Onionlab is a multidisciplinary studio. They create interactive products and experiences, motion design movies and audiovisual shows for companies that want to be related to technology, design, and art. Their works are based on the aesthetic attention to detail and the technical innovation.
Starting from graphic concepts and detailed ideas, they get lost in the development and find themselves again at the resolution. They usually make use of the power of scripting and the seduction of music and sound design. They are interested in learning in each project, that’s why they invest many hours researching. They like collaborations.
Music is a source of inspiration for them, and it is often the starting point of their work. VR (virtual reality) experiences, projection mapping, stage design, and music videos are some of the formats through which we relate to music.
To celebrate the bicentenary of the Prado Museum, on November 24th, 2018, Onionlab projected a video mapping organized by the events agency Ciudadano Kien on the facade of the building. The video mapping transformed the inert facade of the building into something organic thus creating an immersive visual journey of lights, shadows, and optical illusions.
Nick Verstand (1984) is a contemporary artist exploring human behavior and perception through spatial audiovisual compositions. His autonomous installations and live performances investigate the materialization of internal emotional experiences and are created through collaborative design processes aimed at breaking down social boundaries.
The resulting intuitive experiences, co-creations of artist and audience, generate a hypnotizing environment for the subconscious mind.
Nick has exhibited and performed at Stedelijk Museum Amsterdam, Dutch Design Week, Art Central Hong Kong, SXSW and collaborated with artists such as Fatima Yamaha, Joep Beving and Suzanne Ciani. Dezeen selected his project AURA as one of the top 10 art installations of 2017, alongside Olafur Eliasson, Ai Weiwei, and Anish Kapoor.
A fond believer of the concept of Homo Ludens, Daan’s interactional works are always based on the expressive potential of the spectator. The audiovisual elements within such a piece are used as a means to achieve a new kind of social experience.
Other pieces strive to be perceptual explorations. Light, sound & kinetics flood the senses, to see what remains.
His work has been shown at renown art places such as the Stedelijk Museum, but it can just as well be found in public space or at techno parties. His work has been shown at venues in Amsterdam, London, São paulo, Monaco, Paris, Berlin, Ghent, Warsaw, Ljubljana and Bucharest. He has received grants and prizes from the Dutch Institute for Media Arts, Stroom, the Foundation for Visual Arts and the City of The Hague.
Mowgli has been passionate about all things creative since a very young age. He’s always painted and made things and he had the fortune of having DJ as his first ever job after finishing school. Mowgli graduated in Scientific and Natural History Illustration in 1996, a field in which he worked on a freelance basis for a short time.
Since then he had worked using a vast range of media. He completed an apprenticeship in the ancient crafts of Cordoban and Guadameci in 1997 after which he worked for Arte 2 on interior design projects incorporating the craft while also co-founding MIX, a Madrid based workshop and shop specialized in the upcycling of furniture and decorative objects, an endeavor that was way ahead of its time as the term “upcycling” wasn’t even in use then.
Mowgli started Vjing in 2004 alongside the band Detwiije, this led to more VJ gigs and visual creation for world-class artists and festivals including Above & Beyond, Astrix, Roisin Murphy, Infected Mushroom and Greg Wilson. He was classed amongst the top 8 European VJs in 2008 at the London International Music Show.
Soon after and as a natural progression from Vjing, Mowgli developed an interest in audiovisual performance which he’s been developing since 2010 when the show MAYA was created with producer Silverio Funk. It was premiered at the BFI Southbank as part of Dark Fibre and has since been performed at several venues in London and Rome. During this time he also developed a piece for the Musion holographic projection system which was screened at Kinetika Art Fair in London.
Throughout his career, he’s been involved in organizing and promoting various music and arts events including Stylistik, Sound on Vision, The Nozzle and AV Depot while also being a director of VJ London, a community-focused monthly event dedicated to the diffusion of audiovisual and technology based art forms.
Ouchhh is a creative new media studio with expertise in AI, data paintings, data sculpture, and public art. The studio integrates art, science, and technology in every work they create. A multidisciplinary creative hub focused on new media platforms, offering direction and art direction and also producing video mapping projections.
Skilled in animation, design, illustration, 3D, 2D, interactivity, interaction, and live-action -and seamlessly combining some or all of these- OUCHHH considers each project as a challenge and takes a fresh and unique approach to each other. They have an office in Istanbul, and partnerships in L.A., Vienna, Barcelona, Paris, and Berlin.
The studio has created the “POETIC AI” Solo Exhibition at Atelier des Lumières, it’s a world’s largest AI exhibition which will last for 6 months. It uses 50K pixels and in total 136 projectors, 1 million people visited the exhibition in 7 months.
The studio worked with many brands such as Google, Cern, Nike, Wired, their collaborators transcend all industries and all continents. Their works have received multiple accolades and awards in the international arena. Ouchhh has been featured at Ars Electronica 4 times and will be attending for the 5th time this year.
They became Istanbul’s first new media agency to win Reddot design awards, German Design Award, 10th Annual IDA Awards (The International Design Awards) and ADC Awards ( The Art Directors Club), in addition to an Honorable Mention from the City University of Hong Kong.
Marta Radecka is a visual artist, VJ, surface pattern designer, graphic designer and an illustrator. Her artistic development has been initially shaped in an Art College and later she mastered my skills studying graphic design at university.
Marta creates video projections, mappings and LED installations for audiovisual performances, concerts or live DJ sets. She is a VJ at recurring gigs in Krakow and London. For her the starting point of any creative concept is always music.
She uses her own drawings, graphics and animations to design unique loops. Her artistic creations are characterised by multiple dissolving and intertwining layers and monochrome colour palette. Her live shows are never 100% planned; there is always lots of space for improvisation. She was born in Poland, currently live in London.
Covarrubias received a Bachelor of Music Composition degree in 2006 from the National School of Music at the UNAM in Mexico City. She earned a Master’s degree in Musicology, Creation, and Society in 2010 from the University of Paris 8 (France), where she specialized in Computer-assisted composition and Ethnomusicology.In 2016, she received a Ph.D. degree in Esthetics, Science and Technology of the Arts from the University of Paris 8.
Sabina has also studied and trained to program with languages such as Java and C++, among others, at the National Polytechnic Institute in Mexico. She studied “Mastering Techniques” at Berklee Music College. Today she is an associated researcher of the CICM (Centre d’Informatique et Création Musicale), Paris, France; besides, she is part of the SNCA program (Art Creators National System) from Mexico, for this program, she is composing acousmatic, octophonic music, financed by FONCA.
Her works encompass a wide array of genres, which have been shown in highly renowned concert halls and festivals in Mexico, the United States, and France. Performances of her compositions have taken place in the International Festival for Women in Art in the Palacio de Bellas Artes in Mexico City and in the International Forum of New Music Manuel Enríquez in Mexico City.
L’Aubaine started performing live visuals in 2005 while studying a master in Digital Arts in Barcelona. From her study, she got interested in real-time performances and exploring different forms of narrative.
All elements she uses in her work are self-produced, mixing different techniques, analog and digital, as hand-drawn animations, 2D and 3D animations, graphical elements, photography, and videos. Her creations have that handmade feel, imperfect, bold and very colorful. Laurie crafted her unique style over the years by superimposing layers, interlinking shapes, and colors, mixing elements from different techniques in an unusual and elegant way.
Her VJ sets are evolving compositions, audio-reactive, created live and flowing with the crowd and the music. Each set never look the same, she shares emotions, playfulness and she feels like a painter and his canvas. She is since 2015, part of VJ London, organizing monthly meet-up & showcase and bigger events with interactive installations and AV performances with artists based in the London area and international.
AV Link Jam / BYOB was organized by Crux, the hub for learning, experimenting, collaborating and entertaining, on Thursday, November 15th, 2018. It was their second edition and free for everyone who wanted to join.
When you entered the space, it all seemed very open and chill. People were drinking beer, talking to each other, walking around and admiring the people’s work. Almost every wall had a beamer projection on it. It was very diverse which made it refreshing. You weren’t looking at the same thing at every wall. Every minute it’d change so even if you’d be watching the same projection, you wouldn’t look at a video that was on a loop.
Because it was a free event, the genuinely passionate artists show up. It looked like a community, people know each other and talk about the same topic. When you would talk to the artists about their projection, you could see the fierce enthusiasm they had for it.
The soundtrack worked really well with the atmosphere. Many different things were going on at the same time but the music helped to keep you focused.
All and all, it was quite mesmerizing and hypnotic. It kept your eyes stuck on the all the projects you were seeing. It all moved fast, had bright colors, and had recurring movements. It’s a very fun night where you can chat and check out new and different artists. A good concept!
‘Interference’ literally means meddling, intervention, disturbance.
Interference Festival 2018 – 5th Festival of Visual Communication, it’s a one-of-a-kind event in the Pomeranian District which the main target is to popularize visual arts. The festival is focused on international short visual forms’ overview and on the Contest ‘Freedom of Form’ which the main aim is to emerge the best artists in categories Found Footage, Music Video, Creative Advertising Piece, and Experimental Short Visual Form
Visuals, music videos, teasers, creative advertising forms, jingles and video art, experiments on the border of art – that is what you’ll see during one of the most interesting events of the kind in Central Europe. Interference Festival equals a new, unconventional form of the open-minded festival in which one the most important aim is to discover and to look for the best video avant-garde artists.
Last but not least, there is VJ Battle coming during which the best 8 Vjs will compete on the screen. The main festival points during the fifth edition of the festival will be at the Academy of Fine Arts, Pionowa Gallery, and the Gdańsk Shakespeare Theatre.
I studied art and architecture at The Technical University in Liberec. Students of my generation were influenced by conceptual artist Stanislav Zippe. Maybe for this reason, I try to combine architecture and multimedia in my work. Therefore, we have established two platforms that work in synergy Kolmo.eu and Loom on the Moon.com
We have recently worked on an audiovisual representation of historical topics for various museums and installations. We find challenging to use contemporary visual language to speak about events and moments in our distant and recent history. It is not our only focus, yet it is a territory we have been exploring for a couple years now. We do not look in the past scenes as into the hermetic events which do not have any correlation with lives we have today. We rather pick out those which do have relevance to today in our view.
Memory of the Nations is the organization focused on collecting of testimonies. It is a wide archive (7000 people recorded up to date) of subjective views on past events. The phenomenon of subjectivity was very attractive to us as it’s in contradiction with mainstream explanation of history. We, in collaboration with Pink productions (coauthors of the exhibition), have tried to avoid black and white viewpoint, therefore, we have focused on situations in which the human rights or human dignity were most violated. In those darkest places we could find bravery, humanity, and characters with strong moral principles.
We feel that everyone is tired by straightforward information oriented rhetoric, for that reason we have split the installation into two main parts. Almost like the two halves of the brain, one-half emotional and subconscious and the other narrative and rational.
It was challenging to cover such a long historical period of 100 years so we highlighted two totalitarian periods our nation underwent during this time. It is important for us to keep these past atrophies on the display so the public could be on guard when politics start to go wrong. Somehow the recent rise of populists and post fact demagogues in the world makes us believe that such an ambition is more relevant than ever.
When I returned back to the Czech Republic from Netherlands where I had lived for 5 years, I noticed that Prague scene around film, animation, and multimedia is full of skilled people who were great to work with. For that reason, I have been trying to promote this field abroad. It is fun to work with these people on some projects in Singapore or Hong Kong or elsewhere and bring our sensitivity, skills, and improvisation to the table.
SIGNAL festival invited us to come to the festival in Prague which was on the 11th until the 14th of October, 2018. We are very grateful to have been invited and that they have taken such good care of us.
SIGNAL is a relatively young festival but made a huge impact on the audiovisual culture since the very beginning. It has a great offer of video mapping, interactive installations, and generative art. The last edition attracted around 600.000 people.
Every year, SIGNAL puts together an audiovisual journey across the beautiful backdrop that is the city of Prague. It gives the chance to locals and international visitors to really discover the city under a new light.
This is what we saw during our visit.
Event feature here.
Rococo is a totem made of 124 projectors shooting light beams. As soon as viewers step in, they are bombarded by powerful audiovisual inputs transforming the beautiful ‘Colloredo-Mansfeld Palace’ in an ever-changing space. The surrounding soundtrack makes you progressively forget where you are, bringing you in a captivating trance as you stare at the beams.
An impressive use of video mapping projection to document amongst the darkest moments in the last one hundred years of European history. Avoiding the spectacularization, ‘Memory of the Nation‘ enthralled the viewers, thanks to clever use of real video and audio footage
3dsense offered an impressive projection with two synchronized screens. It showed a creatively put and well-thought-out black hole’s gravitational field in the universe. That mixed with an intense soundtrack displayed a complex unity that immerses you into the piece.
A wonderful piece of interaction design, where the users had the chance to create their own lighting performance by the simple motion of their hands. Highly involving and easy to approach. It created an instant connection with the audience and the art.
_STROY is a multi-creative studio based in the Czech Republic. In their pioneering project, they combine graffiti with video mapping and sound art. Aesthetically astounding and captivating, they’re taking video mapping to a whole new level.
Quite new to the scene, the AV collective Hotaru Visual Guerrilla managed to capture the viewers’ senses from the first instant. An amazing 3D video mapping, dragging us in a future world where microorganism, bioforms, breathes and expands from the façade of the surrounding space. A must-see in the audiovisual culture.
Hyperbinary proposed a very mature and cutting-edge video mapping made of pure lights. The building Kooperative has been animated from the inside instead of being projected on it using LED strips. A thoughtful investigation about how particles are set in motion and spread across the space creating energy. The result is a calm and monumental wave.
On the Church of St. Ludmila Ruestungsschmie.de delivered a video mapping masterpiece, empowered by a stunning sound design. Every single element of the façade comes alive under the audiovisual thunderstorm. Our senses are constantly tickled and moved restlessly following the projective narrative across the service.
‘Watch 2,1/18’ is an ambitious and innovative art piece picturing a dystopian future under constant surveillance. The immersive installation used moving lights across the Vinohrady square to track the viewers. Microphones recorded their sounds to eventually combine them with an eerie soundtrack. No matter where you moved, you were always watched.
Simona Chládková & Matyáš Skalický
Simona and Matyáš are two students of ‘the Czech Technical University’. They created an LED interactive gateway connecting the train station to their university. Enjoyable and effective. We hope to see more from these young and upcoming artists.
Organik triggers an intense dialogue between new media, art, music, and architecture, in the beautiful Salvator church. The gothic constructive elements are gradually revealed and enhanced by the moving lights, while the compelling music from the organ surrounds the viewers. Our senses are fully absorbed in this powerful audiovisual symphony.
Future Ruins, a beautifully crafted video mapping dialoguing with the LED installations which decomposes the architectural elements of the Neo-Romanesque church of St. Cyril and Methodius.
Ruins of a dystopian future lie upon us and come back to life through the use of lights and video mapping.
An interactive installation with mirrors following the viewers, bouncing their reflection across the space together with the beautiful decorations of the ‘Mirror Chapel’.
A buoyant interactive piece immediately connects with the audience of all ages and backgrounds.
An interactive simulation that shows the sea life under a microscope. It’s a never-ending generative art project.
An interesting representation of the natural elements using new media. A piece with stormy clouds made of foam, lights, and sounds.
An overall high quality and several innovative art pieces, setting new trends and standards in audiovisual culture. Congratulations to the organizers and see you next year!
This is how it all went down.
The article about our time at SIGNAL is here.
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Liquid Architecture is an Australian organization for artists working with sound. LA investigates the sounds themselves, but also the ideas communicated about, and the meaning of, sound and listening.
For this program, they are collaborating with artists who work at the intersection of theory and live performance. These artists use various strategies to extend vegetal thinking into sound and listening, from guided walks, talks, readings and lecture performances to experimental music, installation, herbalist pedagogy, and folk songs.
This program, Why Listen, proceeds from these questions as it attempts to open up the act of listening in social, scientific and political space. It is an inquiry into both the consensus constructing communication—and, indeed, creating communicators—and an attentiveness to the vitality of voices beyond the conceptual.
This is how it all went down.
The article about our time at SIGNAL is here.
We look forward to visual treats at Barcelona’s ever-growing digital arts festival, Mira. Hosted at the old fabric factory in the Sant Andreu district of Barcelona, Fabra i Coats is the venue of dreams for many festival goers and organisers. Each year, we’ve seen the gradual addition of a full dome experience, more and more live visual performances and installations, with this year including an impressive new media art exhibition to get the old brain cogs turning. Let’s leave the work to speak for itself. We present you with our summary of our Mira experience of the Friday night at the festival in form of a photographic journey through new media art time and space…
Mira Dome by Adidas Originals
“Extraordinary Alien” by Fatima Al Aqdiri & Transforma
The Search for (Modern) Pleasure (Exhibition, various artists)
Keiken, Nati Cerutti, AGF Hydra, Suzanah Pettigrew and George Jasper Stone: Digital Pleasures
Visual orgasms – Faith Holland
Filip Custic – Cuadro Virtual
Esmay Wagemans – New Humanity
Carlos Sáez – Hardware Fetish
Field – Scan I-IV Collection courtesy of Sedition
Tangerine Dream (Live A/V)
Interactive lighting system using Cinema 4D – 3D sound room by Tigrelab
Call super (DJ set) with Natalia Stuyk (VJ Set)
All photos copyright Hayley Cantor
The post The Search for (New Media Art) Pleasure at Mira Festival appeared first on Audiovisualcity.
Transmediale is a Berlin-based festival and year-round project that draws out new connections between art, culture, and technology. It considers technology as being more than the digital world and the cultural as being more than what emerges from within institutionalized fields of production.
The formats of the festival change from year to year as Transmediale tries to foreground the intrinsic link between transdisciplinary thinking and cultural practice.
The 31st edition of the festival, directed by Kristoffer Gansing for the seventh time, aims to take stock of current affairs in order to understand if and how things could be different. Its participants will seek possible new ways of resisting and deconstructing the alarming development of digital populism, the radicalization of net culture, and the new culture wars.
(Post)digital culture today seems to support hate-mongering, racist and neo-colonial powers rather than provide an emancipatory alternative. Transmediale is therefore actively seeking out self-critical discussions of topics otherwise rarely addressed at digital culture events—such as contemporary imbalances of class, gender, and race—within a variety of curatorial formats and modes of knowledge exchange.
D – 10179 Berlin
Sonic Acts was founded in 1994. Over the years, it has established itself as a thematic festival with a strong focus on contemporary and historical developments at the intersections of art, technology, music, and science.
Each festival edition explores the chosen theme by means of an international conference, a wide range of concerts and performances, exhibitions and screenings, and embraces a broad spectrum of fields, practices, and disciplines.
Sonic Acts has developed into an organization for the research, development, and production of works at the intersection of art, science, and theory. It also commissions and co-produces new works, often in collaboration with international festivals, arts organizations, funders, and other partners.
Recent projects include the three-year art, research & commissioning project Dark Ecology, predominantly taking place in the Arctic region, and its globally touring programme Vertical Cinema.
Amsterdam, the Netherlands
Four festival days in which machines, arts, and technology melt together in order to spread new messages and new perspectives, proposing a new imaginary, breaking down the borders between the medium and the content, manipulating images and using different approaches to make the final content that is clearly relied on the artists’ improvisation and ability.
Eight countries involved, live cinema performances, screenings and workshops for a festival that reflects the spirit of our era in which technology has totally invaded every aspect of our lives: “Live Cinema Festival”, the international event focused on the most innovative performances of live audiovisual shows.
To enrich the program of the event, since September 19 a four days lasting workshop – for a total of 8 hours – will start. It will be focused on this new technique in the artistic-performative context and it will be held by Emanuele Tarducci, Architect and Interaction Designer who lives and works in Rome, teacher at RUFA Design University and Visual Artist. The workshop aims to give the technical and technological tools to make an audiovisual Live Cinema performance.
Live Cinema Festival
Via Castellaneta 10, Roma
In April the eight AAVE (Alternative AudioVisual Event) brings in live cinema performances, experimental films, video art, documentaries and installations for your eyes, ears and other senses. It shines on the screens, stages and exhibition venues in Helsinki.
The theme of the year 2018 is hauntology, haunting through media, memory, and matter.
They introduce the theme via live cinema performances, screenings, exhibitions, and a seminar. In their main screening series, they will show the short works by the legendary pioneer of Japanese experimental documentary film, video art and avant-garde film Matsumoto Toshio and our qualified live cinema guest artists performances and surprising moving image works will light up the program with tempting, otherworldly shine.