This video is influenced by an architectural movement called Holo-metabolism. It derives from the ideas of the Japanese metalbolism movement in the 60’s initiated by Kenzo Tange; but adds influences from certain insects and their metamorphosis. Especially by the 4 life stages that goes from Egg, Larv, Pupa to Imago/Adult. Holo-metabolism strives to adapt that process in to how architectural bodies gradually will evolve according to the nature that surrounds it. The structures will eventually intertwine with the soil, rocks and vegetation and create a symbiosis. With Holo-metabolism there’s no intention to make it practical and functional for inhabitants. Instead the primary objective is to let the chaotic aspects of nature create unique Imago’s.
This video depicts several results of that process during the four seasons.
FACING EXTINCTION / VIDEO INSTALLATION (Excerpt)
Facing Extinction is about the Anthropocene and Earths sixth mass extinction event
- this time caused by us humans.
More than 30,000 species are threatened with extinction.
The IUCN RED LIST OF THREATENED SPECIES:
Initially exhibited as a Projection Mapping at the Goethe Universität in Frankfurt am Main:
Gestaltet und produziert von m box,
Mit Beratung und Archivmaterial von:
Senckenberg Gesellschaft für Naturforschung
Joel Sartore / National Geographic Photo Ark
Louie Psihoyos, Oceanic Preservation Society
Mit Unterstützung von:
Stadt Frankfurt am Main,
Goethe Universität, Frankfurt am Main,
Okeanos - Foundation Of The Sea,
Molco - Cling Film Experts
Cast: HELMUT BREINEDER
Stream & download “Lingual”: smarturl.it/WeWillKaleid-Lingual
Performance: Loby Lam (Kahbam)
Forklift Operator: Jasmina de Boer
Drummer: Lukas Streich
Director: Bennet Seuss
DOP: Benjamin Weu
Music Production: we will kaleid
Lyrics: Jasmina de Boer
Mix / Master: Lukas Streich
Special thanks to Sinus Event-Technik GmbH
Attempted realtime capture of the pre Alpha version of my interactive Audio-Reactive visualizers .
This will get flagged for copyright but… The audio is super important to this as it shows the reactivity.
Music by Anup Sastry
Made in Unity
Cast: Matt Brooks
More than a few projects created by Mindscape Studio involve multimedia shows. We do custom video content synchronized with the choreography. These kinds of projects are really interesting and bring a new approach to events.
Cast: Mindscape Studio
Tags: contemporary, choreography, videomapping, dance, projectionmapping, animation, motiondesign, motiongraphics, artofvisuals, visualart, multimedia, events, multimediashow, mocap, mindscape, motioncapture, creativetechnology, creativestudio and MindscapeStudio
Alba G. Corral:
Music By Namba:
Audio Mastered By Clara Brea
Based on the images from the Poblenou Historical Archive, this experimental generative installation pays homage to all the women who worked at the Ca l'Aranyó textile factory since its inauguration in 1877. On the façade of the old factory, this audiovisual display depicts an account of women and machines that gave life to a fabric that is not only material, but also social and part of a struggle for their labour rights. Acknowledgements: Pompeu Fabra University, Poblenou Campus
A partir de las imágenes del Archivo Histórico del Poblenou, esta instalación generativa experimental rinde un homenaje a todas las mujeres que trabajaron en la fábrica textil de Ca l'Aranyó desde su inauguración en 1877. Sobre la fachada de la antigua fábrica, este audiovisual plasma un relato de mujeres y máquinas que daban vida a un tejido no solo material, sino también social y de lucha por sus derechos laborales. Agradecimientos: Universidad Pompeu Fabra, Campus del Poblenou
A partir de les imatges de l’Arxiu Històric del Poblenou, aquesta instal·lació generativa experimental ret un homenatge a totes les dones que van treballar a la fàbrica tèxtil de Ca l’Aranyó des de la seva inauguració el 1877. Sobre la façana de l’antiga fàbrica, aquest audiovisual plasma un relat de dones i màquines que donaven vida a un teixit no només material, sinó també social i de lluita pels seus drets laborals. Agraïments: Universitat Pompeu Fabra, Campus del Poblenou
This mixed media piece explored the relation between painted elements and projection-mapping visuals. How will the painted areas be affected by the projection and what kind of new shapes will emerge.
The aim was to create a relaxing and mediative atmosphere within a beautiful setting. Spectators enjoyed the 7:47 min long show, diving into a deep state of contemplation and calmness.
This Installation was created 2020 for an exclusive venue and is available for rent now.
Mural painting and Visuals. Philipp Frank
Music: Man of no Ego „The Continuum“
Cast: Philipp Frank
presented by the MAD Company, the first WindBallet Theatre on Earth.
Atmodancers: Inka Tiitto, Kyra Poh, Coralie Boudreault
Dancers: Dancer Laura Allonen and Minttu Pietilä
Music: Kai Engel
Visuals: Laszlo Zsolt Bordos
Directed by: Laszlo Laki
presented by the MAD Company, the first wind theatre on Earth.
More on our website: mad.company
Axe, Beyung, Fred Tetout, Noyl, 2018
Performance immersive et collaborative dans la Satosphère par des maîtres du dessin utilisant MasterpieceVR. Cet outil de création 3D puissant et intuitif permet à des participants distants de dessiner et modéliser collaborativement des objets et des environnements comme s’ils y étaient physiquement. Cette performance de dessin en direct dans le dôme sera la première qui invite des spectateurs !
Immersive collaborative performance in the Satosphere by drawing masters using MasterpieceVR. With this powerful and intuitive live 3D content creation tool, remote participants are able to collaboratively sketch objects and environments as if they were physically together. This live drawing performance in the dome will be the first inviting spectators.
L'installation strata est constituée d'une vingtaine de plaques de verre gravées en trés haute résolution au laser. Un système de leds injecte de la lumière dans chacune d'elle. Un personnage en perpetuelle transformation semble se materialiser en 3 dimensions rappelant l'aspect éthéré d'un hologramme. Si le spectateur pose ses mains sur celles de la sculpture, il déclenche une vague de lumière qui la traverse. Ce projet a été devellopé dans le cadre d'une résidence à l Atelier Arts Sciences de Grenoble.
Un grand merci à toute l'équipe du festival, à Gilles Le Blevennec, Charles Elie Goujon, Cristophe Pace de Crysalis3D pour leur aide précieuse. La musique est signée Zero Gravity..
Cast: Nguema Yann
297 prepared dc-motors, 1247 m rope, wooden sticks 19 cm, cardboard boxes 10x10x10 cm
Installation view: Museum of Contemporary Art MAC Santiago de Chile.
Tags: zimoun, sound sculpture, sound installation, sound architecture, sound art, contemporary art, physical generated sound, sound of materials, minimalism, complexity, simplicity, flow, organic, artificial, rhythm, reductive concept, reduction, generative, studio zimoun and system
"The Journey Of Being" was screened as part of “Immersive Art Festival”, at “Atelier des Lumieres” in Paris, France. Using 140 video projectors and a spatialised sound system, Atelier des Lumieres covers a total surface area of 3,300 m2.
“The yearning tormented my mind,
I searched the heavens and the ground.
I looked and looked, but failed to find,
I found Him inside man at last.”
We, as human beings, as a dusty molecule of this universe, all mysteries of ‘Being’ lies within ourselves. In this project, we aim to reveal the journey of an individual hoping to reach this mystery.
To visualize this, we designed a seven-stage journey from human creation to the Big Bang. Stages are held from an universal perspective as a process even though the roots of the concept are based on Mysticism.
Produced and directed by
VOID & LAHZA
Concept Development: Cüneyt Korkut Keleşoğlu, Ece Kalkan, Hakkı Taylan Türkkan, Yusuf Emre Kucur
Creative Directors: Cüneyt Korkut Keleşoğlu, Hakkı Taylan Türkkan, Yusuf Emre Kucur
Art Directors: Bahadır Dağdelen, Yusuf Emre Kucur
Sound Design and Music: Echoic Audio
Project Manager: Dilan Regal
Technical Director: Muhammet Taşkale
3D Artists: Bahadir Dağdelen, Emre Büyükbayram, Gökhan Doğan, Yusuf Emre Kucur
Generative Visual Artist: Ali Bozkurt
Storyboard: Kerem Hunal
Bahar Gürbüzer, Cemre Gümeli, Kevin Freeney, Kurtuluş Birgören, Nihal Gürbüzer, Selay Karasu, Şerife Seda Kucur Ergünay
An interactive visual experiment for the track ‘Deserve’ by Bruzed. Live input mode allows the user to play any audio with limited visuals.
Download the OSX application: nickhardeman.com/616/deserve/
Made with OpenFrameworks and Blender
We study the way to maximize the impact of three-dimensional space using laser beam and projection.
In the past, it was hard to project complicated forms with laser due to the limit of scanning speed. So it became one of our challenges.
In this research, we synchronized multiple lasers to project one image, and something amazing happened. Not only the projection is much clear and sharp, but also it created spectacular slight. When the laser beam and video projection sync perfectly on the surface, it almost looks like a three-dimensional hologram in the viewer’s perspective.
For the mapping, We used two of 10,000 ANSI projectors and eight laser projectors on the painted wall. Also, the video is originally documented in the studio place without any computer graphics. The automobile in the video is designed only for the research.
Frankfurter Buchmesse 2019
51 prepared dc-motors, 241 m rope, cardboard sticks 25 cm
Installation view: Museum of Contemporary Art MAC, Santiago de Chile.
«The sound sculptures and installations of Zimoun are graceful, mechanized works of playful poetry, their structural simplicity opens like an industrial bloom to reveal a complex and intricate series of relationships, an ongoing interplay between the «artificial» and the «organic». It‘s an artistic research of simple and minimalistic systems to generate and study complex behaviors in sound and motion. Zimoun creates sound pieces from basic components, often using multiples of the same prepared mechanical elements to examine the creation and degeneration of patterns.» Tim Beck
«Zimoun creates complex mechanical sound sculptures by arranging industrially produced parts according to seemingly simple rules. Using motors, wires, ventilators, etc.., he creates closed systems that develop their own behavior and rules similarly to artificial creatures. Once running, they are left to themselves and go through an indeterminable process of (de)generation. These quasi autonomous creatures exist in an absolutely synthetic sphere of lifeless matter. However, within the precise, determinist systems creative categories suddenly reappear, such as deviation, refusal and transcience out of which complex patterns of behavior evolve.» Node10
Tags: zimoun, sound sculpture, sound architecture, sound installation, sound art, physical generated sound, contemporary art, sound of materials, simplicity, minimalism, artificial, reduction, reductive concept, generative system, studio zimoun, installation, complexity, switzerland and organic
The artist proposes to bring the stars back to the center of Espace Palettes, to rise together. The installation questions our relationships with the worlds around us, in a constantly changing city, hyper-stimulating and often disconnected from nature. Both saving and disturbing, Konstellation virtually recreates our lost paradise, stimulating interrogation while arousing wonder.
Led & Anim by Félix
Modulo Pi presents a dance performance featuring real-time tracking, projection mapping, and generative content.
The whole show relies on our Modulo Kinetic media server, and our KineMotion optical tracking module.
More info: modulo-pi.com/news
Cast: MODULO PI
Discover how Modulo Kinetic and KineMotion are working together to power a dance performance featuring real-time tracking, projection mapping, and generative content.
More info: modulo-pi.com/news
Cast: MODULO PI
For the third year, Polygon Live has invited Visual System to create a futuristic art piece and create a new world for the unique 360 degree dome stage. When night falls at Wonderfruit, a ten minute synchronised sound and light show called “Opium” will descend, moving emotions in a hypnotic reveal using space and echo.
This is a collaborative project between Visual System and the two talented composers Thomas Vaquié & Alexandre Bouvier.
Cast: Visual System
MUSIC: Take Five & Curfew - Kalahari
Realtime vfx Done with unreal 4 , houdini and substance designer
Cast: Mathieu Martin
Tags: Demo reel
Music composed, recorded and produced by Arthur Stammet. The Soundtrack is an electronic study realized at CNR in Metz (F) during 1988.
The movie, based on Mandelbulb 3D and SpaceEngine animations, has been created by Arthur Stammet in October 2019.
Cast: Arthur Stammet
Future Sound of […]” is a site specific interactive installation which explores the audiovisual landscape of a specific city.
The inhabitants of [insert city] are invited to enter in a dark room where the characteristic sounds of their city life. Through the exploration of the space, they may find changes in the space-time continuum that will modify these sounds, transforming them [or not] in hypothetic sounds of the future of [insert city]. Could these [new] sounds draw their future?
This installation has been presented at :
Festival Som Riscado 2016 / Future Sound of (Loulé);
Centro de Artes Águeda 2017 / Future Sound of (Águeda).
Palácio Landal, Santarém 2019 / Future Sound of (Santarém).
Criatek, Aveiro 2019 / Future Sound of (Aveiro).
Teaser of the 2020 version of Earthsatz AV show.
The world, as it is shown to us by Google Earth, is intriguing… The shapes’ imperfections, the textures’ distorsions, the suspended time, are all attributes of a new kind of universe, an hybrid one, looking more like an algorithmic fiction than our tangible reality. Earthsatz tries to amplify the cold and oppressive poetry generated by this « pocket world », where life doesn’t exist and particules are replaced by pixels. Maybe we should try to contemplate it for what it really is : a fictional universe that mimics the one we are living in, developing its own autonomy.
With photogrammetry, we scanned some parts of the Google-generated world. We built 3D landscapes from them and tried to highlight their surreal caracteristics, playing with mysterious lights, impossible distortions and moving points of view. Earthatz is a ride in this corrupted world, celebrating all its fictional, articificial and irrational aspects. As the landscapes are desintegrating and recomposing themselves, their roars are embodied in distorded and mechanical sounds. These heavy synth pads extand the figurative universe, being its intense echo in the spectator’s perceptual space.
Cast: Dylan Cote