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À partir d’avant-hierKeijiro's Dev Log

Geometry shader effects with Unity HDRP. I updated the...



Geometry shader effects with Unity HDRP. I updated the repository to make them compatible with 2019.4 LTS. https://github.com/keijiro/TestbedHDRP

Geometry shader effects with Unity HDRP. I updated the...





Geometry shader effects with Unity HDRP. I updated the repository to make them compatible with 2019.4 LTS. https://github.com/keijiro/TestbedHDRP

Playing around with lofi-ish samples



Playing around with lofi-ish samples

Recently I’m using Blackmagic Pocket Cinema Camera and...



Recently I’m using Blackmagic Pocket Cinema Camera and DaVinci Resolve also for developing still images. It feels like a strange way but works nicely for me.

Updated the Dabrovic Sponza model package. I still use this...



Updated the Dabrovic Sponza model package. I still use this model for some testing purposes. https://github.com/keijiro/DabrovicSponza

I was reviewing the Japanese translation of Unite Now VFX Graph...



I was reviewing the Japanese translation of Unite Now VFX Graph session. This is going to be one of the must-see presentations for the local audience.

Roland MC-101 Groovebox



Roland MC-101 Groovebox

I finally updated the Unity NDI plugin. It now supports DX12 and...



I finally updated the Unity NDI plugin. It now supports DX12 and SRPs (URP and HDRP). For the new implementation, I used the C# interoperability instead of the C++ native plugin interface, making it easier to customize. https://github.com/keijiro/KlakNDI

The good thing about using DaVinci Resolve is that I can edit...



The good thing about using DaVinci Resolve is that I can edit videos flawlessly on Linux.

BMPCC audio recording test with Roland MC-101



BMPCC audio recording test with Roland MC-101

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