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À partir d’avant-hierVideoMapping VJing

We pick the brains of Cinema.AV on his beautiful video synth work

Par Hayley Cantor




These days AV artists are hiding out all over the place, this time curiosity didn’t kill the cat, as I stumbled upon the work of Cinema.AV on Instagram. it’s amazing where a hashtag can take you… #videosynth. I was keen to find out how someone so visually analog ends up that way, and how they manage in an ever expanding digital world (at the time of writing more so than ever).

1.Tell us about your first ever live gig? When was it and how did it go?

For years, I used to play a kind of ambient, soundscape style of music, and for live performance, I would put whatever found vhs tape behind me for visuals. Often without a screen. It often just turned into lighting for my performance, instead of clearcut visuals. 

Fast-forward to a couple years later, in summer 2015, where I started buying jvc video mixers, archer and vidicraft boxes. It was here where I took it upon myself to do visuals for a show I had booked. Sadly, I didn’t realize, the projector couldn’t handle the distorted signals I was throwing at it. Luckily though, someone at the last moment, let me borrow theirs. It was total godsend. The result was this hyper-distorted cross between national geographic videotapes. It worked for the more abstract, psychedelia I had booked for the evening,

Later down the line, I found the need for time base correctors in live performance, and mixers equipped with such. To evenly blend, rather an abruptly with one of those RCA Y splitter cables turned on end. Which is actually the same as the classic Klomp dirty mixer. It was all stuff I got for free, or nearly no money. Never top of the line. Always the most difficult, least practical solutions. But the result was always unique to the moment, to the performance; endlessly fleeting. 

2.We discovered your work on Instagram. How do you usually connect with the AV community online? Does social media play a big role for you?

Strangely, yeah. I hardly ever go out locally, unless of course I’m playing a show. So beyond that setting, you’ll never find me in the wild. Even before this quarantine action, I was a total homebody. Staying in whenever possible to work on art and infinitely explore the machines. So having access to social media platforms is actually key to the whole system. I can actively gauge what pieces people actually like, what ideas stick and in turn, get shared with a larger audience. 

Its those posts that snowball into bigger and better gigs. As the recognition on a global scale is significantly more gratifying than just the local efforts I receive so often. In fact, for the better part of 2019, I was very busy with live video work. Having nearly no time off, I accepted this as a lifestyle, rather than just hobby. And in the social media zone, I’ve been able to publicly beta-test things like the Erogenous Tones Structure module, Phil Baljeu’s custom vector graphics system and as of late Andrei Jay’s latest raspberry pi video synth and feedback algorithms as hardware devices. The curiosity the results generated have in turn, sold modules and made the manufactures money to sustain their efforts.   

…having access to social media platforms is actually key to the whole system. I can actively gauge what pieces people actually like, what ideas stick and in turn, get shared with a larger audience. 

To be fair though, I’m not sure how much of this actually real. If it’s all made up, or the reactions are fabricated. It’s a fine silver-lining we’re all walking along. One day, a post could generate hundreds of interactions, while the next day, nothing. I think alot of that could actually be the option for folks to drift between realities, between the physical and the cyberspace. It’s in this cyberspace, that I do often connect with other artists, say for example my bud Konopka and has online video painting series. To watch him create something entirely from scratch, in real time, thousands of miles away is a true head-spin if you think about it. But not even 5 years ago would have been possible. 

All photos courtesy of Evan Henry.

3. It’s fascinating to how analog and digital worlds inspire AV artists. What’s your take on the two and how do you find working with analog systems for live visuals?

Truly. When I first got started, it was all analog, all found devices. Though in time, I’ve found the whole LZX modular zone, which started analog and now has drifted into this wild digital hardware dimension that has opened up all kinds doors. The obvious attraction to the large analog modular is the physicality and pure intuitive nature of the whole thing. As in a live setting, there is nothing more fun and unpredictable than a hand-wired mess of cables and devices to create this ever-fleeting dialogue, never again to be replicated. For ambient, for house, for techno and literally everything in between, there’s this infinite body that just works, and often never crashes or fails. 

If anything, it’s always the digital component that freezes or fails first. I’ve done shows with computer artists that for some reason or another, who just can’t make it work that particular night.

If anything, it’s always the digital component that freezes or fails first. I’ve done shows with computer artists that for some reason or another, who just can’t make it work that particular night. So just step in and end up taking over the evening with my system. However, I’ve had my fair share of venues tell me their systems are HDMI only. So learned to convert the analog composite outputs of the modular to the HDMI with aid of things like Ambery converters and scalers, Extron scalers, and even the silly Blackmagic shuttle, that has it’s own share of issues. It wasn’t until last summer that I realized the Roland V4-EX had a very effective means of conversion and scaling to HDMI, VGA, and back down again. The result was a total game-changer. So I sold my other mixers, and devices to scale up to HDMI and hadn’t looked back. This meant I could seamlessly work with digital projection systems and streaming processes. And from the get-go, it’s been used in every performance effort since. It’s even let me collaborate with both digital and analog artists alike. To fade and key between all manner of artists and ideas. 

So little things like that make the whole system go, which leads me into the question…

4.What’s your basic setup when do performance live AV shows? (If you have one)

I am constantly pushing myself as an artist. So every year or so, I’ll experience this major creative shift around winter time, when my job at the photo lab temporarily shutters for winter break on campus. It is is then where I have about a month to chill and regroup my mind. This generally means some new gear enters the studio, and in turn the dirty warehouses they get thrown into for live work. 

All photos courtesy of Evan Henry.

In 2019, I saw my modular system grow from a single 6U, two row case that could fly on any airline, to a larger 12U, four row system, that for the majority, made it’s way into every gig. In tandem with the V4-EX, the two were all I needed to do 8-10 hours of a rave whatever else I was getting booked for. However, the few time I flew out for one-offs, I brought it back down to 6U. Which was a lot of fun and lent itself to collaboration with other artists. It was in this time though, away from gigs and rather chill moments at the lab, where I began to experiment with the virtual dimension of VSynth, the Max/Msp visual extension. The result was very reminiscent of my larger modular system. Though at the time, my computer could only handle small patches. Anything big would see my computer begin to overheat and grind to a halt. 

This got me looking at computers, seriously.  As a video generation and manipulation tool, much in the same way the dedicated hardware was, but a larger, more sophisticated, and recallable level. It was months of research and a very generous donation within the family that lead me onto a gaming-oriented laptop, complete with a dedicated graphics card, that in it’s day was considered high-spec, and miles beyond my aging macbook. From the moment I lifted open the box and got it booted, I went straight into complex Max patches and dense 3D structures with the aid of Resolume Arena. When I realized I could save, and recall every motion, I started plotting how to gig with it. To layer to pieces together and to treat Resolume as a video sampler of my analog devices. What began to happen was a meshing of dimensions. No longer was one any better than the other. They were one of the same. It was with this entry that live performance physically became less stressful and far more manageable. No longer did have to carry this unwieldy modular system on a train or a bus. I could now discreetly carry the common laptop computer, just as everyone else. 

All photos courtesy of Evan Henry

Setting up and breaking down, with the projector, is a two cable, two power supply motion. So quick and so light. With the aid of a midi controller, all the tactility remains, and nothing changes. The digital results do look incredible though. I cannot deny that. No matter what I have though, I make the best of all of it. For touring, in 2020, my setup is just that. I did some dates with Steve Hauschildt and Telefon Tel Aviv across Texas and the process was so smooth. Same for the brief efforts with LLORA and BATHHOUSE, just weeks ago. So much less to think about, all with the same manipulations and motions.  

5. What would be your dream AV gig?

Currently speaking, the dream is still to tour, to travel and do large scale art installations with my video work. I had things lined up, but those have all fallen in favor of the current pandemic. But that’s honestly not going to hold anyone for long. These things will all still happen, just not soon as I had anticipated. I was truthfully hoping to break into the festival dimension; Mutek, Movement, Sonar, Aurora, as from a live scale, that feels like the next big move, amidst touring through the theaters and dedicated art spaces. I’ve had tastes of all those, but like anyone serious about their craft, I want to further and really make a name for myself, as truly, I don’t know what else to do. 

Find out more about Cinema.AV on his artist page

The post We pick the brains of Cinema.AV on his beautiful video synth work appeared first on Audiovisualcity.

Overlap Interview

Par Hayley Cantor

I have been exceptionally lucky to be able to pick Overlap’s Michael Denton’s brains with all of those nitty gritty questions about their career that every visual artist wonders about. How did they get to be where they are? What was the VJ scene like in the nineties? How is their relationship with technology and whose work inspires them? 

Overlap are true veterans and represent original artists on the audiovisual live performance scene, not only have they experienced more changes in performance technology than I’ve had hot dinners, they’ve been up there with some of the most popular artists of our time, performing with the likes of Chemical Brothers and have animated artwork by Damien Hirst.

You have presented your work in some of the most prestigious international galleries around the world, including the Pompidou in Paris, Tate Modern, and the Victoria and Albert Museum as well as done a VJ set with the Chemical Brothers. What is the project that you are most proud of? 

Remixing and VJing The Beatles Magical Mystery Tour film for its cinema première at the South Bank with Noise of Art was a highlight.

We’re pleased with the editions on SeditionArt. They incorporate a lot of ideas from the past and are also feeding into some future shows.  Musically, Greylight Green  is something that works when you’re in the right mood. As these recent editions highlight, we’ve always been at the more arty end of the Vjing/music industry, and the more musical end of the art world.  The music industry and the fine art worlds attribute value in such different ways. But twenty years ago, we were lucky to stumble into a certain era of EDM culture, it was like the early days of flying’s uncharted freedoms. In Turnmills nightclub in Holborn, I remember one of the guys from Reality Check, (the house VJ and AV  team, for nights, including The Gallery and Trade etc), saying they showed art to thousands of clubbers every week – and they did.  Hopefully for an audience the circling and repeating imagery of VJ-ing done well can create a kind of memory image burn effect – they go home with a ‘memory painting’

Fine art galleries and big projects have not necessarily been the most rewarding – the really interesting moment for us was being at clubs and festivals with a large amount of freedom, developing a  style of imagery and delivery without record companies and DJ Managers controlling what we did. It was genuinely creative and new, yet fulfilling a need. This for any artist is a luxury.

Early on we’d be flown out to Creamfields in Andalucia with Microchunk, or wherever, and literally be immediately on stage with a 50k audience and the DJ, no pre planning or rehearsing, ” 5 mins guys”, maybe an artist logo at the beginning, then mix. 

As Overlap you have experimented with the majority of the audiovisual art formats. Is there one in particular that you enjoy?  

Long VJ sets are a nice journey, in medium sized venues with a few different feeds going into multiple screens and low lighting.  AV sets are always a bit more stressy – as doing the visual/music/sound for maybe 40 mins, feels more contrived/pre planned and edgy.  Multi screens can make things a lot more architectural/sculptural, with 3d projections on objects etc, and simpler more graphic imagery. So a mixture of graphic and more pictorial screens is a nice balance. Again we tend towards a more art bias, whereas a lot of club imagery is a fairly bombastic extension of the lighting show – think rising chevrons.  Equally a very simple installation/projection on a gallery wall can be really satisfying.  For AV sets, good acoustics and smaller venues suit the minimal music we make.

I’m sure you have collaborated and met with many of the world’s most famous audiovisual and new media artists on the scene. Who particularly inspires you?

Loads of things inspire me, from motorcycling to design and architecture. More recently though works/gigs by Ryoichi Kurokawa, Fuse, some of the things AntiVJ have done, Davide Quayola. Nils Frahm, Biosphere, through to more obscure music form France Jobin to gallery based artist like Mat Collishaw. But also painters like Nigel Cooke, with his circuitous multi picture planes that create a pictorial balance that your eye follows round and around – comparable to good VJ mixing.  We were lucky to be part of a talented group of VJs represented by Microchunk in our VJing hey day – unique underground artists. I think we all inspired and motivated each other to push further artistically. Lady Pat and Grand Dame are two of Anna’s favourite, similarly self taught, audiovisual artists.

The art of VJing is a relatively new term for the art of live video mixing. When did you first become aware of the term and how has it changed for you over the years? 

Firstly it was the definitive move away from the pop video, which had been: point camera at people singing the song, illustrate/narrative/advertise – ie. TV.  So the culture of EDM remixing, had the authority to legitimize its visual equivalent and create the context for VJing. It’s a term I’m not overly fond of, but it does put you on the stage side of technician, ie you make and shape content – not to demean the amazing art, that is light mixing, house sound, etc. VJ content is a form of visual serialism, like music about patterns, removing the asymmetry of drama, its infinitely more complex in its potential multi layer/screen applications than linear media, maybe more so than music.

When I was at Chelsea art school, there was Glitch (first time around, VHS crash editing, late 80’s),  video artist lecturers talked derogatorily of ‘club wallpaper’,meaning all things shallow. But I was interested in this form, that had a use and the public liked – unlike so much video art of the era.

The first time I got paid to show images in a bar – also in Holborn, was in 1985.  The fee, one bottle of wine.

The first time I thought about something like VJing was as a very young kid, around the time the Beatles released The White album, in the back of my dad’s car one evening, driving along country roads in Dorset and thinking about ‘films’ that would be like the trees sliding past the windows. Non narrative loop structures – I certainly didn’t know what narrative meant at the time, but I did have this strange certainty of there being a future for this sensory/sensual idea.  The first time I got paid to show images in a bar – also in Holborn, was in 1985.  The fee, one bottle of wine.  Then I showed an AV Album work called  Open at  Megatripolis, Heaven, Charing Cross around 1994.   I met Anna in the late nineties we got invited to do stuff at the ICA and bars in Shoreditch etc.  We formed Overlap and she learned a lot of the Adobe programmes very fast and we started to get paid to VJ, both loving the visual depth, luminosity and surprises that multilayering and keying threw up.

Photo still from Overlap’s project, Lipstick Earth

How would you define the difference between an AV set and a VJ set? Could you describe one of your set ups to us?

People I know who travel the world for major DJ acts are operating in a different world from small AV acts. There’s’ a big difference between doing multi screen VJing, with pre programmed triggered clips via midi, osc etc  and mixing live on the fly, by feel.  Ben Francis who does visuals for Calvin Harris, for example is taking code with BPM info etc, from the CDJ’s, but is also live mixing.  Keeping the audio and imagery separate still seems to be an industry standard. The music driving the imagery, which makes sense in some ways, but is also strangely anachronistic. When we do an AV set we have married imagery to 8 bar loops, some elements are locked with time code if we’re using a separate music source, CDJ’s etc and some not, to make it more organic.  Most AV performers drive Resolume with Ableton or code, or at least lock them. Unusually, we use Resolume a lot for sound. 

Photo courtesy of overlap.co.uk

AV shows can be done in so many ways. In the end it seems the content and the feel of what you’re doing is probably more important than how you’re doing it.  How much do you want to do live – how much does the audience care how dexterous you are?   DJ’s spend a lot of time dramatically illustrating that they’re turning a mixer knob,  that appears to have the equivalent friction of pulling a ship back up a launching ramp, they haven’t got anything else visually to do. Where as, if you’re doing a multi 4 Bar loop AV set, five layers deep and you’re triggering them live, you’re busy with no time for the high friction mixer antics. 

Recently we’ve been using performance tools like Resolume to create on as well as a performance tool. I tend to pick it up like a guitar and mess around, sometimes its a really useful ‘writing’ instrument too. 

As a Barcelona resident, I can’t help but notice that you once had regular visual slots at Razzmatazz. Tell me more about that! How was the VJ scene in Barcelona back then? How is the scene in the UK these days?

This was VJ-ing with visual specialists/agency Microchunk , who were represented by William Morris, which meant we were well looked after.  There was a core group of artists including Lady Pat, Mischa Ying, Ben Francis, Muthabored, Todd Graft and ourselves and we were lucky to perform and make installations everywhere from Norway’sHove festival, to Glastonbury. In Barcelona, we’d perform two nights, mainly at The Loft, Friday and Saturday from around 11pm till 6.30 in the morning, sometimes just Anna and I, but often other VJ’s. The local VJs were very gracious about us filling their slots.  It was always full on at Razzmatazz, a really intense atmosphere. The club was always packed.We’re not really involved with the UK club scene  at the moment, but friends who work for major acts seem to be far more controlled by a corporate plan.  

You have both lived through a plethora of technological developments throughout your careers, starting with the use of VHS in your installations. What is your relationship with technology? Is it one of love and hate or it is a match made in heaven?

Anna and I are different generations –  before I met Anna, I spent a lot of time blagging my way into analogue beta edit suites in Soho to make material – it was tricky, but looking back people were incredibly kind and helped me realise effecting footage shot on motorcycle trips with a clockwork Bolex.   Anna and I started at the point of very low resolution VJ software – so we used hybrid mixtures of micro chapter DVD loops and Flash loops mixed with V4’s. I like the things that technology makes possible, but get frustrated with the art world tendency to think if you ‘paint ‘ with technology, that you should necessarily be using the very latest tech and trend.  I enjoy mapping and responsive VR etc, but equally I like the confines of a rectangle and a painters vocabulary.  Music doesn’t seem to have the same linearity, no one would think it odd playing a 1960’s Fender.

I enjoy mapping and responsive VR etc, but equally I like the confines of a rectangle and a painters vocabulary. Music doesn’t seem to have the same linearity, no one would think it odd playing a 1960’s Fender.

I notice that landscapes have been a recurring theme in your work, right up to your most recent project of Transitional Landscapes. What is it about landscapes as a subject that inspires you?

We all project memories and feelings onto our immediate surroundings. Landscape is a good genre to play with the relationship between still and moving imagery, the romantic v the analytical, the unveiling of narrative contrasted by the implicit ambiguities of painting (movies v fine art). 

Mixing trees from around the world is strangely satisfying, they’re overlaying branches having a legitimacy. English copses with New World deserts keyed through wallpaper and fabric’s repeated motifs reference Richard Dadd’s The Fairy Feller’s Master-Stroke’s, heightened stillness, petrified trees and flattened nature,  more tapestry than living environment.  Then we can add other man made impositions, ghosts of utilities, power lines, imagined data paths, architectural plans, wiring diagrams and intimate blinking status LEDs. It seems to suite a  first person view, apart from narrative. 

What would be your advice be to young audiovisual enthusiasts who are keen to develop their careers in the industry?

Like the fine art world there are so many different strands of audiovisual arts. It will keep changing, entertainment will morph.  How and what ‘artists’ do v creatives and ‘technicians’ etc is complicated.  The EDM model was that music was the most important element – but now with performance more of an earner than record sales – maybe the creatives/technicians/, (not the artists)  are the main act.  To further confuse it all,  AV is crossing over with fine art and stage design etc.  So maybe listen to everyone and ignore them all.

Find out more about Overlap on their artist page

The post Overlap Interview appeared first on Audiovisualcity.

Overlap

Par Hayley Cantor

Born in the heart of the VJ boom in the 90s, after their own artistic experimentation, and Michael’s first ever (what we would call now) VJ gig in 1985, Michael Denton and Anna McCrickard formed Overlap in 1998. They are based in Hastings in the UK. Unlike some VJs, who purely focus on the visual side of the art form, Overlap are a an AV collaborative duo in the purest sense of the concept, who also produce minimalist music in parallel with their exploration of both moving and still image. They’ve also performed at many a festival, forming part of a collective of VJs represented by Microchunk.

Their work takes the form of live audiovisual performances, exhibitions, transitional paintings, installations, VJ sets and even prints, and takes on audiovisual culture from a fine art perspective, which makes their work both fascinating and unique in a wide variety of different contexts.

Overlap started VJ-ing and performing AV sets as regular guests of resident VJs Reality Check at Turnmill’s club (The Gallery, London Calling) in 1998, guesting with Reality Check at The Chemical Brothers’ headline set at Turnmill’s Millenium gig in London’s Docklands. The next decade saw Overlap’s visuals splashed across screens at major international festivals including Creamfields, Andalucia, Electric Picnic Ireland, Glastonbury’s Glade stage, Pete Tong’s Wonderland in Ibiza and Glastonbury’s Glade, as part of the Microchunk visuals boutique. They created visuals for for the Industrial Resolution installation at the first Manchester International Festival: performed live on the largest indoor screen in Europe, accompanying the world’s leading DJs including Carl Cox, Fatboy Slim, Laurent Garnier, Layo, Pete Tong and Sasha. Overlap also played regular VJ slots at Razzmatazz (Loft), Barcelona and Pete Tong’s Wonderland, Eden, Ibiza (Deadmau5, Groove Armada). Overlap were commissioned by Microchunk to animate Damien Hirst artwork for Pete Tong’s Ushuaia at Le Grand Bazaar, Ibiza in 2013. 

Overlap also work with the Noise of Art collective as resident VJ-s and moving image artists. Their fine art single screen video works have been screened at the ICA, BFI and Tate Modern. Recent projects include:- a celebration of 100 Years of Electronic Music at the National Portrait Gallery London; Forest Tree limited edition for Sedition Art; audiovisual “painting” installations for the National Trust’s Fenton House and Calke Abbey; opening the Arquiteturas Film Festival in Lisbon with their Places that Dance AV set; short films “Returning” and “Switch” awarded special mentions at the Avanca and EMAF film festivals; an audiovisual performance in the British Ambassador’s Residence in Beijing. Recent art screenings/performances of their works have included Aquatint at Riders on the Mall/ROM, MUSZI, Budapest and Digital Graffiti, Florida, Forest Tree at STRP Biennale at Strijp S in Eindhoven and Cloud Edged at Light Fantastic, House of Nobleman, Frieze.

Perhaps one of the most poignant aspects of their audiovisual artwork is its accessibility and ability to be embraced and engaging in such an extensive mixture of spaces, including performances and installations everywhere from music festivals (Creamfields, Splice festival, Madatac, Fiber, Generate, Big Chill, STRP Biennale); and night clubs (Razzamatazz, Barcelona, Wonderland – Eden, Ibiza), to prestigious galleries (Tate Modern, Pompidou, National Portrait Gallery, the Victoria and Albert Museum), as well as being featured in some important publications on VJ culture, such as Audio – Visual Art and VJ Culture (2006) They even remixed and VJed The Beatles Magical Mystery Tour film for its cinema première at the South Bank with Noise of Art at London’s BFI.

Their working process involves adding and removing layers, degrees of opportunism and systematised chance, creating generative combinations ranging from slow transitional paintings, to fast flowing AV performances. 

Their most recent work includes Transitional Landscape, designed for exhibition and art installation, ‘Rooms’, which explores the relationship between indoors and outdoors, combining and fusing luscious wallpaper motifs with beautiful organic landscape scenes. It juxtaposes man-made life with that of the wonders of the natural world.  

Find out more about their work here:

Website | Seditionart | Bandcamp | Vimeo

The post Overlap appeared first on Audiovisualcity.

STRP Festival: Online

Par Marco Savo

STRP 2020 WILL CONTINUE ONLINE!

A dialogue about the role of human beings in relation to all forms of life on earth and beyond is more relevant than ever because of what is happening in the world right now due to the COVID-19 pandemic. 

The festival will continue online while also working on rescheduling the rest of the STRP Festival 2020 program later this year.  

Livestream: STRP Scenario #6

Join the dialogue! With STRP Scenario #6 a possible future will be explored where humans are not superior to plants, animals, rivers, microbes and other intelligence. The live stream on 2 April starts at 20.00h.   

Live radio: STRP x JaJaJaNeeNeeNee   

In collaboration with JaJaJaNeeNeeNee, STRP is organizing an intense listening night with music and performances.

The Corona Essays

From 2 to 5 April we STRP will publish two essays every day, written by eight writers and philosophers who reflect on new scenarios for the Post-Anthropocene in relation to our current corona crisis.

The writers of the STRP Corona Essays are: philosopher and writer of Dark Ecology Timothy Morton, designer Pupul Bisht, philosopher Pius Mosima, curator of the Van Abbemuseum Yolande Zola Zoli van der Heide & ‘climate justice creative’ and media consultant Suzanne Dhaliwal, archaeologist and ‘Dr. Space Junk’ Alice Gorman, Marshmallow Laser Feast designer Ersin Han Ersin and writers of Radical Botany Antonia Szabrezi & Natania Meeker.

STRP book club: Donna Haraway’s ‘Staying with the Trouble’

The STRP reading group will come together online on April 23rd to discuss Donna Haraway’s ‘Staying with the Trouble, Making Kin in the Chthulucene’. Sign up before April 6 and read along with us.

 Assignment for pupils and students  

For all young people and students who were planning to visit STRP Festival in Eindhoven next week: STRP has not forgotten you!

The festival will be launching a hands-on assignment next week for secondary education pupils and MBO students. Pupils and students can independently complete these assignments at home. Teachers will be offered the tools to brief the assignment and to reflect on it afterwards. Make sure you are registered for the STRP Education Newsletter if you want to receive these assignments. 

 

STRP Festival

DOMUSDELA

Eindhoven, The Netherlands

info@strp.nl

LINK BOX

STRP

Facebook / Twitter / Instagram / Vimeo

The post STRP Festival: Online appeared first on Audiovisualcity.

Madatac

Par Hayley Cantor

Madrid, 16th April – 3rd May, 2020

Madatac is a new media art, video art and audiovisual technology focused festival based in Madrid, Spain. It’s a veteran in the industry, celebrating it’s 10th year this year. The 2020 edition MadatacX will be celebrated 16th April – 3rd May and will include AV performances from the likes of Kenta Nakagawa, Franck Vigroux & Antoine Schmitt and the great Ryoji Ikeda.

Rather than following the common one price for all festival format, events take place over a longer period of time with various viewings and performances spread in nice little doses, great for busy audiences who are only able to attend a little at a time.

Chronostasis by Franck Vigroux & Antoine Schmitt

With an open philosophy, framed within a universalist, pedagogical and free access commitment, which places special emphasis on the innovation, originality, risk and poetics of audiovisual projects focused on the experimental art of new media, it has the aim to serve as a real, virtual and itinerant laboratory where artists can present their latest creations.

Find out more about the festival here:
Website | Instagram | Facebook | Twitter

The post Madatac appeared first on Audiovisualcity.

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Par LeCollagiste
Matrox Maevex 6152 Quad 4K Decoder Appliance

Décodage multi-écran de 4 flux en 4Kp60 en simultané et bien sur, une multitude de flux FullHD, c’est ce que le Maevex 6152 Quad 4K Decoder Appliance offre, avec une faible latence, prise en charge du HDCP, basé sur la norme H.264. Cette bestiole se couple par exemple à la Maevex 6100 Series permet donc de diffuser, de traiter et d’enregistrer simultanément sur tous les canaux avec des paramètres différents pour chaque canal, diffuse en direct de nombreux flux à travers un réseau local en Gigabit standard.

Associé pour une gestion et un contrôle complets au logiciel Maevex PowerStream Plus AV-over-IP, et laisse la possibilité de développer ses propres application avec l’API PowerStream Plus.

Matrox annonce la dispo au deuxième trimestre 2020.

Matrox Maevex 6152 Quad 4K Decoder Appliance
Matrox Maevex 6152 Quad 4K Decoder Appliance
Matrox Maevex 6152 Quad 4K Decoder Appliance

Décodeur Matrox Quad 4K Maevex 6152 Appliance est un billet de LeCollagiste VJ.
LeCollagiste VJ - Mag du LeCollagiste, actu sur la culture VJING, Vidéo Mapping, info video et high tech.

Bogotrax

Par Marco Savo

Bogotà, 13-23 February 2020

Bogotrax 2020 is a matrix. It is the multiple matrix of a mycelium. A constantly expanding network. Its flowers emerge whenever an encounter (between hyphae) happens.

That is the experiment: to interweave a network of partnerships where organizers and public, actors and spectators jointly participate in the production of social space.

Bogotrax Festival has been taking place in Bogotá, Colombia, for 10 years. From 2003 onward, during the month of February. Ten days of parties and workshops; talks, conferences, performances, activities in different locations, street parades, activities in different local prisons, exhibitions, graffiti, “raves”. 

All this for free. Collectives and artists from different countries supported the festival with their participation. 

The festival was never meant to promote brands nor it was funded by any institutions. The festival rebellious self-managing spirit led it to program the end of its first life cycle. Bogotrax restarted itself with a relevant topic: “Only in case of emergency.”

Bogotrax

Bogotà, Colombia

bogotrax@hotmail.com

LINK BOX

Bogotrax

Facebook / Twitter

The post Bogotrax appeared first on Audiovisualcity.

💾

Exploring the art of the VJ pioneer: Nam June Paik @Tate Modern

Par Marco Savo

 

 

We couldn’t miss this retrospective exhibition about the father of Video Art and one of the main references in the history of art for Audiovisual experimentation.

More than 200 artworks ranging from TV screens, to robots, video walls and immersive installations. A must-go event meticulously curated by the Tate to give insight into the work of this game-changing artist and researcher.

The first thing that strikes in Paik’s work is his playfulness. No matter what device he uses, the outcome is always lighthearted and pervaded by a witty sense of humor.

  • Nam June Paik @Tate Modern

His personal relationship with technology has always featured curiosity and optimism. In TV Garden he creates a surreal immersive environment where TV screens and plants aesthetically coexist harmoniously, although weirdly.

His attitude shows a deep connection with Buddhist philosophy. TV Buddha clearly states this. With Buddha watching the TV and watching himself at the same time, he helps us to realise that our body merges with the nature in the same way it merges with technology. One is all and all is one.

  • TV Garden – Nam June Paik
  • TV Buddha – Nam June Paik

Paik embraces chaos and technology all together in his Zen driven artistic experimentation. In his Robots, wires, pins, knobs, every component is well exposed in his fascinating ironic mess. Paik’s playful approach intends to humanize technology bringing it closer to the people, easier to grasp and easier to intervene.

  • Robots

Paik manipulates analog technology not only for aesthetic purposes but also as a political act. His anarchist artistic experimentation counteracts the consumerism driven by the mass manipulation through the TV.

Audiovisual City top picks of Paik’s expo are undoubtedly the two spectacularly immersive installations: Video Wall and Sistine Chapel.

Video Wall is a mesmerizing live collage of multiple video feeds. It strongly communicates the instability of perception and lack of focus in the mass media world.

Our eyes restlessly bounce within the video space from one feed to the other. Only after thorough observation we realize each image is linked up with its surrounding revealing the artistic and rhythmic pattern of the artwork. Only going through these steps we manage to embrace the multiple inputs as one video totem.

Video Wall

The Sistine Chapel is a stunningly sumptuous Audiovisual feast. It’s a large-scale installation made by 40 video projectors exhibited in plain sight in the centre of the room as if they were musical instruments.

This baroque multi-projection is a pioneering experiment of video mapping. As it’s really hard to focus on the single video feeds, the viewer is lead to appreciate the overall immersive AVscape created by this chaotically symphonic orchestra.

  • Sistine Chapel

Artistic expression and technological experimentation bound together and filled with Nam June Paik’s refined sense of humor. Art that speaks to everyone that has ears and eyes for it!

 

The post Exploring the art of the VJ pioneer: Nam June Paik @Tate Modern appeared first on Audiovisualcity.

Listes des gagnants du concours des 15 du Mag du LeCollagiste

Par LeCollagiste

Merci à tous pour votre participation et vos messages d’encouragement au concours des 15 ans du Mag du LeCollagiste, une participation de masse pour ses 15 ans avec pas moins de 17 licences de logiciels dédiés à l’image live à gagner. Félicitation aux gagnants.

Merci aux partenaires du LeCollagiste, Millumin, HeavyM, Smode, Resolume, Blendy Dome VJ et Lumings

Et les gagnants sont :

Millumin

Millumin

 

 

Les gagnants sont :

 

Samy Barras

Sylvie Deschenes

Nicolas Siegel

HeavyM

HeavyM

 

 

les gagnants sont :

HeavyM + Kit Olga

Roiel Benitez

HeavyM

Anais Machard

Smode

 

 

les gagnants sont :

Tomi Patissier

Laurent Martin

Resolume

 

 

les gagnants sont :

Resolume Avenue

Pierre Fossey

Jérémie Gaston-Raoul

Resolume Arena

William Pezet

Blendy Dome VJ

 

les gagnants sont :

Andrade Octavio

Edouard Peyre

Terence Leroy Beaulieu

Lumings

 

les gagnants sont :

 

Nicolas Richard

Renaud Avisse

Pierre Le Quéau

Nicolas Claisse

Concours LeCollagiste 15 ans

Les gagnants seront contactés directement par les éditeurs de logiciels pour leurs remises de prix. Winners will be contacted directly by software publishers for their awards presentations.

Thank you all for your participation and your messages of encouragement to the 15 years of the Mag du LeCollagiste contest

Listes des gagnants du concours des 15 du Mag du LeCollagiste est un billet de LeCollagiste VJ.
LeCollagiste VJ - Mag du LeCollagiste, actu sur la culture VJING, Vidéo Mapping, info video et high tech.

Blurring the boundaries between technology and the individual – Exclusive interview with Shoeg.

Par Hayley Cantor







After seeing Shoeg’s project Infiltrate at LEV Matadero, we decided to catch up with him in Barcelona to find out more about his work, and to try and decipher the fascinating performance we saw that intrigued us to discover what technologies he uses to create his live AV shows.

Primarily I understand, you would consider yourself to be a musician, am I right? Or how would you label yourself? When did you decide to experiment with the A/V side of your show?

In the last years I’ve changed that way of seeing myself, so I would say I’m an artist. It’s not only sound anymore, I feel really that I am trying to express myself also through my code, my visual stuff, even my movements. I’m also collaborating with dance companies, where it is quite important to know how you move on stage, and this made me aware of that. So, for example I try to play without the table and computer blocking the visual line to the audience. I have also changed my relationship with sound, focusing more on textured layers instead of pitch.  

I started as a “musician”, but my visual side has been always there. I’ve been working for 15 years as a video editor, and I always had this fascination about image and sound synchronicity and feedback. 

Shoeg - Oudeis
Image from Shoeg’s project – Oudeis

Have you created the visual part of the show yourself or collaborated with a visual artist? (If so, who and why?) If not, tell us about how you developed the project and any challenges you faced in dealing with both elements of the performance.

I almost always create my own stuff. I’m not closed to collaborating with other people, but I tried to involve other artists in the past and for a reason it almost never happened, except for when I worked at the very beginning on the project with Ana Drucker, but after that I spent 2-3 years without a visual show, and I was really missing it. At some point, I wanted it back and I decided I had to refresh my coding knowledge to achieve what I wanted. I studied Computer Science for a couple of years, so at least I had a starting point – more or less.

I wanted to build a real time reactive visual system, that could be completely autonomous in a live set. The idea was to set up a bunch of rules, and do something sound reactive that could last 45 minutes in a live set without getting boring. So first challenge in this process was choosing which tools suited my needs the better. I tried, for example, Open Frameworks, which was a bit too complicated for my coding skills. Later, I knew about game engines like Unreal or Unity, which are free and you can do a lot of things scripting, easier to code. It’s also great to have this good amount of documentation and works done by other people online. I’m curious now about what Touch Designer can do, but for the moment Unity allows me to have a precise control of what I need. 

Shoeg - skin
Image from Shoeg’s project – Container

On the other hand, I wanted to work with objects from the real world in 3D aesthetics. I could model them with Blender, but I have no idea. So I learned some 3D techniques, like photogrammetry or 3D scanning. I remember wanting something more “perfect”, but discovered almost by accident the beautiful imperfections this techniques introduce in the models.

We recently saw your performance of your latest project ‘Infiltrate’ at LEV Matadero. What tools and set up are you using for the show? 

All the sound was generated using a couple of Etee sensors that the guys at Tangi0 lent me for a couple of months. These devices capture my hand and finger motion, as well as pressure data, and that is converted into MIDI signal through a Max MSP patch. Finally, MIDI is sent to the Virus and Digitakt. I had to bring hardware synths to the live sets, because I need a lot of polyphony to build these big layers of sound, and I couldn’t achieve it in virtual synths. Then, the visual stuff is a Unity app reacts to the sound mix. 

Infiltrate - LEV Matadero
Infiltrate at LEV Matadero, photo by Hayley Cantor

How does the use of this technology improve, or add to the quality and experience of your show for you, as an artist?

It allows to express myself in ways I could’ve never imagined. I’ve never performed as comfortable and with wide palette of possibilities with an instrument until I discovered motion sensors combined with the computer. The ability to map any behaviour to any response allows you to optimize your abilities in order to get what you want. This can’t ever happen with “traditional” instruments, you have to adapt to the instrument rigidness and background. I also see the coding process as a prosthesis, an extension able to repeat mechanical operations while you pierce through them.

What does the future hold for Shoeg in the world of live performance?

In the near future, I have to improve a lot of things: I want to make my hands more prominent on stage and be less computer dependent. People keep asking what is happening with the sensors, and I want to make it a bit more understandable. I also have this long list of ideas to code which don’t have time to make, and I would also like to collaborate with other people. But before that, I want to record a new album. I hope I’ll be able to work on it in the next months. 

You can find out more about Shoeg’s work through his artist page.

The post Blurring the boundaries between technology and the individual – Exclusive interview with Shoeg. appeared first on Audiovisualcity.

Concours HeavyM : 15 ans Mag du LeCollagiste

Par LeCollagiste
15 ans Mag LeCollagiste

2éme jour du concours des 15 ans du Mag LeCollagiste, aujourd’hui il y a 2 licences Lifetime et un Kit Olga de HeavyM à gagner. Pour participer et avoir une chance de gagner une licence, remplissez le formulaire ci-dessous.

Translation, Übersetzung, Traducción, Tradução, Conversione, Vertaling, Tłumaczenie, перевод

Choisissez bien votre concours, un nom et mail valide pour la totalité du concours et tentez de gagner une licence.

Tirage au sort le 25 novembre 2019

HeavyM

HeavyM est un logiciel de VidéoMapping des plus simple pour créer et jouer des scénographies intuitives.

• Concours Millumin le 19 novembre 2019
Concours HeavyM le 20 novembre 2019
• Concours Smode le 21 novembre 2019
• Concours Resolume le 22 octobre 2019
• Concours Blendy Dome VJ le 23 octobre 2019
• Concours Lumings le 24 novembre 2019

Concours HeavyM : 15 ans Mag du LeCollagiste est un billet de LeCollagiste VJ.
LeCollagiste VJ - Mag du LeCollagiste, actu sur la culture VJING, Vidéo Mapping, info video et high tech.

MIRA FESTIVAL 2019

Par Marta Minguell

The past week, 5th – 9th November, MIRA FESTIVAL celebrated its 9th Edition and Audiovisual City were present to enjoy the program that featured audiovisual shows, 360-degree experiences in DOME format, installations, workshops and conferences.

This edition rethought the combination of art and technology as tools of protest, to turn thinking into action, and invited us to interfere in a personal transformation to trigger a change in the future. In addition to this ingenious theme, the festival opened a new stage at Fabra i Coats, dedicated to multidimensional sound: the 3D Sound Room by Estrella Galicia.

For the live AV shows, we want to highlight some well-known artists that MIRA festival brought this year. Thursday Sam Shepert (AKA Floating Points) played accompanied by the visuals of Hammill Industries. Friday’s Av highlight was CLARK feat. Evelyn Bencicova and her show of a wide gamma of textures along with his characteristic techno. Alessandro Cortini also produced some emotional content through electronic sounds, with his warm and human visuals. On Saturday Biosphere performed a series of recordings and improvisations captured outdoors on the island of Senja, and Vessel and Pedro Maia presented the dualities of the human condition. But these are just some of the many artists who participated in this edition.

Some of the artists that surprised us at Audiovisual City were, on Friday, the Nihiloxica band, with their intercultural experiment, fusing the indigenous Bugandina percussion with dark European club music. Also, on Saturday, the duet of 700 Bliss, with who you clearly see a relationship with the theme of the festival, sounds and words are embodied in suffering and social alignment in an unfair world. And finally, Curl, on Saturday, where we could see an unexpected turn in the style of the band, showing a previous experimental work. The originality and strength of these artists left us astonished.

We show you some of the magical moments that we captured at the festival.

Main Stage
Robert Lippok and Lucas Gutierrez present Non-Face (DOME)
Robert Lippok and Lucas Gutierrez present Non-Face (DOME)
700 Bliss (Live AV)
700 Bliss (Live AV)
Curl (Live AV)
Curl (Live AV)
Rally (Live AV)
Rally (Live AV)
Beatrice Dillon (Live)
Beatrice Dillon (Live)
Biosphere (Live AV)
DOME
Floating Points (Live AV)
Dualismo, Carlos Saez
Dualismo, Carlos Saez
Dualismo, Carlos Saez
Dualismo, Carlos Saez
Curl (Live AV)
Alessandro Cortini (Live AV)
BREACH ACT I, Rick Farin
BREACH ACT I, Rick Farin
BREACH ACT I, Rick Farin

MIRA Festival

Barcelona, Spain

info@mirafestival.com

LINK BOX

Mira Festival

See on the map

The post MIRA FESTIVAL 2019 appeared first on Audiovisualcity.

Le Mag du LeCollagiste à 15 ans, LeCollagiste’s Mag in 15 years

Par LeCollagiste
15 ans Mag LeCollagiste

Le Mag du LeCollagiste a été créé en 2004 et fête ses 15 ans cette année (5478 jours), une date de plus à mes nombreux autres anniversaires (LeCollagiste plasticien est né en 1986, LeCollagiste Vj en 1999, 20 ans de scène, etc …)

Le Mag du LeCollagiste est riche d’une histoire nourrie par l’image live, 15 ans de culture VJing, de terrain, de rencontre, de festival, d’échange avec des artistes VJ et performeurs internationaux, des studios, des développeurs de logiciels Vjing et VidéoMapping et fabricants de matériel vidéo et VJing, d’expérimentation, de recherche et de développement, de veille technologique, de curation VJing.

Merci à vous qui suivez le Mag du LeCollagiste depuis le début, et aux nouveaux venus, ce mag est fait pour vous avec passion afin de partager les expériences et les connaissances de la culture VJing VidéoMapping et au-delà. 15 ans, c’était hier, et toujours la niak.

Célébrons ensemble les 15 ans, le Mag du LeCollagiste et ses partenaires vous proposent six concours en six clics et vous offrent des licences pour les logiciels Millumin, HeavyM, Smode, Blendy Dome VJ, Lumings ou Resolume.

15 ans Mag du LeCollagiste

Concours LeCollagiste du 18 au 24 novembre 2019 (inclus)

Lancement du concours le 18 novembre 2019

• Concours Millumin le 19 novembre 2019
• Concours HeavyM le 20 novembre 2019
• Concours Smode le 21 novembre 2019
• Concours Resolume le 22 octobre 2019
• Concours Blendy Dome VJ le 23 octobre 2019
• Concours Lumings le 24 novembre 2019

Choisissez bien votre concours, un nom et mail valide pour la totalité du concours et tentez de gagner une licence.

Tirage au sort le 25 novembre 2019

Pour participer au concours, laissez un commentaire sur le formulaire chaque jour, partagez ce billet sur vos réseaux, une seule participation pour tout le concours, choisissez bien votre logiciel.

15 ans Mag du LeCollagiste

Le Mag du LeCollagiste à 15 ans, LeCollagiste’s Mag in 15 years est un billet de LeCollagiste VJ.
LeCollagiste VJ - Mag du LeCollagiste, actu sur la culture VJING, Vidéo Mapping, info video et high tech.

Shoeg (AKA Carlos Martorell)

Par Hayley Cantor


Carlos Martorell is a sound and visual artist based in a small Catalan town called Torelló, near Girona. His work focuses on the symbiotic relationship between humans and technology. He uses his programming skills and knowledge of new technologies to explore the visual and audio through the creation of experimental music and live AV.

Carlos Martorell by Xavi Casanueva

He creates sumptious virtual worlds through programming language such as Unity, as well as with 3D scans. It’s not uncommon to see him performing with non-traditional MIDI equipment, using apparatus such as gloves and hand-held technology, which as an adds a peculiar physical dimension to his live shows.

SHOEG: Website
LINK BOX: Soundcloud / Bandcamp / Instagram / Youtube / Resonate


Header photo © Hayley Cantor

The post Shoeg (AKA Carlos Martorell) appeared first on Audiovisualcity.

Nina Verhagen

Par Nina Verhagen

film-aestheticNina Verhagen a twenty-one-year-old translating student. I’m a writer and a film enthusiast.

Fascinated by music, video, photo, and film- I dive into everything regarding audiovisual that interests me or sparks my interest. Same thing.

Social media is amazingit is a way to connect and speak to people all over the world. One image can go through so many countries. It’s fascinating!

The post Nina Verhagen appeared first on Audiovisualcity.

Marta Verde on her live A/V show with Tensal, at LEV Matadero

Par Hayley Cantor




Earlier this month, we met with Marta Verde to find out about her performance with Tensal at LEV Matadero, and to pick her brains about all those niggling little questions we had after following her career for the last few years.

Who are the artists that you are most looking forward to seeing at LEV Matadero?

Myriam Bleau and Ryoichi Kurokawa.

How were you contacted about the project at LEV Festival?

They called me and proposed that I collaborate with Tensal for their edition at Matadero in Madrid. I had never worked with him before.

Do you ever find that some genres of music just don’t inspire your work?

Absolutely. In general I don’t work on the clubbing, or nightlife scene, so related styles of music wouldn’t be my first choice of project. I actually started doing visuals with traditional Galician music.

Analog waves in the Nave at LEV Matadero
Analog waves at ‘la Nave,’ LEV Matadero, Madrid

Do friends often come to see your performances?

Yes, it depends on the performance. These days they tend to film me in vertical, so I rarely have content that I can use other than for Instagram [she laughs]

How do you feel about being on stage as a visual artist?

I don’t really like that part at all, but of course it’s part of the job. I’m quit shy, really. My show at LEV Matadero is quite different from what I usually do – in terms of music genre, as well as the time of the performance – pretty late, since I’m on at 1am.

What is the most unusual project are you’ve worked on in your career so far?

A few years ago I worked on a project with a musician called Julián Elvira who built a flute that played different frequencies (I had no idea that this wasn’t already the case with flutes!) It was really interesting, because I learnt a lot about music and we were able to work very closely together for the collaboration. We premiered the show in Martin E. Segal Theatre, New York.

Marta verde and Tensal at LEv Matadero
Lights and visuals, Marta Verde’s live performance at LEV Matadero with Tensal

What are you working on at the moment?

Right now, I’m working on a live performance with Madrid-based composer, José Venditti. He plays saxophone, and works on deconstructing sound through classical patterns.

What set-up will you be using for your performance tonight?

A couple of months ago I bought an analogue video synthesizer from LZX Industries. It’s really fun. There’s no preview, so anything can happen, and I also can’t save any presets. I also won’t be using any code for this show, which is very unusual for me. I’ve always been fascinated with the idea of analogue video techniques, and don’t really understand why people go to great lengths to copy the aesthetic digitally, when they could just try to get a real one. 

Analog video aesthetic by Marta Verde
Analog video aesthetic by Marta Verde, for Tensal’s show at LEV Matadero

Do you use social media a lot to promote your work?

You can follow me if you like, my instagram account is mainly dominated by photos of my cat and screenshots of my work. I don’t really get work through social media channels, people tend to contact me directly. The work is really interesting and every project is completely different. Usually I’m presented with some kind of problem and I find ways to solve it.

Apart from doing visual performances, you are currently working at a Fab Lab, right?

It’s very common for freelancers to supplement their work through teaching, which I love. I find it really motivational and inspiring to work with young people and their ideas. I used to work as a coordinator in a Fab Lab, and I still give classes on programming and digital manufacturing there, but not on a regular basis anymore. I tend to work in different locations and on a more ad-hoc basis, that way I can combine teaching with my own projects.

If you want to read more about Marta’s work, you can check her artist profile page here.

The post Marta Verde on her live A/V show with Tensal, at LEV Matadero appeared first on Audiovisualcity.

La semaine prochaine, grand concours des 15 ans du Mag LeCollagiste

Par LeCollagiste
15 ans LeCollagiste

Une brève rapido pour vous annoncer que la semaine prochaine je lance un concours pour les 15 du Mag du LeCollagiste en partenariat avec Millumin, HeavyM, Smode, Lumings, Blendy Dome VJ et Resolume.

 

6 jours de concours en 6 clics et pas moins de 17 licences et autres friandises en cadeaux.

 

À la semaine prochaine, rendez-vous le 18 novembre 2019 ici même.

 

15 ans Mag LeCollagiste

 

Translation, Übersetzung, Traducción, Tradução, Conversione, Vertaling, Tłumaczenie, перевод

15 ans Mag du LeCollagiste
Du 18 au 24 novembre 2019

LeCollagiste

 

La semaine prochaine, grand concours des 15 ans du Mag LeCollagiste est un billet de LeCollagiste VJ.
LeCollagiste VJ - Mag du LeCollagiste, actu sur la culture VJING, Vidéo Mapping, info video et high tech.

3D light and audiovisual show by Huma and Eyesberg

Par Hayley Cantor



This week, we caught up with Huma about his most recent project ‘Eva,’ to find out a little more about how his musical project developed into a live AV show. Huma is Andrés Satué’s personal project, an evolution from his early musical days in a rock band to his more recent progression into the world of electronic music. He’ll be performing ‘Eva’ at Mira Festival, Fabra i Coats, Barcelona, Thursday 7th November

Tell us a bit about the visual side of your show. What can the audience expect in terms of live A/V performance?

The idea is to treat light from a 3D environment by making the light beams coincide, forming geometric figures in motion in the air.

Have your created the visual part of the show yourself or collaborated with a visual artist? (If so, who and why?) If not, tell us about how you developed the project and any challenges you faced in dealing with both elements of the performance.

I’m working with Jose Vaaliña from Eyesberg studio. It was a very natural collaboration, we met after finishing two gigs I did in Barcelona and we talked about the possibility of working together as we have very similar ideas about the relation between music and visuals, now it’s happening and I can say we are both really happy with the results.

What tools and set up are you using for the show? 

We are using 5 powerful projectors, various smoke machines (fog and hazer) and also some visuals. The beams of light will react to sound to create a symbiosis between both. Also we will use some lights and strobes for punctual moments.

How do you feel about the importance of the visual experience in your projects past and present?

It is something I have always thought about as a very important element. Even when I played in rock bands lots of years ago we always carried a few lights to add impact to the final part of the show.

Since I’m working as Huma, I collaborated with Drömnu using visuals at the very beginning, then moved to colorful L.E.D.s, smoke and strobes working with Juan Pablo Larrazabal and now I wanted to try new things and Jose appeared. I like the idea of doing something immersive, not something that you have to look at the detail or that can distract the public but something that will enhance the music. 

You’ve been making music for more than 10 years now. What is the project that you are most proud of, or have the most attachment to so far?

Well, I’m always more attached to the last thing I’ve ever done. Even though I really think that ‘Eva’ and this show is the project in which I have worked the most on and the project I’m the proudest of to date.

Got any questions for Andrés, Eyesberg, or just want to share anything with us? Jot down your thoughts below 🙂

https://hedonicreversal.bandcamp.com/

https://www.facebook.com/hedonicreversal/

https://hedonicreversal.bigcartel.com/

The post 3D light and audiovisual show by Huma and Eyesberg appeared first on Audiovisualcity.

⁣ ⁣⁣ ⁣#repost...




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⁣#repost @rodrigotamariz_musicmapping⁣
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⁣Very happy because always the reception of #Pontevedra is wonderful. Yesterday was inaugurated #feirafranca and we participated in it with our music and the new way of doing shows that is interactive live video and render in real time. ⁣
⁣With camera tracking, shaders, visual adaptation by musicalization, 3 cameras and computer graphics. Quite a challenge and yesterday it worked perfectly!⁣
⁣⁣
⁣All this could be done with our partner millumin. Without this program it would be impossible to realize this type of project.⁣
⁣⁣
⁣A spectacle of my beloved Kull d'sac , Troula and multitude of friends reunited. Very happy.⁣
⁣⁣
⁣And thanks @avsistemas⁣
⁣⁣
⁣@millumin2 @producciones_kulldsac @troulanimacion #visuals #millumin #innovandoideas #innovandoespectaculos #teatromapping ⁣
⁣@feirafranca ⁣
⁣#music ⁣
⁣Fotografía de #gustavosantos⁣
⁣⁣
⁣Muy felices porque siempre el recibimiento de Pontevedra es maravilloso. Ayer se inauguró la feira franca y nosotros participamos en ella con nuestra música y la nueva forma de hacer espectáculos que es video interactivo en directo y render en tiempo real. ⁣
⁣Con seguimiento de cámara, shaders, adaptación visual por musicalización, 3 cámaras de realización e infografía. Todo un reto y que ayer funcionó perfectamente!! Todo esto se pudo realizar con nuestros partner millumin. Sin este programa sería imposible realizar este tipo de proyecto.⁣
⁣⁣
⁣Un espectáculo de mis amados Kull d'sac , Troula y multitud de amigos reencontrados. Muy felices.⁣
⁣⁣
⁣#composicionmusical ⁣
⁣#mundossonoros @pontevedrate (at Casco Antiguo de Pontevedra)
https://www.instagram.com/p/B2caa6bJGJq/?igshid=1wc7vckctu2zs

⁣ ⁣⁣ ⁣#repost @asker⁣ ⁣__________________⁣ ⁣⁣ ⁣Abbiamo fondato...




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⁣#repost @asker⁣
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⁣Abbiamo fondato WOA con l’idea di spingere i miei lavori un po’ più in là, creando una squadra di matti professionisti, curiosi di sperimentare e fare ricerche che unissero creatività e tecnologia. ⁣
⁣Due anni fa creammo un sistema che permetteva a un qualsiasi oggetto (o corpo rigido) di reagire al tocco e all’urto e, tramite il nostro know out sulle proiezioni, creammo un VIDEOMAPPING INTERATTIVO!⁣
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⁣We founded WOA to push my work behond the boundaries.⁣
⁣With our crazy team, we are curious to research and experiment new way to fuse creativity and technology. ⁣
⁣Two years ago we create a system that switch any object in a touch reactive tool. ⁣
⁣We integrate that technology with our projection’s know how to create an INTERACTIVE VIDEOMPAIING!⁣
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⁣#videomapping #woacreativecompany #tabletouch #interactive #interaction #touchdesigner #resolume #projectionmapping #experiment #laboratory #woa #davideasker #generative #creativecode #motiongraphics #newmedia #newmediaart (at WÖA)
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Sensorium Festival del 7 al 9 junio en Bratislava

Par volatil

Marta Verde nos regala esta crónica de Sensorium Festival 2019. Toda tuya si sigues leyendo.

Sensorium es festival de tamaño pequeño-mediano, muy completo (workshops, panels, charlas, performances…) en una ciudad europea seguro desconocida para muchos; que nos recuerda a los inicios del antiguo Resonate; tanto por el contenido como por el tipo de venues elegidos para las diferentes actividades. Totalmente recomendable. Se agradecen iniciativas como esta, hechas por un equipo humano con ganas de hacer las cosas bien.

Se usó la temática “La mente aumentada” como una lente para poder explorar el modo en la que los artistas, diseñadores y tecnólogos trabajan con el concepto de “aumento” como principio creativo.

Las actividades fueron muchas, pero estos son mis highlights:

Instalaciones

Había dos tipologías de instalaciones, las reunidas en el venue principal, el Pistori Palace (donde también se daban las charlas, networking y otras actividades), e instalaciones en otros lugares de la ciudad; outdoors y galerías de arte (para los cuales no hacía falta entrada, eran abiertas al público)

Un bonito detalle la botella de agua de cristal con la programación del festival que entregaban con la pulsera. Con el calor que hizo en esas fechas se agradecía.

Otro detalle muy interesante, es que se hizo un tour gratuito previa inscripción el último día del festival, con visitas guiadas a las instalaciones, con explicaciones de los artistas/comisarios. Un gran modo de hacer más comunidad y también para el propio público tener una visión más completa de las piezas. También se hizo un “urban sound walk” promocionado por un artista sonoro, en el que los asistentes experimentaban diferentes sensaciones y un punto de “vista” diferente de la ciudad, mediante el recorrido de ésta con un dispositivo especial creado por el artista.

Pistori Palace: Sorprendente la mezcla de diferentes tipos de proyectos (bastante VR pero también proyectos que interseccionaban diferentes disciplinas, con una gran importancia por resaltar la parte física: la fabricación digital estaba muy presente), además de la presencia de algunas piezas de estudiantes de ECAL; con un nivel muy alto.

Dyne Modular System
Luca Kasper

El acabado de este kit de sintetizadores modulares con interfaces táctiles desarrollado por este estudiantede Écal era muy interesante; además del uso de superficies táctiles o gestos en vez de potenciómetros y sliders.

ORB /play
Roman Mackovič

Esta instalación estaba situada antes de la zona de las charlas. Se trataba de un objeto interactivo esférico colocado encima de una estructura con rodamientos que permitía que rotase libremente sobre la base. Los gráficos se comportaban como un puzzle con físicas que se readaptaba a la posición de la esfera; generando sonido también a través de la colisión de estas piezas. Muy interesante.

Light Them All
Corentin Vignet

Otro proyecto interactivo jugable (el objetivo era encender las lámparas utilizando el teléfono móvil como controlador, pudiéndose jugar en grupo) muy bien ejecutado, proveniente de la escuela Écal

πTon
Cod.Act

Impresionante. Se trataba de una instalación performática, por lo que no estaba permanentemente en funcionamiento; sino que los pases se repetían a lo largo del día.

Se trataba de un extraño cuerpo elástico compuesto por módulos similares a llantas, que reaccionaban al sonido resultando una mezcla entre las distorsiones de una estructura elástica y síntesis en tiempo real de la voz humana.

The Inflovable Machine

Monica Rikić

Se trata de un instrumento musical colaborativo creado a partir de unos grandes inflables con forma tubular que se hinchan y deshinchan mediante la interacción del público y van generando de esta forma diferentes sonidos, como si de un órgano de aire se tratara. El público interactúa con la pieza mediante unos tubos dispuestos en una caja de control, por los que puede soplar, activando unos ventiladores que van hinchando y deshinchando los globos, creando distintos sonidos y composiciones musicales colectivas.

Conceptualmente, y en la línea temática de la ‘mente aumentada’ de Sensorium y ‘La ciencia del amor’ de Silbersalz, la pieza dispone de 3 botones en la parte frontal que modifican el tipo de output del instrumento. Cada uno de ellos se vincula a uno de los tres estados del amor, basado en la investigación de Helen Fisher (speaker invitada al festival Alemán): impulso sexual, amor romántico y apego.

Satelit gallery

Matthew Plummer Fernandez – Augmented Authorship

La obra de Fernández reflexiona sobre los conceptos de autoría y los procesos automatizados. Sus últimas piezas hablan sobre el concepto de aumentado como principio del diseño, y explora cómo los procesos computacionales facilitan nuevas formas de autoría y de creación.
Ejemplos: una escultura que fusiona todos los modelos 3d disponibles online de Mickey Mouse en una.
O un bot que rastrea uno de los repositorios más importantes de impresión 3d ; se descarga modelos random de diferentes usuarios, generando nuevos modelos a partir de ellos; incluso utilizando los títulos originales para generar los nuevos.

Performances
A4, KARPATSKÁ 2, BRATISLAVA

Jonathan Reus – iMac Music

Puro glitch.
El instrumento base de la performance, tanto para generar audio como para vídeo, era un Imac G3 circuitbendeado. Los propios sonidos del sistema modulados y los gráficos eran la base de la performance, dirigida en 3 actos. Cada acto realmente terminaba cuando el ordenador no aguantaba más y se reiniciaba de modo forzado.

Charlas, panels & industry

El nivel de las charlas (parte que considero muy importante en un festival de estas características) era muy alto, incluyendo tanto artistas consagrados (Elliot Woods de Kimchi & Chips, Claire Tymon de FutureEveryhing… ) como nuevos talentos o perfiles no tan conocidos a nivel internacional.
El acogedor tamaño del festival hacía muy accesible la posibilidad de hacer preguntas, o incluso de en momentos de networking o impass, poder charlar tranquilamente con los artistas.
Se trataron temáticas como el futuro del VR en las artes, como la tecnología “aumenta” la creatividad, la arquitectura digital en la educación….
Además, se hicieron otro tipo de “panels” abiertos al público en la ciudad, para los cuales no hacía falta entrada (un buen ejercicio para acercar el festival a la ciudad

Otro punto interesante del festival fue que se llevó a cabo un “industry meetup”, donde personas provenientes de la industria y otros festivales europeos relacionados con los medios digitales, compartieron ideas y experiencias para mejorar la interrelación y favorecer el intercambio entre ellos.

Cris Valenzuela impartió un workshop iniciático de un día completo enfocado en el uso de Runway, herramienta de Machine Learning para aplicaciones creativas. No pudimos asistir, pero la gente que salía del taller, tenía cara de haber recibido mucha información en poco tiempo, lo que es bueno 🙂
También había hueco para los más pequeños, con un taller dirigido a ellos.

Autora del artículo: Marta Verde

La entrada Sensorium Festival del 7 al 9 junio en Bratislava aparece primero en Vjspain Comunidad Audiovisual, Mapping, Vj, Diseño Interactivo.

MID

Par Nina Verhagen

MID is an interaction design and technology studio, specializing in engineering, interactive design, and new media. They work with museums, marketing and communication agencies, architects, public institutions, companies, entrepreneurs, musicians, and artists.

Their studio was founded in Barcelona in 2009. MID’s origins are found in the arts production centre Hangar, a meeting point for creative professionals, artists, programmers, and designers. This background, along with the experience acquired by the management team, allowed MID to become an established studio.

Contact

LINK BOX

Mid.studio

 

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Mine S Contrôleur MIDI modulaire et multi protocole

Par LeCollagiste
Special Waves Mine S

Le Mine S est un contrôleur MIDI modulaire multi protocole et intelligent conçu pour donner le pouvoir de créer et piloter vos logiciels de musique, de VJing, show lumière ou montage vidéo. Le Mine S permet de créer votre propre ergonomie en fonction du logiciel utilisé, il est compatible MIDI, HID, OSC, DMX et Art-Net. 6 types de modules encastrables avec du potentiomètre, du bouton sensitif à LED RGB et double bouton toggle et on/off, du jog infini, du slider et du bouton blank. Mine S est capable de reconnaître la position, l’orientation et le type de module inséré. Opérationnel sur Windows et Mac via USB et MIDI IN et OUT, la bestiole est proposée sur Indiegogo en ce moment pour 285 $ en configue minimum. Sortie prévue en novembre de cette année, la campagne vient de dépasser les objectifs à 122 %, il reste 16 jours. Special Waves est une compagnie italienne, elle proposera des mises à jour du firmware régulièrement.

Special Waves Mine S
Special Waves Mine S
Special Waves Mine S
Special Waves Mine S
Special Waves Mine S
Special Waves Mine S
Special Waves Mine S
Special Waves Mine S

Mine S Contrôleur MIDI modulaire et multi protocole est un billet de LeCollagiste VJ.
LeCollagiste VJ - Mag du LeCollagiste, actu sur la culture VJING, Vidéo Mapping, info video et high tech.

Xavi Bové & Onionlab, instalaciones de luz y sonido

Par volatil

Seguro que conocéis a Xavi Bové por dirigir el Festival Internacional de Mapping de Girona, seguir su estela equivale a descubrir proyectos como el espectáculo de luz y música de la Catedral de Girona o vídeo mappings como «El árbol de la memoria» sobre el Ayuntamiento de Barcelona.  También te lo puedes encontrar proyectando en Eufònic Festival, viajando por todos los rincones del mundo o haciendo de realizador y Vj en el mismo Sónar Barcelona. En este artículo hablaremos de 3 de sus últimos proyectos, dos de ellos junto a Onionlab.

Instalación Brotes de Memoria

Se puede visitar hasta el 6 de enero con tres espectáculos al día: 16.45h, 17.45h y 18.45h. Cerrado los lunes. Se trata de una instalación formada a partir de una obra escultórica de luz y sonido, al mismo tiempo que transforma la zona arqueológica mediante la luz y las sombras. Nueva instalación creada para El Born, Centro de Cultura y Memoria en Barcelona. Es una instalación de LED y sonido para conmemorar el 80 aniversario del bombardeo en Barcelona. Codirigido con Onionlab.

Llueven bombas que se convierten en semillas. Del suelo hacia el cielo, en sentido inverso, nacen nuevas vidas, hilos de voz, sutiles. Brotes individuales crecen y, en conjunto, crean un coro global, un clamor social a la paz y a la libertad, en memoria a todas las voces que se apagaron para siempre y hoy son un símbolo de la respuesta a la barbaridad.

La colaboración entre Xavi Bové y Onionlab va más allá, participarán también en el festival de luz Time Rhythm de Singapur. Les seguiremos los pasos de cerca para compartir los resultados de este proyecto conjunto.

Instalación Área de Seguridad

Esta instalación forma parte de la exposición “Una infancia bajo las bombas” en la misma localización (El Born, Centro de Cultura y Memoria en Barcelona) y se puede visitar hasta el 31 de marzo. Instalación interactiva que refleja los conflictos mundiales recogidos durante el último año en los medios.

Sobre la base de la colocación y el movimiento del visitante en un área delimitada, se descubre una cartografía global de conflictos. Cuanto más zonas calientes se muestran, mayor es el onido, como si se tratara de un grito de sufrimiento para cada píxel representado, hasta llegar a ser ensordecedor, incómodo para el visitante. Al salir del área de seguridad, acercándose al conflicto o alejándose de la zona marcada, imagen y sonido desaparecen. Los países del primer mundo experimentan una aparente sensación de seguridad delimitada por una falsa libertad bajo control.

La entrada Xavi Bové & Onionlab, instalaciones de luz y sonido aparece primero en Vjspain Comunidad Audiovisual, Mapping, Vj, Diseño Interactivo.

Microwave Festival

Par Nina Verhagen

HONG KONG

Microwave Festival began in 1996 as an annual video art festival of the local video art institution Videotage. As technology progressed and became more accessible, video art slowly evolved to involve other media; thus Microwave began to embrace the wider range of new media art. As the first and only art festival in Hong Kong dedicated to new media art, Microwave has steadily grown into a well-established festival that brings cutting-edge works to provoke thought in the technological hub every year.

In its 10th anniversary, Microwave Festival celebrated by becoming an independent organization, completed with a re-branding by design partner Milkxhake and a strengthened curatorial and working team. Microwave then continues the hard work to inspire Hong Kong and the rest of the world with pioneering media artworks selected to suit themes relevant to the society today, while also avidly supporting the exchange and dialogue between artists, professionals, and the general public.

They envision that through the Microwave network, Hong Kong artists will be introduced to international institutions and curators, working as a platform and gateway for them to develop their art and skills. Apart from the grand annual festival, Microwave also endeavors to nurture a rising local new media arts community, organizing various programmes such as educational workshops, seminars, forums, and exhibitions.

Contact

LINK BOX

Microwave Festival

 

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SIGNAL 2018 reportage

Par Nina Verhagen

SIGNAL festival invited us to come to the festival in Prague which was on the 11th until the 14th of October, 2018. We are very grateful to have been invited and that they have taken such good care of us.
SIGNAL is a relatively young festival but made a huge impact on the audiovisual culture since the very beginning. It has a great offer of video mapping, interactive installations, and generative art. The last edition attracted around 600.000 people.

Every year, SIGNAL puts together an audiovisual journey across the beautiful backdrop that is the city of Prague. It gives the chance to locals and international visitors to really discover the city under a new light.

This is what we saw during our visit.

Event feature here.

Guillaume Marmin

Rococo is a totem made of 124 projectors shooting light beams. As soon as viewers step in, they are bombarded by powerful audiovisual inputs transforming the beautiful ‘Colloredo-Mansfeld Palace’ in an ever-changing space. The surrounding soundtrack makes you progressively forget where you are, bringing you in a captivating trance as you stare at the beams.

 

Post Bellum

An impressive use of video mapping projection to document amongst the darkest moments in the last one hundred years of European history. Avoiding the spectacularization, ‘Memory of the Nation‘ enthralled the viewers, thanks to clever use of real video and audio footage

 

3dsense

3dsense offered an impressive projection with two synchronized screens. It showed a creatively put and well-thought-out black hole’s gravitational field in the universe. That mixed with an intense soundtrack displayed a complex unity that immerses you into the piece.

 

Chevalvert

A wonderful piece of interaction design, where the users had the chance to create their own lighting performance by the simple motion of their hands. Highly involving and easy to approach. It created an instant connection with the audience and the art.

 

_STROY

_STROY is a multi-creative studio based in the Czech Republic. In their pioneering project, they combine graffiti with video mapping and sound art. Aesthetically astounding and captivating, they’re taking video mapping to a whole new level.

 

Hotaru Visual Guerrilla

Quite new to the scene, the AV collective Hotaru Visual Guerrilla managed to capture the viewers’ senses from the first instant. An amazing 3D video mapping, dragging us in a future world where microorganism, bioforms, breathes and expands from the façade of the surrounding space. A must-see in the audiovisual culture.

 

Hyperbinary

Hyperbinary proposed a very mature and cutting-edge video mapping made of pure lights. The building Kooperative has been animated from the inside instead of being projected on it using LED strips. A thoughtful investigation about how particles are set in motion and spread across the space creating energy. The result is a calm and monumental wave.

 

Ruestungsschmie.de

On the Church of St. Ludmila Ruestungsschmie.de delivered a video mapping masterpiece, empowered by a stunning sound design. Every single element of the façade comes alive under the audiovisual thunderstorm. Our senses are constantly tickled and moved restlessly following the projective narrative across the service.

 

XYZ

Watch 2,1/18’ is an ambitious and innovative art piece picturing a dystopian future under constant surveillance. The immersive installation used moving lights across the Vinohrady square to track the viewers. Microphones recorded their sounds to eventually combine them with an eerie soundtrack. No matter where you moved, you were always watched.

 

Simona Chládková & Matyáš Skalický

Simona and Matyáš are two students of ‘the Czech Technical University’. They created an LED interactive gateway connecting the train station to their university. Enjoyable and effective. We hope to see more from these young and upcoming artists.

 

Struny Signalu

Organik triggers an intense dialogue between new media, art, music, and architecture, in the beautiful Salvator church. The gothic constructive elements are gradually revealed and enhanced by the moving lights, while the compelling music from the organ surrounds the viewers. Our senses are fully absorbed in this powerful audiovisual symphony.

 

Romain Tardy

Future Ruins, a beautifully crafted video mapping dialoguing with the LED installations which decomposes the architectural elements of the Neo-Romanesque church of St. Cyril and Methodius.
Ruins of a dystopian future lie upon us and come back to life through the use of lights and video mapping.

 

SOFTlab

An interactive installation with mirrors following the viewers, bouncing their reflection across the space together with the beautiful decorations of the ‘Mirror Chapel’.

 

Tomáš Dymeš

A buoyant interactive piece immediately connects with the audience of all ages and backgrounds.

 

Marpi Studio

An interactive simulation that shows the sea life under a microscope. It’s a never-ending generative art project.

 

Richard Loskot and UAII studio

An interesting representation of the natural elements using new media. A piece with stormy clouds made of foam, lights, and sounds.

 

An overall high quality and several innovative art pieces, setting new trends and standards in audiovisual culture. Congratulations to the organizers and see you next year!

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Audiovisual City interviews SIGNAL CEO Martin Posta

Par Nina Verhagen

Audiovisual City went to SIGNAL festival and interviewed the founder and CEO of the festival: Martin Posta. 

This is how it all went down.

The article about our time at SIGNAL is here.

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Audiovisual City interviews SIGNAL artists

Par Nina Verhagen

Audiovisual City went to SIGNAL festival and interviewed four artists: _STROY, XYZ, Hyperbinary, and Simona Chládková.

This is how it all went down.

The article about our time at SIGNAL is here.

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Mettre en lumières un DJ set live avec le vidéo mapping

Par HeavyM

  Le Collectif Calm propose des scénographies dignes d’un club, à la maison !   Comment le Collectif Calm (Comme à la Maison) . . .

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