Multidisciplinary Graphic Designer and VJ), Sean Carroll (Business Improvement Project Manager), Nicola Casperson (Brand Marketing, Events and Place-Making Consultant), Steph Clarke (Digital Arts Producer), Marta Minguell Colomé (New Media Artist, VJ and Photographer), Amy O’Brien (Events Producer), and Mónica Rikic (New Media Artist). Collectively our experience includes roles at the National Gallery, Natural History Museum, Secret Cinema, Battersea Power Station, Westfields, and London’s Philharmonia Orchestra.

BUY US A COFFEE?BUY US A COFFEE?

The post What digital did next: Digital Arts and Social Distancing appeared first on Audiovisualcity.

SHARJAH LIGHT FESTIVAL: 05 -15 February 2020



Sharjah Light Festival illuminates the Emirate once a year showcasing local talent and internationally renowned audiovisual artists.

The audiovisual event features eye-opening displays of colors, images and lights inspired by a variety of subjects such as beauty, science, creativity and knowledge. 

The yearly festival attracts hundreds of thousands of visitors and takes them on a tour of cultural heights, music, artistic ingenuity and technical skills. Projection mapping artworks and lighting installations illuminate the beautiful architecture of Sharjah.

The festival fuses all the components of beauty, art, culture, education, innovation and higher thinking into one glorious event. 

It includes rich programmes, grouped into clusters based on up to 20 locations with new highlights every year showcase the architectural splendour of Sharjah and the beauty of its buildings.

Utilising creative and innovative light technology and specifically curated music, the architectural landmarks of the emirate, such as Al Noor mosque, Al Hisn Fort, Sharjah University City Campus as well as others can literally be seen in a new light.

Many of the designs are poetic and inspired by local culture, stories and traditions or incorporate nature and space, some are based on more modern art and design, all are beautiful and thought provoking.

The Sharjah Light Festival extends to the east coast towns of Dibba, Khorfakkan and Kalba. The 2019 edition featured well known artists and curators such as Larent Langlois, Cindy Lo, Studio Halpeji and Group F

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The post SHARJAH LIGHT FESTIVAL: 05 -15 February 2020 appeared first on Audiovisualcity.

KEEP YOURSELF CLEAN Exhibition: Online

Par : Marco Savo



Virtual Reality and gaming tools are rapidly becoming the essential vehicles of expressions for audiovisual artists during the Covid-19 imposed restrictions on public events.

We know, we know: no virtual experience can substitute the actual audiovisual event. But that is not the point. The point is experimenting and evolving beyond boundaries accordingly to the contingencies we face in a particular given time.


Audiovisual art as every form of art expression is driven by the tools available, the internal factors such as time and budget, and the external ones, such as venue restrictions or the total lack of them.

Now a lot of digital artists are facing the same problem and they are responding in different ways. The Russian audiovisual art collective VOLNA decided to turn their first solo exhibition: KEEP YOURSELF CLEAN into a virtual reality experience using Unreal Engine.

Keep Yourself Clean Exhibition - Audiovisual Event

The video gaming tool is being widely use in audiovisual art and virtual events. It allows you to simulate real-time scenes and lighting effects.  Exhibition visitors are invited to immerse themselves in the surroundings of each installation and can move freely in the room and choose any observation point.

The following works were reconstructed for the exhibition: the audiovisual installations NEUBAU (2016), Powerline (2017) and Rotor (2018), the light installation Octave (2018), the installation Vague (2019), and two kinetic light installations, Duel (2019) and Nymphéas (2020).

Rotor - audiovisual installation
Neubau -audiovisual installation

Despite the site-specific nature of the works, the overarching artistic principle behind all of them is the search for a universal language of pure forms. These forms, which correspond to the abstract subjects of the installations, are refined during an extensive detailing process, minimalist in their expressiveness and often even have a functional nature.

The eight installations generate intimate spaces where the viewers sits in contemplation of the structural semiotic elements that compose them: light, sound, movement. Each room triggers different emotions slowly revealing themselves while we explore the space and embrace its unique atmosphere.

Duel -audiovisual installation

The primary expressive element in VOLNA’s work is light and its various characteristics, its interaction with space, as well as its movement, the rhythm of chiaroscuro and the way chiaroscuro scenarios unfold in relation to time. Some works include synchronized sound, created to interact closely with the light’s dramaturgy.  

The virtual exhibition space itself is hetero-topic and at the same time proportional to the original exhibition locations. The model exhibits displayed inside it are as close as possible to their real prototypes and preserve the original structural details, including the nature of the lighting and scenarios behind each of the live installations.

The original sound design and ambient sound environments are reproduced, and each work’s context and theme are discussed in an accompanying text.

Powerline -audiovisual installation
Octave - audiovisual installation

In conclusion the exhibition Keep Yourself Clean attempts to embrace all the real and virtual layers of information that make up each of the works, and then let the works themselves become the determinants of perception.

Each of the contexts will “re-sort” in the virtual world, rethink and obey the laws of perception, and each work, in turn, will become an experience of sensory contemplation.

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The post KEEP YOURSELF CLEAN Exhibition: Online appeared first on Audiovisualcity.

⁣ ⁣⁣ ⁣#repost @metteursenpieces⁣ ⁣__________________⁣ ⁣⁣ ⁣À...




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⁣#repost @metteursenpieces⁣
⁣__________________⁣
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⁣À demain 18h ! #mapping #citizenlights1030 #millumin #metteursenpieces #schaerbeek #starodyssey #space #color #painting #paint #visualart #visualprojection (at Église Saint-Servais)
https://www.instagram.com/p/CB7bpBzJJ1B/?igshid=9rmbavjv6366

⁣ ⁣⁣ ⁣#repost @ex_lumina⁣ ⁣__________________⁣ ⁣⁣ ⁣It’s alive...




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⁣#repost @ex_lumina⁣
⁣__________________⁣
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⁣It’s alive again! 😍🥳 The #interactive #laser defence turret #game powered by #millumin, #arduino, #leapmotion, built of a recycled scan #light inspired by #portal game 👍👊⁣⁣
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⁣⁣#interactiveart #arduinoproject #circasismic #besancon #cyberpunk #recycledart #servo #diy #projectionart #sensoryplay #artinstallation #creativity #automation #robot #robotics #makers
https://www.instagram.com/p/CB7b4i4JJaS/?igshid=wnkfcnihgsaw

⁣ ⁣⁣ ⁣#repost @joan_____giner⁣ ⁣__________________⁣ ⁣⁣ ⁣Abstract...




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⁣#repost @joan_____giner⁣
⁣__________________⁣
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⁣Abstract waves 01 #videomapping #sculpture #digitalart #lightdesign #contemporaryart #interiordesign #visualart #kineticart #multimediaart #art #lightart #digitalinstallation #videoprojection #experiment #waves #millumin2 #aftereffects #motiongraphics #insitu #installation #abstractart #geometricart #triangles #stripes #hypnotizing #artwork #fold #geometric
https://www.instagram.com/p/CB7cIL6pIqh/?igshid=56c4aynq7hil

Steve Gerges

Par : Marco Savo

Steve Gerges has developed an impressive portfolio of commercial projects with top-tier brands, delivering powerful audiovisual storytelling across multiple formats and media.

Nevertheless, we can only appreciate his true artistic self through his mesmerizing audiovisual projects, both conceptually profound and technically advanced.

Many audiovisual artists have to balance their design gigs with their artistic work. When companies hire an artist (rather than a mere designer) they gain an unique creative input empowering the whole marketing campaign. But the actual artistic expression is restricted by the brand identity.

When artists are free to work on the concept as they are on the technical implementation, they deliver a much more powerful and meaningful experience to the viewer.

Steve Gerges began to take an interest in Digital Art in 2000 when he created Visual-Delight, the first collective of VJ’s (visual-jockeys) in Luxembourg. This project allowed him to take his first steps in this innovative art form for that time.

Following a trip to Montreal to the Elektra Festival in 2012, he created his first interactive digital artwork entitled LAN 1.0 at the Carré Rotondes in 2014. Here a few projects we felt best showcased his main features as an audiovisual artist.

ONE

ONE is a generative art sculpture that develops in real time. The audiovisual totem grows and evolves while progressively revealing its organic essence to the viewer.

One tells us the story of the creation of the universe, from the big bang, to energy flows, creation of planets and humankind.

Steve Gerges



RISE OF THE MACHINES

We love this amazing kinetic sculpture that exploits the use of machine programming. Light is the main course of this audiovisual feast. An ethereal force that contours the surrounding space in a beautiful ephemeral moment.



CRONOS

This is an immersive and impressive projection mapping representing the creation of the universe, a recurring them in Steve Gerges work. The audiovisual storytelling features abstract patterns slowly turning into figurative elements.

The viewers is invited to reflect upon the strive of mankind to understand and explore the unattainable complexity of the universe.

There is so much more to explore about Steve Gerges. We strongly invite you to dive deeper into his audiovisual world.

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The post Steve Gerges appeared first on Audiovisualcity.

⁣ ⁣⁣ ⁣#repost...




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⁣#repost @delight_lab_oficial⁣
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⁣Intervención lumínica de anoche sobre la Torre Telefónica en apoyo al pueblo de Palestina y rechazo a la anexión que se le quiere imponer. Chile es el país con mayor población de palestinos fuera de su territorio, mandamos desde acá un gesto de apoyo y resistencia al pueblo de Palestina y a su gente que vive acá y en el resto del mundo. Compartimos un poema palestino de Casey Cadao del 2016. ⁣
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⁣Sueño de Libertad⁣
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⁣Acuéstate conmigo⁣
⁣y escucha mi canción⁣
⁣De amor y pérdida⁣
⁣De mal terrible⁣
⁣Una tierra de aceitunas⁣
⁣Una tierra de cidra⁣
⁣Una tierra de naranjas y limones⁣
⁣Acuéstate en mis brazos⁣
⁣Hij@ de bendiciones⁣
⁣Sueño de nuestra tierra⁣
⁣con un profundo deseo⁣
⁣Suelo rico, agua clara⁣
⁣antiguo como los olivares⁣
⁣Mientras tenemos hambre y sed⁣
⁣recuperar nuestros recuerdos⁣
⁣Todo para ti hija⁣
⁣Nuestro hogar robado.⁣
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⁣….⁣
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⁣A Light intervention last night on the Telefónica Tower in support of the people of Palestine and rejection of the annexation. Chile, the country with the largest population of Palestinians outside their territory, we send a gesture of support and resistance to the people of Palestine. We share a palestinian poem by Casey Cadao from 2016.⁣
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⁣Freedom Dream⁣
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⁣Lie here with me⁣
⁣and hear my song⁣
⁣Of love and loss⁣
⁣Of dreadful wrong⁣
⁣A land of olives⁣
⁣A land of citron⁣
⁣A land of oranges and lemons⁣
⁣Lie in my arms⁣
⁣child of blessings⁣
⁣Dream of our land⁣
⁣with a depth of wishing⁣
⁣Rich soil, clear water⁣
⁣ancient as the olive groves⁣
⁣As we hunger and thirst⁣
⁣call up our memories⁣
⁣All for you daughter⁣
⁣Our stolen home.⁣
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⁣#savepalestine #noalaanexion #freepalestine #palestinalibre #caseycadao #palestinalibre #palestina #chiledesperto #annexation #palestino #chile #politicart #artepolitico #videoprojection #videomapping #lightart #lightintervention #chileayudapalestina #savepalestine #kufiyya #hattah #trap #millumin #confinamiento #pandemia #covid19 #chile #poesia #poetry (at Chile)
https://www.instagram.com/p/CDDvVavJc99/?igshid=1x40vyj2rp76o

UMBRA LIGHT FESTIVAL: Open Call

Par : Marco Savo



DEADLINE: 13 September 2020

The Iberian Peninsula has been a hotspot for audiovisual culture and new media arts for many years.

Groundbreaking events such as LEV Festival and Sonar (just to name a couple) have left an indisputable mark in the international AV panorama.

UMBRA Light Festival is a new audiovisual event in Vitoria-Gasteiz celebrating its second edition in February next year.

UMBRA is launching an open call for all audiovisual artists working the field of Light Art.

Umbra Festival - Open call
If you feel like exhibiting your work in the beautiful Basque Country, surrounded by lovely people and delicious food… Well, this might just do the trick!

The festival showcases projection mapping, audiovisual installations and light sculptures in order to develop a dialogue between new media and the urban context of the Basque Country capital city.

The participants have total freedom regarding the proposal theme. However proposals addressing environmental issues and/or United Nations  Sustainable Development Goals (SDGs) will be highly valued by the jury.

These will be the main focus of the 2021 edition of UMBRA Light Festival.  The installations will be selected accordingly to the sculptural value and interactive implementation of art and light.

Umbra Light Festival - Open call
Javi Erriera - Berdeko Konstelazioa

The selection process will be finalized within one month after the submission deadline. All finalists will be notified individually by e-mail

The artists may present proposals as an individual and/or collective. There is no limit to the number of members per team, however each proposal requires a distinct form and must be completed accordingly.

The Jury or selection committee, appointed by Argia_3, is made by professionals from lighting design, public space intervention and the Light Art sectors.

The Jury shall take into account the artistic quality, originality, innovation, and themes regarding sustainability (SDGs), as well as features of the artwork regarding the actual set up within the festival capabilities.

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